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Gametitle-FNV OWB.pngGametitle-FNV LR.png
Gametitle-FNV OWB.pngGametitle-FNV LR.png

The Red Victory grenade rifle is a unique weapon in the Fallout: New Vegas add-on Lonesome Road.

Characteristics

Red Victory grenade rifle expanded

This grenade rifle was a Chinese model seized by the U.S. Military. It is identical to the standard grenade rifle, but with a red and yellow Chinese flag design on the stock. It was sent as a gift to a general in the United States military by a friend who stole it from a shipment of seized Chinese weapons, and is found with a number of 40mm grenade rifle rounds.[1]

Durability

The Red Victory grenade rifle can fire a total of about 620 standard rounds from full condition before breaking.

Variants

Comparison

Legend
Weapon name (current weapon is highlighted)- Weapon name (melee or unarmed)Attacks in V.A.T.S.- Attacks in V.A.T.S.
Weapon name (current weapon is highlighted)- Weapon name (gun, energy or explosive)Action point cost- Action point cost
Damage per attack (damage per projectile)- Damage per attack (damage per projectile)Damage per action point- Damage per action point
Damage per second- Damage per secondWeapon spread- Weapon spread
Area of effect damage- Area of effect damageMagazine capacity (shots per reload)- Magazine capacity (shots per reload)
Effect damage & duration- Effect damage & durationDurability (number of attacks before breaking)- Durability (number of attacks before breaking)
Bonus effects- Bonus effectsWeight- Weight
Attacks per second- Attacks per secondValue in caps- Value in caps
Critical chance % multiplier- Critical chance % multiplierValue to weight ratio- Value to weight ratio
Critical damage- Critical damageSkill required- Skill required
Critical effect damage & duration- Critical effect damage & durationStrength required- Strength required
With all mods attached- With all mods attached
Weapon name (current weapon is highlighted)Damage per attack (damage per projectile)Damage per secondArea of effect damageAttacks per secondCritical Chance % multiplierCritical damageAction Point costDamage per action pointWeapon spreadMagazine capacity (shots per reload)Durability (number of attacks before breaking)WeightValue in capsValue to weight ratioSkill requiredStrength required
Grenade rifle 2
218.61002.14x11352.91.01495630050253
Great Bear grenade rifle Lonesome Road (add-on)15
246.41002.14x115323.60.5112455950190253
Mercenary's grenade rifle Courier's Stash2
218.61002.14x11352.91.014955.530054.503
Red Victory grenade rifle Lonesome Road (add-on)2
327.91003.21x11293.51.016204950237.5253
Thump-Thump 2
284.11002.79x11352.90.816205.5800145.5253

Location

Found in a gun case on a cliff to the west Dry Wells. It can be obtained only if the Courier chooses to launch the missiles at the Legion, or both the NCR and the Legion during The Apocalypse.

Notes

  • The Red Victory grenade rifle originally appeared as cut content texture and meshes in the game files of Old World Blues, named as spider rifle, along with the projectiles.
  • The only way to obtain it is to nuke the Legion at the end of Lonesome Road.
  • This weapon does less contact damage with its grenades than the Great Bear grenade rifle, but makes up for it by being lighter to carry. Although considered to have a faster firing speed, both weapons are 1 shot and have identical reload speeds, making the issue moot.
  • This weapon is not affected by the Grunt perk.

Behind the scenes

The Red Victory grenade rifle is based on the real world M79,[2] a US grenade launcher developed in the early '60s.

Sounds

Grenade rifle icon.png
ReloadVB.png

Gallery

References

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