Rob Smith is a developer who worked at Obsidian Entertainment on Fallout: New Vegas as a programmer.
Employment history[]
| From | To | Company | Role |
|---|---|---|---|
| January 2008 | February 2011 | Obsidian Entertainment | Senior Programmer |
| June 2006 | January 2008 | Midway Home Entertainment | Lead Engine Programmer |
Credits[]
Fallout series[]
| Year | Title | Credited as/for |
|---|---|---|
| 2010 | Fallout: New Vegas | Programmer |
Other work[]
| Year | Title | Credited as/for |
|---|---|---|
| 2006 | Ice Age 2: The Meltdown |
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