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|type =military
 
|type =military
 
|image =Ranger Station Charlie.jpg
 
|image =Ranger Station Charlie.jpg
|map marker image =Ranger Station Charlie_loc.jpg
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|map marker image =Ranger Station Charlie loc.jpg
 
|map marker ='''Ranger Station Charlie'''
 
|map marker ='''Ranger Station Charlie'''
 
|local map =Ranger station Charlie local real.jpg
 
|local map =Ranger station Charlie local real.jpg
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==Layout==
 
==Layout==
Outside the Ranger station you can see many mobile homes and cars piled up as fortifications, implying that the site used to be a pre-War trailer park. You can find some ammunition, weapons and random items by searching through them.
+
Outside the Ranger station one can see many mobile homes and cars piled up as fortifications, implying that the site used to be a pre-War trailer park. Ammunition, weapons and random items can be found by searching through them.
   
 
Inside these improvised fortifications, there are stacked camping trailers that have lots of bedding in them. Occasionally, an [[NCR Ranger (Fallout: New Vegas)|NCR Ranger]] will appear in the farthest trailer from the entrance during the night, and will sit in a chair overlooking the road to the left during the day. He is a named character, but has no dialogue if the player tries to talk to him. Also, a [[Prospector (Fallout: New Vegas)|prospector]] may be found resting there.
 
Inside these improvised fortifications, there are stacked camping trailers that have lots of bedding in them. Occasionally, an [[NCR Ranger (Fallout: New Vegas)|NCR Ranger]] will appear in the farthest trailer from the entrance during the night, and will sit in a chair overlooking the road to the left during the day. He is a named character, but has no dialogue if the player tries to talk to him. Also, a [[Prospector (Fallout: New Vegas)|prospector]] may be found resting there.
   
The main building is to the right as you walk through the entrance. If you go to (or return to) the site at [[Andy (Ranger)|Ranger Andy's]] request, the station's troops have all been slaughtered. There are two bodies on the floor in the first room, each with an armed [[Frag mine (Fallout: New Vegas)|frag mine]] hidden underneath. One of the [[Ranger Station Charlie audio log|two audio tapes]] (tape #2) is straight ahead from the entrance, on top of the three stacked metal boxes. The other tape (tape #1) is under the desk next to the metal boxes. The tape is from the [[Caesar's Legion|Legion]], claiming responsibility for the massacre at Ranger station Charlie, and informing the listener that they took a live [[Stella (Fallout: New Vegas)|NCR Ranger]] with them.
+
The main building is to the right as one walks through the entrance. If one goes (or returns) to the site at [[Andy (Ranger)|Ranger Andy's]] request, the station's troops have all been slaughtered. There are two bodies on the floor in the first room, each with an armed [[Frag mine (Fallout: New Vegas)|frag mine]] hidden underneath. One of the [[Ranger Station Charlie audio log|two audio tapes]] (tape #2) is straight ahead from the entrance, on top of the three stacked metal boxes. The other tape (tape #1) is under the desk next to the metal boxes. The tape is from the [[Caesar's Legion|Legion]], claiming responsibility for the massacre at Ranger station Charlie, and informing the listener that they took a live [[Stella (Fallout: New Vegas)|NCR Ranger]] with them.
   
 
The room on the left (through the door; the room with multiple bunk beds) contains a trap: a tripwire running across the doorway is connected to a rigged shotgun under the bunk beds, which is pointed at two antique fire extinguishers positioned in front of an armed [[Bottlecap mine (Fallout: New Vegas)|bottlecap mine]] that will detonate either with proximity or by the explosion from the fire extinguishers being hit by the rigged shotgun blast.
 
The room on the left (through the door; the room with multiple bunk beds) contains a trap: a tripwire running across the doorway is connected to a rigged shotgun under the bunk beds, which is pointed at two antique fire extinguishers positioned in front of an armed [[Bottlecap mine (Fallout: New Vegas)|bottlecap mine]] that will detonate either with proximity or by the explosion from the fire extinguishers being hit by the rigged shotgun blast.
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The room also contains various junk and two more dead NCR soldiers. The male corpse will have [[NCR Ranger patrol armor]] in poor condition, along with a random weapon, usually a pistol or revolver.
 
