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{{For|the raiders that returned to [[Appalachia]] in ''[[Wastelanders]]''|Raiders (Wastelanders)}}
 
 
{{Infobox faction
 
{{Infobox faction
 
|games =FO76
 
|games =FO76
|image =raiderlivehere_wall_d.png
+
|name =Raiders
  +
|image =Raiderlivehere wall d.png
|leader =[[David Thorpe]] (formerly, infected with [[Scorched Plague]])<br />[[Freddie Lang]] (formerly, mutated into [[Feral ghoul (Fallout 76)|Glowing one]])<br />[[Walter Griswold]] {{Icon|dead}} <br />[[Margie McClintock]] {{Icon|dead}}<br />[[Morris Stevens]] (formerly, devolved into [[Wendigo|Progenitor wendigo]])<br />[[Rose (Fallout 76)|Rose]]
 
  +
|type =[[Raiders]]
|members =[[Rosalynn Jeffries]] {{Icon|dead}}<br />[[Raiders vendor]] {{Icon|FO76WA}}<br />[[Vendor bot Raider]]<br />[[Vendor bot Resin]]<br />[[Ace the Raider]] {{Icon|FO76LR}}<br />[[Kerry]] {{Icon|dead}}<br />[[Edie Stevens]] {{Icon|dead}}<br />[[Bosley|Mr. Bosley]] {{Icon|dead}}<br />[[Henrick|Mr. Henrick]] {{Icon|dead}}<br />[[Jim (raider)|Jim]] {{Icon|dead}}<br />[[Milo (raider)|Milo]] {{Icon|dead}}<br />[[Reggie (Hopewell cave)|Reggie]] {{Icon|dead}}<br />[[Chuck (Trappers)|Chuck]]
 
 
|status =Defunct
  +
|founded by =[[David Thorpe]]
  +
|structure =Loose alliance of raider gangs
  +
|leader =[[David Thorpe]] {{Icon|dead}}<br />[[Margie McClintock]] {{Icon|dead}}<br />[[Freddie Lang]] {{Icon|dead}}<br />[[Morris Stevens]] {{Icon|dead}}<br />[[Walter Griswold]] {{Icon|dead}}
  +
|members =[[#Members|See members]]
 
|headquarters =[[Top of the World]]
 
|headquarters =[[Top of the World]]
|locations =[[Appalachia]]
+
|locations =[[#Locations|See locations]]
|parent =[[Raiders]]
+
|parent =[[Savage Divide]] survivors
 
|divisions =[[Blackwater Bandits]]<br />[[Cutthroats]]<br />[[Diehards]]<br />[[Gourmands]]<br />[[Trappers (Fallout 76)|Trappers]]
 
|divisions =[[Blackwater Bandits]]<br />[[Cutthroats]]<br />[[Diehards]]<br />[[Gourmands]]<br />[[Trappers (Fallout 76)|Trappers]]
  +
}}
|related =
 
|actor =
 
|dialogue =
 
}}{{Games|FO76}}
 
   
 
{{Quotation|Ruthless. Selfish. Bloodthirsty. Since the day the bombs dropped, Raiders have been the scourge of the wasteland. In Appalachia, Rose is their enigmatic leader. But who is she? And what does she hope to gain, as she watches the carnage from her roost on the Top of the World? |@Fallout<ref>[https://twitter.com/Fallout/status/1052956273971478533?s=20 Fallout Twitter]</ref>}}
 
{{Quotation|Ruthless. Selfish. Bloodthirsty. Since the day the bombs dropped, Raiders have been the scourge of the wasteland. In Appalachia, Rose is their enigmatic leader. But who is she? And what does she hope to gain, as she watches the carnage from her roost on the Top of the World? |@Fallout<ref>[https://twitter.com/Fallout/status/1052956273971478533?s=20 Fallout Twitter]</ref>}}
   
The '''raiders''' of [[Appalachia]] were an alliance of ruthless marauders and bandits from across the region. They consisted of five gangs: the [[Cutthroats]], the [[Diehards]], the [[Blackwater Bandits]], the [[Gourmands]] and the [[Trappers (Fallout 76)|Trappers]]. By [[Timeline#2102|2102]], the alliance had been dissolved and its members wiped out. As of 2103, new [[Raiders (Wastelanders)|raiders]] have begun to arrive in Appalachia.<ref name="FO76Guide">''[[Fallout 76 Vault Dweller's Survival Guide]]'' p.5: ''"'''RAIDERS'''''<br />''The Raider groups of Appalachia were bloodthirsty psychopaths who terrorized the other survivors, taking whatever they wanted from them. Expert scavengers, the Raider groups of Appalachia were surprisingly ingenuous when it came to salvaging old world technology. After the bombs fell, several wealthy tourists on Appalachian ski holidays reverted to their baser instincts. Selfishness turned to violence, and these entitled elitists became vicious Raiders."''<br />([[Fallout 76 Vault Dweller's Survival Guide faction profiles]])</ref>
+
The '''raiders''' of [[Appalachia]] were an alliance of ruthless marauders and bandits from across West Virginia. They consisted of five gangs: the [[Cutthroats]], the [[Diehards]], the [[Blackwater Bandits]], the [[Gourmands]] and the [[Trappers (Fallout 76)|Trappers]].<ref name="FO76Guide" group="Non-game">''[[Fallout 76 Vault Dweller's Survival Guide]]'' p.5: ''"'''RAIDERS'''''<br />''The Raider groups of Appalachia were bloodthirsty psychopaths who terrorized the other survivors, taking whatever they wanted from them. Expert scavengers, the Raider groups of Appalachia were surprisingly ingenuous when it came to salvaging old world technology. After the bombs fell, several wealthy tourists on Appalachian ski holidays reverted to their baser instincts. Selfishness turned to violence, and these entitled elitists became vicious Raiders."''<br />([[Fallout 76 Vault Dweller's Survival Guide faction profiles]])</ref>
   
  +
By [[Timeline#2102|2102]], the alliance had been dissolved due to the threat of the [[Scorched]]; surviving members of the Diehards would later lead a new raider collective into Appalachia called the [[Crater Raiders]]. Another major gang known as the [[Blood Eagles]] would also form, although their origins lie in mystery.
==Background==
 
The raider groups of Appalachia were bloodthirsty psychopaths who terrorized the other survivors, taking whatever they wanted from them.<ref>[[Fallout 76 loading screens#Factions|''Fallout 76'' loading screens]]: "''The Raider groups of Appalachia were bloodthirsty psychopaths who terrorized the other survivors, taking whatever they wanted from them.''"</ref> They turned out to be expert scavengers, surprisingly ingenious when it came to salvaging old-world technology.<ref>[[Fallout 76 loading screens#Factions|''Fallout 76'' loading screens]]: "''Expert scavengers, the Raider groups of Appalachia were surprisingly ingenious when it came to salvaging old world technology.''"</ref> Their brutality and ruthlessness was a function of their background. The earliest raider groups were formed in the [[Savage Divide]] by the wealthy tourists who were trapped at the ski lodges there by the [[Great War]].<ref>[[Fallout 76 loading screens#Factions|''Fallout 76'' loading screens]]: "''After the bombs fell, several wealthy tourists on Appalachian ski holidays reverted to their baser instincts. Selfishness turned to violence, and these entitled elitists became vicious Raiders.''"</ref> At first, the rich and the staff tried to rationally respond, awaiting rescue by government forces, however, within a week the supplies at the resort started to run dry - they were reliant on regular deliveries, after all. In response, the tourists started to form salvage parties, to gather supplies while awaiting rescue, placing their belongings under the care of the resort staff.<ref>[[Geraldine Fitzsimmon's holotape]]: "''It's been barely a week since the bombs fell, and supplies have become scarce. The former guests at the resort are exploring the feasibility of sending out scavenging groups to hunt down whatever they can find. What's starting to dawn on us is that there will be people outside the resort sending groups of their own."''
 
