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Fallout Interactive Experience
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For other characters named Sammy, see Sammy. |
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“Can't believe it. He looked just like Sammy, too.”— Neighborhood Watch
Sammy is a deceased synth on the streets of Goodneighbor in 2287.
Background
Sammy is an Institute synth, who replaced the real Sammy and attempted to infiltrate Goodneighbor.[citation needed] However, the Neighborhood Watch noticed his unusual behavior - he had stopped drinking, smoking and cheating on his wife - and killed him.[citation needed] His body can be found on the streets of Goodneighbor. The Sole Survivor can overhear one of the Neighborhood Watch members lament on how he is going to bring himself to tell Sammy's mother.[citation needed]
Interactions with the player character
Interactions overview
Interactions | ||
---|---|---|
This character has no special interactions. |
Inventory
Apparel | Weapon | Other items | On death |
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Flannel shirt and jeans | Bottlecap | Synth component |
Appearances
Sammy appears only in Fallout 4.