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(Added category Old World Blues mentioned-only characters.)
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{{For|other characters named Robert|Robert}}
 
{{For|other characters named Robert|Robert}}
{{Cleanup|Extremely bloated background section, esp. "Ideology" subsection, which restates story events rather than conveying ideology.}}
 
 
{{Infobox character
 
{{Infobox character
|games = FNV
+
|games =FNV
|mentions = FNVHH, FNVOWB, FNVLR, FO4
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|mentions =FNVHH, FNVOWB, FNVLR, FO4
|image = FNV Mr House Screen.png
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|image =FNV Mr House Screen.png
|race = [[Human]], Caucasian
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|race =[[Human]], Caucasian ([[Cybernetic organism|Cyborg]])
|sex = Male
+
|sex =Male
|age = 261
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|age =261
|affiliation = [[RobCo Industries]] (defunct)<br />[[Free Economic Zone of New Vegas]]<br />[[Three Families]]
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|affiliation =[[RobCo Industries]] (defunct)<br />[[Free Economic Zone of New Vegas]]<br />[[Three Families]]
|role = De facto ruler of New Vegas<br />[[Fallout: New Vegas promotional items#Playing cards|King of Diamonds]]
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|role =De facto ruler of New Vegas<br />[[Fallout: New Vegas promotional items#Playing cards|King of Diamonds]]
|location = [[Hibernation chamber]], [[Lucky 38 control room]]<br />[[Lucky 38 penthouse]] (mainframe)
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|location =[[Hibernation chamber]], [[Lucky 38 control room]]<br />[[Lucky 38 penthouse]] (mainframe)
|quests = '''[[Render Unto Caesar]]'''<br />'''[[For the Republic, Part 2]]'''<br />'''[[Wild Card: Change in Management]]'''<br />'''[[The House Always Wins]] (I-VIII)'''<br />'''[[All or Nothing]]'''
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|quests ='''[[Render Unto Caesar]]'''<br />'''[[For the Republic, Part 2]]'''<br />'''[[Wild Card: Change in Management]]'''<br />'''[[The House Always Wins]] (I-VIII)'''<br />'''[[All or Nothing]]'''
|family = [[Anthony House]] - half-brother
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|family =[[Anthony House]] - half-brother
|alignment = Neutral
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|alignment =Neutral
|special = {{SPECIAL|1,10,10,1,5,5,10}} (In-person)<br />{{SPECIAL|5,5,5,5,5,5,5}} (Computer)
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|special ={{SPECIAL|1,10,10,1,5,5,10}} (In-person)<br />{{SPECIAL|5,5,5,5,5,5,5}} (Computer)
|level = 2
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|level =2
|derived = {{Derived stats|hp=50}}
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|derived ={{Derived stats|hp=50}}
|actor = [[René Auberjonois]]
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|actor =[[René Auberjonois]]
|dialogue = [[MrHouse.txt]] (computer)<br />[[NVCRMrHouse.txt]] (real)<br />[[VHDSecuritronHouse.txt]] (securitron at [[Legate's camp]])
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|dialogue =[[MrHouse.txt]] (computer)<br />[[NVCRMrHouse.txt]] (real)<br />[[VHDSecuritronHouse.txt]] (securitron at [[Legate's camp]])
|designer = [[John Gonzalez]] (script)
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|designer =[[John Gonzalez]] (script)
  +
|edid =<tt>NVCRPenthousemaincomputer</tt> (computer)
|baseid = {{ID|00125e91}} (computer)<br />{{ID|001376d0}} (real)
 
|refid = {{ID|001264c5}} (computer)<br />{{ID|0014b095}} (real)
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|baseid ={{ID|00125e91}} (computer)<br />{{ID|001376d0}} (real)
 
|refid ={{ID|001264c5}} (computer)<br />{{ID|0014b095}} (real)
|footer = [[File:House_4.png|240px]]
 
 
}}{{Games|FNV|FNVHH|FNVOWB|FNVLR|FO4}}
 
}}{{Games|FNV|FNVHH|FNVOWB|FNVLR|FO4}}
   
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| content5={{Quotation|Sorry to deny you a moment of primate triumph, but you'll have to go elsewhere to sound your barbaric yawp.|sound=Vdialoguem vdialoguemrhous 00120f16 2.ogg}}
 
| content5={{Quotation|Sorry to deny you a moment of primate triumph, but you'll have to go elsewhere to sound your barbaric yawp.|sound=Vdialoguem vdialoguemrhous 00120f16 2.ogg}}
 
| content6={{Quotation|To your untrained eyes, it may look as though mankind is making a comeback. In the [[New California Republic|NCR]], you have something that resembles a nation state. Savage as it is, in [[Caesar's Legion]], you have an organized society. But neither of these offer a future. They're regurgitations of the past.|sound=FNV RobertHouse ToYourUntrainedEyes.ogg}}
 
| content6={{Quotation|To your untrained eyes, it may look as though mankind is making a comeback. In the [[New California Republic|NCR]], you have something that resembles a nation state. Savage as it is, in [[Caesar's Legion]], you have an organized society. But neither of these offer a future. They're regurgitations of the past.|sound=FNV RobertHouse ToYourUntrainedEyes.ogg}}
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| content7={{Quotation|By the time I was 30 years old, I was a billionaire 30 times over. I founded and ran a vast economic empire. Do you really think I'm going to let an upstart come into my home and ransom my property to me? I spent two centuries searching for the Platinum Chip. It's my invention, my property - mine. Now be a good courier and deliver it!|sound=FNV RobertHouse BeAGoodCourier.ogg}}
 
}}
 
}}
   
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==Background==
 
==Background==
 
===Biography===
 
===Biography===
Born on June 25, [[Timeline#2020|2020]] (261 years old) to a wealthy Nevada tool magnate, Robert Edwin House was orphaned at an early age when his parents died in a freak accident involving an autogyro and a lightning strike. Cheated out of his inheritance by his half-brother, [[Anthony House|Anthony]], he nevertheless attended the [[The Institute|Commonwealth Institute of Technology]], and later went on to found [[RobCo Industries]] in his hometown of Las Vegas at the age of 22. It would soon become one of the most profitable corporations in the world, owing mostly to House's considerable technical genius and business acumen. He used the wealth and power to gain controlling interests in myriad other businesses. These included [[REPCONN Aerospace]], the [[Lucky 38|Lucky 38 Hotel & Casino]] on [[New Vegas Strip|Las Vegas Boulevard]], and perhaps, most personally, the [[H&H Tool Company]] - the family business usurped by his greedy half-brother (although curiously, the factory on the outskirts of Vegas was still under his brother's control in [[Timeline#2077|2077]]).
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Born on June 25, [[Timeline#2020|2020]] (261 years old) to a wealthy Nevada tool magnate, Robert Edwin House was orphaned at an early age when his parents died in a freak accident involving an autogyro and a lightning strike.<ref>[[A tragedy has befallen all mankind]]</ref> Cheated out of his inheritance by his half-brother, [[Anthony House|Anthony]],<ref name="LocGuide">[[Fallout: New Vegas Official Game Guide]] Collectors Edition p.305: ''"'''[2.06] H&H Tools Factory'''''<br />''Long before the war, H&H Tools Company provided Nevada and California high-quality robotics equipment. Owned by the half-brother of Robert Edwin House (the founder of RobCo, and—were it not for the 200 year gap—the same man who lives in the Lucky 38 Casino). When their father was killed in an accident, the elder brother swindled Robert out of the family fortune, and assumed control of the company.''<br />''Robert went on, through his dealings with RobCo and their lucrative contracts, to become one of the wealthiest men on earth. His half-brother meanwhile, became increasingly paranoid, seeking to guard himself against a vengeance that never came, and inflicting all manner of strange HR rules on his workforce. The remains of this factory still stand, surrounded by husk-like remains of North Vegas' industrial area."''<br />([[Fallout: New Vegas Official Game Guide Collector's Edition Tour of the Mojave Wasteland]])</ref> he nevertheless attended the [[The Institute|Commonwealth Institute of Technology]] and later went on to found [[RobCo Industries]] in his hometown of Las Vegas at the age of 22. It would soon become one of the most profitable corporations in the world, owing mostly to House's considerable technical genius and business acumen. He used the wealth and power to gain controlling interests in a myriad of other businesses. These included [[REPCONN Aerospace]],<ref>The [[Courier]]: ''"REPCONN's history. "''<br />[[Tour guide]]: ''"{{Tooltip|REPCONN's illustrious history began way back in 2054, shortly after the famous Delta XI rocket was completed and launched.|{Becomes a little nostalgic here, not quite as enthusiastic.} }} {{Tooltip|REPCONN's initial focus was on the development of fuel to be used in orbital propulsion in response to the energy crisis of 2052. Sad times, indeed.|{Still nostalgic, then a little sad at the end.} }} The company really took off when RobCo purchased REPCONN in late 2076 to develop unmanned rockets to explore the solar system."''<br />([[Tour guide's dialogue]])</ref> the [[Lucky 38|Lucky 38 Hotel & Casino]] on [[New Vegas Strip|Las Vegas Boulevard]], and perhaps, most personally, the [[H&H Tools Company]], the family business usurped by his greedy half-brother (although, the factory on the outskirts of Vegas was still under his brother's control in [[Timeline#2077|2077]]).<ref>[[Lucky 38 VIP keycard]]</ref> But along with his fame came a look into his peculiar personality. A scandal emerged when House was dating a starlet, but only wanted to scan her brain and make her dress in different outfits.<ref>The [[Courier]]: ''"Maybe there's a connection. Can you remember anything else about Robert House?"''<br />[[Raul Tejada]]: ''"I remember there were some weird stories about him, especially near the end. There was a tell-all in El Periodico de las Aburridas by a starlet House dated. She said they never, um... don't make me spell it out, boss. Anyway, she said all he wanted to do was scan her brain and make her dress up in different outfits."''<br />The Courier: ''"That's sickening."''<br />Raul Tejada: ''"It was quite the scandal, at least in the Latin-American tabloid journalism market."''<br />([[Raul Tejada's dialogue]])</ref>
   