   
 
==Background==
''"Who knows if they'll be friendly, or simply take what they want? Instead of waiting to find out, we've concluded that our goods should be locked up for safe keeping. It's a smart move and one that will keep our belongings protected until the government rescue teams arrive. It's good to know that there's still some rationality left amidst all this chaos."''</ref>
 
 
The raider groups of Appalachia were bloodthirsty psychopaths who terrorized the other survivors, taking whatever they wanted from them.<ref>[[Fallout 76 loading screens#Factions|''Fallout 76'' loading screens]]: "''The Raider groups of Appalachia were bloodthirsty psychopaths who terrorized the other survivors, taking whatever they wanted from them.''"</ref> They turned out to be expert scavengers, ingenious when it came to salvaging old-world technology.<ref>[[Fallout 76 loading screens#Factions|''Fallout 76'' loading screens]]: "''Expert scavengers, the Raider groups of Appalachia were surprisingly ingenious when it came to salvaging old world technology.''"</ref> Their brutality and ruthlessness was a function of their background. The earliest raider groups were formed in the [[Savage Divide]] by the wealthy tourists who were trapped at the ski lodges there by the [[Great War]].<ref>[[Fallout 76 loading screens#Factions|''Fallout 76'' loading screens]]: "''After the bombs fell, several wealthy tourists on Appalachian ski holidays reverted to their baser instincts. Selfishness turned to violence, and these entitled elitists became vicious Raiders.''"</ref> At first, the rich and the staff tried to rationally respond, awaiting rescue by government forces, however, within a week the supplies at the resort started to run dry - they were reliant on regular deliveries, after all. In response, the tourists started to form salvage parties, to gather supplies while awaiting rescue, placing their belongings under the care of the resort staff.<ref>[[Geraldine Fitzsimmon's holotape]]</ref>
   
 
The survivors tried to connect with the [[Responders]] at [[Charleston]] in November, to ask for help and supplies. Overwhelmed with the influx of refugees from all the areas west of the Rockies, the city's leaders had to turn them away. The failure to gather meaningful supplies weakened [[Harland McClintock]], the leader of the survivors elected by popular vote. However, what really twisted the arrogant rich into atrocious raiders was the winter of 2078. Blocked by snowfall and radiation, the food supplies dwindled until they almost completely disappeared and the survivors turned on each other. When the Responders finally sent up an expedition up into the mountains in August 2078, they discovered what was left of the survivors, which terrified even those who witnessed the immediate aftermath of the Great War.<ref>[[Charleston Capitol Building terminal entries#It was a massacre|Charleston Capitol Building terminal entries; Holbrook's terminal, It was a massacre]]</ref> [[David Thorpe]] offered a way forward that Harland did not, even if it meant stepping on necks to get what they wanted. When the McClintocks tried to hold a trial and exile him for killing two survivors who came to help, they were already in a losing position.<ref>[[Harland's up to no good]]</ref> After ensuring Harland was out of the way, Thorpe shaped those people into something terrible. They took what they wanted by force and killed anyone that stood in their way.<ref>[[The Christmas Flood (holotape)|The Christmas Flood]]</ref>
 
The survivors tried to connect with the [[Responders]] at [[Charleston]] in November, to ask for help and supplies. Overwhelmed with the influx of refugees from all the areas west of the Rockies, the city's leaders had to turn them away. The failure to gather meaningful supplies weakened [[Harland McClintock]], the leader of the survivors elected by popular vote. However, what really twisted the arrogant rich into atrocious raiders was the winter of 2078. Blocked by snowfall and radiation, the food supplies dwindled until they almost completely disappeared and the survivors turned on each other. When the Responders finally sent up an expedition up into the mountains in August 2078, they discovered what was left of the survivors, which terrified even those who witnessed the immediate aftermath of the Great War.<ref>[[Charleston Capitol Building terminal entries#It was a massacre|Charleston Capitol Building terminal entries; Holbrook's terminal, It was a massacre]]</ref> [[David Thorpe]] offered a way forward that Harland did not, even if it meant stepping on necks to get what they wanted. When the McClintocks tried to hold a trial and exile him for killing two survivors who came to help, they were already in a losing position.<ref>[[Harland's up to no good]]</ref> After ensuring Harland was out of the way, Thorpe shaped those people into something terrible. They took what they wanted by force and killed anyone that stood in their way.<ref>[[The Christmas Flood (holotape)|The Christmas Flood]]</ref>
   
Under his leadership, the raiders slowly organized into one of the largest organized factions in Appalachia. They split into five gangs: Cutthroats, Trappers, Diehards, Blackwater Bandits, and the Gourmands. The raiders preyed primarily on unaffiliated traders and travelers, traveling through the Savage Divide, and cautiously stealing items they could not obtain by force, for example, from the [[Appalachian Brotherhood of Steel]]. By [[Timeline#2082|2082]], their sporadic clashes and tepid expansion into [[the Forest]] brought them into conflict with Responders in Charleston. The rising star of the Responders was almost extinguished when Rosalynn Jeffries, second-in-command of the Cutthroats and lover of their leader, David Thorpe, was captured in a brutal clash south of the city. Placed in custody and interrogated, Jeffries could not contact Thorpe and was believed dead.<ref>[[Interrogation: Doe, Jane]]</ref> Furious, Thorpe ordered an attack on the [[Summersville Dam]], where he used [[Mini nuke (Fallout 76)|mini nukes]] stolen by the Blackwater Bandits from the Brotherhood to blow up the dam and flood Charleston on Christmas Eve. In so doing, he also killed Rosalynn, trapped in the jail cells of the Capitol Building.<ref>See [[Charleston]] for details.</ref>
+
Under his leadership, the raiders slowly organized into one of the largest organized factions in Appalachia. They split into five gangs: Cutthroats, Trappers, Diehards, Blackwater Bandits, and the Gourmands. The raiders preyed primarily on unaffiliated traders and travelers, traveling through the Savage Divide, and cautiously stealing items they could not obtain by force, for example, from the [[Brotherhood of Steel (Fallout 76)|Appalachian Brotherhood of Steel]]. By [[Timeline#2082|2082]], their sporadic clashes and tepid expansion into [[the Forest]] brought them into conflict with Responders in Charleston. The rising star of the Responders was almost extinguished when Rosalynn Jeffries, second-in-command of the Cutthroats and lover of their leader, David Thorpe, was captured in a brutal clash south of the city. Placed in custody and interrogated, Jeffries could not contact Thorpe and was believed dead.<ref>[[Interrogation: Doe, Jane]]</ref> Furious, Thorpe ordered an attack on the [[Summersville Dam]], where he used [[Mini nuke (Fallout 76)|mini nukes]] stolen by the Blackwater Bandits from the Brotherhood to blow up the dam and flood Charleston on Christmas Eve. In so doing, he also killed Rosalynn, trapped in the jail cells of the Capitol Building.<ref>See [[Charleston]] for details.</ref>
   