The room also contains various junk and two more dead NCR soldiers. The male corpse will have [[NCR Ranger patrol armor]] in poor condition, along with a random weapon, usually a pistol or revolver.
   
Under the bunk bed to the right as you enter this room (the one with the two cinder blocks under it) is a floor safe (locked, average) with ammunition, caps, Rad-X and stimpaks. Under the bed in the northeast corner is a locked footlocker, but it is empty.
+
Under the bunk bed to the right upon entering this room (the one with the two cinder blocks under it) is a floor safe (locked, Average) with ammunition, caps, Rad-X and stimpaks. Under the bed in the northeast corner is a locked footlocker, but it is empty.
   
 
==Inhabitants==
 
==Inhabitants==
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==Notes==
 
==Notes==
* If you visit prior to receiving Ranger Andy's [[Andy and Charlie|side quest]], all items must be stolen. However, there are three first aid boxes in the first room that will have disappeared after the Legion attack, so a visit before talking to Andy and a loss of Karma is the only way to access them.
+
* If one visits prior to receiving Ranger Andy's [[Andy and Charlie|side quest]], all items must be stolen. However, there are three first aid boxes in the first room that will have disappeared after the Legion attack, so a visit before talking to Andy and a loss of [[Karma (Fallout: New Vegas)|Karma]] is the only way to access them.
* Listening to the audio logs, there's a warning from the Legion to the [[New California Republic Rangers|Rangers]], also explaining that one of the female rangers, [[Stella (Fallout: New Vegas)|Stella]], was taken as a hostage after the raid (she can later be fought as an opponent for male couriers in the [[Legion arena]] at [[The Fort]]). Bringing these audio logs back to Ranger Andy will increase your reputation with Novac and the NCR, and will give you 200 caps from the "Ranger Veteran Fund", as well as complete the unmarked quest.
+
* Listening to the audio logs, there's a warning from the Legion to the [[New California Republic Rangers|Rangers]], also explaining that one of the female rangers, [[Stella (Fallout: New Vegas)|Stella]], was taken as a hostage after the raid (she can later be fought as an opponent for male couriers in the [[Legion arena]] at [[The Fort]]). Bringing these audio logs back to Ranger Andy will increase one's reputation with Novac and the NCR, and Andy will give 200 caps from the "Ranger Veteran Fund" to the Courier, as well as complete the unmarked quest.
 
* Even if the player does not trigger the attack on the station by speaking with Ranger Andy, Legion forces will still occupy the station once [[Render Unto Caesar]] becomes active.
 
* Even if the player does not trigger the attack on the station by speaking with Ranger Andy, Legion forces will still occupy the station once [[Render Unto Caesar]] becomes active.
 
* Approaching from the hills to the east on the way from Novac will result in a Legion Recruit and a few Veterans sneaking over the hills towards the camp. They may attack the rangers but usually do not do anything.
 
* Approaching from the hills to the east on the way from Novac will result in a Legion Recruit and a few Veterans sneaking over the hills towards the camp. They may attack the rangers but usually do not do anything.
 
* Alternately, prior to the slaughter of the rangers, a four man patrol of NCR troopers may be encountered along the road outside the ranger station. These soldiers may encounter the Legion patrol and engage them.
 
* Alternately, prior to the slaughter of the rangers, a four man patrol of NCR troopers may be encountered along the road outside the ranger station. These soldiers may encounter the Legion patrol and engage them.
* Near the entrance of the station you can find a skeleton with a [[Metal helmet (Fallout: New Vegas)|metal helmet]] and a crashed motorcycle a short distance from the body.
+
* Near the entrance of the station one can find a skeleton with a [[Metal helmet (Fallout: New Vegas)|metal helmet]] and a crashed motorcycle a short distance from the body.
* If you deliver the updated radio codes to the station (part of [[Return to Sender]] quest) before talking to Ranger Andy the station will not be attacked and destroyed. ''Note:'' The station may remain safe before and after updating the new radio codes during Return to Sender, but once you check on Ranger station Charlie per Ranger Andy's request, you will still find the station wiped out by the Legionaries.
+
* If one deliver the updated radio codes to the station (part of [[Return to Sender]] quest) before talking to Ranger Andy the station will not be attacked and destroyed. ''Note:'' The station may remain safe before and after updating the new radio codes during Return to Sender, but once one checks on Ranger station Charlie per Ranger Andy's request, they will still find the station wiped out by the Legionaries.
 
