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Radscorpions are mutated arachnids found in the Mojave Wasteland in 2281.

Background[]

Radscorpions are mutated, via radiation and exposure to the Forced Evolutionary Virus, from the North American Emperor scorpion,[1][Non-game 1] which were prolific in many pet stores at the time of the Great War.[2]

Contrary to many expectations, their venom grew more potent when they mutated rather than becoming diluted. Though considered nocturnal and sensitive to light, radscorpions can be found active during the daytime in the areas they inhabit. Samples of their venom can be used to make antivenom. Apart from their size, they appear visually identical to normal scorpions, with mottled, dark blueish-gray carapaces.

Characteristics[]

Biology[]

Radscorpions are very large, about the size of a bighorner calf. They have a thick carapace covering their entire body with no definitive weak spot. Common places to find radscorpions are scorpion gulch, the scorpion burrow, the scorpion valley near Goodsprings Cemetery and the Yangtze Memorial. The area around Nipton Road reststop and Mesquite Mountains camp site is also inhabited by a large number of radscorpions. Unlike Capital Wasteland or Commonwealth radscorpions, Mojave radscorpions are not seen physically burrowing or leaving temporarily, but nonetheless do burrow as evidenced by the scorpion burrow.

Gameplay attributes[]

As radscorpions almost always move in groups of two to five, they can be very dangerous to low-level players. Also, the addition of Damage Threshold makes them harder to kill for an unprepared Courier. They tend to charge their intended targets directly and will use their powerful claws and poisoned tails for quick and relentless attacks.

Radscorpions take normal damage when shot in the torso, stinger, or claws, and reduced damage when shot in the legs. Unlike other creatures, radscorpions lack a "weak point" that can be targeted for extra damage (they have no "head," for example), which makes V.A.T.S. combat and firearms somewhat less effective against them. Additionally, all radscorpions are armored to some extent, making them even more difficult to kill.

Their claws are less-armored than the rest of the carapace; successfully crippling these will stun the radscorpion. Using the Guns skill, the creatures are vulnerable to armor-piercing weaponry.

Variants[]

Radscorpion[]

Radscorpion

These are the most common variety of radscorpion. These poisonous predators seem to possess different speeds, some taking their time and others bolting at top speed. Their size ranges from that of a large dog to that of small livestock.