 
===War with the Order===
 
===War with the Order===
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===Rise and fall===
 
===Rise and fall===
It seemed that Thorpe's position was unassailable for a time, however, the [[Enclave (Fallout 76)|Enclave]]'s machinations set him up for the fall. By 2087, with [[Harpers Ferry]] fallen to the [[scorchbeast]]s and the [[Scorched]] and the [[Appalachian Brotherhood of Steel]] shielding the southern reaches of the Appalachians, the monsters started pushing into the Savage Divide through [[the Mire]]. The [[Palace of the Winding Path]] was the first to disappear, however, Thorpe made a fatal mistake when he failed to recognize the threat, continuing his parasitic operations. His last mistake was when he decided to imprison [[Hank Madigan]] and tried to extort the Responders and the Free States for the [[Scorched Detection System]] [[Uplink (quest item)|uplink]] in late 2096. He paid the ultimate price for his mistake, becoming one of the Scorched when they finally purged the Savage Divide of the raiders.<ref>[[Key to the Past]]</ref> In the spring of 2097, the demoralized, fractured remnants were fleeing in every direction, looking for shelter. None was available.<ref>[[Scattered journal pages#Journal page 6|Scattered journal page 6]]</ref>
+
It seemed that Thorpe's position was unassailable for a time, however, the [[Enclave (Fallout 76)|Enclave]]'s machinations set him up for the fall. By 2087, with [[Harpers Ferry]] fallen to the [[scorchbeast]]s and the [[Scorched]] and the [[Brotherhood of Steel (Fallout 76)|Appalachian Brotherhood of Steel]] shielding the southern reaches of the Appalachians, the monsters started pushing into the Savage Divide through [[the Mire]]. The [[Palace of the Winding Path]] was the first to disappear, however, Thorpe made a fatal mistake when he failed to recognize the threat, continuing his parasitic operations. His last mistake was when he decided to imprison [[Hank Madigan]] and tried to extort the Responders and the Free States for the [[Scorched Detection System]] [[Uplink (quest item)|uplink]] in late 2096. He paid the ultimate price for his mistake, becoming one of the Scorched when they finally purged the Savage Divide of the raiders.<ref>[[Key to the Past]]</ref> In the spring of 2097, the demoralized, fractured remnants were fleeing in every direction, looking for shelter. None was available.<ref>[[Scattered journal pages#Journal page 6|Scattered journal page 6]]</ref>
   
 
==Organization==
 
==Organization==
 
The raiders were organized into a loose hierarchy based primarily on their power and influence with David Thorpe, whose leadership, charisma, and ruthless cunning allowed him to divide and conquer any challengers while advancing the raider agenda.
 
The raiders were organized into a loose hierarchy based primarily on their power and influence with David Thorpe, whose leadership, charisma, and ruthless cunning allowed him to divide and conquer any challengers while advancing the raider agenda.
   
===[[Cutthroats]]===
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===Cutthroats===
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{{Main|Cutthroats}}
[[File:Atx apparel outfit raider skilane headwear c1.png|right|thumb|180px|Cutthroats gang colors]]
 
  +
[[File:Raidersymboldecal01flat d.png|thumb|250px|Their logo showing the mountain and ski poles due to them being based at Pleasant Valley]]
The largest of the gangs, camped out in [[Pleasant Valley Ski Resort|Pleasant Valley]] and ran by [[David Thorpe]] together with his girlfriend, [[Rosalynn Jeffries]]. Thorpe, a ruthless and cunning man, deposed [[Harland McClintock]] after the survivors at the chalet selected him as the leader, and reorganized them into a potent fighting force. The Cutthroats lasted longer than the other gangs, but they, too, fell when the Scorched started pushing into the Savage Divide, and Thorpe himself was turned into one.
 
{{clear}}
 
   
 
The largest of the gangs, camped out in [[Pleasant Valley Ski Resort|Pleasant Valley]] and ran by [[David Thorpe]] together with his girlfriend, [[Rosalynn Jeffries]]. Thorpe, a ruthless and cunning man, deposed [[Harland McClintock]] after the survivors at the chalet selected him as the leader, and reorganized them into a potent fighting force. The Cutthroats were known for their violence and aggression. The Cutthroats lasted longer than the other gangs, but they, too, fell when the Scorched started pushing into the Savage Divide, and Thorpe himself was turned into one.
===[[Trappers (Fallout 76)|Trappers]]===
 
A raider gang operating out of a camp near the [[Devil's Backbone]], the Trappers focused on traps and indirect combat. One of their patented tricks was the use of fresh meat combined with explosives to take out any hounds used by the Responders to try and track them down.<ref>[[Rose (Fallout 76)|Rose]]: ''"{{tooltip|This one time, Chuck-he was the guy who came up with this crazy idea-laid out explosive bait along the trail after a raid.|She has fond memories of this crazy, disgusting event}} {{tooltip|When the Responders came looking for us with their tracking dogs, well...Let's just say the hounds lost their scent.|Mischievous and a bit of a psychopath when recalling that the "hounds lost their scent" The blew up. it was mean. She enjoyed that.}} {{tooltip|You know, because their heads were blown off. Ah whatever, you get what I'm saying.|Explaining to the player like they're an idiot}}"''</ref> The Trappers were led by [[Walter Griswold]] and had a pretty good run, until the [[Huntersville super mutant]]s started appearing again, courtesy of the [[Enclave (Fallout 76)|Enclave]]. The gang splintered apart after Walter was dragged away to [[Huntersville]] by the super mutants, and the remaining survivors fled the area.
 
