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Recruit Marie for the Daughters of Hecate was going to be a quest in Van Buren, the canceled Fallout 3 by Black Isle Studios, but was cut. It was to be located in Blackfoot Village.[1]

Background[]

Marie has some potential for science, which means the Daughters would want her on their side instead of independent. If you're allied with the daughters, you can arrange to have Marie join them voluntarily (which requires talking to Marie (to make her understand that the Daughters will train her as well as Teacher could) and possibly her father, or kidnap her and deliver her into their custody. Either way, it requires talking to Merrin, and afterwards Marie won't be in the Blackfoot town any more, which will ensadden the Hangdogs and especially her father.

Character type completion breakdown[]

  1. CombatBoy - Will have the easiest time subduing a 12-year-old girl if she doesn't want to go.
  2. ScienceBoy - Can drug her into unconsciousness, then take her to the meeting-place with Merrin's agent.
  3. DiploBoy - Can talk to Marie, Grins A Lot, and Merrin and get this all worked out and everyone happy with the situation.

Journal Entries[]

Normal Journal[]

StageStatusDescription
1 Merrin would be interested in getting Marie to join the Daughters of Hecate, but fears it may make the tribals angry if Marie doesn't suggest it herself.
2 I knocked out Marie and took her to Merrin, who left town to take the girl to the headquarters of the Daughters of Hecate.
3 I drugged Marie and took her to Merrin, who left town to take the girl to the headquarters of the Daughters of Hecate.
4Quest finishedTalked to Marie about the Daughters of Hecate and convinced her that she would be better off with the Daughters, since they could teach her medicine and give her an important job somewhere with another tribe.

Dumb Journal[]

StageStatusDescription
1 Merrin want Marie to become one of the Daughters. Merrin is scared the tribe will be mad if Marie doesn't want to go.
2 I bonked Marie on head and took her to Merrin. Merrin left town with Marie.
3 I gave Marie sleepy-drug and took her to Merrin. Merrin left town with Marie.
4Quest finishedI talked to Marie about the Daughters. Marie said she would talk to Merrin.

References[]

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