Regenerating is a first star armor and power armor legendary mod in Fallout 76, introduced in the Milepost Zero update.
Effects[]
Provides health regeneration while not in combat (being hidden also disables the effect). The effect functions similarly to E.M.T. (1%), Storm Chaser (0.5%/1%) and Photosynthetic (0.3%/0.6%) perks. Healing Factor mutation (3%/3.75%), Astoundingly Awesome Tales issue 3 (1%) and 6 (0.2%) bonuses and Guided Meditation's Zen Mastery effect (0.3%) also provide comparable health restoration.
Crafting[]
Locations[]
- Can drop as a random effect on any legendary armor or power armor.
- Mod boxes have a 1.5% chance to be received from scrapping a Regenerating legendary item.
- Can be crafted at a tinker's workbench once learned.
- Crafting has a 1% chance to be unlocked from scrapping a Regenerating legendary item.
- Can be traded.
Notes[]
- This mod can be applied to gear with armor workbench or power armor station.
- The item from which the mod was learned does not matter. The learned mod can be applied to any armor or power armor.
Bugs[]
- Does not work in combat. [verified]