   
===[[Diehards]]===
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===Diehards===
  +
{{Main|Diehards}}
The least aggressive of the raider gangs, the Diehards moved north and occupied the [[Sunnytop Ski Lanes]] complex. While other raiders used violence to get their way, the Diehards tried to get by through a combination of theft and intimidation. Their head, [[Margie McClintock]], stipulated that they only attack in self-defense and avoid killing if possible. This led to a rather high attrition rate among her raiders and a lot of doubt in her leadership.<ref>[[Concerns with Margie]]</ref> However, the Diehards were left alone by the other gangs thanks to their close relations with the cultists at the [[Palace of the Winding Path]] and the drugs they could supply that way.<ref>[[Blackwater mine]]</ref> However, the Diehards could not outrun karma and eventually unraveled to the same force that wiped out the Palace, with Margie committing suicide by drug overdose shortly before their disappearance.<ref>[[Margie McClintock's holotape]]</ref> In [[Timeline#2103|2103]] a former Diehard named [[Meg Groberg]] led the raiders back into Appalachia to [[The Crater]] to reestablish their presence in the region.
+
The least aggressive of the raider gangs, the Diehards moved north and occupied the [[Sunnytop Ski Lanes]] complex. While other raiders used violence to get their way, the Diehards tried to get by through a combination of theft and intimidation. Their head, [[Margie McClintock]], stipulated that they only attack in self-defense and avoid killing if possible. This led to a rather high attrition rate among her raiders and a lot of doubt in her leadership.<ref>[[Concerns with Margie]]</ref> However, the Diehards were left alone by the other gangs thanks to their close relations with the cultists at the [[Palace of the Winding Path]] and the drugs they could supply that way.<ref>[[Blackwater Mine]]</ref> However, the Diehards could not outrun karma and eventually unraveled to the same force that wiped out the Palace, with Margie committing suicide by drug overdose shortly before their disappearance.<ref>[[Margie McClintock's holotape]]</ref> In [[Timeline#2103|2103]] a former Diehard named [[Meg Groberg]] led the raiders back into Appalachia to [[the Crater]] to reestablish their presence in the region.
   
===[[Blackwater Bandits]]===
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===Blackwater Bandits===
 
{{Main|Blackwater Bandits}}
The most talented thieves in Appalachia organized into one outfit led by [[Freddie Lang]], the Bandits took their name from the [[Blackwater mine]] that they made their lair. Perhaps their most notable achievement was sneaking into a Brotherhood of Steel outpost and making off with weapons, ammunition, even mini nukes, forcing the Brotherhood contingent to move on and indirectly providing Thorpe with the means to blow up the [[Summersville Dam]].<ref>[[Rose (Fallout 76)|Rose]]: ''"{{tooltip|Moving on! The Blackwater Bandits were known for being sneaky thieves. Let me tell you, they once hit a Brotherhood of Steel camp. Insane, right?|More upbeat here. She's much more impressed with the Blackwater Bandits.}} {{tooltip|They snuck right past the guards, and stole guns, ammo, mini nukes-you name it-right out from under the poor bastards while the rest of 'em slept.|Excited. She really likes this story.}} {{tooltip|Next thing you know, the knights moved on out with their tails between their legs, and we had a new arsenal!|She looks back fondly on this moment. Clear that it was a good memory of a huge success.}}"''</ref>
+
The most talented thieves in Appalachia organized into one outfit led by [[Freddie Lang]], the Bandits took their name from [[Blackwater Mine]] that they made their lair. Perhaps their most notable achievement was sneaking into a Brotherhood of Steel outpost and making off with weapons, ammunition, even mini nukes, forcing the Brotherhood contingent to move on and indirectly providing Thorpe with the means to blow up the [[Summersville Dam]].<ref>[[Rose (Fallout 76)|Rose]]: ''"{{tooltip|Moving on! The Blackwater Bandits were known for being sneaky thieves. Let me tell you, they once hit a Brotherhood of Steel camp. Insane, right?|More upbeat here. She's much more impressed with the Blackwater Bandits.}} {{tooltip|They snuck right past the guards, and stole guns, ammo, mini nukes-you name it-right out from under the poor bastards while the rest of 'em slept.|Excited. She really likes this story.}} {{tooltip|Next thing you know, the knights moved on out with their tails between their legs, and we had a new arsenal!|She looks back fondly on this moment. Clear that it was a good memory of a huge success.}}"''<br />([[Rose (Fallout 76)/Dialogue|Rose's dialogue]])</ref>
   
They disappeared from Appalachia, not because of moving on, but because of the mine itself. One of the raiders ignored orders from his boss and turned on the mine's automated uranium extractors, which promptly filled the mine with radiation. They traded with Thorpe, giving away the mini nukes for a crate of RadAway in mid-2082. Although this RadAway kept the radiation at bay for a little while, eventually the raiders succumbed to it, becoming ghouls.<ref>[[Blackwater mine terminal entries#Low on chems|Blackwater mine terminal entries; Blackwater Bandits terminal, Low on chems]]</ref>
+
They disappeared from Appalachia, not because of moving on, but because of the mine itself. One of the raiders ignored orders from his boss and turned on the mine's automated uranium extractors, which promptly filled the mine with radiation. They traded with Thorpe, giving away the mini nukes for a crate of RadAway in mid-2082. Although this RadAway kept the radiation at bay for a little while, eventually the raiders succumbed to it, becoming ghouls.<ref>[[Blackwater Mine terminal entries#Low on chems|Blackwater Mine terminal entries; Blackwater Bandits terminal, Low on chems]]</ref>
   
===[[Gourmands]]===
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===Gourmands===
  +
[[File:FO76 raidersymbolscannibaldecal01 d 2.png|thumb|250px|One of the logos of the Gourmands which all have blood on the mouth]]
Operating out of [[Bolton Greens]], the Gourmands supplemented their diet with human flesh, eventually going strict cannibal as they occupied the Greens, using the automated chefs to prepare their meals out of freshly slain humans. It didn't matter to the Handies whether the meat was animal or not, it all went on into the pan. The Gourmands effectively unraveled when they realized their leader, [[Morris Stevens]], was preying on other Gourmands (finding half of [[Gregory (Gourmands)|Gregory]] in their quarters was as unambiguous as it got). They banished him out into the wasteland and took out a contract on his head. Morris and his wife [[Edie Stevens|Edie]] took shelter in the fabled [[wendigo cave]], where he mutated into a literal [[wendigo]].<ref>[[Bolton Greens terminal entries#Gourmand's terminal|Bolton Greens terminal entries; Gourmand's terminal]]</ref><ref>[[Gourmands note]]</ref>
 
  +
{{Main|Gourmands}}
 
Operating out of [[Bolton Greens]], the Gourmands supplemented their diet with human flesh, eventually going strict cannibal as they occupied the Greens, using the automated chefs to prepare their meals out of freshly slain humans. It didn't matter to the Handies whether the meat was animal or not, it all went on into the pan. The Gourmands effectively unraveled when they realized their leader, [[Morris Stevens]], was preying on other Gourmands after finding half of [[Gregory (Gourmands)|Gregory]] in Morris' room. They banished him out into the wasteland and took out a contract on his head. Morris and his wife [[Edie Stevens|Edie]] took shelter in the fabled [[wendigo cave]], where he mutated into a literal [[wendigo]].<ref>[[Bolton Greens terminal entries#Gourmand's terminal|Bolton Greens terminal entries; Gourmand's terminal]]</ref><ref>[[Gourmands note]]</ref>
  +
  +
===Trappers===
  +
[[File:FO76 faction trappers.png|thumb|250px|One of the logos of the Trappers which all have blades at the top of the head]]
 
