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Fallout 1 and 2 characters project
Fallout 1 and 2 characters project
This article is within the scope of the Fallout 1 and 2 characters project. This project is dedicated to adding missing and improving existing Fallout and Fallout 2 character articles. For participation, please check the project page.
 
Gametitle-FO1
Gametitle-FO1

Razor is the leader of the Blades in 2161.

Background

Razor originally came to the Boneyard from the Hub, where she molded the Blades into somewhat better shape by 2161.

She became very distraught with the Regulators' take-over of Adytum, and fell into a state of depression when the Regulators murdered Jason Zimmerman, a very close friend. When the Regulators blamed the Blades for Jason's murder, she swore to bring hell upon Caleb and his men, no matter the cost.

Interactions with the player character

FriendlyFoe
This character is a temporary companion.
FriendlyFoe
This character is a permanent companion.
LivingAnatomy
This character is a doctor.
Barter
This character is a merchant. Sells: -
Hand Loader
This character can modify weapons.

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GoodNatured
This character starts quests.
Perk empathy synthesizer
This character is involved in quests.
OpticsEnhancer
This character has a talking head.

The Vault Dweller can help her to defeat the Regulators of Adytum by exposing their actions, and later obtaining weapons from the Gun Runners. Alternately, upon entering Boneyard, the player will have the option of doing work for Jon Zimmerman. Zimmerman will offer 2000 caps for the assassination of Razor.

Inventory

Apparel Weapon Other items On death
Leather jacket - - -

Appearances

Razor only appears in Fallout.

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