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The recoil compensating stock is a weapon mod in Fallout 4.

Effects[]

When equipped on any applicable weapon, it appears with the "Recoil Compensated" prefix, and for some, the "Rifle" suffix. The weapon gains variably decreased per-shot recoil, increased transition speed when aiming, increased weapon stability, and increased weapon accuracy when aiming with scope modifications at the cost of 20% increased AP cost in V.A.T.S. It serves as the tier 4 mod above the short, standard/full, and marksman's stocks.

Production[]

Materials:Requirements:Produces:
Adhesive (varies)
Aluminum (varies)
Copper (varies)
Cork (varies)
Fiberglass (varies)
Rubber (varies)
Screw (varies)
Spring (varies)
Range
Gun Nut Ranks (varies)
Science! Ranks (varies)
Level
Recoil compensating stock (1)
Weapon Gun Nut Science! Adhesive Aluminum Copper Cork Fiberglass Rubber Screw Spring
Assault rifle 4 - 6 9 - - - 3 12 8
Combat rifle 3 - 6 7 - - - 3 8 6
Combat shotgun 3 - 6 7 - - - 3 8 6
Junk Jet - - 10 14 - - - 3 12 11
Laser gun - 2 6 - - - 11 1 8 6
Pipe bolt-action 2 - 5 - 5 2 - 4 4 -
Pipe gun 2 - 5 - 6 2 - 4 4 -
Pipe revolver 3 - 5 - 5 2 - 4 4 -
Plasma gun - 3 8 12 - - - 2 10 8
Radium rifle Far Harbor (add-on) 1 3 6 7 - - - 3 8 6
Saw blade launcher Creation Club 4 - 8 9 - - - 2 8 6
Submachine gun 2 - 6 7 - - - 3 8 6

Locations[]

The recoil compensating stock modification does not spawn as loot. It can be crafted at a weapons workbench.

It may appear equipped on applicable weapons carried by NPCs, including but not limited to:

It may also appear equipped on those sold by weapons vendors, including but not limited to:

Notes[]

The cap value and weight of this mod varies according to the weapon it attaches to, as follows:

Weapon Value Weight
Assault rifle 30 2
Combat rifle 22 1.8
Combat shotgun 19 1.8
Junk Jet 40 1.5
Laser gun 29 1.3
Pipe bolt-action 15 1.3
Pipe gun 9.5 0.75
Pipe revolver 12 1.8
Plasma gun 54 1.3
Radium rifle Far Harbor (add-on) 24 1.8
Saw blade launcher Creation Club 9 1
Submachine gun 18 1.8