For a cross-game overview of this perk, see Robotics Expert. |
“With the Robotics Expert perk, you do an additional 25% damage to any robot. Also, sneaking up on a hostile robot undetected and deactivating it will put that robot into a permanent shutdown state.”— In-game description
Robotics Expert is a perk in Fallout: New Vegas.
Effects[]
Taking this perk grants a 25% bonus to damage against robots as well as the ability to permanently deactivate a robot by sneaking and interacting with it.
Affected robots[]
Notes[]
- A successful deactivation awards 10 XP.
- A deactivated robot cannot be targeted in V.A.T.S. However, the unit can still take damage, and destroying one will give the same experience and loot as normal. Every attack on a deactivated robot while sneaking will register as a "sneak attack critical," regardless of location or critical chance multiplier.
- Making physical contact with a deactivated robot while sneaking may still alert other robots in the vicinity to the player's presence, just as if the robot were fully active.
- For deactivating a robot using the perk, it is sufficient to be crouched and behind it. As opposed to the perk's description, it is not necessary to be [HIDDEN], i.e. close up and unnoticed. The player character can in fact charge a hostile robot, crouch, circle strafe and disable it while it is circling about weapons blazing.
- Automated turrets are scripted as robots and can be disabled with this perk. While in many cases they are out of reach, ceiling-mounted turrets can be disabled if the player is able to reach them by jumping while crouched.
- When sneaking up on a robot with this perk, if "talk" is selected, it talks to the player character and does not attack. (e.g. a sentry bot, when the talk selection is selected, it will say "Do not interfere with security operations.")
- Deactivating a robot will not cause any of its allies in the vicinity to turn hostile.
- Big MT often cannot be disabled with the perk. Protectrons found in
Bugs[]
If saving a game next to a robot, deactivate it, destroy that robot's limbs and load back, the robot is active but without any limbs. [verified]