Fallout Wiki
Fallout Wiki

Roger Chang is a developer who worked at Obsidian Entertainment on Fallout: New Vegas as an environment artist. His main duties during the game development were art pipeline research and troubleshooting, environment and creature art (modeling/texturing), and asset validation. He also was responsible for FX at HELIOS One.[1]

Employment history[]

FromToCompanyRole
February 2006November 2006Obsidian EntertainmentQuality Assurance
November 2006?Obsidian EntertainmentEnvironment/Technical Artist
20172017Artigen CorporationArt Assets Creation
2017PresentBitLoftEnvironment Art Lead

Credits[]

Fallout series[]

YearTitleCredited as/for
2010Fallout: New VegasEnvironment Artist

Other work[]

YearTitleCredited as/for
2007Neverwinter Nights 2: Mask of the BetrayerEnvironment Artist
2008Neverwinter Nights 2: Storm of ZehirArtist
2010Alpha ProtocolAdditional Art
2011Dungeon Siege IIITechnical Artist

References[]