Description[edit | edit source]
This perk is activated any time the player character stops moving, either following a melee block action, activating V.A.T.S., or simply releasing the move button before attacking. Using this perk requires some practice, but it can be very effective for a brawler character focusing on Strength and Endurance.
Effects[edit | edit source]
|1||STR 9||You're part tree! While standing still, you gain +25 Damage Resistance and your melee and unarmed attacks deal 25% more damage.||001D247F|
|2||STR 9, LVL 22||While standing still, you now gain +50 Damage Resistance and your melee and unarmed attacks deal 50% more damage.||001D2480|
|3||STR 9, LVL 43||While standing still, you may automatically disarm enemies that use melee weapons against you.||001D2482|
While the flat addition to damage resistance can substantialy increase survivability for the player character if they are wearing little to no armor, returns for this effect of the perk may diminish quickly.
Rank 3 introduces a 25% chance for an attacker to get disarmed upon hitting the player character with a melee weapon, while attackers using unarmed weapons are not affected.
Bugs[edit | edit source]
PC The in-game description states that this perk increases damage resistance only, while in fact it also increases energy resistance by the same amount as can be seen in the statistics displayed in the inventory apparel menu of the Pip-Boy.[verified]
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