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(→‎Radstag doe: Thumbnail)
(Removing unnecessary diseased variants)
Line 5: Line 5:
 
|type =creature
 
|type =creature
 
|image =Fo4-radstag.png
 
|image =Fo4-radstag.png
|variants =[[#Radstag yearling|Radstag yearling]]<br />[[#Radstag|Radstag]]<br />[[#Radstag doe|Radstag doe]]<br />[[#Diseased radstag|Diseased radstag]]<br />[[#Diseased radstag doe|Diseased radstag doe]]<br />[[#Albino radstag|Albino radstag]]<br />[[#Diseased albino radstag|Diseased albino radstag]]<br />[[#Glowing radstag|Glowing radstag]]<br />[[#Diseased glowing radstag|Diseased glowing radstag]]<br />[[#Erratic radstag|Erratic radstag]]<br />[[#Erratic radstag doe|Erratic radstag doe]]<br />[[#Diseased erratic radstag|Diseased erratic radstag]]<br />[[#Diseased erratic radstag doe|Diseased erratic radstag doe]]<br />[[#Devolved radstag|Devolved radstag]]<br />[[#Devolved radstag doe|Devolved radstag doe]]<br />[[#Diseased devolved radstag|Diseased devolved radstag]]<br />[[#Diseased devolved radstag doe|Diseased devolved radstag doe]]
+
|variants =[[#Radstag yearling|Radstag yearling]]<br />[[#Radstag|Radstag]]<br />[[#Radstag doe|Radstag doe]]<br />[[#Albino radstag|Albino radstag]]<br />[[#Glowing radstag|Glowing radstag]]<br />[[#Erratic radstag|Erratic radstag]]<br />[[#Erratic radstag doe|Erratic radstag doe]]<br />[[#Devolved radstag|Devolved radstag]]<br />[[#Devolved radstag doe|Devolved radstag doe]]
 
|location =[[Appalachia]]
 
|location =[[Appalachia]]
 
|affiliation =
 
|affiliation =
Line 78: Line 78:
 
{{Stats creature FO76|row
 
{{Stats creature FO76|row
 
|name =Radstag
 
|name =Radstag
|base id ={{ID|}}
 
|level =
 
|perception =
 
|hp =
 
|dt =0
 
|dr =0
 
|aggression =0
 
|confidence =0
 
|assistance =0
 
|attack1 =Melee (0 {{Icon|damage}})
 
|attack2 =empty
 
|items =* {{Icon|dead}} [[Radstag meat (Fallout 76)|Radstag meat]]
 
* {{Icon|dead}} [[Radstag hide (Fallout 76)|Radstag hide]]
 
}}
 
{{Stats creature FO76|end}}
 
 
===Diseased radstag===
 
A variant sick of radstag. It can contaminate the player if touched by the animal.
 
 
{{Stats creature FO76|start}}
 
{{Stats creature FO76|row
 
|name =Diseased radstag
 
|base id ={{ID|}}
 
|level =
 
|perception =
 
|hp =
 
|dt =0
 
|dr =0
 
|aggression =0
 
|confidence =0
 
|assistance =0
 
|attack1 =Melee (0 {{Icon|damage}})
 
|attack2 =empty
 
|items =* {{Icon|dead}} [[Radstag meat (Fallout 76)|Radstag meat]]
 
* {{Icon|dead}} [[Radstag hide (Fallout 76)|Radstag hide]]
 
}}
 
{{Stats creature FO76|end}}
 
 
===Diseased radstag doe===
 
A sick variant of the radstag doe. Can cause a disease upon contact
 
 
{{Stats creature FO76|start}}
 
{{Stats creature FO76|row
 
|name =Diseased radstag doe
 
 
|base id ={{ID|}}
 
|base id ={{ID|}}
 
|level =
 
|level =
Line 144: Line 100:
 
{{Stats creature FO76|row
 
{{Stats creature FO76|row
 
|name =Albino adstag
 
|name =Albino adstag
|base id ={{ID|}}
 
|level =
 
|perception =
 
|hp =
 
|dt =0
 
|dr =0
 
|aggression =0
 
|confidence =0
 
|assistance =0
 
|attack1 =Melee (0 {{Icon|damage}})
 
|attack2 =empty
 
|items =* {{Icon|dead}} [[Radstag meat (Fallout 76)|Radstag meat]]
 
* {{Icon|dead}} [[Radstag hide (Fallout 76)|Radstag hide]]
 
}}
 
{{Stats creature FO76|end}}
 
 
===Diseased albino radstag===
 
A diseased variant of the albino radstag. It will instinctively attack the player once spotted and may eventually transmit an illness to the player if the player is touched.
 
