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For other characters named Sally, see Sally.
 
Gametitle-FO3 MZ
Gametitle-FO3 MZ
You're even better than Captain Cosmos!

Sally is a child abductee aboard Mothership Zeta in the year 2277.

BackgroundEdit

Sally and her sister were abducted shortly after the bombs dropped in 2077. Her parents were killed almost immediately after the war, leaving the two girls to themselves. After the abduction, the girls were separated, and Sally never learned that her sister died during one of the aliens' many experiments. She has blocked out most of the bad things that happened to her and is now a fixture in the lower levels of the ship, repeatedly escaping custody and exploring the ship's lower level. She has a degree of insight into the workings of the Mothership and the motives of the aliens that nobody else possesses.[1]

The fact that Sally was abducted during the Great War makes her more than 200 years old. Sally also offers random alien items once every few hours, should the Lone Wanderer request them.[1]

Interactions with the player characterEdit

Interactions overviewEdit

Perk nociception regulator
This character is essential. Essential characters cannot be killed.
FriendlyFoe
This character is a temporary companion.
Perk empathy synthesizer
This character is involved in quests.

QuestsEdit

Not of This World/Among the Stars/This Galaxy Ain't Big Enough...: Sally assists the Lone Wanderer throughout the Mothership Zeta quests by using her skills to open doors or to provide information as they move through the ship.

Effects of player's actionsEdit

  • After completion of the quests, Sally stays aboard the alien starship and scrounges for materials. The player character can return to the starship at any point and ask if she's found anything, and, if she has, she will give the items away. This interaction can be manipulated the same way random encounters can be manipulated. The player character can also simply wait 24 hours and ask her again, and she will give away more items.

Other interactionsEdit

  • With the Child at Heart perk, the Lone Wanderer can ask her to lead them to a secret room containing assorted alien gear.
  • When escaping through the steam works, the Lone Wanderer can give her a grenade to use on certain guards.

InventoryEdit

Apparel Weapon Other items On death
Athlete of the Wastes outfit

NotesEdit

Notable quotesEdit

AppearancesEdit

Sally appears only in the Fallout 3 add-on Mothership Zeta.

Behind the scenesEdit

ReferencesEdit

  1. 1.0 1.1 Fallout 3 Official Game Guide Game of the Year Edition p.94: "Sally
    Sally and her sister were abducted shortly after the bombs dropped in 2077. Her parents were killed almost immediately after the war, leaving the two girls to themselves. After the abduction, the girls were separated, and Sally never learned that her sister died during one of the Aliens' many experiments. She's blocked out most of the bad things that happened to her. Now a fixture in the lower levels of the ship, Sally has repeatedly escaped custody and explored a good deal of the ship's lower level. She has a degree of insight into the workings of the Mothership and the motives of the Aliens that nobody else possesses. Aside from being a trusted ally, Sally also offers random Alien items if you request them, every few hours."
    (Fallout 3 Official Game Guide Game of the Year Edition Wasteland Census)
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