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Robot workbench

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{{Quotation|The Robot Workbench allows for the construction of a wide range of robots... including combinations never approved by General Atomics International or RobCo!|[[Automatron loading screens|Loading screen hint]]}}
 
{{Quotation|The Robot Workbench allows for the construction of a wide range of robots... including combinations never approved by General Atomics International or RobCo!|[[Automatron loading screens|Loading screen hint]]}}
   
The '''robot workbench''' is a [[Fallout 4 miscellaneous world objects|world object]] in the ''[[Fallout 4]]'' [[Fallout 4 add-ons|add-on]] ''[[Automatron (add-on)|Automatron]]'' and in the ''[[Fallout 76]]'' ''[[Wild Appalachia]]'' [[Fallout 76 updates|update]].
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The '''robot workbench''' is a [[Fallout 4 miscellaneous world objects|world object]] in the ''[[Fallout 4]]'' [[Fallout 4 add-ons|add-on]] ''[[Automatron (add-on)|Automatron]]''. It is used to modify [[Automatron (companion)|robot companions]] by equipping them with various robot mods, including [[Codsworth]] and [[Ada]]. It can only be crafted once the [[Mechanical Menace]] quest has been completed.
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The bench also appears in an unusable form in the ''[[Fallout 76]]'' [[Fallout 76 add-ons|add-on]] ''[[Wild Appalachia]]'', designated as the '''Custom Robotic Assembly Platform''' or '''CRAP'''.<ref>[[Van Lowe Taxidermy terminal entries]]</ref> The workbench is a [[RobCo Industries|RobCo]] product.
   
 
==Characteristics==
 
==Characteristics==
It is used to modify [[Automatron (companion)|robot companions]] by equipping them with various robot mods, including [[Codsworth]] and [[Ada]]. It can only be crafted once the [[Mechanical Menace]] quest has been completed.
 
 
The bench also appears in an unusable form in ''Wild Appalachia'', designated as the Custom Robotic Assembly Platform, or CRAP.<ref>[[Van Lowe Taxidermy terminal entries]]</ref> The workbench is a [[RobCo Industries|RobCo]] product.
 
 
 
The robot workbench is by far the largest crafting station in the game both in width and in height. Rooms in player-built houses are usually not high enough to accommodate the workbench, but placing it inside a building is ill-advised anyway because some automatrons (sentry bots in particular) are too large to navigate enclosed spaces, much less fit through human-sized doors. While this problem can be circumvented by ordering the automatron to follow the Sole Survivor as a companion and wait for it to teleport to its master's side when the distance grows too long, it is far more convenient to just build the workbench outside.
 
The robot workbench is by far the largest crafting station in the game both in width and in height. Rooms in player-built houses are usually not high enough to accommodate the workbench, but placing it inside a building is ill-advised anyway because some automatrons (sentry bots in particular) are too large to navigate enclosed spaces, much less fit through human-sized doors. While this problem can be circumvented by ordering the automatron to follow the Sole Survivor as a companion and wait for it to teleport to its master's side when the distance grows too long, it is far more convenient to just build the workbench outside.
   
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===Core robot models and variants===
 
===Core robot models and variants===
 
{{main|Automatron robot mods}}
 
{{main|Automatron robot mods}}
Player characters can choose components from a total of ten different robot models and their ''[[Nuka-World (add-on)|Nuka-world]]'' variants:
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Players can choose components from a total of ten different robot models and their ''[[Nuka-World (add-on)|Nuka-world]]'' variants:
 
* [[Mister Handy (Fallout 4)|Mister Handy]]
 
* [[Mister Handy (Fallout 4)|Mister Handy]]
 
* [[Protectron (Fallout 4)|Protectron]]
 
* [[Protectron (Fallout 4)|Protectron]]
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====Modification categories====
 
====Modification categories====
Constructing an automatron encompasses choices in seven categories. An eighth category, "Special Mods," is only relevant for the Automatron questline and plays no role for the construction of generic robots.
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Constructing an automatron encompasses choices in seven categories. An eighth category, "Special Mods", is only relevant for the Automatron questline and plays no role for the construction of generic robots.
   
 
* '''Head''' (For all torsos but Mr. Handy and Nukatron)
 
* '''Head''' (For all torsos but Mr. Handy and Nukatron)
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* Attempting to build a robot without having all the necessary materials will display a list of components needed, but not how many the player already has in their possession. This can lead to confusion if a player is not aware of what amount they already own.
 
* Attempting to build a robot without having all the necessary materials will display a list of components needed, but not how many the player already has in their possession. This can lead to confusion if a player is not aware of what amount they already own.
 
* The workbench can be used to "warp" nearby Automatrons to the player, whether they are in the settlement or passing through a nearby area.
 
* The workbench can be used to "warp" nearby Automatrons to the player, whether they are in the settlement or passing through a nearby area.
* The Nukatron body makes it unable to edit the head, color or voice, leaving the Nukatron's limbs the standard protectron colors.
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* The Nukatron body makes it unable to edit the head, color or voice, leaving the Nukatron's limbs the standard Protectron colors.
 
* A disassembled sniper laser mod for either hand will be called the '''super laser'''.
 
* A disassembled sniper laser mod for either hand will be called the '''super laser'''.
 
==Appearances==
 
The robot workbench appears in the ''[[Fallout 4]]'' [[Fallout 4 add-ons|add-on]] ''[[Automatron (add-on)|Automatron]]'' and in the ''[[Fallout 76]]'' ''[[Wild Appalachia]]'' [[Fallout 76 updates|update]].
 
   
 
==Bugs==
 
==Bugs==
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==Gallery==
 
==Gallery==
<gallery>
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<gallery captionalign=center widths=220>
 
Robot_Workbench_Loading_Screen.png|[[Fallout 4 loading screens#Automatron_2|loading screen slide]]
 
Robot_Workbench_Loading_Screen.png|[[Fallout 4 loading screens#Automatron_2|loading screen slide]]
 
</gallery>
 
</gallery>
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