 
{{Stats creature FO76|start}}
 
{{Stats creature FO76|row
 
|name =Diseased albino radstag
 
 
|base id ={{ID|}}
 
|base id ={{ID|}}
 
|level =
 
|level =
Line 188: Line 122:
 
{{Stats creature FO76|row
 
{{Stats creature FO76|row
 
|name =Glowing radstag
 
|name =Glowing radstag
|base id ={{ID|}}
 
|level =
 
|perception =
 
|hp =
 
|dt =0
 
|dr =0
 
|aggression =0
 
|confidence =0
 
|assistance =0
 
|attack1 =Melee (0 {{Icon|damage}})
 
|attack2 =empty
 
|items =* {{Icon|dead}} [[Radstag meat (Fallout 76)|Radstag meat]]
 
* {{Icon|dead}} [[Radstag hide (Fallout 76)|Radstag hide]]
 
* {{Icon|dead}} [[Glowing blood]]
 
* {{Icon|dead}} [[Glowing meat]]
 
}}
 
{{Stats creature FO76|end}}
 
 
===Diseased glowing radstag===
 
A sick variant of glowing radstag. In addition to inflicting radiation damage, it can transmit diseases to the player. Will attack if engaged or if the player gets too close.
 
 
{{Stats creature FO76|start}}
 
{{Stats creature FO76|row
 
|name =Diseased glowing radstag
 
 
|base id ={{ID|}}
 
|base id ={{ID|}}
 
|level =
 
|level =
Line 259: Line 169:
 
|name =Erratic radstag doe
 
|name =Erratic radstag doe
 
|base id ={{ID|00110a34}}
 
|base id ={{ID|00110a34}}
|level =
 
|perception =
 
|hp =
 
|dt =0
 
|dr =0
 
|aggression =0
 
|confidence =0
 
|assistance =0
 
|attack1 =Melee (0 {{Icon|damage}})
 
|attack2 =empty
 
|items =* {{Icon|dead}} [[Radstag meat (Fallout 76)|Radstag meat]]
 
* {{Icon|dead}} [[Radstag hide (Fallout 76)|Radstag hide]]
 
}}
 
{{Stats creature FO76|end}}
 
 
===Diseased erratic radstag===
 
A diseased variant of erratic radstag. Can cause a disease upon contact
 
 
{{Stats creature FO76|start}}
 
{{Stats creature FO76|row
 
|name =Diseased erratic radstag
 
|base id ={{ID|}}
 
|level =
 
|perception =
 
|hp =
 
|dt =0
 
|dr =0
 
|aggression =0
 
|confidence =0
 
|assistance =0
 
|attack1 =Melee (0 {{Icon|damage}})
 
|attack2 =empty
 
|items =* {{Icon|dead}} [[Radstag meat (Fallout 76)|Radstag meat]]
 
* {{Icon|dead}} [[Radstag hide (Fallout 76)|Radstag hide]]
 
}}
 
{{Stats creature FO76|end}}
 
 
===Diseased erratic radstag doe===
 
A diseased variant of erratic radstag doe. Can cause a disease upon contact
 
 
{{Stats creature FO76|start}}
 
{{Stats creature FO76|row
 
|name =Diseased erratic radstag doe
 
|base id ={{ID|}}
 
 
|level =
 
|level =
 
|perception =
 
|perception =
Line 348: Line 214:
 
{{Stats creature FO76|row
 
{{Stats creature FO76|row
 
|name =Devolved radstag doe
 
|name =Devolved radstag doe
|base id ={{ID|}}
 
|level =
 
|perception =
 
|hp =
 
|dt =0
 
|dr =0
 
|aggression =0
 
|confidence =0
 
|assistance =0
 
|attack1 =Melee (0 {{Icon|damage}})
 
|attack2 =empty
 
|items =* {{Icon|dead}} [[Radstag meat (Fallout 76)|Radstag meat]]
 
* {{Icon|dead}} [[Radstag hide (Fallout 76)|Radstag hide]]
 
* {{Icon|dead}} [[Glowing blood]]
 
* {{Icon|dead}} [[Glowing meat]]
 
}}
 
{{Stats creature FO76|end}}
 
 
===Diseased devolved radstag===
 
A diseased variant of the devolved radstag. Can cause a disease if the player comes in contact with
 
