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The Red Victory grenade rifle is a unique weapon in the Fallout: New Vegas add-on Lonesome Road.

Background[]

Red Victory blown up

Red Victory grenade rifle expanded

The "Red Victory" grenade rifle was a Chinese replication of the American Great Bear grenade rifle. At some point during the Sino-American War, an entire shipment of Red Victories was seized by American forces, with a single instance of the weapon being sent as a gift to a general in the United States military by a friend who stole it from the shipment.[1] Following the Great War, the gifted weapon was left intact in its sealed case in the area that would become Dry Wells.

Characteristics[]

Compared to the standard grenade rifle and other variants, the Red Victory grenade rifle does the same damage per shot (save for the Great Bear variant) and has the highest damage-per-second (DPS) value of all. It also has the lowest AP cost, the lowest weight and shares the highest caps value with the Great Bear variant. It does however share the highest spread with the standard variant and the mercenary variant, does the same critical hit damage (save for the Great Bear variant) as others, and shares the second-lowest durability with Thump-Thump.

Durability[]

The Red Victory grenade rifle can fire a total of about 620 standard rounds from full condition before breaking.

Variants[]

Comparison[]

Legend 
Weapon name (current weapon is highlighted)- Weapon name (melee or unarmed)Attacks in V.A.T.S.- Attacks in V.A.T.S.
Weapon name (current weapon is highlighted)- Weapon name (gun, energy or explosive)Action point cost- Action point cost
Damage per attack (damage per projectile)- Damage per attack (damage per projectile)Damage per action point- Damage per action point
Damage per second- Damage per secondWeapon spread- Weapon spread
Area of effect damage- Area of effect damageMagazine capacity (shots per reload)- Magazine capacity (shots per reload)
Effect damage & duration- Effect damage & durationDurability (number of attacks before breaking)- Durability (number of attacks before breaking)
Bonus effects- Bonus effectsWeight- Weight
Attacks per second- Attacks per secondValue in caps- Value in caps
Critical chance % multiplier- Critical chance % multiplierValue to weight ratio- Value to weight ratio
Critical damage- Critical damageSkill required- Skill required
Critical effect damage & duration- Critical effect damage & durationStrength required- Strength required
With all mods attached- With all mods attached
Weapon name (current weapon is highlighted)Damage per attack (damage per projectile)Damage per secondArea of effect damageAttacks per secondCritical Chance % multiplierCritical damageAction Point costDamage per action pointWeapon spreadMagazine capacity (shots per reload)Durability (number of attacks before breaking)WeightValue in capsValue to weight ratioSkill requiredStrength required
Grenade rifle 2
218.61002.14x11352.91.01495630050253
Great Bear grenade rifle Lonesome Road (add-on)15
246.41002.14x115323.60.5112455950190253
Mercenary's grenade rifle Courier's Stash2
218.61002.14x11352.91.014955.530054.503
Red Victory grenade rifle Lonesome Road (add-on)2
327.91003.21x11293.51.016204950237.5253
Thump-Thump 2
284.11002.79x11352.90.816205.5800145.5253

Location[]

The weapon is found in a gun case on a cliff in the western side of Dry Wells. It can be obtained only if the Courier chooses to launch the missiles at the Legion, or both the NCR and the Legion during The Apocalypse. If The End is completed by aborting the missile launch, the weapon is unobtainable without console commands.

Notes[]

  • The Red Victory grenade rifle originally appeared as cut content texture and meshes in the game files of Old World Blues, named as spider rifle, along with the projectiles.
  • This weapon is not affected by the Grunt perk.

Behind the scenes[]

The Red Victory grenade rifle is based on the M79 grenade launcher.[Non-game 1]

Sounds[]

Grenade rifle icon ReloadVB

Gallery[]

References[]

Non-game

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