Gametitle-FO4 FH.png
Gametitle-FO4 FH.png

Reformation is a main quest in the Fallout 4 add-on Far Harbor.

Quick walkthrough[edit | edit source]

Far Harbor Main Quest: Reformation
Recover Martin's holotapes
Give Martin's holotapes to DiMA
Play the fake holotape (holotape) for Tektus
Meet Tektus in the command center
Kill Tektus
Speech check: Convince Tektus to flee
Hide the evidence
Return to DiMA
Reward: 1500 caps
Protector of Acadia
Return to Far Harbor and speak to [Olympia [Aver
Miscellaneous quest: Speak to the synth Tektus{{{Avery]]] }}}
Reward: 1600 caps
Peace between all factions
Reward: Atom's Bulwark

Detailed walkthrough[edit | edit source]

During the quest The Way Life Should Be when confronting DiMA about killing and replacing Captain Avery, the Sole Survivor can agree to keep it secret. After that, DiMA will suggest a plan to replace High Confessor Tektus with a synth to ensure peace between the factions. Agreeing to the plan will start the quest.

The Sole Survivor first tracks down the holotapes of the previous high confessor, Martin. These holotapes are located in his hideout within the pump control station. Once retrieved, one must and bring them back to DiMA, who will provide a doctored version. Heading back to Tektus and showing him the fake version will result in Tektus believing the old confessor is coming back to take over his position and suggests speaking about it further inside the command center.

Quest stages[edit | edit source]

Mbox cleanup.png
Cleanup (Issue: split, letting Tektus live or not)
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StageStatusDescriptionLog Entry
10 Recover Martin's holotapesI've agreed to help DiMA replace the High Confessor. First, I'll need to recover a couple of Confessor Martin's holotapes from his old refuge.
30 Give Martin's tapes to DiMAI've got the tapes DiMA asked for. Time to head back to Acadia and hand them over.
40 Convince the High Confessor to meet with youI've got DiMA's fabricated holotape. Now I just need to present it to the High Confessor and convince him to join me... alone.
45 Play "Martin's New Age" for the ConfessorThe High Confessor can't believe I found Confessor Martin's tape. He asked me to play it for him.
50 Head to the meeting locationThe High Confessor has agreed to meet me in the Command Center tunnels. I should head down there now.
70 Deal with the High Confessor
OR
Deal with the High Confessor's Guards
The High Confessor has arrived. Time to end his reign... permanently.
OR
The High Confessor has arrived... with backup. I'm going to have to deal with all of them if I'm going to put an end to the High Confessor's reign.
150 Hide the evidenceThe deed is done. Now I just need to hide the evidence...
250 Return to DiMAThe High Confessor is no more. Time to return to DiMA and let him know the job's done.
255 Return to DiMAI convinced the High Confessor and his men to leave the island for good. Now to let DiMA know the job's done.
OR
I convinced the High Confessor to leave the island for good. Now to let DiMA know the job's done.
300Quest finishedQuest CompletedIt's done. The new High Confessor is in place and peace has been restored to Far Harbor once again.
750Quest failedQuest Failed

Notes[edit | edit source]

  • Reformation is the only quest that will lead to peaceful endings between all factions on Far Harbor.
  • Completing the quest will instantly complete The Way Life Should Be.
  • Completing the quest is the only way to obtain Protector of Acadia perk.
  • Completing this quest can unlock the "Cleansing the Land" achievement, but only if the quest has been officially started and added to the journal (by going to the location of one of the two "faction-killing" items and fulfilling the corresponding objective in Best Left Forgotten). Completing DiMA's first memory, getting the evidence of his crime, and immediately beginning and completing "Reformation" will skip "Cleansing the Land" entirely, which is insufficient to unlock the achievement. If the quest is active, completing "Reformation" will then automatically complete "Cleansing the Land" regardless of how far that quest has progressed, which is the trigger for the achievement.
  • There is no penalty for killing Tektus after convincing him to flee.
  • The player character can inform DiMa that they convinced Tektus to flee but will accept the results anyway.
  • Witch Hunt is no longer available after telling High Confessor Tektus about the fake holotape. However, it removes him from the list of optional objectives for What Atom Requires, allowing that quest to complete immediately after dealing with him in the command center tunnels, if helping him was the final objective.
  • After completion, the Sole Survivor can still inform the Brotherhood or Institute of Acadia's existence, resulting in the destruction of Acadia and peace between Far Harbor and Church of the Children of Atom. This is the only way to achieve peace between the two and eliminate Acadia.
  • After completion, if the Sole Survivor has retained possession of the nuclear launch key, they can still blow up the Nucleus. Doing so will change NPC's dialogues to include conflicting statements about both establishing peace between the Children of Atom and Far Harbor as well as destroying the Children of Atom; most notably remarks made by the NPCs of Far Harbor. This will also cause the Sole Survivor to receive rewards from Allen Lee and Avery for destroying the Children of Atom and establishing peace respectively.
  • After killing Tektus and hiding the evidence, his body will disappear from the game. It will not be there even if one uses console commands to reach the area behind the now erected wall.

Progressing through the command center leads to Tektus, where one can choose to attack or reason with him. * Alternatively, the Sole Survivor can pass a medium speech check to make Tektus flee if they haven't completed the What Atom Requires quest to win his trust.

  • Regardless of the story thus far, he will come with two guards and the Sole Survivors need to pass a high Speech check, causing him to flee). If Tektus and his guards are killed, their corpses must be stashed in the hole in the wall.
  • When the Sole Survivor returns to Acadia, they can witness DiMA talking with the new synth high confessor. DiMA will reward them with 1500 caps and Protector of Acadia perk. The Sole Survivor will then receive the miscellaneous quest Speak to High Confessor, of which Atom's Bulwark is the reward.
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