{{Stats creature FO76|start}}
 
{{Stats creature FO76|row
 
|name =Diseased devolved radstag
 
|base id ={{ID|}}
 
|level =
 
|perception =
 
|hp =
 
|dt =0
 
|dr =0
 
|aggression =0
 
|confidence =0
 
|assistance =0
 
|attack1 =Melee (0 {{Icon|damage}})
 
|attack2 =empty
 
|items =* {{Icon|dead}} [[Radstag meat (Fallout 76)|Radstag meat]]
 
* {{Icon|dead}} [[Radstag hide (Fallout 76)|Radstag hide]]
 
* {{Icon|dead}} [[Glowing blood]]
 
* {{Icon|dead}} [[Glowing meat]]
 
}}
 
{{Stats creature FO76|end}}
 
 
===Diseased devolved radstag doe===
 
A diseased variant of the devolved radstag doe. Can transmit a disease if the player comes in contact.
 
{{Stats creature FO76|start}}
 
{{Stats creature FO76|row
 
|name =Diseased devolved radstag doe
 
 
|base id ={{ID|}}
 
|base id ={{ID|}}
 
|level =
 
|level =

Revision as of 01:22, 15 February 2019

 
Gametitle-FO76
Gametitle-FO76

Radstags are creatures found in Appalachia in 2102.

Background

Characteristics

Biology

Radstags are deer that survived the Great War, but resulting in mutations such as bicephaly and the presence of a third pair of atrophied legs. These two legs, smaller, hang morally at the upper part of the chest.

When they feel safe, they can be seen drinking from water sources, pasture grass or bushes or resting while lying on the ground.

Gameplay attributes

Most radstags will flee on instinct when the player or a predator approaches too close or attacks. However, some variants escape this rule and can attack their opponents with hooves or wood.

Variants

Radstag yearling

A juvenile variant of radstag. They are easily identifiable by their small size and their brownish coat peppered with small white spots. They will flee instinctively the player if they are too close or attacked. Very often, they are accompanied by several adult radstags.

Name (Form ID)Base StatisticsBehaviorAbilitiesItems
Radstag yearling
With modsStats scale up to match player level
Gamebryo AI attributes#Aggression
Aggr. Unaggressive: Will not initiate combat.Icon optionalIcon optionalIcon optional
Gamebryo AI attributes#Confidence
Conf. Cowardly: Will always avoid combat/flee.Icon optionalIcon optionalIcon optionalIcon optional
Gamebryo AI attributes#Assistance
Assis. Helps nobody: Will not help anyone.Icon optionalIcon optional
Attack
Melee (0 Damage)
Attack
empty

Radstag doe

FO76 Radstag doe

Female variant of radstag. Unlike males, they will instinctively flee the player if they are too close or attacked although there are rare cases where they can attack their opponents. They are often accompanied by other female radstags or males.

Name (Form ID)Base StatisticsBehaviorAbilitiesItems
Radstag doe
Level
LVL 4
With modsStats scale up to match player level
Gamebryo AI attributes#Aggression
Aggr. Unaggressive: Will not initiate combat.Icon optionalIcon optionalIcon optional
Gamebryo AI attributes#Confidence
Conf. Cowardly: Will always avoid combat/flee.Icon optionalIcon optionalIcon optionalIcon optional
Gamebryo AI attributes#Assistance
Assis. Helps nobody: Will not help anyone.Icon optionalIcon optional
Attack
Melee (0 Damage)
Attack
empty

Radstag

Male variant. They are recognizable by their woods. Often, the radstags flee when seeing the player if the latter approaches too close or attacks but in case of a present too prolonged or a serious attack, the radstags can attack with their woods or by giving serious blows of hooves. They are often seen in small groups with other males or females.

Name (Form ID)Base StatisticsBehaviorAbilitiesItems
Radstag
With modsStats scale up to match player level
Gamebryo AI attributes#Aggression
Aggr. Unaggressive: Will not initiate combat.Icon optionalIcon optionalIcon optional
Gamebryo AI attributes#Confidence
Conf. Cowardly: Will always avoid combat/flee.Icon optionalIcon optionalIcon optionalIcon optional
Gamebryo AI attributes#Assistance
Assis. Helps nobody: Will not help anyone.Icon optionalIcon optional
Attack
Melee (0 Damage)
Attack
empty

Albino radstag

An albino variant of radstag. The latter is much more aggressive than the normal variant and will attack the player once found.

