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Cleanup (Issue: Here on reflex dot there are several marked circle. Is this a duplication issue, an issue with 76 reusing names incorrectly (comes up enough I have to ask), or do those variants marked circle just need to be changed to dots?)
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The reflex sight (dot) is a weapon mod for several weapons in Fallout 76.
Effects
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Learn chance
Weapon | Plans | Learn chance |
---|---|---|
Lever action rifle | Learned from scrapping | Very low (10%) |
Combat rifle | Known by default | |
Combat shotgun | ||
Double-barrel shotgun | ||
Handmade rifle | ||
Hunting rifle |
Crafting
Weapon modifications will modify an existing weapon, and any modifications previously equipped on the weapon will be destroyed, not unequipped. Loose mods cannot be crafted. For modifications unlocked through scrapping, the corresponding weapon must be scrapped in order to learn how to craft it.'
- Combat rifle
Materials: | Requirements: | Produces: | ||
---|---|---|---|---|
Adhesive (2) Aluminum (2) Glass (1) Nuclear material (2) Screw (2) Silver (1) | Build at: Learn Method: Known by default | Reflex sight (dot) (1) |
- Combat shotgun
Materials: | Requirements: | Produces: | ||
---|---|---|---|---|
Adhesive (2) Aluminum (2) Glass (1) Nuclear material (2) Screw (2) Silver (1) | Build at: Learn Method: Known by default | Reflex sight (dot) (1) |
- Double-barrel shotgun
Materials: | Requirements: | Produces: | ||
---|---|---|---|---|
Adhesive (3) Glass (4) Nuclear material (3) Screw (3) | Build at: Learn Method: Known by default | Reflex sight (dot) (1) |
- Handmade rifle
Materials: | Requirements: | Produces: | ||
---|---|---|---|---|
Adhesive (2) Aluminum (2) Glass (1) Nuclear material (2) Screw (2) Silver (1) | Build at: Learn Method: Known by default | Reflex sight (dot) (1) |
- Hunting rifle
Materials: | Requirements: | Produces: | ||
---|---|---|---|---|
Adhesive (3) Aluminum (3) Glass (3) Nuclear material (2) Screw (3) Silver (2) | Build at: Learn Method: Known by default | Reflex sight (circle) (1) |
- Lever action rifle
Materials: | Requirements: | Produces: | ||
---|---|---|---|---|
Adhesive (3) Aluminum (3) Glass (3) Nuclear material (2) Screw (3) Silver (2) | Build at: Learn Method: Learned when scrapping object Chance: 10% | Reflex sight (circle) (1) |
ID Table
Weapon | OMOD editor ID | OMOD ID | MISC editor ID | MISC ID |
---|---|---|---|---|
Combat rifle | mod_CombatRifle_SCOPE_Reflex_Base | 00242F94 | miscmod_mod_CombatRifle_SCOPE_Reflex_Base | 00525F70 |
Combat shotgun | mod_CombatShotgun_SCOPE_reflex_Base | 0023D4E7 | miscmod_mod_CombatShotgun_SCOPE_reflex_Base | 0030EB1E |
Double-barrel shotgun | mod_DoubleBarrelShotgun_SCOPE_reflex_Base | 002D5D12 | miscmod_mod_DoubleBarrelShotgun_Scope_SightReflex | 001C6F1C |
Handmade rifle | DLC04_mod_HandMadeGun_SCOPE_reflex_Dot | 00113869 | miscmod_DLC04_mod_HandMadeGun_SCOPE_reflex_Dot | 0008F128 |
Hunting rifle | mod_HuntingRifle_SCOPE_reflex_Base | 002DEDE0 | miscmod_mod_HuntingRifle_Scope_SightReflex | 0015503B |
Lever action rifle | DLC03_mod_LeverGun_SCOPE_reflex_Dot | 0026B5F5 | miscmod_DLC03_mod_LeverGun_SCOPE_reflex_Dot | 005255DB |
Location
- Craftable at any weapons workbench.
- Loose mods for the lever action rifle may randomly be found in the Ash Heap, Savage Divide and Toxic Valley regions.
- Loose mods may also be for sale from vendors.
Notes
- The loose mod for the combat rifle is named standard reflex sight (dot).
- The loose mod for the hunting rifle is simply named reflex sight, not to be confused with the craftable mod of the same name.
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