| For an overview of rocket types in various games, see Rocket. |
Rocket is a type of ammunition in Fallout.
Characteristics[]
Unlike traditional AP ammo which deals less damage than FMJ or JHP rounds, the AP rocket is strictly superior to the explosive rocket.
However, ammunition modifiers are not applied properly due to an executable bug which makes both types of rocket functionally identical.
Variants[]
There are two variants of rocket ammunition:
- Explosive rocket (A rocket with a large explosive warhead.)
- Rocket AP (A rocket shell, with a smaller explosive, but designed to pierce armor plating.)
Weapons using this ammunition[]
| Weapon | Ammo | Performance vs. armor | ||||||
|---|---|---|---|---|---|---|---|---|
| None | Leather jacket | Leather armor | Metal armor | Combat armor | Power armor | Advanced power armor | ||
| Rocket launcher | Explosive/AP |
35 - 100 (67.5) |
28 - 80 (54) |
24 - 73 (48.5) |
21 - 67 (44) |
18 - 57 (37.5) |
13 - 52 (32.5) |
9 - 38 (23.5) |
Locations[]
- One rocket AP at Watershed, in a bookcase in the house with Harry.
- Two explosive rockets in a locker on level two of the Glow.
- Two AP rockets and one explosive rocket in a locker on level four of the Glow.
- One AP rocket in a wall locker on level four of the Glow.
- One explosive and one AP rocket in the left armory locker section on level 2 of Mariposa Military Base.
- Used by many super mutants in the Mariposa Military Base.
- Six explosive and five rocket AP in a footlocker on level 3 of the Los Angeles Vault.
Gallery[]
The Glow, level 2
Mariposa Military Base, level 2
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