A staunch pragmatist by nature, Mr. House would regularly design and run mathematical simulations based on global political and socio-economic conditions in an effort to predict future events. By [[Timeline#2065|2065]], these projections led him to the inexorable conclusion that the world would be engulfed in a nuclear war within fifteen years. Worse still, his contacts within the military informed him that seventy-seven Chinese warheads were aimed at his beloved Las Vegas. Armed with this knowledge and his projections, House went to work on a secret plan to ensure the city would survive this apocalypse and that he would live to see the world after the war. He programmed multiple mainframes with satellite links meant to disable the vast majority of the Chinese missiles while in flight, then designed an array of high powered laser cannons, which he had installed on the roof of the Lucky 38, to deal with any missile his program had missed. To preserve himself, he took equally drastic steps: his body was permanently connected to an extremely sophisticated life support device named a "[[hibernation chamber]]"<ref>[[Elijah]]: "Big Empty's a treasure box, a scientific graveyard of Old World misery. Like the Sierra Madre... there's treasures there, sleeping. Some, awake. The Holorifle, the Saturnite alloy... the hologram technology, hibernation chambers, Securitrons, the collars... even the suits attached to those things stalking the Villa... that's only the surface of what's there."</ref>to take care of his physiological needs, while his brain was wired directly into his vast information network via an enormous supercomputer. Essentially, he became a one-of-a-kind humanoid brain bot, with the [[Lucky 38]] and an army of [[securitron]]s serving as his "body."
+
A staunch pragmatist by nature, Mr. House would regularly design and run mathematical paradigms based on global political and socioeconomic conditions in an effort to predict future events. By [[Timeline#2065|2065]], these projections led him to the inexorable conclusion that the world would be engulfed in a nuclear war within fifteen years.<ref>The [[Courier]]: ''"You say that you saved Las Vegas. How?"''<br />Robert House: ''"By 2065 I deemed it a mathematical certainty that an atomic war would devastate the Earth within 15 years. Every projection I ran confirmed it. I knew I couldn't "save the world," nor did I care to. But I could save Vegas, and in the process, perhaps, save mankind. I set to work immediately. I thought I had plenty of time to prepare. As it turned out, I was 20 hours short."''<br />([[Robert House's dialogue]])</ref> Worse still, his contacts within the military informed him that seventy-seven Chinese warheads were aimed at his beloved Las Vegas. Armed with this knowledge and his projections, House went to work on a secret plan to ensure the city would survive this apocalypse and that he would live to see the world after the War. He programmed multiple mainframes with satellite links meant to disable the vast majority of the Chinese missiles while in flight, then designed an array of high-powered laser cannons, which he had installed on the roof of the Lucky 38, to deal with any missile his program had missed.<ref name="NVMissiles">The [[Courier]]: ''"What preparations did you make to save Las Vegas?"''<br />Robert House: ''"On the day of the Great War, 77 atomic warheads targeted Las Vegas and its surrounding areas. My networked mainframes were able to predict and force-transmit disarm code subsets to 59 warheads, neutralizing them before impact. Laser cannons mounted on the roof of the Lucky 38 destroyed another 9 warheads. The rest got through, though none hit the city itself. A sub-optimal performance, admittedly. If only the Platinum Chip had arrived a day sooner..."''<br />([[Robert House's dialogue]])</ref> To preserve himself, he took equally drastic steps: his body was permanently connected to an extremely sophisticated life support device named a "[[hibernation chamber]]"<ref>[[Elijah]]: ''"Big Empty's a treasure box, a scientific graveyard of Old World misery. Like the Sierra Madre... there's treasures there, sleeping. Some, awake. The Holorifle, the Saturnite alloy... the hologram technology, hibernation chambers, Securitrons, the collars... even the suits attached to those things stalking the Villa... that's only the surface of what's there."''<br />([[Elijah's dialogue]])</ref> to take care of his physiological needs, while his brain was wired directly into his vast information network via an enormous supercomputer.<ref name="HouseHealth" >The [[Courier]]: ''"You appear to be a computer, not a man."''<br />Robert House: ''"Don't let the video screens and computer terminals fool you. I'm flesh and blood, not silicon."''<br />The Courier: ''"The lifespan you're claiming is impossible, except for ghouls and super mutants."''<br />Robert House: ''"[SUCCEEDED] I see you've made a study of the topic. My knowledge of the science of longevity would fill several text books... Perhaps, after a decade or two of economic reconstruction, I can commercialize these technologies and offer to others, such as yourself."''<br />The Courier: ''"How have you stayed alive all this time?"''<br />Robert House: ''"Let's just say it was very... {{Tooltip|costly|{beat} }}. But I was willing to make the sacrifices longevity entailed, financial and otherwise."''<br />([[Robert House's dialogue]])</ref> Essentially, he became a one-of-a-kind humanoid brain bot, with the [[Lucky 38]] and an army of [[Securitron]]s serving as his "body."
   
An integral element of his plan was the [[platinum chip]], which in reality was a combination access card and high capacity data storage device, containing a massive OS upgrade for his Securitrons and the laser defense network. The chip was to be delivered in the afternoon of October 23, 2077. Unfortunately, about 20 hours before delivery, the [[Great War]] began. The chip was lost and was rediscovered over 200 years later in [[Sunnyvale]] by some of the multiple scavengers hired by House. Forced to work with an inferior version of the OS, he has suffered numerous system crashes and was even forced into a coma by one of the failures before being able to reboot an earlier, stable version.
+
An integral element of his plan was the [[platinum chip]], which in reality was a combination access card and high capacity data storage device, containing a vital OS upgrade for his Securitrons and the laser defense network. The chip was to be delivered in the afternoon of October 23, 2077.<ref>The [[Courier]]: ''"Why didn't the Platinum Chip arrive on time?"''<br />Robert House: ''"The Platinum Chip was printed in Sunnyvale, California on October 22nd, 2077 - the day before the Great War. It was to have been delivered by courier the following afternoon... but by then, the world had ended. The Chip contained vital software upgrades, but not just for my Securitrons. Every aspect of the missile defense grid would have been upgraded, too. Given that I had to make do with buggy software, the outcome could have been worse. I nearly died as it was."''<br />([[Robert House's dialogue]])</ref> However, about 20 hours before it could be delivered, the [[Great War]] happened. The chip was lost and not rediscovered until over 200 years later by some of the multiple scavengers hired by House. Forced to work with an inferior version of the OS, he suffered numerous system crashes and was even forced into a coma by one of the failures before being able to reboot an earlier, stable version that only allowed him to save Las Vegas from 68 out of the 77 warheads, 59 disarmed and 9 destroyed, aimed at the city.<ref name=DieDefendVegas>The [[Courier]]: ''"How did you nearly die, defending Vegas?"''<br />Robert House: ''"Software glitches set off a cascade of system crashes. I had to take the Lucky 38's reactor offline, lest it melt down. For nearly five years I battled power outages and more system crashes until I finally managed to reboot my data core with an older version of the OS. I spent the next few decades in a veritable coma. But I survived, obviously - and eventually thrived."''<br />([[Robert House's dialogue]])</ref><ref name="NVMissiles" /><ref>The [[Courier]]: ''"Can you tell me anything about Mr. House?"''<br />[[Raul Tejada]]: ''"Just how old do you think I am, boss? Because I can pretty much guarantee I'm older than that. Let me tell you a story from before the Great War: Everybody knew Robert House. He was a genius. A superstar. Founded RobCo at 22, dated Hollywood starlets, the works. They say he saved Las Vegas. I was in Mexico City when the bombs dropped. Even from there, we could see House's defensive rockets shooting down the incoming missiles. Everybody assumed he died in the War. Maybe he did. But his robots are still out there, roaming the Wastes. And now, a Mr. House rules New Vegas."''<br />([[Raul Tejada's dialogue]])</ref> But due to using an inferior software, numerous system crashes occurred and the Lucky 38's main reactor had to be shutdown. For five years, House fought power outages and more system crashes until he rebooted his system in an old version of his operating system, but was put in a decades-long coma.<ref name="DieDefendVegas" />
 
House regained consciousness in [[Timeline#2138|2138]].<ref name="%26quot%3BFNV guide">''[[Fallout: New Vegas Official Game Guide]]'' collector's edition</ref> Biding his time, he entered the world stage once again in 2274, when Securitrons under his command emerged from the [[Lucky 38]]. This action was prompted by the arrival of [[New California Republic]] scouts at [[Hoover Dam]]. In order to establish his rule, he enlisted the help of tribes living in [[New Vegas]] (later known as the Three Families) and rebuilt the city just in time to welcome the arrival of the [[New California Republic Army]]'s advance forces. In exchange for help with [[Hoover Dam]] and permission to use the [[McCarran Airport]] as its headquarters, House signed the [[New Vegas treaty]], ensuring cooperation from [[New California Republic|NCR]] and, for a time, protecting [[New Vegas Strip|the Strip]] from annexation.
 
   
 
===Post-war status===
 
===Post-war status===
 
{{quotation|Mr. House is the mysterious overlord of the Strip. He controls his small empire from the confines of the Lucky 38 casino, where no other living person has set foot for over two hundred years.|[[Loading screen]]}}
 
{{quotation|Mr. House is the mysterious overlord of the Strip. He controls his small empire from the confines of the Lucky 38 casino, where no other living person has set foot for over two hundred years.|[[Loading screen]]}}
 
House regained consciousness in [[Timeline#2138|2138]].<ref name="%26quot%3BFNV guide">''[[Fallout: New Vegas Official Game Guide]]'' collector's edition</ref> Biding his time, he entered the world stage once again in 2274, when Securitrons under his command emerged from the [[Lucky 38]]. This action was prompted by the arrival of [[New California Republic]] scouts at [[Hoover Dam]]. In order to establish his rule, he enlisted the help of tribes living in [[New Vegas]] (later known as the Three Families) and rebuilt the city just in time to welcome the arrival of the [[New California Republic Army]]'s advance forces. In exchange for help with [[Hoover Dam]] and permission to use the [[McCarran Airport]] as its headquarters, House signed the [[New Vegas treaty]], ensuring cooperation from [[New California Republic|NCR]] and, for a time, protecting [[New Vegas Strip|the Strip]] from annexation.
House lives in the [[Lucky 38]] and is in charge of the [[securitron]]s that roam New Vegas. At some point after emerging from stasis, House won the leadership of [[Vault 21]] in a bet, stripped it of all useful technology, and then planned to permanently seal the Vault away by filling it with cement. At the pleadings of [[Sarah Weintraub]] he left the top section of Vault 21 as it used to be, and she converted it into a hotel (all the casino equipment was already there from the vault experiment).
 