Name (Form ID)StatisticsBehaviorAbilitiesItems
Radscorpion
00135BA0
Level
6
Experience Points
?
Perception
4
Hit Points
75
Damage Threshold
5
Damage Resistance
0%
Gamebryo AI attributes#Aggression
Very aggressive: Will attack enemies and neutrals on sight.Icon requiredIcon requiredIcon optional
Gamebryo AI attributes#Confidence
Foolhardy: Will never flee or avoid anyone.Icon requiredIcon requiredIcon requiredIcon required
Gamebryo AI attributes#Assistance
Helps friends: Will help friends and allies.Icon requiredIcon required
Attack
Melee (20 Damage + 3 Damage/sec for 5s)
Attack
Radscorpion poison (3 Poison /sec 5)
Radscorpion
00145E75
(endemic to
Camp Searchlight)
Level
6
Experience Points
?
Perception
4
Hit Points
80
Damage Threshold
5
Damage Resistance
0%
Gamebryo AI attributes#Aggression
Very aggressive: Will attack enemies and neutrals on sight.Icon requiredIcon requiredIcon optional
Gamebryo AI attributes#Confidence
Foolhardy: Will never flee or avoid anyone.Icon requiredIcon requiredIcon requiredIcon required
Gamebryo AI attributes#Assistance
Helps nobody: Will not help anyone.Icon optionalIcon optional
Attack
Melee (22 Damage + 3 Damage/sec for 5s)
Attack
Radscorpion poison (3 Poison /sec 5)
Radscorpion
00135B9C
Level
6
Experience Points
?
Perception
4
Hit Points
85
Damage Threshold
5
Damage Resistance
0%
Gamebryo AI attributes#Aggression
Very aggressive: Will attack enemies and neutrals on sight.Icon requiredIcon requiredIcon optional
Gamebryo AI attributes#Confidence
Foolhardy: Will never flee or avoid anyone.Icon requiredIcon requiredIcon requiredIcon required
Gamebryo AI attributes#Assistance
Helps friends: Will help friends and allies.Icon requiredIcon required
Attack
Melee (24 Damage + 3 Damage/sec for 5s)
Attack
Radscorpion poison (3 Poison /sec 5)
Radscorpion
00135BA5
Level
8
Experience Points
?
Perception
4
Hit Points
70
Damage Threshold
5
Damage Resistance
0%
Gamebryo AI attributes#Aggression
Aggressive: Will attack enemies on sight.Icon requiredIcon optionalIcon optional
Gamebryo AI attributes#Confidence
Foolhardy: Will never flee or avoid anyone.Icon requiredIcon requiredIcon requiredIcon required
Gamebryo AI attributes#Assistance
Helps nobody: Will not help anyone.Icon requiredIcon required
Attack
Melee (32 Damage + 3 Damage/sec for 5s)
Attack
Radscorpion poison (3 Poison /sec 5)
Ability
Poison Resistance Poison resistance 100%
Radscorpion
0001CF9E
Level
8
Experience Points
?
Perception
4
Hit Points
70
Damage Threshold
5
Damage Resistance
0%
Gamebryo AI attributes#Aggression
Very aggressive: Will attack enemies and neutrals on sight.Icon requiredIcon requiredIcon optional
Gamebryo AI attributes#Confidence
Brave: Will avoid/flee from threats only if severely outmatched.Icon requiredIcon requiredIcon requiredIcon optional
Gamebryo AI attributes#Assistance
Helps friends: Will help friends and allies.Icon requiredIcon required
Attack
Melee (35 Damage + 3 Damage/sec for 5s)
Attack
Radscorpion poison (3 Poison /sec 5)
Radscorpion
00167E8B
00164BCB
00167E8B
00174BDD
Level
8
Experience Points
?
Perception
4
Hit Points
75
Damage Threshold
5
Damage Resistance
0%
Gamebryo AI attributes#Aggression
Very aggressive: Will attack enemies and neutrals on sight.Icon requiredIcon requiredIcon optional
Gamebryo AI attributes#Confidence
Brave: Will avoid/flee from threats only if severely outmatched.Icon requiredIcon requiredIcon requiredIcon optional
Gamebryo AI attributes#Assistance
Helps friends: Will help friends and allies.Icon requiredIcon required
Attack
Melee (35 Damage + 3 Damage/sec for 5s)
Attack
Radscorpion poison (3 Poison /sec 5)

Small radscorpion[]

Radscorpion

The smaller and less common variant of radscorpion, these creatures are likely juveniles or a smaller strain of radscorpion, as they are encountered both in the company of larger varieties as well as by themselves.

Name (Form ID)StatisticsBehaviorAbilitiesItems
Small radscorpion
00167E64
00156771
00159605
00159604
0015A0C0
Level
3
Experience Points
?
Perception
3
Hit Points
20
Damage Threshold
5
Damage Resistance
0%
Gamebryo AI attributes#Aggression
Very aggressive: Will attack enemies and neutrals on sight.Icon requiredIcon requiredIcon optional
Gamebryo AI attributes#Confidence
Brave: Will avoid/flee from threats only if severely outmatched.Icon requiredIcon requiredIcon requiredIcon optional
Gamebryo AI attributes#Assistance
Helps friends: Will help friends and allies.Icon requiredIcon required
Attack
Melee (20 Damage + 3 Damage/sec for 5s)

Giant radscorpion[]

Giant radscorpion

A larger and much more dangerous variant of radscorpion that is faster, as well as rarer than the usual radscorpion. It does a lot more damage and has a higher Damage Threshold (on par with that of a sentry bot), making them particularly difficult to kill for low level or otherwise poorly equipped players.

Giant radscorpions can be found anywhere that radscorpions will gather or sometimes can be found alone. The player can encounter them very, very early on, since some of them are just outside Goodsprings and Goodsprings Cemetery.