* Comm Officer Stepinac is not one of the corpses found after the Legion raid the camp, and will not show up again in the game. This is because Obsidian forgot to move him from the initial cell to the destroyed cell and the initial cell becomes inaccessible to the player once the player receives Andy's request.
 
* Comm Officer Stepinac is not one of the corpses found after the Legion raid the camp, and will not show up again in the game. This is because Obsidian forgot to move him from the initial cell to the destroyed cell and the initial cell becomes inaccessible to the player once the player receives Andy's request.
* Comm Officer Stepinac will mention an excess of medical supplies recently being delivered to the station. The player can ask for some but he will refuse and warn the player not make a habit of crossing the NCR. It is actually possible to obtain some supplies from him, but you need to a have a mixed reputation with the NCR (meaning some positive and some negative).
+
* Comm Officer Stepinac will mention an excess of medical supplies recently being delivered to the station. The player can ask for some but he will refuse and warn the player not make a habit of crossing the NCR. It is actually possible to obtain some supplies from him, but one will need to a have a mixed reputation with the NCR (meaning some positive and some negative).
 
* If one walks up the ramps on top of the stacked trailers one will find a table with small evil looking faces on it.
 
* If one walks up the ramps on top of the stacked trailers one will find a table with small evil looking faces on it.
   
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==Bugs==
 
==Bugs==
* {{platforms|PC}} If you exit the station building and find a hostile group of Legionaries spawned outside the compound, going back inside the main building and coming back out may cause them to disappear.{{verify|verified}}
+
* {{platforms|PC}} If the Courier exits the station building and find a hostile group of Legionaries spawned outside the compound, going back inside the main building and coming back out may cause them to disappear.{{verify|verified}}
   
 
==Gallery==
 
==Gallery==
 
<gallery widths="210">
 
<gallery widths="210">
 
RangerStationCharlie.jpg|The station seen from the outside
 
RangerStationCharlie.jpg|The station seen from the outside
RS_Charlie_interior.jpg|The office interior
+
RS Charlie interior.jpg|The office interior
RS_Charlie_dine_table1.jpg|Dangerous places to dine...
+
RS Charlie dine table1.jpg|Dangerous places to dine...
  +
RS Charlie dine table2.jpg
RS_Charlie_dine_table2.jpg
 
 
Ranger station charlie back of board.jpg|The back of the entrance board
 
Ranger station charlie back of board.jpg|The back of the entrance board
 
Shady Pines Trailer Park.png|The back of the board puzzled together
 
Shady Pines Trailer Park.png|The back of the board puzzled together

Revision as of 15:04, 11 June 2017

 
Gametitle-FNV
Gametitle-FNV
Ranger Station Charlie. We're responsible for keeping the highway up through Novac civilized.Ranger Stepinac

Ranger station Charlie is a location in Fallout: New Vegas. This Ranger station has been charged with maintaining order on the road to Novac. The communications officer at this outpost is Ranger Stepinac.

Background

Before the Great War, the ranger station was the Shady Pines trailer park, indicated by the sign and the several trailers in the station. After the war, the old trailer park was turned into a ranger station named Charlie by the NCR. Most of the rangers stationed here are not available because they are out on a mission lead by Ranger Beaumont.[1] Due to the lead ranger's absence, Communications Officer Stepinac has temporarily took charge of watching the ranger station until Beaumont and the other rangers return from their mission.

Layout

Outside the Ranger station one can see many mobile homes and cars piled up as fortifications, implying that the site used to be a pre-War trailer park. Ammunition, weapons and random items can be found by searching through them.

Inside these improvised fortifications, there are stacked camping trailers that have lots of bedding in them. Occasionally, an NCR Ranger will appear in the farthest trailer from the entrance during the night, and will sit in a chair overlooking the road to the left during the day. He is a named character, but has no dialogue if the player tries to talk to him. Also, a prospector may be found resting there.

