For an overview of cyberdogs in all games, see Cyberdog. |
Robodog is a cyberdog and companion in Fallout 2.
Background
A cyberdog, more specifically "cyberhound Mk II personal security model". Dr. Henry brought it from the Enclave Oil Rig and settled down in the NCR. The robodog has stayed there with Henry, not fully functional.
Dr. Henry, afraid that too much information about the Enclave would be obtained from K-9, attempted to destroy the cyborg, but was stopped by Robodog and Dorothy, who suspected what Dr. Henry was planning. The NCR government used the attack as an excuse to confiscate K-9 and cyberdog in order to learn more information about the Enclave as well as what makes the two of them "tick." At last report (and over Dorothy's objections), K-9 and Robodog were disassembled and analyzed. Structural damage during the disassembling is reported to have killed them both.[1]
Interactions with the player character
Interactions overview
Interactions | ||
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This character is a permanent companion. | ||
This character is a temporary companion. | ||
This character has a talking head. | ||
This character starts quests. |
- | |
This character is involved in quests. |
- | |
This character is a doctor. | ||
This character is a merchant. | Sells: - | |
This character can modify weapons. |
- |
Other interactions
- The Chosen One may acquire this companion in NCR town by assisting Dr. Henry in his mutagenic serum experiment.
Statistics
Statistic | Stage 1 | Stage 2 | Stage 3 | Stage 4 |
---|---|---|---|---|
Strength | 06 | 06 | 06 | 06 |
Perception | 09 | 09 | 09 | 09 |
Endurance | 08 | 08 | 08 | 08 |
Charisma | 01 | 01 | 01 | 01 |
Intelligence | 03 | 03 | 03 | 03 |
Agility | 08 | 08 | 08 | 08 |
Luck | 05 | 05 | 05 | 05 |
Statistic | Stage 1 | Stage 2 | Stage 3 | Stage 4 |
---|---|---|---|---|
Hit Points | 107 | 117 | 127 | 137 |
Armor Class | 18 | 18 | 18 | 18 |
Action Points | 10 | 11 | 11 | 12 |
Carry Weight | 175 | 175 | 175 | 175 |
Melee Damage | 12 | 15 | 18 | 21 |
Damage Resistance | 30% | 30% | 30% | 30% |
Poison Resistance | 40% | 40% | 40% | 40% |
Radiation Resistance | 16% | 16% | 16% | 16% |
Sequence | 18 | 18 | 18 | 18 |
Healing Rate | 2 | 2 | 2 | 2 |
Critical Chance | 17% | 22% | 25% | 30% |
+ Tagged Skills | Stage 1 | Stage 2 | Stage 3 | Stage 4 |
---|---|---|---|---|
Unarmed | 115% | 120% | 125% | 130% |
Notes
- His stats are inferior to the other cyberdog in Fallout 2, K-9.
Appearances
Robodog appears only in Fallout 2.
References
- ↑ Fallout Bible 6
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