   
  +
House resides in the Lucky 38 and is in charge of the Securitrons that roam New Vegas. At some point after emerging from stasis, House won the leadership of [[Vault 21]] in a bet, stripped it of all useful technology, and then planned to permanently seal the Vault away by filling it with cement.<ref>[[Sarah Weintraub]]: ''"All right! Please, follow me. We'll head into the vault right away. This bunker protects the entrance to the vault - solid stone outside and thick steel on the inside! Above us there's the control center for this level of the vault's life-support systems, electric grid, radioactive shields and all that jazz. Don't get lost! My vault has many corridors and rooms - although it is no longer symmetrical, after Mr. House threw us out. This is the main game-hall. Here we settled the big disputes among the vault's levels. Chosen representatives gambled against each other here. The winner earned the right to settle the dispute as wished by the collective. We used to have such parties in this diner! A bitch to clean later... but well worth it! This hall leads to our guest rooms. You can use the first room on our left. But no snooping next door! That's my room, always was. Down there is the game room! Each side of the vault had one... but the other is filled with concrete now. Okay, that wraps it up. I'll see you soon!"''<br />([[Sarah Weintraub's dialogue]])</ref> At the pleadings of [[Sarah Weintraub]] he left the top section of Vault 21 as it used to be, and she converted it into a hotel (all the casino equipment was already there from the vault experiment).<ref>The [[Courier]]: ''"What does Mr. House have to do with Vault 21?"''<br />[[Sarah Weintraub]]: ''"Mr. House has everything to do with Vault 21. He tried to get us out before he filled it with concrete. I almost went ape! So, we convinced him - okay, Sheldon and I, right? We convinced him to leave the top level mostly intact!"''<br />([[Sarah Weintraub's dialogue]])</ref>
Mr. House is also extremely interested in the collectible [[snow globe]]s and he will pay handsomely for each. The snow globes can be given to [[Jane (Lucky 38)|Jane]] in exchange for 2,000 [[Bottle cap (Fallout: New Vegas)|caps]] each. Snow globes found in [[Snow globe - Sierra Madre|Sierra Madre]] ([[Dead Money]]), [[Snow globe - Big MT|Big MT]] (''[[Old World Blues (add-on)|Old World Blues]]''), [[Snow globe - Zion National Park|Zion National Park]] (''[[Honest Hearts]]'') and [[the Divide]] (''[[Lonesome Road (add-on)|Lonesome Road]]'') will automatically be removed from the player character's inventory and replaced with 2,000 caps (except for snow globe - Sierra Madre Casino, it adds 2,000 [[Sierra Madre chip]]s.) Once the [[Courier]] has sold a snow globe to Jane it is placed on display (on a mantle) in the [[Lucky 38 presidential suite]]. However, if you kill Mr. House the snow globes will stay in your inventory and Jane will disappear.
 
   
 
====Health====
 
====Health====
Mr. House is extremely physically decrepit and can only live inside a self-contained life support unit. The Courier has the opportunity to break through his security and see his true form. However, opening his isolation chamber, even for a second, means that Mr. House will not live more than a year due to exposure to outside contaminants.<ref>[[NVCRMrHouse.txt#VDialogueMrHouseTopic007|House]]: "No... ruined everything... exposed... germs... a year of... life, if... at most..." (if the Courier offers to put him back in his chamber after opening it)</ref>
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Mr. House is extremely physically decrepit and can only live inside a self-contained life support unit. The Courier has the opportunity to break through his security and see his true form.<ref name="HouseHealth" /> However, opening his isolation chamber, even for a second, means that Mr. House will not live more than a year due to exposure to outside contaminants.<ref>The Courier: ''"I'll put you back in your tube, good as new."''<br /> Mr. House: ''"No... ruined everything... exposed... germs... a year of... life, if... at most..."''<br />([[Robert House's dialogue]])(if the Courier offers to put him back in his chamber after opening it)</ref>
   
 
===Personality===
 
===Personality===
 
{{Quotation|I have no interest in abusing others, just as I have no interest in legislating or otherwise dictating what people do in their private time. Nor have I any interest in being worshipped as some kind of machine god messiah. I am impervious to such corrupting ambitions. But autocracy? Firm control in the hands of a technological and economic visionary? Yes, that Vegas shall have.}}
Mr. House is a very reclusive individual, although this is largely due to his own machinations and technical ingenuity, allowing himself to be sealed in his own [[Lucky 38 control room]]. His inability to allow all his life's work to be ruined by what he sees as the wrath and folly of a jingoistic and increasingly unstable world has cemented, in his mind, the fate of democracy and human civilization itself. His contempt for most post-apocalyptic institutions is a result of what he sees as humanity's inability to learn from its past mistakes, instead putting blind faith in reckless expansionism and excessive warfare to bring back the Old World.
 
   
 
Mr. House is a very reclusive individual, although this is largely due to his own machinations and health status, forcing himself to be sealed in his own [[Lucky 38 control room]]. His inability to allow all his life's work to be ruined by what he sees as the wrath and folly of a jingoistic and increasingly unstable world has cemented, in his mind, the fate of democracy and human civilization itself. His contempt for most post-apocalyptic institutions is a result of what he sees as humanity's inability to learn from its past mistakes, instead putting blind faith in reckless expansionism and excessive warfare to bring back the Old World.
His own strategies and decisions are largely based on mathematical calculations, giving him a high sense of confidence and self-importance in carrying out his [[The House Always Wins|plans]]. He sees himself as an autocrat, viewing [[New Vegas]] as his rightful property with the various factions in (or trying to gain) control as irrelevant or, at worst, treacherous. He views the NCR as a group of insidious politicians ruling over a herd of citizens in their aimless prospects of fortune and glory, something he has no problem with providing, as long as they pay. Failure or unknown variables tend to frustrate him greatly, not so much as the fear of losing power, but with the attitude of an employer having to deal with unfaithful employees.
 
   
  +
Mr. House sees it as his mission to return [[New Vegas]] to its former pre-War glory as a crown jewel of technological innovation and the bright neon paradise of business and fortune. Having lived in the [[New Vegas Strip|Las Vegas Strip]] prior to the [[Great War]], he was taken in by what he saw as the unstoppable technological progress and an economic boom unimpeded by the problems and unrest that plagued much of pre-War America. His vision of autocracy and disillusionment with democratic society stems from his resentment towards the attitudes and actions of the increasingly desperate and jingoistic pre-War [[United States]], whose decline was precipitated by the failure to adequately research and invest in alternative [[Technology|technologies]].
Although ambitious and fairly ruthless, he is not sadistic and takes no pleasure in ordering the extermination of his enemies, merely viewing their deaths or otherwise neutralization as the completion of a contract. He holds little genuine hatred of NCR or even the tribals inhabiting [[New Vegas]], tolerating the existence of those he otherwise sees as no threat or a boon to his tourist economy, even allowing NCR and Legion currency to be used at casinos, and allowing shady business practices as long as they reside within the remit of his contracts.
 
   
 
His own strategies and decisions are largely based on mathematical calculations, giving him a high sense of confidence and self-importance in carrying out his [[The House Always Wins|plans]]. He sees himself as an autocrat, viewing [[New Vegas]] as his rightful property with the various factions in (or trying to gain) control as irrelevant or, at worst, treacherous, referring to the war between the Legion and the NCR as "two snarling dogs fighting over a curve of bone" due to their repeated attempts to take Hoover Dam. He further disparages both groups as nothing more than "regurgitations of the past," drawing parallels between the two as attempts to revive past civilizations rather than offer a palpable future. He derides the NCR as a "society of customers" lead by scheming leaders who wish to take Vegas out from under him, while showing disgust at the Legion's practice of slavery, technophobia and general brutality.<ref>The Courier: ''"In the meantime, you'd rule Vegas as some kind of dictator?"''<br />Robert House: ''"I prefer the term "autocrat." I would rule as a chief executive. I would not answer to a board of directors or any other entity. Nothing to impede progress. If you want to see the fate of democracies, look out the windows."''<br />([[MrHouse.txt]])</ref> Failure or unknown variables tend to frustrate him greatly, not so much as the fear of losing power, but with the attitude of an employer having to deal with unfaithful employees.
He takes little interest in monitoring or controlling the lives of others beyond established rules and generally allows the casinos to run themselves, and is largely reliant on the few information networks at his disposal and his [[Securitron]] patrols to exert order. He takes great pride in his technical achievements, seeing himself as a visionary and seeing his own life as the embodiment of great leadership. He takes great interest in the [[Courier]], although they share largely a business relationship, he nevertheless sees the Courier as an agent that could successfully aid him in overcoming obstacles normally too much for the average Securitron, entrusting his new employee with a great deal of information and responsibility. If aided in his work, he will eventually begin to see the Courier as more of a lieutenant than a mere employee, even becoming proud of himself for his selection should his [[All or Nothing|takeover]] be successful.
 
