A jar containing green plant material broken down to its base components. This material is used as part of the nutrients required for think tanks as nourishment.
Salient Green is a universal and easily convertible nutrient source. It is derived from 11 plant types through a process at the biological research station. After conversion into Salient Green, the substance can be converted back into the original form, or one of several different plants via cooking it.
Survival Skill effectEdit
|10||+2 Hit Point for 7s||-30 Starvation|
|20||+2 Hit Point for 7s||-35 Starvation|
|30||+3 Hit Point for 7s||-40 Starvation|
|40||+3 Hit Point for 7s||-45 Starvation|
|50||+4 Hit Point for 7s||-50 Starvation|
|60||+4 Hit Point for 7s||-55 Starvation|
|70||+4 Hit Point for 7s||-60 Starvation|
|80||+5 Hit Point for 7s||-65 Starvation|
|90||+5 Hit Point for 7s||-70 Starvation|
|100||+6 Hit Point for 7s||-75 Starvation|
- Located throughout Big MT.
- Can be created via the biological research station located in The Sink. Each unit of Salient Green requires one unit of plant material.
- 3 in the X-13 stealth testing lab.
Salient green's value is considerably higher (50) than the typical value of plant items (6 or less apiece). Thus, if one has many undesired plants to sell, it is far more profitable to first convert the plant materiel to salient green.
Behind the scenesEdit
Salient Green's name is a reference to the 1973 film Soylent Green.
PC When consumed the +1 Rads notification may display, but if the player checks their Pip Boy, no rads are actually gained. [verified]