For an overview of radscorpions, see radscorpion. |
Radscorpions are mutated arachnids found in the Mojave Wasteland in 2281.
Background[]
Radscorpions are mutated, via radiation and exposure to the Forced Evolutionary Virus, from the North American Emperor scorpion,[1][Non-game 1] which were prolific in many pet stores at the time of the Great War.[2]
Contrary to many expectations, their venom grew more potent when they mutated rather than becoming diluted. Though considered nocturnal and sensitive to light, radscorpions can be found active during the daytime in the areas they inhabit. Samples of their venom can be used to make antivenom. Apart from their size, they appear visually identical to normal scorpions, with mottled, dark blueish-gray carapaces.
Characteristics[]
Biology[]
Radscorpions are very large, about the size of a bighorner calf. They have a thick carapace covering their entire body with no definitive weak spot. Common places to find radscorpions are scorpion gulch, the scorpion burrow, the scorpion valley near Goodsprings Cemetery and the Yangtze Memorial. The area around Nipton Road reststop and Mesquite Mountains camp site is also inhabited by a large number of radscorpions. Unlike Capital Wasteland or Commonwealth radscorpions, Mojave radscorpions are not seen physically burrowing or leaving temporarily, but nonetheless do burrow as evidenced by the scorpion burrow.
Gameplay attributes[]
As radscorpions almost always move in groups of two to five, they can be very dangerous to low-level players. Also, the addition of Damage Threshold makes them harder to kill for an unprepared Courier. They tend to charge their intended targets directly and will use their powerful claws and poisoned tails for quick and relentless attacks.
Radscorpions take normal damage when shot in the torso, stinger, or claws, and reduced damage when shot in the legs. Unlike other creatures, radscorpions lack a "weak point" that can be targeted for extra damage (they have no "head," for example), which makes V.A.T.S. combat and firearms somewhat less effective against them. Additionally, all radscorpions are armored to some extent, making them even more difficult to kill.
Their claws are less-armored than the rest of the carapace; successfully crippling these will stun the radscorpion. Using the Guns skill, the creatures are vulnerable to armor-piercing weaponry.
Variants[]
Radscorpion[]
These are the most common variety of radscorpion. These poisonous predators seem to possess different speeds, some taking their time and others bolting at top speed. Their size ranges from that of a large dog to that of small livestock.
Name (Form ID) | Statistics | Behavior | Abilities | Items | ||||
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Radscorpion 00135BA0 |
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Radscorpion 00145E75 (endemic to Camp Searchlight) |
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Radscorpion 00135B9C |
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Radscorpion 00135BA5 |
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Radscorpion 0001CF9E |
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Radscorpion 00167E8B 00164BCB 00167E8B 00174BDD |
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Small radscorpion[]
The smaller and less common variant of radscorpion, these creatures are likely juveniles or a smaller strain of radscorpion, as they are encountered both in the company of larger varieties as well as by themselves.
Name (Form ID) | Statistics | Behavior | Abilities | Items | ||||
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Small radscorpion 00167E64 00156771 00159605 00159604 0015A0C0 |
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Giant radscorpion[]
A larger and much more dangerous variant of radscorpion that is faster, as well as rarer than the usual radscorpion. It does a lot more damage and has a higher Damage Threshold (on par with that of a sentry bot), making them particularly difficult to kill for low level or otherwise poorly equipped players.
Giant radscorpions can be found anywhere that radscorpions will gather or sometimes can be found alone. The player can encounter them very, very early on, since some of them are just outside Goodsprings and Goodsprings Cemetery.
Name (Form ID) | Statistics | Behavior | Abilities | Items | ||||
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Giant radscorpion 00135BCF |
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Giant radscorpion 00145E76 |
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Giant radscorpion 00167EA6 00164BCC 0015A0BF 00159789 00159788 00156782 |
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Radscorpion queen[]
An exceedingly rare and special kind of radscorpion, the queen is the strongest and largest variant of radscorpion; in fact, she is larger than a Corvega. Only two are known to exist in the Mojave Wasteland:
- One can be found in the scorpion burrow south of the Nipton Road pit stop and just east of Crescent Canyon west. The queen will be located in a large cavern with a group of other radscorpions.
- Another queen can be found inside the Searchlight fire station, along with two regular radscorpions, accessed during the side quest Wheel of Fortune when the Courier is given the key to the fire station.
Name (Form ID) | Statistics | Behavior | Abilities | Items | ||||
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Radscorpion queen 0013FE86 001532FE |
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Notes[]
- The scorpion's stinger will appear much larger when removed from its body.
- The creatures are less often seen in the Mojave than the Capital Wasteland, but when encountered, attack in groups.
- After killing a radscorpion, one can take its gland to Ruby Nash and she will make Ruby's casserole (radscorpion venom casserole) for the Courier.
- Approaching Nipton Road pit stop from the west, there is a dead giant radscorpion on the left side of the road. This is the only radscorpion in the base game that is found dead, seemingly killed by the surrounding giant worker ants.
Appearances[]
Radscorpions appear in Fallout: New Vegas.
Behind the scenes[]
Regarding the tough Damage Threshold of radscorpions in Fallout: New Vegas, Joshua Sawyer said that radscorpions were made more of a threat because they look larger and scarier in a 3D engine than they did in Fallout and Fallout 2's isometric view.[Non-game 2]
Bugs[]
- V.A.T.S. aiming). On the PC version, they can also possibly sink into the ground making it near impossible to kill them. If the Courier is unable to kill the sunken radscorpion, it remains as a red tick indicating an enemy on the radar, making it also impossible to leave the area by fast travel.[verified] When viewed from a distance, the radscorpion(s) frequently slide vertically across uneven terrain (interfering with
- In the case that a radscorpion has fallen underneath the ground and the Courier's companions have weapons, the follower will attempt to attack the enemy until they either run out of ammunition or the radscorpion is killed by a general area of effect weapon, such as a grenade.[verified]
Sounds[]
Gallery[]
See also[]
References[]
- ↑ Razlo: "They seem to be extremely large versions of the north American Emperor scorpion."
(Razlo's dialogue) - ↑ Tenpenny Tower terminal entries; Exploration database, Radscorpions
Non-game
- ↑ Chris Avellone, Fallout Bible 1 - "The radscorpions are a result of a combination of radiation and the FEV virus, and Razlo in Shady Sands is correct - they were originally Emperor Scorpions that have grown... big."
- ↑ Fallout: New Vegas 10th Anniversary Charity Stream (reference starts at 6:21:16)
Joshua Sawyer: "I just thought that having 'em be more of a threat, like, they look like they should be kinda scary. It looks like they should be kinda scary. [...] Yeah, I mean, here's the thing though. Radscorpions proportionally, if I recall correctly, in Fallout 1 and 2, they're still pretty big... but it's isometric, so they don't really feel that big. But in Fallout 3 and New Vegas, they feel a lot bigger. So yeah, I just thought it made more sense for their armor to be tougher."