   
 
Although ambitious and fairly ruthless, he is not sadistic and takes no pleasure in ordering the extermination of his enemies, merely viewing their deaths or otherwise neutralization as the completion of a contract. He holds little genuine hatred of NCR or even the tribals inhabiting [[New Vegas]], tolerating the existence of those he otherwise sees as no threat or a boon to his tourist economy, even allowing NCR and Legion currency to be used at casinos, and allowing shady business practices as long as they reside within the remit of his contracts. However, he is extremely disapproving of the Brotherhood of Steel, and insists that the Courier eliminate the Mojave chapter, leaving no room for alliances or even negotiation.
===Ideology===
 
{{Quotation|I have no interest in abusing others, just as I have no interest in legislating or otherwise dictating what people do in their private time. Nor have I any interest in being worshipped as some kind of machine god messiah. I am impervious to such corrupting ambitions. But autocracy? Firm control in the hands of a technological and economic visionary? Yes, that [[Vegas]] shall have.}}
 
   
 
He takes little interest in monitoring or controlling the lives of others beyond established rules and generally allows the casinos to run themselves, and is largely reliant on the few information networks at his disposal and his Securitron patrols to exert order. He takes great pride in his technical achievements, seeing himself as a visionary and seeing his own life as the embodiment of great leadership. He takes great interest in the Courier, although they share largely a business relationship, he nevertheless sees the Courier as an agent that could successfully aid him in overcoming obstacles normally too much for the average Securitron, entrusting his new employee with a great deal of information and responsibility. If aided in his work, he will eventually begin to see the Courier as more of a lieutenant than a mere employee, even becoming proud of himself for his selection should his [[All or Nothing|takeover]] be successful. Should he succeed in his plans, he would establish an "autocracy," invest in the Strip's burgeoning tourist economy thus galvanizing his newfound independence and economic growth to embark on a series of grandiose scientific projects, echoing his pre-War business ventures as CEO of RobCo industries.<ref>[[MrHouse.txt#VDialogueMrHouseMrHouseTopic017|House]]: "With all that money pouring in? Give me 20 years, and I'll reignite the high technology development sectors. 50 years, and I'll have people in orbit. 100 years, and my colony ships will be heading for the stars, to search for planets unpolluted by the wrath and folly of a bygone generation."</ref>
Mr. House, having lived a long and successful life, sees it as his mission to return [[New Vegas]] to its former pre-War glory as a crown jewel of technological innovation and the bright neon paradise of business and fortune. Having lived in the [[New Vegas Strip]] prior to the [[Great War]], he was taken in by what he saw as the unstoppable technological progress and an economic boom unimpeded by the problems and unrest that plagued much of pre-War America. In his youth, he attended the [[C.I.T. ruins|Commonwealth Institute of Technology]] and would soon earn his reputation as an industrialist and inventor. Although losing his inheritance to his half-brother, he would nevertheless go on to found RobCo Industries as his first company in [[Timeline#2042|2042]], in his hometown of Las Vegas, where he would use his scientific prowess and business acumen to turn it into one of the most profitable and innovative corporations in the United States. Among many of House's business projects, RobCo would become most famous for many commercially successful joint ventures with other companies such as General Atomics and Vault-Tec which would lead to the development of the Personal Information Processor ([[Pip-Boy]]), [[protectron]]s, [[sentry bot]]s, [[eyebot]]s and even [[Liberty Prime]]. <ref>[[MrHouse.txt#VDialogueMrHouseMrHouseTopic259|House]]: "It was a place of splendor. As magnificent as today's Strip may seem, it's but a shadow of the neon paradise that was Las Vegas."</ref>
 
 
Due to his pragmatism and obsessions with equations and variables, he spent many years running mathematical diagnostics and calculations of world events to predict the probability of future outcomes, focusing specifically on the events influencing the contemporary global political and economic strife. By 2065, after receiving warnings of a potential catastrophe from informants within the US military and analyzing the results of his own projections, he would come to the mathematical certainty that the world would be devastated by atomic war within 15 years as a result of the United State's escalating involvement in the [[Resource Wars]]. He spent his remaining years prior to the Great War heavily investing his vast treasury of resources acculminated by his enterprise into constructing defenses and rebuilding his home into a fortress that would survive the breakout of war. To achieve his ambitious goal, House would secretly oversee the construction of many advanced technological defenses and weaponry although he later admits that without the vital software upgrades contained within the platinum chip, they had demonstrated a "sub-optimal performance." After redeveloping the [[Lucky 38]] into a personal castle, he would preserve himself in a sealed chamber by using highly advanced life support technology, and connect himself to a vast computer database. Centuries later, he would emerge from the [[Lucky 38 control room|hibernation]] and establish himself as "chief executive" of [[New Vegas]], uniting various tribes under his rule to become the Three Families, signing a treaty with an expanding NCR and paying sums for scavengers to launch expeditions in an effort to find the chip, repurposing his vision from mere business into rebuilding the known world. <ref>[[MrHouse.txt#VDialogueMrHouseMrHouseTopic017|House]]: "I prefer the term "autocrat." I would rule as a chief executive. I would not answer to a board of directors or any other entity."</ref>
 
 
His vision of autocracy and disillusionment with democratic society stems from his resentment towards the attitudes and actions of the increasingly desperate and jingoistic pre-War [[United States]], whose decline was precipitated by the failure to adequately research and invest in alternative [[Technology|technologies]], with the result of much of the economy relying almost entirely on the steady supply on the rapidly dwindling deposits of crude oil well into the 21st century. This reliable supply was threatened when, in [[timeline#2052|2052]], rising oil prices caused a major economic crisis as many small nations entered bankruptcy, which prompted military action as the world powers scrambled for the last remaining oil deposits, initiating the Resource Wars and escalating into the much closer to home [[Sino-American War]]. This would, in line with Mr. Houses' calculations, almost certainly spell doom for the city he had invested so much into as well as America as a whole. He fundamentally places a large amount of blame on humanity for what he sees as a lack of foresight in decision-making, referring to the war between the Legion and the NCR as "two snarling dogs fighting over a curve of bone" due to their repeated attempts to take Hoover Dam and assert control over the region. He further disparages both groups as nothing more than "regurgitations of the past," drawing parallels between the two as attempts to revive past civilizations rather than offer a palpable future. He derides the NCR as a "society of customers" lead by scheming leaders who wish to take Vegas out from under him, while showing disgust at the Legion’s practice of slavery and general brutality.<ref>[[MrHouse.txt#VDialogueMrHouseMrHouseTopic017|House]]: "Nothing to impede progress. If you want to see the fate of democracies, look out the window"s.</ref>
 
 
In retrospect, he views humanity's [[Nuclear weapons|capacity]] for destruction as an obstacle for any sort of attempt at stability and future success, and sees democracy as an expired idea championed by the ignorant who fail to recognize his achievements in preserving not only the last place untouched by the devastation of the Great War, but also the rail in which human civilization can be transported into a new scientific era. As his short term strategy, he intends to attain the platinum chip which would allow him to upgrade and bolster his Securitron army and gather certain strategic allies to be called upon during the Second Battle of Hoover Dam, in order to gain a numerical advantage when the time comes to push out the NCR and declare the "[[Free Economic Zone of New Vegas]]" as a sovereign entity. His long term plan requires a methodical approach to the NCR, theorizing that it's citizens would place the blame on President Kimball and General Oliver if they survived, rather than seeking vengeance against New Vegas. Should he succeed in his plans, he would establish an "autocracy", invest in the Strip's burgeoning tourist economy thus galvanizing his newfound independence and economic growth to embark on a series of grandiose scientific projects, echoing his pre-War business ventures as CEO of RobCo industries. Using his technical and scientific expertise, he spends much of his time perusing and analyzing his internal databases to conjure grand plans for developing and commercializing newer technologies, such as space travel, life extension and even plans for constructing colonial shipping to be used for the purpose of establishing human colonies on other planets. A brand of technofuturism he wishes to sell through his personal [[Securitron]] army, alongside intricately planned and calculated treaties and alliances with other factions vying for the [[Mojave Wasteland|Mojave]], selectively terminating those deemed a threat.<ref>[[MrHouse.txt#VDialogueMrHouseMrHouseTopic017|House]]: "With all that money pouring in? Give me 20 years, and I'll reignite the high technology development sectors. 50 years, and I'll have people in orbit. 100 years, and my colony ships will be heading for the stars, to search for planets unpolluted by the wrath and folly of a bygone generation."</ref>
 
 
<ref>[[MrHouse.txt#VDialogueMrHouseMrHouseTopic057|House]]: "I see [[Courier|you've]] made a study of the topic. My knowledge of the science of longevity would fill several text books... Perhaps, after a decade or two of economic reconstruction, I can commercialize these technologies and offer to others, such as yourself."</ref>
 
<ref>[[MrHouse.txt#VDialogueMrHouseMrHouseTopic057|House]]: "I see [[Courier|you've]] made a study of the topic. My knowledge of the science of longevity would fill several text books... Perhaps, after a decade or two of economic reconstruction, I can commercialize these technologies and offer to others, such as yourself."</ref>
   
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===Interactions overview===
 
===Interactions overview===
 
{{Interactions FNV
 
{{Interactions FNV
|essential =no
+
|essential =
|temp companion =no
+
|temp companion =
|perm companion =no
+
|perm companion =
|perk =-
+
|perk =
|wares =-
+
|wares =
|caps =-
+
|caps =
|max condition =-
+
|max condition =
|heal =no
+
|heal =
|cure addiction =no
+
|cure addiction =
|cure radiation =no
+
|cure radiation =
|rent =-
+
|rent =
|items modified =-
+
|items modified =
 
|quests started =* [[The House Always Wins]]
 
|quests started =* [[The House Always Wins]]
 
* [[All or Nothing]]
 
* [[All or Nothing]]
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===Other interactions===
 
===Other interactions===
Mr. House plays a major role in the game. The Courier hears a lot about him while traveling, but upon reaching New Vegas they are invited by House, himself, to visit him in the Lucky 38. There, House gives the Courier vital information about [[Benny]] and the [[platinum chip]]. Also, he allows the Courier and their companions to use the [[Lucky 38]]'s [[Lucky 38 presidential suite|presidential suite]] as a safehouse.
+
Mr. House plays a major role in the game. The Courier hears a lot about him while traveling, but upon reaching New Vegas they are invited by House, himself, to visit him in the Lucky 38. There, House gives the Courier vital information about [[Benny]] and the platinum chip. Also, he allows the Courier and their companions to use the [[Lucky 38]]'s [[Lucky 38 presidential suite|presidential suite]] as a safehouse.
  +
 
Mr. House is also extremely interested in the collectible [[snow globe]]s and he will pay handsomely for each. The snow globes can be given to [[Jane (Lucky 38)|Jane]] in exchange for 2,000 [[Bottle cap (Fallout: New Vegas)|caps]] each. Snow globes found in [[Snow globe - Sierra Madre|Sierra Madre]] ([[Dead Money]]), [[Snow globe - Big MT|Big MT]] (''[[Old World Blues (add-on)|Old World Blues]]''), [[Snow globe - Zion National Park|Zion National Park]] (''[[Honest Hearts]]'') and [[the Divide]] (''[[Lonesome Road (add-on)|Lonesome Road]]'') will automatically be removed from the player character's inventory and replaced with 2,000 caps (except for snow globe - Sierra Madre Casino, it adds 2,000 [[Sierra Madre chip]]s.) Once the [[Courier]] has sold a snow globe to Jane it is placed on display (on a mantle) in the [[Lucky 38 presidential suite]]. However, if the player character kills Mr. House, the snow globes will stay in their inventory and Jane will disappear.
   
