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+ | While the flat addition to [[Damage Resistance#Fallout 4|damage resistance]] can substantialy increase survivability for the player character if they are wearing little to no armor, returns for this effect of the perk may diminish quickly. |
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+ | The increase in damage dealt affects [[Fallout 4 weapons#Melee weapons|melee weapons]], as well as [[Fallout 4 weapons#Fist weapons|fist weapons]]. This includes the [[Rusty knuckles|rusty knuckles]], [[Hydraulic bracers|hydraulic bracers]] and [[Tesla bracers|tesla bracers]] arm modifications for [[Power armor (Fallout 4)|power armor]]. |
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+ | Rank 3 introduces a 25% chance for an attacker to get disarmed upon hitting the player character with a melee weapon, while attackers using unarmed weapons are not affected. |
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+ | ==Bugs== |
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+ | {{Platforms|pc}} The in-game description states that this perk increases damage resistance only, while in fact it also increases energy resistance by the same amount as can be seen in the statistics displayed in the inventory apparel menu of the Pip-Boy.{{Verify|verified}} |
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Revision as of 12:49, 6 August 2020
Rooted is a perk in Fallout 4.
Description
This perk is activated any time the player character stops moving, either following a melee block action, activating V.A.T.S., or simply releasing the move button before attacking. Using this perk requires some practice, but it can be very effective for a brawler character focusing on Strength and Endurance.
Effects
Rank | Requirements | Description | Base ID |
---|---|---|---|
1 | STR 9 | You're part tree! While standing still, you gain +25 Damage Resistance and your melee and unarmed attacks deal 25% more damage. | 001D247F |
2 | STR 9, LVL 22 | While standing still, you now gain +50 Damage Resistance and your melee and unarmed attacks deal 50% more damage. | 001D2480 |
3 | STR 9, LVL 43 | While standing still, you may automatically disarm enemies that use melee weapons against you. | 001D2482 |
While the flat addition to damage resistance can substantialy increase survivability for the player character if they are wearing little to no armor, returns for this effect of the perk may diminish quickly.
The increase in damage dealt affects melee weapons, as well as fist weapons. This includes the rusty knuckles, hydraulic bracers and tesla bracers arm modifications for power armor.
Rank 3 introduces a 25% chance for an attacker to get disarmed upon hitting the player character with a melee weapon, while attackers using unarmed weapons are not affected.
Bugs
The in-game description states that this perk increases damage resistance only, while in fact it also increases energy resistance by the same amount as can be seen in the statistics displayed in the inventory apparel menu of the Pip-Boy.[verified]
Expansion required
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