The main building is to the right as one walks through the entrance. If one goes (or returns) to the site at Ranger Andy's request, the station's troops have all been slaughtered. There are two bodies on the floor in the first room, each with an armed frag mine hidden underneath. One of the two audio tapes (tape #2) is straight ahead from the entrance, on top of the three stacked metal boxes. The other tape (tape #1) is under the desk next to the metal boxes. The tape is from the Legion, claiming responsibility for the massacre at Ranger station Charlie, and informing the listener that they took a live NCR Ranger with them.

The room on the left (through the door; the room with multiple bunk beds) contains a trap: a tripwire running across the doorway is connected to a rigged shotgun under the bunk beds, which is pointed at two antique fire extinguishers positioned in front of an armed bottlecap mine that will detonate either with proximity or by the explosion from the fire extinguishers being hit by the rigged shotgun blast.

The room also contains various junk and two more dead NCR soldiers. The male corpse will have NCR Ranger patrol armor in poor condition, along with a random weapon, usually a pistol or revolver.

Under the bunk bed to the right upon entering this room (the one with the two cinder blocks under it) is a floor safe (locked, Average) with ammunition, caps, Rad-X and stimpaks. Under the bed in the northeast corner is a locked footlocker, but it is empty.

Inhabitants

Notable loot

  • Ranger Station Charlie audio logs - Two audio logs, one under the desk right in front of the player as they enter, and the second on top of the stack of metal boxes, just to the right of that desk. These logs are only present after speaking with Ranger Andy in Novac and agreeing to check on the station.

Related quests

Notes

  • If one visits prior to receiving Ranger Andy's side quest, all items must be stolen. However, there are three first aid boxes in the first room that will have disappeared after the Legion attack, so a visit before talking to Andy and a loss of Karma is the only way to access them.
  • Listening to the audio logs, there's a warning from the Legion to the Rangers, also explaining that one of the female rangers, Stella, was taken as a hostage after the raid (she can later be fought as an opponent for male couriers in the Legion arena at The Fort). Bringing these audio logs back to Ranger Andy will increase one's reputation with Novac and the NCR, and Andy will give 200 caps from the "Ranger Veteran Fund" to the Courier, as well as complete the unmarked quest.
  • Even if the player does not trigger the attack on the station by speaking with Ranger Andy, Legion forces will still occupy the station once Render Unto Caesar becomes active.
  • Approaching from the hills to the east on the way from Novac will result in a Legion Recruit and a few Veterans sneaking over the hills towards the camp. They may attack the rangers but usually do not do anything.
  • Alternately, prior to the slaughter of the rangers, a four man patrol of NCR troopers may be encountered along the road outside the ranger station. These soldiers may encounter the Legion patrol and engage them.
  • Near the entrance of the station one can find a skeleton with a metal helmet and a crashed motorcycle a short distance from the body.
  • If one deliver the updated radio codes to the station (part of Return to Sender quest) before talking to Ranger Andy the station will not be attacked and destroyed. Note: The station may remain safe before and after updating the new radio codes during Return to Sender, but once one checks on Ranger station Charlie per Ranger Andy's request, they will still find the station wiped out by the Legionaries.
  • Comm Officer Stepinac is not one of the corpses found after the Legion raid the camp, and will not show up again in the game. This is because Obsidian forgot to move him from the initial cell to the destroyed cell and the initial cell becomes inaccessible to the player once the player receives Andy's request.
  • Comm Officer Stepinac will mention an excess of medical supplies recently being delivered to the station. The player can ask for some but he will refuse and warn the player not make a habit of crossing the NCR. It is actually possible to obtain some supplies from him, but one will need to a have a mixed reputation with the NCR (meaning some positive and some negative).
  • If one walks up the ramps on top of the stacked trailers one will find a table with small evil looking faces on it.

Appearances

Ranger station Charlie appears only in Fallout: New Vegas.

Bugs

  • PCPC If the Courier exits the station building and find a hostile group of Legionaries spawned outside the compound, going back inside the main building and coming back out may cause them to disappear.[verified]

Gallery

References

  1. Stepinac's dialogue: All quiet at the moment. Ranger Beaumont is in charge here, but he's off leading a patrol.