 
===Endings===
 
===Endings===
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==Notes==
 
==Notes==
 
<!--- Robert House is not the same Robert that Emogene Cabot dated. ANY NOTES SAYING SO WILL BE REMOVED --->
 
<!--- Robert House is not the same Robert that Emogene Cabot dated. ANY NOTES SAYING SO WILL BE REMOVED --->
* On the shores of [[Lake Mead]], due east of New Vegas, sits the grandiose pre-War [[House Resort|House Resort & Country Club]], the current site of the NCR's [[Camp Golf]]. Due to its name, its obvious past opulence, and the presence of a large portrait of Robert Edwin House, standing in front of a large bipedal robot in its main dining hall, it may be surmised that Mr. House was a chief financier and patron of the club before the bombs fell. This portrait is reminiscent of a famous photograph of Howard Hughes, who was also an avid golfer.
+
* On the shores of [[Lake Mead]], due east of New Vegas, sits the grandiose pre-War [[House Resort|House Resort & Country Club]], the current site of the NCR's [[Camp Golf]]. Due to its name, its past opulence and the presence of a large portrait of Robert Edwin House standing in front of a large bipedal robot in its main dining hall, it may be surmised that Mr. House was a chief financier and patron of the club before the bombs fell. This portrait is reminiscent of a famous photograph of Howard Hughes, who was also an avid golfer.
 
* If Mr. House is disintegrated by an [[Energy Weapons|energy weapon]], the stasis chamber disintegrates with him. The same event occurs when using a [[Plasma rifle (Fallout: New Vegas)|plasma weapon]] and its signature goo.
 
* If Mr. House is disintegrated by an [[Energy Weapons|energy weapon]], the stasis chamber disintegrates with him. The same event occurs when using a [[Plasma rifle (Fallout: New Vegas)|plasma weapon]] and its signature goo.
 
* From information contained on the terminals in the [[H&H Tools Factory]], it is gleaned that Robert House's half-brother, Anthony, used underhanded means to wrest his inherited share of the family business from him after the death of their father. It is strongly implied that Robert's later, methodical hostile takeover, coupled with [[Wikipedia:McCarthyism|McCarthyist]] paranoia regarding the [[China|Communist Chinese]], drove Anthony House completely mad.
 
* From information contained on the terminals in the [[H&H Tools Factory]], it is gleaned that Robert House's half-brother, Anthony, used underhanded means to wrest his inherited share of the family business from him after the death of their father. It is strongly implied that Robert's later, methodical hostile takeover, coupled with [[Wikipedia:McCarthyism|McCarthyist]] paranoia regarding the [[China|Communist Chinese]], drove Anthony House completely mad.
 
* Mr. House is given the nickname "Not-At-Home" by the [[Omertas]] for his tendency to remain ostensibly neutral in Strip affairs.
 
* Mr. House is given the nickname "Not-At-Home" by the [[Omertas]] for his tendency to remain ostensibly neutral in Strip affairs.
* Upon his death, the quest [[The House Has Gone Bust!]] will simultaneously trigger and fail, and the note [[A Tragedy Has Befallen All Mankind]] will appear in the player character's inventory.
+
* Upon his death, the quest [[The House Has Gone Bust!]] will simultaneously trigger and fail, and the note [[A tragedy has befallen all mankind]] will appear in the player character's inventory.
* If you take Mr. House out of his stasis chamber, he will ask you why you have ruined his plans and he will react differently depending on what you tell him. If you say you did it in the name of the NCR, he will belittle them and call you a "sad, misguided whore." If you tell him you are acting on behalf of Caesar, he will be horrified that slavery is humanity's future. If you say you did it for Yes Man, he will tell you your "vanity project" is doomed for failure. If you say it was "just business," he will retort by saying that you should have worked for him for personal gain. Finally, if you say you did it just because you didn't like him, he will call you a fool for letting your feelings about him jeopardize humanity's future.
+
* If the player character takes Mr. House out of his stasis chamber, he will ask them why they have ruined his plans and he will react differently depending on what they tell him. If the player character says you did it in the name of the NCR, he will belittle them and call them a "sad, misguided whore." If the player character tells him they are acting on behalf of Caesar, he will be horrified that slavery is humanity's future. If the player character says they did it for Yes Man, he will tell them their "vanity project" is doomed for failure. If the player character says it was "just business," he will retort by saying that they should have worked for him for personal gain. Finally, if the player character says they did it just because they didn't like him, he will call them a fool for letting their feelings about him jeopardize humanity's future.
 
* Robert Edwin House is one of the characters that the player character must eat in order to earn the [[Meat of Champions]] perk.
 
* Robert Edwin House is one of the characters that the player character must eat in order to earn the [[Meat of Champions]] perk.
* In the G.E.C.K. there is a version of Mr. House as a human before the war, although he has no mustache and his hair is gray, rather than black as it looks on his computer.
+
* In the G.E.C.K., there is a version of Mr. House as a human before the War, although he has no mustache and his hair is gray, rather than black as it looks on his computer.
 
* House cannot be targeted in [[Vault-Tec Assisted Targeting System|V.A.T.S.]]
 
* House cannot be targeted in [[Vault-Tec Assisted Targeting System|V.A.T.S.]]
 
* Due to his age and method of staying alive, Mr. House actually counts as an abomination for the [[Abominable]] challenge. Because he is considered an abomination, shooting him with the [[Flare gun (Lonesome Road)|flare gun]] results in the "The abomination panics and flees!" message, but nothing else happens.
 
* Due to his age and method of staying alive, Mr. House actually counts as an abomination for the [[Abominable]] challenge. Because he is considered an abomination, shooting him with the [[Flare gun (Lonesome Road)|flare gun]] results in the "The abomination panics and flees!" message, but nothing else happens.
* The Courier can also attempt to pickpocket Mr. House but he does not yield any items.
+
* The Courier can also attempt to pickpocket Mr. House, but he does not yield any items.
* If you kill him using the [[Ranger Takedown]] with any kind of displacer glove, Mr. House and the stasis chamber will flip over, causing a lag or freeze.
+
* If the player character kills him using the [[Ranger Takedown]] with any kind of displacer glove, Mr. House and the stasis chamber will flip over, causing a lag or freeze.
 
* Another portrait of Robert House, similar to the one in the House Resort, is found in [[Higgs Village]] in the [[Fallout: New Vegas add-ons|add-on]] ''[[Old World Blues (add-on)|Old World Blues]]''. It was punctured by several knives, most likely by [[0|Doctor 0]], who has an intense hatred for House, long before the events of ''Old World Blues''.
 
* Another portrait of Robert House, similar to the one in the House Resort, is found in [[Higgs Village]] in the [[Fallout: New Vegas add-ons|add-on]] ''[[Old World Blues (add-on)|Old World Blues]]''. It was punctured by several knives, most likely by [[0|Doctor 0]], who has an intense hatred for House, long before the events of ''Old World Blues''.
 
* When killed, the player character loses [[Karma]], despite House's Neutral Karma.
 
* When killed, the player character loses [[Karma]], despite House's Neutral Karma.
* When talking to him, if you look at the top left and the top area of the monitor, you will notice two giant fingerprints. The exact same fingerprints are present on the Pipboy's screen. The screen's texture might just be the same for both, but bigger on House's screen.
+
* When talking to him, if one looks at the top left and the top area of the monitor, they will notice two giant fingerprints. The exact same fingerprints are present on the Pip-Boy's screen. This suggests that screen's texture is the same for both, but bigger on House's screen.
* If you speak to [[Ulysses]] after the end of ''[[Lonesome Road (add-on)|Lonesome Road]]'', you can tell him if you have killed House. At first he is indifferent and wonders what will happen to Vegas and the [[Three Families]] now that House is gone, but soon after he states that it's for the best.
+
* If the player character speaks to [[Ulysses]] after the end of ''[[Lonesome Road (add-on)|Lonesome Road]]'', they can tell him if they have killed House. At first he is indifferent and wonders what will happen to Vegas and the [[Three Families]] now that House is gone, but soon after he states that it's for the best.
 
* In ''[[Fallout 4]]'', approaching [[Deezer]] in [[Covenant]] while having [[Deacon]] as a companion will trigger a dialogue in which Deacon says "Command override. Vocal audio House, Robert. Access core programming." Deacon claims that this is House's personal security override code, and that he won it in a poker game.
 
* In ''[[Fallout 4]]'', approaching [[Deezer]] in [[Covenant]] while having [[Deacon]] as a companion will trigger a dialogue in which Deacon says "Command override. Vocal audio House, Robert. Access core programming." Deacon claims that this is House's personal security override code, and that he won it in a poker game.
 
<!--- Robert House is not the same Robert that Emogene Cabot dated. ANY NOTES SAYING SO WILL BE REMOVED --->
 
<!--- Robert House is not the same Robert that Emogene Cabot dated. ANY NOTES SAYING SO WILL BE REMOVED --->
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|{{Inline quote|Consequently, I have to "wait and see" what happens. It's... grotesque.|sound=FNV RobertHouse WaitAndSee.ogg}}
 
|{{Inline quote|Consequently, I have to "wait and see" what happens. It's... grotesque.|sound=FNV RobertHouse WaitAndSee.ogg}}
 
|{{Inline quote|You're making me question your usefulness, you realize.|sound=FNV RobertHouse QuestionYourUsefulness.ogg}}
 
|{{Inline quote|You're making me question your usefulness, you realize.|sound=FNV RobertHouse QuestionYourUsefulness.ogg}}
}}
 
{{Notable content
 
 
|{{Inline quote|Had I used an armed caravan to transport the Chip, I might as well have been announcing to the world "this is important. Attack this!"|sound=FNV RobertHouse HadIUsedAnArmedCaravan.ogg}}
 
|{{Inline quote|Had I used an armed caravan to transport the Chip, I might as well have been announcing to the world "this is important. Attack this!"|sound=FNV RobertHouse HadIUsedAnArmedCaravan.ogg}}
 
|{{Inline quote|You are the first person to step foot inside the Lucky 38 in over 200 years. It was not an invitation I made lightly.|sound=FNV RobertHouse YouAreTheFirstPerson.ogg}}
 
|{{Inline quote|You are the first person to step foot inside the Lucky 38 in over 200 years. It was not an invitation I made lightly.|sound=FNV RobertHouse YouAreTheFirstPerson.ogg}}
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==Behind the scenes==
 
==Behind the scenes==
 
* Mr. House was written by [[John Gonzalez]].
 
