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Prior to the Great War, Roper was the head guard at the Western Maryland Correctional Facility. He reformed its surviving prisoners into the Free Radicals and led them into Appalachia following rumors of untold riches. They managed to clear WV Lumber Co. of the super mutants that previously inhabited it and claimed it as their own, while extorting nearby settlements into giving them food in exchange for protection.
Roper's search for the treasure of Appalachia put him on the trail of a treasure hunter named Crane who claimed to have discovered a vault full of unknown wealth. His investigation led to the Wayward, and one of his subordinates, Batter, was sent there in search of Crane.
Interactions with the player character
|This character is a ghost. Ghost characters cannot be damaged, and will ignore combat.|
|This character starts quests.|
|This character is involved in quests.|
- Hunter for Hire: To stop the Free Radicals from harassing the Wayward, the Vault Dwellers must enter the WV Lumber Co Office and either kill Roper or convince him to leave them alone with a check of Charisma 8+ or Strength 8+. Alternatively, with Strength, Agility, or Intelligence 4+ they may convince him to let them join the Free Radicals.
- The Elusive Crane: If the player character joined the Free Radicals, they will be found holding the Wayward's inhabitants at gunpoint upon returning from Gauley Mine. Roper will ask for the treasure, and will take the weapon found in the cache unless a check of Charisma 4+ or Intelligence 4+ is passed, which will also prompt him to reward the Radicals face mask. Afterward, they will leave the Wayward.
|Apparel||Weapon||Other items||On death|
|Raider waster outfit|