{{Main|Trappers (Fallout 76)|t1=Trappers}}
 
A raider gang operating out of a camp near the [[Devil's Backbone]], the Trappers focused on traps and indirect combat. One of their patented tricks was the use of fresh meat combined with explosives to take out any hounds used by the Responders to try and track them down.<ref>[[Rose (Fallout 76)|Rose]]: ''"{{tooltip|This one time, Chuck-he was the guy who came up with this crazy idea-laid out explosive bait along the trail after a raid.|She has fond memories of this crazy, disgusting event}} {{tooltip|When the Responders came looking for us with their tracking dogs, well...Let's just say the hounds lost their scent.|Mischievous and a bit of a psychopath when recalling that the "hounds lost their scent" The blew up. it was mean. She enjoyed that.}} {{tooltip|You know, because their heads were blown off. Ah whatever, you get what I'm saying.|Explaining to the player like they're an idiot}}"''<br />([[Rose (Fallout 76)/Dialogue|Rose's dialogue]])</ref> The Trappers were led by [[Walter Griswold]] and had a pretty good run, until the [[Super mutant (Fallout 76)|super mutants]] started appearing again, courtesy of the [[Enclave (Fallout 76)|Enclave]]. The gang splintered apart after Walter was dragged away to [[Huntersville]] by the super mutants, and the remaining survivors fled the area.
   
 
==Locations==
 
==Locations==
  +
For specific locations owned by a gang, see: [[Cutthroats#Locations|Cutthroats]], [[Diehards#Locations|Diehards]], [[Blackwater Bandits#Locations|Blackwater Bandits]], [[Gourmands#Locations|Gourmands]], or [[Trappers (Fallout 76)#Locations|Trappers]].
{{columns|2|
 
  +
* [[Ammo dump]]
 
 
{{columns|3|
* [[Blackwater mine]] - Blackwater Bandits
 
 
* [[Ammo dump]]
* [[Bleeding Kate's Grindhouse]] - Cutthroats
 
 
* [[Beckley]]
* [[Bolton Greens]] - Gourmands
 
* [[Cliffwatch]]
+
* [[Cliffwatch]]
* [[Crevasse Dam]] (
+
* [[Crevasse Dam]]
* [[Knife Edge]]
 
* [[North Cutthroat camp]] - Cutthroats
 
* [[Palace of the Winding Path]] - Diehards
 
* [[Pleasant Valley Ski Resort]] - Cutthroats
 
* [[Pleasant Valley station]]
 
* [[R&G station]]
 
* [[South Cutthroat camp]] - Cutthroats
 
* [[Sunnytop Ski Lanes]] - Diehards
 
* [[Sunnytop station]]
 
* [[Sutton]] (formerly)
 
* [[Sutton station]]
 
 
* [[The Crosshair]]
 
* [[The Crosshair]]
* [[Top of the World]]
+
* [[The Freak Show]]
* [[Trapper's camp]] - Trappers
+
* [[Knife Edge]]
  +
* [[Monongah Mine]]
  +
* [[Monongah Power Plant]]
  +
* [[Middle Mountain Cabins]]
  +
* [[Ripper Alley]]
  +
* [[Seneca Gang Camp]]
  +
* [[The Sludge Hole]]
 
}}
 
}}
  +
  +
==Members==
  +
For specific members of a gang, see: [[Cutthroats#Members|Cutthroats]], [[Diehards#Members|Diehards]], [[Blackwater Bandits#Members|Blackwater Bandits]], [[Gourmands#Members|Gourmands]], or [[Trappers (Fallout 76)#Members|Trappers]].
  +
 
===Notable===
 
* [[David Thorpe]] - Leader of the Cutthroats who became infected with the [[Scorched Plague]].
 
* [[Rosalynn Jeffries]] - David Thorpe's partner, killed by him when he caused [[the Christmas Flood]].
 
* [[Rose (Fallout 76)|Rose]] - A [[Miss Nanny (Fallout 76)|Miss Nanny]] programmed to replicate Rosalynn Jefferies' personality after her death.
 
* [[Margie McClintock]] - Former leader of the Diehards who committed suicide.
 
* [[Vincent Fried]] - Took over leadership of the Diehards following Margie McClintock's suicide.
 
* [[Freddie Lang]] - Leader of the [[Blackwater Bandits]] who mutated into a glowing one when [[Blackwater Mine]] was flooded with radiation.
 
* [[Morris Stevens]] - Leader of the Gourmands, was exiled along with his wife Edie Stevens after they were discovered to be killing other members for food. Eventually turned into a [[wendigo]].
  +
* [[Edie Stevens]] - Wife of Morris Stevens, the former leader of the Gourmands.
 
* [[Walter Griswold]] - Leader of the Trappers who was killed at [[Huntersville]] when [[Super mutant (Fallout 76)|super mutants]] captured him.
 
* [[Chuck (Trappers)|Chuck]] - Member of the [[Trappers (Fallout 76)|Trappers]], invented their signature weapon [[explosive bait]].
  +
  +
===Other===
  +
* [[Alan (Fallout 76)|Alan]]
  +
* [[Billy (Fallout 76)|Billy]]
 
* [[Brynn]]
  +
* [[Bosley]] - Set up at the [[Pioneer Scout lookout]], feuding with [[Henrick]].
  +
* [[Carol (Fallout 76)|Carol]]
 
* [[Chase (Knife Edge)|Chase]]
  +
* [[Dino (Fallout 76)|Dino]]
 
* [[Gunter (raider)|Gunter]]
 
* [[Hallsey]]
  +
* [[Henrick]] - Set up at the [[Grafton Steel]], feuding with [[Bosley]].
  +
* [[Jesco]]
  +
* [[Jim (raider)|Jim]] - Searched for location between the [[West Tek research center (Fallout 76)|West Tek research center]] and the [[National Isolated Radio Array]].
  +
* [[Joanne]]
  +
* [[Lenny (Fallout 76)|Lenny]]
  +
* [[Manu]]
  +
* [[Milo (raider)|Milo]] - Remains can be found in the [[Twin Lakes]].
  +
* [[Raiders vendor]] {{Icon|FO76WA}}
  +
* [[Reggie (Hopewell Cave)|Reggie]] - Pursued by a deathclaw through the Appalachian mountains.
  +
* [[Rory]]
  +
* [[Tabitha (Fallout 76)|Tabitha]] (formerly)
  +
* [[Thea]]
 
* [[Vendor bot Raider]]
  +
* [[Weaver]]
   
 
==Interactions with the player character==
 
==Interactions with the player character==
Raiders operate a number of automated vendors, inside train stations such as [[Sutton station]], [[Sunnytop station]], [[Pleasant Valley station]], and the [[R&G station]]. Another vendor bot is located at the [[Pleasant Valley Ski Resort]], inside the building.
+
Raiders operate a number of automated vendors, inside train stations such as [[Sutton Station]], [[Sunnytop Station]], [[Pleasant Valley Station]], and the [[R&G Station]]. Another vendor bot is located at the [[Pleasant Valley Ski Resort]], inside the building.
   