* Mr. House was written by [[John Gonzalez]].
* The challenge "A Slave Obeys" requires the player character to kill Mr. House with the 9 iron or Nephi's Golf Driver. This is a reference to the game BioShock, in which the player character beats the game's main antagonist, Andrew Ryan, to death with a 9 iron while he repeats the words "A man chooses, a slave obeys." Both characters were based in part on Howard Hughes.
+
* The challenge "A Slave Obeys" requires the player character to kill Mr. House with the 9 iron or Nephi's Golf Driver. This is a reference to the game BioShock, in which the player character beats the game's current antagonist, Andrew Ryan, to death with a 9 iron while he repeats the words "A man chooses, a slave obeys." Both characters were based in part on Howard Hughes.
 
* In casino parlance, "the house" refers generally to the gambler's opponent, the casino itself, as in the idiom "[[The House Always Wins|The house always wins]]."
 
* In casino parlance, "the house" refers generally to the gambler's opponent, the casino itself, as in the idiom "[[The House Always Wins|The house always wins]]."
* Mr. House's personality is based on that of [[Wikipedia:Howard Hughes|Howard Hughes]]. His obsession with snow globes is a reference to another work of fiction, Orson Welles' [[Wikipedia:Citizen Kane|Citizen Kane]], itself based on the life of [[Wikipedia:William Randolph Hearst|William Randolph Hearst]]. A snow globe falls from the hands of the dying 'Hearst' in the beginning of the film as he utters the famously cryptic line "Rosebud."
+
* Mr. House's personality is based on that of [[Wikipedia:Howard Hughes|Howard Robard Hughes Jr.]], a reclusive millionaire with strong ties to the real world [[wikipedia:Las Vegas Strip|Las Vegas Strip]].
  +
* His affinity for snow globes is a reference to another work of fiction, Orson Welles' [[Wikipedia:Citizen Kane|Citizen Kane]], itself based on the life of [[Wikipedia:William Randolph Hearst|William Randolph Hearst]]. A snow globe falls from the hands of the dying Kane in the beginning of the film as he utters the famously cryptic line "Rosebud".
**[[Wikipedia:Walt Disney|Walt Disney]] is also a clear influence on the character, given his use of robots (Disney was instrumental in pioneering animatronic technology during the 1960s) and his longevity (ultimately false rumors of Walt Disney being cryonically frozen or otherwise preserved have pervaded popular culture since his death). Disney was also well-known for sporting the same style of mustache as Hughes/House.
+
**[[Wikipedia:Walt Disney|Walt Disney]] is also an influence on the character, given his use of robots (Disney was instrumental in pioneering animatronic technology during the 1960s) and his longevity (ultimately false rumors of Walt Disney being cryonically frozen or otherwise preserved have pervaded popular culture since his death). Disney was also well-known for sporting the same style of mustache as Hughes/House.
 
* Jane, House's securitron companion, is an allusion to the film star [[Wikipedia:Jane Russell|Jane Russell]], who was under contract to Howard Hughes and also his lover for a time.
 
* Jane, House's securitron companion, is an allusion to the film star [[Wikipedia:Jane Russell|Jane Russell]], who was under contract to Howard Hughes and also his lover for a time.
 
{{FNVCC}}
 
{{FNVCC}}
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==Gallery==
 
==Gallery==
<gallery widths=210>
+
<gallery widths=200>
 
House.jpg|Portrait of Mr. House standing in front of a large robot, located in the [[House Resort]].
 
House.jpg|Portrait of Mr. House standing in front of a large robot, located in the [[House Resort]].
Howard_Hughes.jpg|The portrait of Mr. House is extremely similar to this one of Howard Hughes standing in front of an airplane
+
Howard_Hughes.jpg|The portrait of Mr. House is similar to this one of Howard Hughes standing in front of an airplane
 
Fallout.Mrhouse.jpg|{{cut}} Prototype version of House's computer screen.
 
Fallout.Mrhouse.jpg|{{cut}} Prototype version of House's computer screen.
 
MrHouseStasisChamber.png|Mr. House's stasis chamber
 
MrHouseStasisChamber.png|Mr. House's stasis chamber
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==References==
 
==References==
{{References}}
+
{{Ref box}}
   
 
{{Navbox characters FNV}}
 
{{Navbox characters FNV}}
 
{{Navbox antagonists}}
 
{{Navbox antagonists}}
  +
{{Navbox cyborgs}}
   
 
[[Category:Fallout: New Vegas human characters]]
 
[[Category:Fallout: New Vegas human characters]]
 
[[Category:Old World Blues human characters]]
 
[[Category:Old World Blues human characters]]
  +
[[Category:Old World Blues mentioned-only characters]]
 
[[Category:Collector's Edition playing card characters]]
 
[[Category:Collector's Edition playing card characters]]
 
[[Category:Lucky 38 characters]]
 
[[Category:Lucky 38 characters]]
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[[es:Robert House]]
 
[[es:Robert House]]
 
[[fr:Robert House]]
 
[[fr:Robert House]]
[[it:Robert House]]
+
[[it:Sig. House]]
[[ja:Mr.ハウス]]
+
[[ja:Robert House]]
  +
[[lt:Robert House]]
 
[[nl:Robert House]]
 
[[nl:Robert House]]
 
[[pl:Robert House]]
 
[[pl:Robert House]]

Revision as of 20:18, 19 January 2020

 
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Sorry to deny you a moment of primate triumph, but you'll have to go elsewhere to sound your barbaric yawp.

Robert Edwin House is the self-styled president, CEO and sole proprietor of the New Vegas Strip in the Mojave Wasteland in the year 2281. House is foremost responsible for founding RobCo Industries and civilizing the New Vegas casino tribes.

Background

Biography

Born on June 25, 2020 (261 years old) to a wealthy Nevada tool magnate, Robert Edwin House was orphaned at an early age when his parents died in a freak accident involving an autogyro and a lightning strike.[1] Cheated out of his inheritance by his half-brother, Anthony,[2] he nevertheless attended the Commonwealth Institute of Technology and later went on to found RobCo Industries in his hometown of Las Vegas at the age of 22. It would soon become one of the most profitable corporations in the world, owing mostly to House's considerable technical genius and business acumen. He used the wealth and power to gain controlling interests in a myriad of other businesses. These included REPCONN Aerospace,[3] the Lucky 38 Hotel & Casino on Las Vegas Boulevard, and perhaps, most personally, the H&H Tools Company, the family business usurped by his greedy half-brother (although, the factory on the outskirts of Vegas was still under his brother's control in 2077).[4] But along with his fame came a look into his peculiar personality. A scandal emerged when House was dating a starlet, but only wanted to scan her brain and make her dress in different outfits.[5]

A staunch pragmatist by nature, Mr. House would regularly design and run mathematical paradigms based on global political and socioeconomic conditions in an effort to predict future events. By 2065, these projections led him to the inexorable conclusion that the world would be engulfed in a nuclear war within fifteen years.[6] Worse still, his contacts within the military informed him that seventy-seven Chinese warheads were aimed at his beloved Las Vegas. Armed with this knowledge and his projections, House went to work on a secret plan to ensure the city would survive this apocalypse and that he would live to see the world after the War. He programmed multiple mainframes with satellite links meant to disable the vast majority of the Chinese missiles while in flight, then designed an array of high-powered laser cannons, which he had installed on the roof of the Lucky 38, to deal with any missile his program had missed.[7] To preserve himself, he took equally drastic steps: his body was permanently connected to an extremely sophisticated life support device named a "hibernation chamber"[8] to take care of his physiological needs, while his brain was wired directly into his vast information network via an enormous supercomputer.[9] Essentially, he became a one-of-a-kind humanoid brain bot, with the Lucky 38 and an army of Securitrons serving as his "body."

An integral element of his plan was the platinum chip, which in reality was a combination access card and high capacity data storage device, containing a vital OS upgrade for his Securitrons and the laser defense network. The chip was to be delivered in the afternoon of October 23, 2077.[10] However, about 20 hours before it could be delivered, the Great War happened. The chip was lost and not rediscovered until over 200 years later by some of the multiple scavengers hired by House. Forced to work with an inferior version of the OS, he suffered numerous system crashes and was even forced into a coma by one of the failures before being able to reboot an earlier, stable version that only allowed him to save Las Vegas from 68 out of the 77 warheads, 59 disarmed and 9 destroyed, aimed at the city.[11][7][12] But due to using an inferior software, numerous system crashes occurred and the Lucky 38's main reactor had to be shutdown. For five years, House fought power outages and more system crashes until he rebooted his system in an old version of his operating system, but was put in a decades-long coma.[11]

Post-war status

Mr. House is the mysterious overlord of the Strip. He controls his small empire from the confines of the Lucky 38 casino, where no other living person has set foot for over two hundred years.Loading screen

House regained consciousness in 2138.[13] Biding his time, he entered the world stage once again in 2274, when Securitrons under his command emerged from the Lucky 38. This action was prompted by the arrival of New California Republic scouts at Hoover Dam. In order to establish his rule, he enlisted the help of tribes living in New Vegas (later known as the Three Families) and rebuilt the city just in time to welcome the arrival of the New California Republic Army's advance forces. In exchange for help with Hoover Dam and permission to use the McCarran Airport as its headquarters, House signed the New Vegas treaty, ensuring cooperation from NCR and, for a time, protecting the Strip from annexation.

