The radscorpion poison gland is a miscellaneous item in Fallout 3.
Characteristics[]
It is a poison gland taken from the tail of a radscorpion. A normal radscorpion has a single poison gland while the giant and albino varieties have four.
With only 1 weight and a value of 30 caps, radscorpion poison glands have a very high value-to-weight ratio, higher than any other item short of certain unique or quest-related items (and weightless items). Because radscorpions can be found all over the Capital Wasteland (though less commonly in urban areas), they provide a reliable way of making caps throughout the game.
Uses[]
- Poison glands are a component used in the construction of the dart gun.
- They can also be used as Rock-It Launcher ammunition.
Locations[]
- Six level-dependent radscorpions can be found in Hamilton's hideaway (but do not respawn).
- Level-dependent radscorpions respawn frequently near Girdershade, the Regulator HQ, and the Enclave camp nearby Jocko's Pop & Gas stop.
- trapper's shack basement in the Point Lookout add-on. Two glands can be found in the freezer of the
- engineering core of Mothership Zeta, on the table across from the upstairs bed. One gland can be found in the
Notes[]
The poison glands in Fallout 3 differ from those in Fallout: New Vegas by being more shriveled and desiccated. The Fallout: New Vegas poison glands are more plump and smooth.