 
===Vendors===
 
===Vendors===
Raider vendor bots offer the following weapons plans:
+
Raider vendor bots, ([[Raiders vendor]], [[Vendor bot Raider]], and [[Vendor bot Resin]]) offer the following weapons plans:
 
{{columns|3|
 
{{columns|3|
 
* [[Plan: Bowie knife]]
 
* [[Plan: Bowie knife]]
Line 102: Line 145:
 
* [[Plan: M79 grenade launcher]]
 
* [[Plan: M79 grenade launcher]]
 
}}
 
}}
 
==Notable members==
 
* [[Chuck (Trappers)|Chuck]] - Member of the [[Trappers (Fallout 76)|Trappers]], invented their signature weapon [[explosive bait]].
 
* [[David Thorpe]] - Leader of the Cutthroats who became infected with the [[Scorched Plague]].
 
* [[Freddie Lang]] - Leader of the [[Blackwater Bandits]] who mutated into a glowing one when [[Blackwater mine]] was flooded with radiation.
 
* [[Margie McClintock]] - Former leader of the Diehards who committed suicide.
 
* [[Morris Stevens]] - Leader of the Gourmands, was exiled along with his wife Edie Stevens after they were discovered to be killing other members for food. Eventually turned into a wendigo and became the namesake of the wendigo cave.
 
* [[Rosalynn Jeffries]] - David Thorpe's partner, killed by him when he caused [[the Christmas Flood]].
 
* [[Rose (Fallout 76)|Rose]] - A [[Miss Nanny (Fallout 76)|Miss Nanny]] programmed to replicate Rosalynn Jefferies' personality after her death.
 
* [[Vincent Fried]] - Took over leadership of the Diehards following Margie McClintock's suicide.
 
* [[Walter Griswold]] - Leader of the Trappers who was killed at [[Huntersville]] when [[Huntersville super mutant|super mutants]] captured him.
 
* [[Bosley]]
 
* [[Henrick]]
 
* [[Kerry]]
 
* [[Jim (raider)|Jim]]
 
* [[Milo (raider)|Milo]]
 
* [[Reggie (Hopewell cave)|Reggie]]
 
* [[Edie Stevens]]
 
* [[Ace the Raider]]
 
   
 
==Appearances==
 
==Appearances==
Raiders appear in ''[[Fallout 76]]''.
+
Raiders appear {{In|FO76}}.
   
 
==Gallery==
 
==Gallery==
 
===Raider marks===
 
===Raider marks===
 
Before being wiped out, the Appalachian raiders developed a language of symbols to communicate with fellow raiders and mark places based on their loot or on the threat they might pose.
 
Before being wiped out, the Appalachian raiders developed a language of symbols to communicate with fellow raiders and mark places based on their loot or on the threat they might pose.
  +
<gallery captionalign="center">
 
 
raiderlivehere_wall_d.png|Raiders live here
<gallery>
 
 
raidersaferest_wall_d.png|Safe rest
raiderhiddencache_wall_d.png|Raider decal (cache nearby)
 
 
raiderstayaway_wall_d.png|Stay away
raiderdangerousanimals_wall_d.png|Raider decal (dangerous animal)
 
 
raiderambushhere_wall_d.png|Ambush here
raiderlivehere_wall_d.png|Raider decal (raiders live here)
 
 
raidertargethere_wall_d.png|Target here
raiderdonotattackhere_wall_d.png|Raider decal (do not attack)
+
raiderdonotattackhere_wall_d.png|Do not attack here
raiderwildgamenear_wall_d.png|Raider decal (wild game near)
 
 
raiderhiddencache_wall_d.png|Hidden cache
raiderloothere_wall_d.png|Raider decal (loot here)
+
raiderloothere_wall_d.png|Loot here
raidersaferest_wall_d.png|Raider decal (safe rest here)
 
 
raidernothinguseful_wall_d.png|Nothing useful
raiderstayaway_wall_d.png|Raider decal (stay away)
 
 
raidertrapsnear_wall_d.png|Traps
raiderambushhere_wall_d.png|Raider decal (ambush here)
 
 
raiderdangerousanimals_wall_d.png|Dangerous animals
raidernothinguseful_wall_d.png|Raider decal (nothing useful)
 
 
raiderwildgamenear_wall_d.png|Wild game
raidertargethere_wall_d.png|Raider decal (target here)
 
raidertrapsnear_wall_d.png|Raider decal (traps nearby)
 
 
</gallery>
 
</gallery>
   
 
==References==
 
==References==
{{References}}
+
{{Ref box}}
  +
'''Non-game'''
  +
{{References|group="Non-game"}}
   
 
{{Navbox factions FO76}}
 
{{Navbox factions FO76}}
  +
{{Navbox original raiders FO76}}
   
 
[[Category:Fallout 76 raiders| ]]
 
[[Category:Fallout 76 raiders| ]]
Line 153: Line 179:
 
[[pt:Invasores (Fallout 76)]]
 
[[pt:Invasores (Fallout 76)]]
 
[[ru:Рейдеры Аппалачии]]
 
[[ru:Рейдеры Аппалачии]]
  +
[[zh:掠夺者(辐射76)]]

Latest revision as of 15:21, 21 April 2023

Ruthless. Selfish. Bloodthirsty. Since the day the bombs dropped, Raiders have been the scourge of the wasteland. In Appalachia, Rose is their enigmatic leader. But who is she? And what does she hope to gain, as she watches the carnage from her roost on the Top of the World?— @Fallout[1]

The raiders of Appalachia were an alliance of ruthless marauders and bandits from across West Virginia. They consisted of five gangs: the Cutthroats, the Diehards, the Blackwater Bandits, the Gourmands and the Trappers.[Non-game 1]

By 2102, the alliance had been dissolved due to the threat of the Scorched; surviving members of the Diehards would later lead a new raider collective into Appalachia called the Crater Raiders. Another major gang known as the Blood Eagles would also form, although their origins lie in mystery.

