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Gametitle-FO4.png

Resettle Refugees (displayed as Resettle Refugees at (Location Name)) is a Minutemen radiant quest in Fallout 4.

Quick walkthrough[edit | edit source]

Minutemen radiant quest: Resettle Refugees
Speak to the scientists at the checkpoint.
Travel to the infested potential settlement.
Secure the workshop.
Reward: A new settlement
Report your success to the scientists.
Reward: ~100 caps
Report your success to Preston Garvey.
Reward: 100+ XP

Detailed walkthrough[edit | edit source]

After destroying the Institute with the Minutemen, this quest can be periodically obtained when talking to Preston Garvey or listening to Radio Freedom. The Sole Survivor is informed of a group of Institute refugees at a military checkpoint who are looking to resettle, and is asked to assist them.

To proceed with the quest the Sole Survivor must travel to the checkpoint and speak to the scientists. One of the scientists will point the Sole Survivor to a nearby location that would be good for a settlement, but needs to be cleared of enemies first.

To complete the objective, the Sole Survivor must travel to the soon-to-be settlement and clear it of enemies. Clearing the area will unlock the workshop, allowing the Sole Survivor to access it and complete the objective. With the threat neutralized, the Sole Survivor can talk to the scientist from before to receive thanks and a reward of ~100 caps. At this point the scientists will begin traveling to the new settlement. If the quest was given by Preston Garvey, the Sole Survivor must report back to him to turn in the quest; it will be completed immediately upon receiving the reward otherwise.

Potential settlements to clear[edit | edit source]

Quest stages[edit | edit source]

StageStatusDescriptionLog Entry
50 Talk to the settlers at <Alias=CheckpointLocation>I heard a broadcast over Radio Freedom from the Minutemen checkpoint at <Alias=CheckpointLocation>. Some Institute refugees are asking for relocation. I need to go there and see what help I can offer. OR
Preston said that the Minutemen checkpoint at <Alias=CheckpointLocation> has some Institute refugees who are asking for relocation. I need to go there and see what help I can offer.
100 Secure the workshop at <Alias=HostileWorkshopLocation>A group of Institute refugees asked me to clear <Alias=HostileWorkshopLocation> of hostiles so they may have a spot to start over.
200 Report your success to settlers at <Alias=CheckpointLocation>I was able to clear out <Alias=ActualLocation>. I need to return to the refugees at the <Alias=CheckpointLocation> checkpoint and let them know the area is safe.
450 Talk to Preston GarveyNow that I've helped the refugees resettle at <Alias=HostileWorkshopLocation>, I need to let Preston know the good news. OR
I should talk to Preston and let him know I wasn't able to help out the refugees.
500Quest finishedQuest complete

Companion reactions[edit | edit source]

EventCaitCodsworthCurieDanseDeaconHancockMacCreadyPiperPrestonStrongValentineX6-88LongfellowGage
Accept the quest from the scientistDislikesLikeLikeLikeLikeLikeNo reactionLikeLoveLikeLikeNo reactionLikeHates
Refuse to help the scientistsLikeDislikesDislikesNo reactionDislikesDislikesNo reactionDislikesDislikesNo reactionDislikesNo reactionDislikesLike

Notes[edit | edit source]

  • This quest will not be given if all of the potential locations have been cleared and unlocked already; Preston will give a different random quest instead.
  • This quest only becomes available if the Sole Survivor destroys the Institute with the Minutemen and triggers the evacuation order in the process.
  • The death of the lead scientist will result in the quest failing. If Preston gave the quest, the Sole Survivor must report their failure to him before the quest is removed from the quest log.
  • The group of refugees consists of two to five Institute scientists. Additionally, there is a 10% chance that they are joined by a synth gorilla.
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