Recoil compensated Junk Jet
“ Stand rock steady while you blast the bad guys. ” — In-game description
The recoil compensated Junk Jet is a craftable weapon that was added to Fallout Shelter with the update 1.4. Despite the name, though, the weapon is not effectively "Recoil Compensated", and has recoil the same as all of it's variants.
Characteristics
The Recoil compensated variant of the Junk Jet does damage ranging from 14-17 to its enemies. Fires a random piece of junk as ammunition. The junk is not related to one's item storage, and therefore the junk fired neither consumes any player items nor is related to the junk one actively has in storage. It is unknown if the rarity of the Junk is determined by how high or how low the roll for damage was.
Variants
Comparison
Locations
Crafting
A high Strength statistic is needed to effectively create the recoil compensated Junk Jet.
Materials: Requirements: Produces: Recoil compensated Junk Jet (1)
Sounds
noicon
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Directed Energy weapons Pistols Alien blaster (rusty , tuned , focused , amplified , Destabilizer ) · Institute pistol (incendiary , improved , scoped , scattered , Apotheosis ) · Laser pistol (rusty , tuned , focused , amplified , Smuggler's End ) · Plasma pistol (rusty , tuned , focused , amplified , MPXL Novasurge )Rifles Gauss rifle (rusty , enhanced , hardened , accelerated , Magnetron 4000 ) · Institute rifle (excited , long , night-vision , targeting , Virgil's rifle ) · Laser musket · Laser rifle (rusty , tuned , focused , amplified , Wazer Wifle ) · Plasma rifle (rusty , tuned , focused , amplified , Mean Green Monster ) · Plasma thrower (agitated , tactical , boosted , overcharged , Dragon's Maw )
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