For a list of player characters in the Fallout series of games, see character. |
Rhombus is the head paladin and head knight[1] of the Lost Hills chapter of the Brotherhood of Steel in Fallout.
Background
A powerful presence wherever he appears, Rhombus is stern, stoic, and rather gruff. He has little tolerance for frivolity and is a very demanding teacher for those willing to learn. These qualities make him one of the finest warriors of the Brotherhood and an excellent Head Paladin.[2]
He ascended to this position after General Maxson II was killed in a skirmish with the Vipers. After John Maxson ascended to the position of high elder, Rhombus became head paladin. Although he was considered a bit stiff, he was nonetheless a hell of a soldier.[3] He personally led the vicious campaign of retaliation against the Vipers, breaking their strength and pushing them out of most of California, leading to full trade relations with the Hub after the month-long campaign concluded. Apart from his duties as a teacher, he also enforces the High Elder's wishes, by force, if necessary.[4]
After the death of John Maxson, Rhombus is a key figure in determining the course of the Brotherhood, establishing it as a major research and development house in New California, keeping it outside the political struggles of the region.[5]
The following is based on information from Fallout: Brotherhood of Steel. |
Texas
Before 2208, Rhombus created a splinter faction of the Brotherhood of Steel, despite some criticism from the elder council because of the former expedition grown by similar ambitions (to track down and assess the extent of the remaining super mutant threat) and the ensuing incident that divided the Brotherhood. He then starts a crusade against the largest faction of super mutants currently existing in the west, the Attis Army.
With some scribes and paladins, he mounted a new expedition which was later named the "Texas Expedition" and began tracking Attis' Army. They followed the army's trail to Texas and there, he discovered the vault prototype, an abandoned vault prototype dedicated to the Secret Vault project and installed themselves as the main base of the Brotherhood of Steel in Texas.
In 2208, Jane, the raider matron and their contact in the town of Carbon, reported movement of super mutants, and therefore Rhombus decided to go to Carbon with a group of paladins. Her information indicated their next destination, the ghoul city of Los. Here, Rhombus ends up being alone, captured, with all his comrades being killed in a bloody battle with super mutants and a local ghoul cult known as the Church of the Lost, but he managed to steal a keycard of the Secret Vault, the final destination of the Attis army and hid it under a truck. Rhombus is tortured by the cult leader, Blake, but later liberated by the Initiate. Afterward, Rhombus assisted the Initiate in getting to the truck where he had hidden the keycard. Once at the destination, however, he is blown up by a ghoul suicide bomber.
Unable to continue fighting, he gives the initiate the keycard and entrusts him with the task of stopping Attis' army and finding the Secret Vault entrance. Rhombus is left sitting near the truck, wounded. However, if the initiate returns to the place later, Rhombus is nowhere to be seen. His fate is unknown.
End of information based on information from Fallout: Brotherhood of Steel |
Interactions with the player character
Interactions overview
Interactions | ||
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This character has a talking head. | ||
This character starts quests. | ||
This character is involved in quests. | ||
This character is allied with the following faction(s). |
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Quests
Scout the northern wastes: The Vault Dweller can ask Rhombus what to expect in the northern territories.
Tell me about
Rhombus' Tell-Me-Abouts | |
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Query | Response |
Army | "I am not authorized to discuss that. Talk to the High Elder." |
Boneyard | "The Boneyard is far south. You will find only violence there." |
Children of the Cathedral, Chip | "I have no knowledge of such a thing." |
Disks, Master | "Ask Vree. She would know." |
Elder, Maxson | "Ah, General Maxson was the finest Head Paladin ever. When he took over as High Elder, I became Head Paladin." |
The Hub | "The Hub and the Boneyard are south, mountains are east, and desolate wasteland north. Whoever goes there never returns." |
Exodus, Initiates, Merchants, War | "Talk to Vree in the main library." |
Knights | "They are the makers of the weapons." |
Missing Caravans | "I do not know of that." |
Paladins | "You do not understand what it is to be a Paladin. Too bad." |
Rhombus | "That is me." |
Scribes | "They copy the weapon documents down and come up with new ideas. What they research, the Knights make." |
Strange Army | "There are rumors of a strange army gathering. I will not say more." |
Talus | "Talus is my second-in-command." |
Vree | "She is the Head Scribe. You can find her in the library." |
Playable character
He is also a playable character in Fallout: Brotherhood of Steel after completing chapter two. He is very similar to Cyrus, though he has some extra advantages.
- +30 AC
- +100% Bonus to Melee Damage
- +50% Bonus to Explosive Damage
- +50% Bonus to Heavy Hitter
- +50% Bonus to Wastelander
Inventory
Fallout
Apparel | Weapon | Other items |
---|---|---|
Power armor | Minigun | 5mm AP x100 Stimpak x6 |
Fallout: Brotherhood of Steel
Apparel | Weapon | Other items |
---|---|---|
Lightweight power armor | Desert Eagle |
Notable quotes
Fallout
- "I am Rhombus, head of the Paladins. I train those willing to learn."
- "Stuff? I could teach you how to fight...if you had any ability. But the High Elder decreed no training of new recruits until the threat of invasion passes."
- "The Scribes copy the plans for the weapons, and the Knights make them. The Paladins protect the Brotherhood from harm."
- "Many covet our technology. We have at least four attacks a week, from raiders to just people who want to steal what we have."
- "Insolent pup. Apologize now and you'll not be hurt."
Fallout: Brotherhood of Steel
- "You - you're the only one?!? Those idiots on the Brotherhood council! I warned them that this region contained significant activity! And they sent a - a... You're not even a full paladin, are you? How preposterous!"
- "I have fought the mutants all my life, but you may be too young to recall their savagery... They threaten all life because they wish to become the dominant species on earth, crushing the world in their grasp."
- "When I was younger... I would have laughed at a wound like this! Looks like you've finished that abomination Blake... but your work isn't done yet."
- "This is no longer my fight, soldier. Here, take my Brotherhood insignia. A sign of my trust... that you will do what must be done..."
- "I will be all right, initiate, but you must go now. Find the vault, defeat the mutants... or we face the end of all life... as we know it..."
Appearances
Rhombus appears in Fallout as a talking head voiced by Clarence Brown. He also is a PC / NPC in Fallout: Brotherhood of Steel. He appears during the second chapter in the Church of the Lost torture chamber, where he and the Initiate mutually benefit one another. He becomes available to be controlled as a playable character in the third chapter. The latter Rhombus is voiced by John Vernon. He also is mentioned in the Fallout Bible.
Gallery
References
- ↑ Jennifer: "{217}{}{Have you talked to Rhombus? He's the Head Knight. He's just right over there in that room.}"
(JENNIFER.MSG) - ↑ Fallout Official Survival Guide p. 101: "Rhombus: Head Paladin of the Brotherhood
Rhombus is the head of the military arm of the Brotherhood, and a teacher of young knights. Gruff, stern, and stoic, he will tolerate no nonsense. He can be a good source of information about people within the Brotherhood" - ↑ John Maxson: "{242}{Gen_56}{Rhombo's been here a long time. A bit stiff, but a helluva soldier.}"
(MAXSON.MSG) - ↑ Vree: "{200}{Vree306}{He enforces the High Elder's wishes. With force, if necessary.}"
(VREE.MSG) - ↑ Fallout endings#Brotherhood of Steel
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