Background

The raider groups of Appalachia were bloodthirsty psychopaths who terrorized the other survivors, taking whatever they wanted from them.[2] They turned out to be expert scavengers, ingenious when it came to salvaging old-world technology.[3] Their brutality and ruthlessness was a function of their background. The earliest raider groups were formed in the Savage Divide by the wealthy tourists who were trapped at the ski lodges there by the Great War.[4] At first, the rich and the staff tried to rationally respond, awaiting rescue by government forces, however, within a week the supplies at the resort started to run dry - they were reliant on regular deliveries, after all. In response, the tourists started to form salvage parties, to gather supplies while awaiting rescue, placing their belongings under the care of the resort staff.[5]

The survivors tried to connect with the Responders at Charleston in November, to ask for help and supplies. Overwhelmed with the influx of refugees from all the areas west of the Rockies, the city's leaders had to turn them away. The failure to gather meaningful supplies weakened Harland McClintock, the leader of the survivors elected by popular vote. However, what really twisted the arrogant rich into atrocious raiders was the winter of 2078. Blocked by snowfall and radiation, the food supplies dwindled until they almost completely disappeared and the survivors turned on each other. When the Responders finally sent up an expedition up into the mountains in August 2078, they discovered what was left of the survivors, which terrified even those who witnessed the immediate aftermath of the Great War.[6] David Thorpe offered a way forward that Harland did not, even if it meant stepping on necks to get what they wanted. When the McClintocks tried to hold a trial and exile him for killing two survivors who came to help, they were already in a losing position.[7] After ensuring Harland was out of the way, Thorpe shaped those people into something terrible. They took what they wanted by force and killed anyone that stood in their way.[8]

Under his leadership, the raiders slowly organized into one of the largest organized factions in Appalachia. They split into five gangs: Cutthroats, Trappers, Diehards, Blackwater Bandits, and the Gourmands. The raiders preyed primarily on unaffiliated traders and travelers, traveling through the Savage Divide, and cautiously stealing items they could not obtain by force, for example, from the Appalachian Brotherhood of Steel. By 2082, their sporadic clashes and tepid expansion into the Forest brought them into conflict with Responders in Charleston. The rising star of the Responders was almost extinguished when Rosalynn Jeffries, second-in-command of the Cutthroats and lover of their leader, David Thorpe, was captured in a brutal clash south of the city. Placed in custody and interrogated, Jeffries could not contact Thorpe and was believed dead.[9] Furious, Thorpe ordered an attack on the Summersville Dam, where he used mini nukes stolen by the Blackwater Bandits from the Brotherhood to blow up the dam and flood Charleston on Christmas Eve. In so doing, he also killed Rosalynn, trapped in the jail cells of the Capitol Building.[10]

War with the Order

Although Thorpe gained a temporary advantage over the Responders, in so doing he alienated numerous raiders who still had traces of conscience lingering,[11] and drew the attention of the Order of Mysteries under Shannon Rivers. Rivers spent the winter of 2082/83 reconnoitering raider positions in the mountains and having her pupils intercept Responder radio communications. The challenge was daunting: Raiders had multiple bases, dozens of checkpoints and sniper posts fortifying the region, and their numbers kept steadily growing.[12] The campaign continued and the Order had a flawless performance record for nearly three years, until the first death. Clarissa, a Mistress, was found dead on February 7, 2086.[13] Her death had a profound impact on the organization, leading some of the members to question the total secrecy and isolation that the Headmistress mandated. Although an alliance seemed wise, Rivers ruled any such action out to keep the Order invisible to the raiders.[14]

The raiders were steadily losing the war until Olivia Rivers made a decision to betray her mother and the Order which she had built. She planned to infiltrate the raider organization and take it over, giving her the power to bring order to Appalachia.[15] To do so, Olivia struck a deal with David Thorpe via Brody Torrance - she would sell out the Order of Mysteries in exchange for a blank check.[16] Thorpe agreed to the deal and Olivia delivered him the details of Allison Long's upcoming mission to Summersville in exchange. The ambush on Allison was a success but not without Olivia's personal intervention. Brody Torrance profited from this success by immediately being promoted to lieutenant, assigned quarters at the Black Diamond Lodge, and assigned seven men, all to focus on destroying the Order.[17]

Olivia continued to trade intel on Order operations to the raiders. The Siphon holotape she recovered from Sugar Grove during one of her runs allowed her to put the entire Cryptos mainframe on a single holotape, which she handed over to the raiders at a meet on September 20, 2086.[18] The tape was the jackpot and Thorpe immediately handed it over to his tech specialist for analysis, using the data both to wage a campaign of attrition against the Order and to gain other leads. The final raid against the manor would wait until the raiders had a decisive advantage.[19]

Despite the extensive preparations, the raiders' war against the Order of Mysteries would end in an anticlimax for the victors. In early November, Rachel West caught wind of Olivia's betrayal, resulting in the latter killing all of her former sisters in arms and leaving a message for her mother to meet her at their "special place" in the Savage Divide.[18] Thorpe ordered Brody Torrance to ensure that there were no loose ends.[20] Brody followed Olivia to Seneca Rocks where she fought and killed her mother. When the fight was over, instead of honoring their deal, Brody shot Olivia, putting an end to the Order once and for all.[21]

Rise and fall

It seemed that Thorpe's position was unassailable for a time, however, the Enclave's machinations set him up for the fall. By 2087, with Harpers Ferry fallen to the scorchbeasts and the Scorched and the Appalachian Brotherhood of Steel shielding the southern reaches of the Appalachians, the monsters started pushing into the Savage Divide through the Mire. The Palace of the Winding Path was the first to disappear, however, Thorpe made a fatal mistake when he failed to recognize the threat, continuing his parasitic operations. His last mistake was when he decided to imprison Hank Madigan and tried to extort the Responders and the Free States for the Scorched Detection System uplink in late 2096. He paid the ultimate price for his mistake, becoming one of the Scorched when they finally purged the Savage Divide of the raiders.[22] In the spring of 2097, the demoralized, fractured remnants were fleeing in every direction, looking for shelter. None was available.[23]

Organization

The raiders were organized into a loose hierarchy based primarily on their power and influence with David Thorpe, whose leadership, charisma, and ruthless cunning allowed him to divide and conquer any challengers while advancing the raider agenda.

Cutthroats

Main article: Cutthroats
Raidersymboldecal01flat d

Their logo showing the mountain and ski poles due to them being based at Pleasant Valley

The largest of the gangs, camped out in Pleasant Valley and ran by David Thorpe together with his girlfriend, Rosalynn Jeffries. Thorpe, a ruthless and cunning man, deposed Harland McClintock after the survivors at the chalet selected him as the leader, and reorganized them into a potent fighting force. The Cutthroats were known for their violence and aggression. The Cutthroats lasted longer than the other gangs, but they, too, fell when the Scorched started pushing into the Savage Divide, and Thorpe himself was turned into one.