Name (Form ID)Base StatisticsBehaviorAbilitiesItems
Albino adstag
With modsStats scale up to match player level
Gamebryo AI attributes#Aggression
Aggr. Unaggressive: Will not initiate combat.Icon optionalIcon optionalIcon optional
Gamebryo AI attributes#Confidence
Conf. Cowardly: Will always avoid combat/flee.Icon optionalIcon optionalIcon optionalIcon optional
Gamebryo AI attributes#Assistance
Assis. Helps nobody: Will not help anyone.Icon optionalIcon optional
Attack
Melee (0 Damage)
Attack
empty

Glowing radstag

A luminescent variant of the radstag due to high radiation absorption. His fur, eyes, hooves and woods are luminescent. He will instinctively attack the player or other creatures that pose a threat. In addition to serious hoofs or woods, it inflicts radiation damage to the player.

Name (Form ID)Base StatisticsBehaviorAbilitiesItems
Glowing radstag
With modsStats scale up to match player level
Gamebryo AI attributes#Aggression
Aggr. Unaggressive: Will not initiate combat.Icon optionalIcon optionalIcon optional
Gamebryo AI attributes#Confidence
Conf. Cowardly: Will always avoid combat/flee.Icon optionalIcon optionalIcon optionalIcon optional
Gamebryo AI attributes#Assistance
Assis. Helps nobody: Will not help anyone.Icon optionalIcon optional
Attack
Melee (0 Damage)
Attack
empty

Erratic radstag

A variant of the radstag that visually seems to suffer from a strange disease or other contamination because of the coloring of its skin and eyes, the deformation of its hooves and woods and the presence of a pair hypertrophied canines. The latter does not hesitate to attack the player or other creatures by inflicting violent blows of hooves or wood.

Name (Form ID)Base StatisticsBehaviorAbilitiesItems
Erratic radstag
With modsStats scale up to match player level
Gamebryo AI attributes#Aggression
Aggr. Unaggressive: Will not initiate combat.Icon optionalIcon optionalIcon optional
Gamebryo AI attributes#Confidence
Conf. Cowardly: Will always avoid combat/flee.Icon optionalIcon optionalIcon optionalIcon optional
Gamebryo AI attributes#Assistance
Assis. Helps nobody: Will not help anyone.Icon optionalIcon optional
Attack
Melee (0 Damage)
Attack
empty

Erratic radstag doe

A female variant of erratic radstag. Unlike the normal variant, erratic radstag doe does not hesitate to attack the player or other creatures by hitting and even hunt his opponent if the latter runs away.

Name (Form ID)Base StatisticsBehaviorAbilitiesItems
Erratic radstag doe
With modsStats scale up to match player level
Gamebryo AI attributes#Aggression
Aggr. Unaggressive: Will not initiate combat.Icon optionalIcon optionalIcon optional
Gamebryo AI attributes#Confidence
Conf. Cowardly: Will always avoid combat/flee.Icon optionalIcon optionalIcon optionalIcon optional
Gamebryo AI attributes#Assistance
Assis. Helps nobody: Will not help anyone.Icon optionalIcon optional
Attack
Melee (0 Damage)
Attack
empty

Devolved radstag

A strange variant of radstag, close to erratic radstag. Its fur, hypertrophied canines, hooves, eyes and deformed woods have a luminescent green hue. This variant is the most aggressive of the radstag and does not hesitate to attack the player or other creatures, and even to pursue them if they escape.

Name (Form ID)Base StatisticsBehaviorAbilitiesItems
Devolved radstag
Level
LVL 26
With modsStats scale up to match player level
Gamebryo AI attributes#Aggression
Aggr. Unaggressive: Will not initiate combat.Icon optionalIcon optionalIcon optional
Gamebryo AI attributes#Confidence
Conf. Cowardly: Will always avoid combat/flee.Icon optionalIcon optionalIcon optionalIcon optional
Gamebryo AI attributes#Assistance
Assis. Helps nobody: Will not help anyone.Icon optionalIcon optional
Attack
Melee (0 Damage)
Attack
empty

Devolved radstag doe

Female variant of devolved radstag. As erratic radstag, the latter does not hesitate to attack his opponents and chase them if they flee.

Name (Form ID)Base StatisticsBehaviorAbilitiesItems
Devolved radstag doe
With modsStats scale up to match player level
Gamebryo AI attributes#Aggression
Aggr. Unaggressive: Will not initiate combat.Icon optionalIcon optionalIcon optional
Gamebryo AI attributes#Confidence
Conf. Cowardly: Will always avoid combat/flee.Icon optionalIcon optionalIcon optionalIcon optional
Gamebryo AI attributes#Assistance
Assis. Helps nobody: Will not help anyone.Icon optionalIcon optional
Attack
Melee (0 Damage)
Attack
empty

Gallery