House resides in the Lucky 38 and is in charge of the Securitrons that roam New Vegas. At some point after emerging from stasis, House won the leadership of Vault 21 in a bet, stripped it of all useful technology, and then planned to permanently seal the Vault away by filling it with cement.[14] At the pleadings of Sarah Weintraub he left the top section of Vault 21 as it used to be, and she converted it into a hotel (all the casino equipment was already there from the vault experiment).[15]

Health

Mr. House is extremely physically decrepit and can only live inside a self-contained life support unit. The Courier has the opportunity to break through his security and see his true form.[9] However, opening his isolation chamber, even for a second, means that Mr. House will not live more than a year due to exposure to outside contaminants.[16]

Personality

I have no interest in abusing others, just as I have no interest in legislating or otherwise dictating what people do in their private time. Nor have I any interest in being worshipped as some kind of machine god messiah. I am impervious to such corrupting ambitions. But autocracy? Firm control in the hands of a technological and economic visionary? Yes, that Vegas shall have.

Mr. House is a very reclusive individual, although this is largely due to his own machinations and health status, forcing himself to be sealed in his own Lucky 38 control room. His inability to allow all his life's work to be ruined by what he sees as the wrath and folly of a jingoistic and increasingly unstable world has cemented, in his mind, the fate of democracy and human civilization itself. His contempt for most post-apocalyptic institutions is a result of what he sees as humanity's inability to learn from its past mistakes, instead putting blind faith in reckless expansionism and excessive warfare to bring back the Old World.

Mr. House sees it as his mission to return New Vegas to its former pre-War glory as a crown jewel of technological innovation and the bright neon paradise of business and fortune. Having lived in the Las Vegas Strip prior to the Great War, he was taken in by what he saw as the unstoppable technological progress and an economic boom unimpeded by the problems and unrest that plagued much of pre-War America. His vision of autocracy and disillusionment with democratic society stems from his resentment towards the attitudes and actions of the increasingly desperate and jingoistic pre-War United States, whose decline was precipitated by the failure to adequately research and invest in alternative technologies.

His own strategies and decisions are largely based on mathematical calculations, giving him a high sense of confidence and self-importance in carrying out his plans. He sees himself as an autocrat, viewing New Vegas as his rightful property with the various factions in (or trying to gain) control as irrelevant or, at worst, treacherous, referring to the war between the Legion and the NCR as "two snarling dogs fighting over a curve of bone" due to their repeated attempts to take Hoover Dam. He further disparages both groups as nothing more than "regurgitations of the past," drawing parallels between the two as attempts to revive past civilizations rather than offer a palpable future. He derides the NCR as a "society of customers" lead by scheming leaders who wish to take Vegas out from under him, while showing disgust at the Legion's practice of slavery, technophobia and general brutality.[17] Failure or unknown variables tend to frustrate him greatly, not so much as the fear of losing power, but with the attitude of an employer having to deal with unfaithful employees.

Although ambitious and fairly ruthless, he is not sadistic and takes no pleasure in ordering the extermination of his enemies, merely viewing their deaths or otherwise neutralization as the completion of a contract. He holds little genuine hatred of NCR or even the tribals inhabiting New Vegas, tolerating the existence of those he otherwise sees as no threat or a boon to his tourist economy, even allowing NCR and Legion currency to be used at casinos, and allowing shady business practices as long as they reside within the remit of his contracts. However, he is extremely disapproving of the Brotherhood of Steel, and insists that the Courier eliminate the Mojave chapter, leaving no room for alliances or even negotiation.

He takes little interest in monitoring or controlling the lives of others beyond established rules and generally allows the casinos to run themselves, and is largely reliant on the few information networks at his disposal and his Securitron patrols to exert order. He takes great pride in his technical achievements, seeing himself as a visionary and seeing his own life as the embodiment of great leadership. He takes great interest in the Courier, although they share largely a business relationship, he nevertheless sees the Courier as an agent that could successfully aid him in overcoming obstacles normally too much for the average Securitron, entrusting his new employee with a great deal of information and responsibility. If aided in his work, he will eventually begin to see the Courier as more of a lieutenant than a mere employee, even becoming proud of himself for his selection should his takeover be successful. Should he succeed in his plans, he would establish an "autocracy," invest in the Strip's burgeoning tourist economy thus galvanizing his newfound independence and economic growth to embark on a series of grandiose scientific projects, echoing his pre-War business ventures as CEO of RobCo industries.[18] [19]

Relations with other factions

Interactions with the player character

Interactions overview

Interactions
Icon quest starter
This character starts quests.
FO76 ui icon quest
This character is involved in quests.

Quests

Other interactions

Mr. House plays a major role in the game. The Courier hears a lot about him while traveling, but upon reaching New Vegas they are invited by House, himself, to visit him in the Lucky 38. There, House gives the Courier vital information about Benny and the platinum chip. Also, he allows the Courier and their companions to use the Lucky 38's presidential suite as a safehouse.

Mr. House is also extremely interested in the collectible snow globes and he will pay handsomely for each. The snow globes can be given to Jane in exchange for 2,000 caps each. Snow globes found in Sierra Madre (Dead Money), Big MT (Old World Blues), Zion National Park (Honest Hearts) and the Divide (Lonesome Road) will automatically be removed from the player character's inventory and replaced with 2,000 caps (except for snow globe - Sierra Madre Casino, it adds 2,000 Sierra Madre chips.) Once the Courier has sold a snow globe to Jane it is placed on display (on a mantle) in the Lucky 38 presidential suite. However, if the player character kills Mr. House, the snow globes will stay in their inventory and Jane will disappear.

Endings

This section is transcluded from Fallout: New Vegas endings. To change it, please edit the transcluded page.

Narrated by Ron Perlman

# Slide Voice-over narration In-game condition
1
House end slide 01
Mr. House's Securitron army took control of Hoover Dam and the Strip, pushing both the Legion and the exhausted NCR out of New Vegas. Mr. House continued to run New Vegas his way, a despotic vision of pre-War glory. The streets were orderly, efficient, cold. New Vegas continued to be the sole place in the wasteland where fortunes were won and lost in the blink of an eye. Complete The House Always Wins for Mr. House.

Notes

  • On the shores of Lake Mead, due east of New Vegas, sits the grandiose pre-War House Resort & Country Club, the current site of the NCR's Camp Golf. Due to its name, its past opulence and the presence of a large portrait of Robert Edwin House standing in front of a large bipedal robot in its main dining hall, it may be surmised that Mr. House was a chief financier and patron of the club before the bombs fell. This portrait is reminiscent of a famous photograph of Howard Hughes, who was also an avid golfer.
  • If Mr. House is disintegrated by an energy weapon, the stasis chamber disintegrates with him. The same event occurs when using a plasma weapon and its signature goo.
  • From information contained on the terminals in the H&H Tools Factory, it is gleaned that Robert House's half-brother, Anthony, used underhanded means to wrest his inherited share of the family business from him after the death of their father. It is strongly implied that Robert's later, methodical hostile takeover, coupled with McCarthyist paranoia regarding the Communist Chinese, drove Anthony House completely mad.
  • Mr. House is given the nickname "Not-At-Home" by the Omertas for his tendency to remain ostensibly neutral in Strip affairs.
  • Upon his death, the quest The House Has Gone Bust! will simultaneously trigger and fail, and the note A tragedy has befallen all mankind will appear in the player character's inventory.
  • If the player character takes Mr. House out of his stasis chamber, he will ask them why they have ruined his plans and he will react differently depending on what they tell him. If the player character says you did it in the name of the NCR, he will belittle them and call them a "sad, misguided whore." If the player character tells him they are acting on behalf of Caesar, he will be horrified that slavery is humanity's future. If the player character says they did it for Yes Man, he will tell them their "vanity project" is doomed for failure. If the player character says it was "just business," he will retort by saying that they should have worked for him for personal gain. Finally, if the player character says they did it just because they didn't like him, he will call them a fool for letting their feelings about him jeopardize humanity's future.
  • Robert Edwin House is one of the characters that the player character must eat in order to earn the Meat of Champions perk.
  • In the G.E.C.K., there is a version of Mr. House as a human before the War, although he has no mustache and his hair is gray, rather than black as it looks on his computer.
  • House cannot be targeted in V.A.T.S.
  • Due to his age and method of staying alive, Mr. House actually counts as an abomination for the Abominable challenge. Because he is considered an abomination, shooting him with the flare gun results in the "The abomination panics and flees!" message, but nothing else happens.
  • The Courier can also attempt to pickpocket Mr. House, but he does not yield any items.
  • If the player character kills him using the Ranger Takedown with any kind of displacer glove, Mr. House and the stasis chamber will flip over, causing a lag or freeze.
  • Another portrait of Robert House, similar to the one in the House Resort, is found in Higgs Village in the add-on Old World Blues. It was punctured by several knives, most likely by Doctor 0, who has an intense hatred for House, long before the events of Old World Blues.
  • When killed, the player character loses Karma, despite House's Neutral Karma.
  • When talking to him, if one looks at the top left and the top area of the monitor, they will notice two giant fingerprints. The exact same fingerprints are present on the Pip-Boy's screen. This suggests that screen's texture is the same for both, but bigger on House's screen.
  • If the player character speaks to Ulysses after the end of Lonesome Road, they can tell him if they have killed House. At first he is indifferent and wonders what will happen to Vegas and the Three Families now that House is gone, but soon after he states that it's for the best.
  • In Fallout 4, approaching Deezer in Covenant while having Deacon as a companion will trigger a dialogue in which Deacon says "Command override. Vocal audio House, Robert. Access core programming." Deacon claims that this is House's personal security override code, and that he won it in a poker game.

Notable quotes

Appearances

Robert House appears only in Fallout: New Vegas and is mentioned in Fallout 4.

