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'''Razor''' is the leader of the [[Blades]] around [[2161]].
'''Razor''' is the leader of the [[Blades]] in [[2161]].

Revision as of 02:31, May 29, 2011

Fallout 1 and 2 characters project
Fallout 1 and 2 characters project
This article is within the scope of the Fallout 1 and 2 characters project. This project is dedicated to adding missing and improving existing Fallout and Fallout 2 character articles. For participation, please check the project page.

Razor is the leader of the Blades in 2161.


Razor originally came to the Boneyard from the Hub, where she molded the Blades into somewhat better shape by 2161.

She became very distraught with the Regulators' take-over of Adytum, and fell into a state of depression when the Regulators murdered Jason Zimmerman, a very close friend. When the Regulators blamed the Blades for Jason's murder, she swore to bring hell upon Caleb and his men, no matter the cost.

Interactions with the player character

This character is a temporary companion.
This character is a permanent companion.
This character is a doctor.
This character is a merchant. Sells: -
Hand Loader
This character can modify weapons.


This character starts quests.
Perk empathy synthesizer
This character is involved in quests.
This character has a talking head.

The Vault Dweller can help her to defeat the Regulators of Adytum by exposing their actions, and later obtaining weapons from the Gun Runners. Alternately, upon entering Boneyard, the player will have the option of doing work for Jon Zimmerman. Zimmerman will offer 2000 caps for the assassination of Razor.


Apparel Weapon Other items On death
Leather jacket - - -


Razor only appears in Fallout.

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