Diehards

Main article: Diehards

The least aggressive of the raider gangs, the Diehards moved north and occupied the Sunnytop Ski Lanes complex. While other raiders used violence to get their way, the Diehards tried to get by through a combination of theft and intimidation. Their head, Margie McClintock, stipulated that they only attack in self-defense and avoid killing if possible. This led to a rather high attrition rate among her raiders and a lot of doubt in her leadership.[24] However, the Diehards were left alone by the other gangs thanks to their close relations with the cultists at the Palace of the Winding Path and the drugs they could supply that way.[25] However, the Diehards could not outrun karma and eventually unraveled to the same force that wiped out the Palace, with Margie committing suicide by drug overdose shortly before their disappearance.[26] In 2103 a former Diehard named Meg Groberg led the raiders back into Appalachia to the Crater to reestablish their presence in the region.

Blackwater Bandits

Main article: Blackwater Bandits

The most talented thieves in Appalachia organized into one outfit led by Freddie Lang, the Bandits took their name from Blackwater Mine that they made their lair. Perhaps their most notable achievement was sneaking into a Brotherhood of Steel outpost and making off with weapons, ammunition, even mini nukes, forcing the Brotherhood contingent to move on and indirectly providing Thorpe with the means to blow up the Summersville Dam.[27]

They disappeared from Appalachia, not because of moving on, but because of the mine itself. One of the raiders ignored orders from his boss and turned on the mine's automated uranium extractors, which promptly filled the mine with radiation. They traded with Thorpe, giving away the mini nukes for a crate of RadAway in mid-2082. Although this RadAway kept the radiation at bay for a little while, eventually the raiders succumbed to it, becoming ghouls.[28]

Gourmands

FO76 raidersymbolscannibaldecal01 d 2

One of the logos of the Gourmands which all have blood on the mouth

Main article: Gourmands

Operating out of Bolton Greens, the Gourmands supplemented their diet with human flesh, eventually going strict cannibal as they occupied the Greens, using the automated chefs to prepare their meals out of freshly slain humans. It didn't matter to the Handies whether the meat was animal or not, it all went on into the pan. The Gourmands effectively unraveled when they realized their leader, Morris Stevens, was preying on other Gourmands after finding half of Gregory in Morris' room. They banished him out into the wasteland and took out a contract on his head. Morris and his wife Edie took shelter in the fabled wendigo cave, where he mutated into a literal wendigo.[29][30]

Trappers

FO76 faction trappers

One of the logos of the Trappers which all have blades at the top of the head

Main article: Trappers

A raider gang operating out of a camp near the Devil's Backbone, the Trappers focused on traps and indirect combat. One of their patented tricks was the use of fresh meat combined with explosives to take out any hounds used by the Responders to try and track them down.[31] The Trappers were led by Walter Griswold and had a pretty good run, until the super mutants started appearing again, courtesy of the Enclave. The gang splintered apart after Walter was dragged away to Huntersville by the super mutants, and the remaining survivors fled the area.

Locations

For specific locations owned by a gang, see: Cutthroats, Diehards, Blackwater Bandits, Gourmands, or Trappers.

Members

For specific members of a gang, see: Cutthroats, Diehards, Blackwater Bandits, Gourmands, or Trappers.

Notable

Other

Interactions with the player character

Raiders operate a number of automated vendors, inside train stations such as Sutton Station, Sunnytop Station, Pleasant Valley Station, and the R&G Station. Another vendor bot is located at the Pleasant Valley Ski Resort, inside the building.

Vendors

Raider vendor bots, (Raiders vendor, Vendor bot Raider, and Vendor bot Resin) offer the following weapons plans:

Appearances

Raiders appear in Fallout 76.

Gallery

Raider marks

Before being wiped out, the Appalachian raiders developed a language of symbols to communicate with fellow raiders and mark places based on their loot or on the threat they might pose.

References

  1. Fallout Twitter
  2. Fallout 76 loading screens: "The Raider groups of Appalachia were bloodthirsty psychopaths who terrorized the other survivors, taking whatever they wanted from them."
  3. Fallout 76 loading screens: "Expert scavengers, the Raider groups of Appalachia were surprisingly ingenious when it came to salvaging old world technology."
  4. Fallout 76 loading screens: "After the bombs fell, several wealthy tourists on Appalachian ski holidays reverted to their baser instincts. Selfishness turned to violence, and these entitled elitists became vicious Raiders."
  5. Geraldine Fitzsimmon's holotape
  6. Charleston Capitol Building terminal entries; Holbrook's terminal, It was a massacre
  7. Harland's up to no good
  8. The Christmas Flood
  9. Interrogation: Doe, Jane
  10. See Charleston for details.
  11. Scattered journal page 1
  12. Riverside Manor terminal entries; Headmistress' terminal, 3/5/83
  13. Riverside Manor terminal entries; Headmistress' terminal, 2/8/86
  14. Riverside Manor terminal entries; Headmistress' terminal, 2/14/86
  15. Riverside Manor terminal entries; Olivia's terminal, 5/22/86
  16. Riverside Manor terminal entries; Olivia's terminal, 7/5/86
  17. Pleasant Valley cabins terminal entries; Brody's terminal, 7-25-86: RE: Success
  18. 18.0 18.1 Riverside Manor terminal entries; Headmistress' terminal, From Olivia
  19. Pleasant Valley cabins terminal entries; Brody's terminal, 9-20-86: RE: Motherload
  20. Pleasant Valley cabins terminal entries; Brody's terminal, 11-16-86: RE: Finale
  21. Shannon Rivers' recording
  22. Key to the Past
  23. Scattered journal page 6
  24. Concerns with Margie
  25. Blackwater Mine
  26. Margie McClintock's holotape
  27. Rose: "Moving on! The Blackwater Bandits were known for being sneaky thieves. Let me tell you, they once hit a Brotherhood of Steel camp. Insane, right? They snuck right past the guards, and stole guns, ammo, mini nukes-you name it-right out from under the poor bastards while the rest of 'em slept. Next thing you know, the knights moved on out with their tails between their legs, and we had a new arsenal!"
    (Rose's dialogue)
  28. Blackwater Mine terminal entries; Blackwater Bandits terminal, Low on chems
  29. Bolton Greens terminal entries; Gourmand's terminal
  30. Gourmands note
  31. Rose: "This one time, Chuck-he was the guy who came up with this crazy idea-laid out explosive bait along the trail after a raid. When the Responders came looking for us with their tracking dogs, well...Let's just say the hounds lost their scent. You know, because their heads were blown off. Ah whatever, you get what I'm saying."
    (Rose's dialogue)

Non-game

  1. Fallout 76 Vault Dweller's Survival Guide p.5: "RAIDERS
    The Raider groups of Appalachia were bloodthirsty psychopaths who terrorized the other survivors, taking whatever they wanted from them. Expert scavengers, the Raider groups of Appalachia were surprisingly ingenuous when it came to salvaging old world technology. After the bombs fell, several wealthy tourists on Appalachian ski holidays reverted to their baser instincts. Selfishness turned to violence, and these entitled elitists became vicious Raiders."
    (Fallout 76 Vault Dweller's Survival Guide faction profiles)
Original Raiders (pre-2102)