Behind the scenes

  • Mr. House was written by John Gonzalez.
  • The challenge "A Slave Obeys" requires the player character to kill Mr. House with the 9 iron or Nephi's Golf Driver. This is a reference to the game BioShock, in which the player character beats the game's current antagonist, Andrew Ryan, to death with a 9 iron while he repeats the words "A man chooses, a slave obeys." Both characters were based in part on Howard Hughes.
  • In casino parlance, "the house" refers generally to the gambler's opponent, the casino itself, as in the idiom "The house always wins."
  • Mr. House's personality is based on that of Howard Robard Hughes Jr., a reclusive millionaire with strong ties to the real world Las Vegas Strip.
  • His affinity for snow globes is a reference to another work of fiction, Orson Welles' Citizen Kane, itself based on the life of William Randolph Hearst. A snow globe falls from the hands of the dying Kane in the beginning of the film as he utters the famously cryptic line "Rosebud".
    • Walt Disney is also an influence on the character, given his use of robots (Disney was instrumental in pioneering animatronic technology during the 1960s) and his longevity (ultimately false rumors of Walt Disney being cryonically frozen or otherwise preserved have pervaded popular culture since his death). Disney was also well-known for sporting the same style of mustache as Hughes/House.
  • Jane, House's securitron companion, is an allusion to the film star Jane Russell, who was under contract to Howard Hughes and also his lover for a time.
  • Mr. House had another female programmed securitron named Marilyn (based on Marilyn Monroe) that was cut. However, she appears alongside with Jane in a card from the deck of cards of the collector version. The texture file for her "face" is still in the game's files, and there's a reference to her in the G.E.C.K. Also, after meeting Mr. House, Veronica will say she's "surprised he only had the two robot sex slaves." This was likely meant to reference Jane and the absent Marilyn, but the line was never removed or changed.

Bugs

  • PCPC Playstation 3Playstation 3Playstation 3 Xbox 360Xbox 360 A medicine check of 35, gaining XP each time, can be accessed as many times as you want. [verified]
  • PCPC Activating Mr. House fails to start dialogue, rendering him useless (the mainframe). This might be the result of resetting ally status of Securitrons when they are hostile due to a faction error with vault 11 robots. To fix this, enter the following commands into the console: setally 1267AB 0001B2A4, resetquest 00147885, setstage 00147885 5, setobjectivedisplayed 00147885 1, prid 001264c5, setdestroyed 0. [verified]
  • Xbox 360Xbox 360 The dialogue ending "at Fortification Hill" may cause a crash once he's finished talking. [verified]
  • Xbox 360Xbox 360 The stasis version of Mr. House will sometimes break, turning invisible. [verified]

Gallery

References

  1. A tragedy has befallen all mankind
  2. Fallout: New Vegas Official Game Guide Collectors Edition p.305: "[2.06] H&H Tools Factory
    Long before the war, H&H Tools Company provided Nevada and California high-quality robotics equipment. Owned by the half-brother of Robert Edwin House (the founder of RobCo, and—were it not for the 200 year gap—the same man who lives in the Lucky 38 Casino). When their father was killed in an accident, the elder brother swindled Robert out of the family fortune, and assumed control of the company.
    Robert went on, through his dealings with RobCo and their lucrative contracts, to become one of the wealthiest men on earth. His half-brother meanwhile, became increasingly paranoid, seeking to guard himself against a vengeance that never came, and inflicting all manner of strange HR rules on his workforce. The remains of this factory still stand, surrounded by husk-like remains of North Vegas' industrial area."
    (Fallout: New Vegas Official Game Guide Collector's Edition Tour of the Mojave Wasteland)
  3. The Courier: "REPCONN's history. "
    Tour guide: "REPCONN's illustrious history began way back in 2054, shortly after the famous Delta XI rocket was completed and launched. REPCONN's initial focus was on the development of fuel to be used in orbital propulsion in response to the energy crisis of 2052. Sad times, indeed. The company really took off when RobCo purchased REPCONN in late 2076 to develop unmanned rockets to explore the solar system."
    (Tour guide's dialogue)
  4. Lucky 38 VIP keycard
  5. The Courier: "Maybe there's a connection. Can you remember anything else about Robert House?"
    Raul Tejada: "I remember there were some weird stories about him, especially near the end. There was a tell-all in El Periodico de las Aburridas by a starlet House dated. She said they never, um... don't make me spell it out, boss. Anyway, she said all he wanted to do was scan her brain and make her dress up in different outfits."
    The Courier: "That's sickening."
    Raul Tejada: "It was quite the scandal, at least in the Latin-American tabloid journalism market."
    (Raul Tejada's dialogue)
  6. The Courier: "You say that you saved Las Vegas. How?"
    Robert House: "By 2065 I deemed it a mathematical certainty that an atomic war would devastate the Earth within 15 years. Every projection I ran confirmed it. I knew I couldn't "save the world," nor did I care to. But I could save Vegas, and in the process, perhaps, save mankind. I set to work immediately. I thought I had plenty of time to prepare. As it turned out, I was 20 hours short."
    (Robert House's dialogue)
  7. 7.0 7.1 The Courier: "What preparations did you make to save Las Vegas?"
    Robert House: "On the day of the Great War, 77 atomic warheads targeted Las Vegas and its surrounding areas. My networked mainframes were able to predict and force-transmit disarm code subsets to 59 warheads, neutralizing them before impact. Laser cannons mounted on the roof of the Lucky 38 destroyed another 9 warheads. The rest got through, though none hit the city itself. A sub-optimal performance, admittedly. If only the Platinum Chip had arrived a day sooner..."
    (Robert House's dialogue)
  8. Elijah: "Big Empty's a treasure box, a scientific graveyard of Old World misery. Like the Sierra Madre... there's treasures there, sleeping. Some, awake. The Holorifle, the Saturnite alloy... the hologram technology, hibernation chambers, Securitrons, the collars... even the suits attached to those things stalking the Villa... that's only the surface of what's there."
    (Elijah's dialogue)
  9. 9.0 9.1 The Courier: "You appear to be a computer, not a man."
    Robert House: "Don't let the video screens and computer terminals fool you. I'm flesh and blood, not silicon."
    The Courier: "The lifespan you're claiming is impossible, except for ghouls and super mutants."
    Robert House: "[SUCCEEDED] I see you've made a study of the topic. My knowledge of the science of longevity would fill several text books... Perhaps, after a decade or two of economic reconstruction, I can commercialize these technologies and offer to others, such as yourself."
    The Courier: "How have you stayed alive all this time?"
    Robert House: "Let's just say it was very... costly. But I was willing to make the sacrifices longevity entailed, financial and otherwise."
    (Robert House's dialogue)
  10. The Courier: "Why didn't the Platinum Chip arrive on time?"
    Robert House: "The Platinum Chip was printed in Sunnyvale, California on October 22nd, 2077 - the day before the Great War. It was to have been delivered by courier the following afternoon... but by then, the world had ended. The Chip contained vital software upgrades, but not just for my Securitrons. Every aspect of the missile defense grid would have been upgraded, too. Given that I had to make do with buggy software, the outcome could have been worse. I nearly died as it was."
    (Robert House's dialogue)
  11. 11.0 11.1 The Courier: "How did you nearly die, defending Vegas?"
    Robert House: "Software glitches set off a cascade of system crashes. I had to take the Lucky 38's reactor offline, lest it melt down. For nearly five years I battled power outages and more system crashes until I finally managed to reboot my data core with an older version of the OS. I spent the next few decades in a veritable coma. But I survived, obviously - and eventually thrived."
    (Robert House's dialogue)
  12. The Courier: "Can you tell me anything about Mr. House?"
    Raul Tejada: "Just how old do you think I am, boss? Because I can pretty much guarantee I'm older than that. Let me tell you a story from before the Great War: Everybody knew Robert House. He was a genius. A superstar. Founded RobCo at 22, dated Hollywood starlets, the works. They say he saved Las Vegas. I was in Mexico City when the bombs dropped. Even from there, we could see House's defensive rockets shooting down the incoming missiles. Everybody assumed he died in the War. Maybe he did. But his robots are still out there, roaming the Wastes. And now, a Mr. House rules New Vegas."
    (Raul Tejada's dialogue)
  13. Fallout: New Vegas Official Game Guide collector's edition
  14. Sarah Weintraub: "All right! Please, follow me. We'll head into the vault right away. This bunker protects the entrance to the vault - solid stone outside and thick steel on the inside! Above us there's the control center for this level of the vault's life-support systems, electric grid, radioactive shields and all that jazz. Don't get lost! My vault has many corridors and rooms - although it is no longer symmetrical, after Mr. House threw us out. This is the main game-hall. Here we settled the big disputes among the vault's levels. Chosen representatives gambled against each other here. The winner earned the right to settle the dispute as wished by the collective. We used to have such parties in this diner! A bitch to clean later... but well worth it! This hall leads to our guest rooms. You can use the first room on our left. But no snooping next door! That's my room, always was. Down there is the game room! Each side of the vault had one... but the other is filled with concrete now. Okay, that wraps it up. I'll see you soon!"
    (Sarah Weintraub's dialogue)
  15. The Courier: "What does Mr. House have to do with Vault 21?"
    Sarah Weintraub: "Mr. House has everything to do with Vault 21. He tried to get us out before he filled it with concrete. I almost went ape! So, we convinced him - okay, Sheldon and I, right? We convinced him to leave the top level mostly intact!"
    (Sarah Weintraub's dialogue)
  16. The Courier: "I'll put you back in your tube, good as new."
    Mr. House: "No... ruined everything... exposed... germs... a year of... life, if... at most..."
    (Robert House's dialogue)(if the Courier offers to put him back in his chamber after opening it)
  17. The Courier: "In the meantime, you'd rule Vegas as some kind of dictator?"
    Robert House: "I prefer the term "autocrat." I would rule as a chief executive. I would not answer to a board of directors or any other entity. Nothing to impede progress. If you want to see the fate of democracies, look out the windows."
    (MrHouse.txt)
  18. House: "With all that money pouring in? Give me 20 years, and I'll reignite the high technology development sectors. 50 years, and I'll have people in orbit. 100 years, and my colony ships will be heading for the stars, to search for planets unpolluted by the wrath and folly of a bygone generation."
  19. House: "I see you've made a study of the topic. My knowledge of the science of longevity would fill several text books... Perhaps, after a decade or two of economic reconstruction, I can commercialize these technologies and offer to others, such as yourself."
Major antagonists