For an overview of flamethrower models, see flamer. |
The rapid-torch flamer is a unique weapon added in the Fallout 3 add-on Broken Steel.
Characteristics[]
The rapid-torch flamer's stats are almost identical to the stats of a regular flamer. The only difference from the normal flamer is the attack animation. The difference in animation does have actual in-game impact, although minor. With the rapid-torch flamer, it's enough to quickly tap with mouse or trigger to fire the flamer, expending 1 point of ammunition in the process.
With the regular flamer, there is a slight delay before the gas gets ignited which then propels fire, so in order to just expend 1 point of ammunition one needs to hold fire button a little bit (but not too long to avoid expending two ammunition points). Therefore, with the rapid-torch, one can conserve ammunition a bit better than with a regular flamer.
Durability[]
The rapid-torch flamer can shoot a total of about 208 units of flamer fuel, the equivalent of 4 reloads, from full condition before breaking.
Variants[]
- Flamer - Standard flamer.
- Burnmaster - found in the Franklin Metro utility.
- Slo-burn flamer - found on the upper level of the southeast portion of the Launch Platform Base inside the Enclave mobile platform.
Comparison table[]
Legend | ||||
---|---|---|---|---|
- Weapon name (melee or unarmed) | - Attacks in V.A.T.S. | |||
- Weapon name (gun, energy or explosive) | - Action point cost | |||
- Damage per attack (damage per projectile) | - Damage per action point | |||
- Damage per second | - Weapon spread | |||
- Area of effect damage | - Magazine capacity (shots per reload) | |||
- Effect damage & duration | - Durability (number of attacks before breaking) | |||
- Bonus effects | - Weight | |||
- Attacks per second | - Value in caps | |||
- Critical chance % multiplier | - Value to weight ratio | |||
- Critical damage | - Skill required | |||
- Critical effect damage & duration | - Strength required | |||
- With all mods attached |
Flamer | 16 | 130 | +2/5s | 8 | x0.5 | 1 | +2/5s | 3 | 50 | 1.6 | 0.5 | 60 | 208 | 15 | 500 | 33.3 |
Burnmaster | 24 | 194 | +2/5s | 8 | x0.5 | 1 | +2/5s | 3 | 50 | 2 | 0.5 | 60 | 139 | 15 | 500 | 33.3 |
Rapid-torch flamer | 16 | 130 | +2/5s | 8 | x0.5 | 1 | +2/5s | 3 | 50 | 1.6 | 0.5 | 60 | 208 | 15 | 500 | 33.3 |
Slo-burn flamer | 18 | 152 | +8/5s | 8 | x0.5 | 1 | +2/5s | 3 | 50 | 3.5 | 0.5 | 60(20) | 185 | 15 | 500 | 33.3 |
Location[]
The rapid-torch flamer is located in the Adams storage facility, slightly south of where the mobile base crawler was located. It will be on a counter along with several missiles, two mini nukes, a bottle of Nuka-Cola Quantum and other odds and ends.
Notes[]
- It can be more efficient than the slo-burn flamer, due to the fact that the rapid-torch needs to reload 1/3rd as often, and it deals more damage per unit of flamer fuel.
- Without Pyromaniac it is about half as effective as the other unique flamer in the game, the Burnmaster.
- It is still obtainable after Who Dares Wins is completed.
Sounds[]
Gallery[]
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