Characteristics[edit | edit source]
A jar containing green plant material broken down into its base components.
Salient Green is a universal and easily convertible nutrient source. It is derived from eleven plant types through a process at the biological research station. After conversion into Salient Green, the substance can be converted back into the original form, or one of several different plants via cooking it.
Survival skill effect[edit | edit source]
|10||+2 Hit Point for 7s||-30 Starvation|
|20||+2 Hit Point for 7s||-35 Starvation|
|30||+3 Hit Point for 7s||-40 Starvation|
|40||+3 Hit Point for 7s||-45 Starvation|
|50||+4 Hit Point for 7s||-50 Starvation|
|60||+4 Hit Point for 7s||-55 Starvation|
|70||+4 Hit Point for 7s||-60 Starvation|
|80||+5 Hit Point for 7s||-65 Starvation|
|90||+5 Hit Point for 7s||-70 Starvation|
|100||+6 Hit Point for 7s||-75 Starvation|
Locations[edit | edit source]
- Located throughout Big MT.
- Can be created via the biological research station located in The Sink. Each unit of Salient Green requires one unit of plant material.
- Three in the X-13 stealth testing lab.
Uses[edit | edit source]
Notes[edit | edit source]
Salient Green's value is considerably higher (50) than the typical value of plant items (6 or less apiece). Thus, if one has many undesired plants to sell, it is far more profitable to first convert the plant material to Salient Green.
Behind the scenes[edit | edit source]
Salient Green's name is a reference to the 1973 film Soylent Green.
Bugs[edit | edit source]
PC When consumed the +1 Rads notification may display, but if the player checks their Pip-Boy, no rads are actually gained. [verified]