Name (Form ID)StatisticsBehaviorAbilitiesItems
Giant radscorpion
00135BCF
Level
9
Experience Points
?
Perception
6
Hit Points
130
Damage Threshold
18
Damage Resistance
0%
Gamebryo AI attributes#Aggression
Very aggressive: Will attack enemies and neutrals on sight.Icon requiredIcon requiredIcon optional
Gamebryo AI attributes#Confidence
Foolhardy: Will never flee or avoid anyone.Icon requiredIcon requiredIcon requiredIcon required
Gamebryo AI attributes#Assistance
Helps allies: Will help allies.Icon requiredIcon optional
Attack
Melee (60 Damage + 8 Damage/sec for 10s)
Ability
Poison resistance Poison resistance 100%
Giant radscorpion
00145E76
Level
9
Experience Points
?
Perception
6
Hit Points
150
Damage Threshold
18
Damage Resistance
0%
Gamebryo AI attributes#Aggression
Very aggressive: Will attack enemies and neutrals on sight.Icon requiredIcon requiredIcon optional
Gamebryo AI attributes#Confidence
Foolhardy: Will never flee or avoid anyone.Icon requiredIcon requiredIcon requiredIcon required
Gamebryo AI attributes#Assistance
Helps allies: Will help allies.Icon requiredIcon optional
Attack
Melee (60 Damage + 8 Damage/sec for 10s)
Giant radscorpion
00167EA6
00164BCC
0015A0BF
00159789
00159788
00156782
Level
15
Experience Points
?
Perception
6
Hit Points
150
Damage Threshold
18
Damage Resistance
0%
Gamebryo AI attributes#Aggression
Very aggressive: Will attack enemies and neutrals on sight.Icon requiredIcon requiredIcon optional
Gamebryo AI attributes#Confidence
Foolhardy: Will never flee or avoid anyone.Icon requiredIcon requiredIcon requiredIcon required
Gamebryo AI attributes#Assistance
Helps allies: Will help allies.Icon requiredIcon optional
Attack
Melee (60 Damage + 8 Damage/sec for 10s)

Radscorpion queen[]

Giant radscorpion

An exceedingly rare and special kind of radscorpion, the queen is the strongest and largest variant of radscorpion; in fact, she is larger than a Corvega. Only two are known to exist in the Mojave Wasteland:

Name (Form ID)StatisticsBehaviorAbilitiesItems
Radscorpion queen
0013FE86
001532FE
Level
9
Experience Points
?
Perception
6
Hit Points
200
Damage Threshold
18
Damage Resistance
0%
Gamebryo AI attributes#Aggression
Very aggressive: Will attack enemies and neutrals on sight.Icon requiredIcon requiredIcon optional
Gamebryo AI attributes#Confidence
Foolhardy: Will never flee or avoid anyone.Icon requiredIcon requiredIcon requiredIcon required
Gamebryo AI attributes#Assistance
Helps friends: Will help friends and allies.Icon requiredIcon required
Attack
Melee (60 Damage + 8 Damage/sec for 10s)

Notes[]

  • The scorpion's stinger will appear much larger when removed from its body.
  • The creatures are less often seen in the Mojave than the Capital Wasteland, but when encountered, attack in groups.
  • After killing a radscorpion, one can take its gland to Ruby Nash and she will make Ruby's casserole (radscorpion venom casserole) for the Courier.
  • Approaching Nipton Road pit stop from the west, there is a dead giant radscorpion on the left side of the road. This is the only radscorpion in the base game that is found dead, seemingly killed by the surrounding giant worker ants.

Appearances[]

Radscorpions appear in Fallout: New Vegas.

Behind the scenes[]

Regarding the tough Damage Threshold of radscorpions in Fallout: New Vegas, Joshua Sawyer said that radscorpions were made more of a threat because they look larger and scarier in a 3D engine than they did in Fallout and Fallout 2's isometric view.[Non-game 2]

Bugs[]

  • PCPC Playstation 3Playstation 3Playstation 3 Xbox 360Xbox 360 When viewed from a distance, the radscorpion(s) frequently slide vertically across uneven terrain (interfering with V.A.T.S. aiming). On the PC version, they can also possibly sink into the ground making it near impossible to kill them. If the Courier is unable to kill the sunken radscorpion, it remains as a red tick indicating an enemy on the radar, making it also impossible to leave the area by fast travel.[verified]
  • PCPC In the case that a radscorpion has fallen underneath the ground and the Courier's companions have weapons, the follower will attempt to attack the enemy until they either run out of ammunition or the radscorpion is killed by a general area of effect weapon, such as a grenade.[verified]

Sounds[]

Gallery[]

See also[]

References[]

  1. Razlo: "They seem to be extremely large versions of the northIn-game spelling, punctuation and/or grammar American Emperor scorpion."
    (Razlo's dialogue)
  2. Tenpenny Tower terminal entries; Exploration database, Radscorpions

Non-game

  1. Chris Avellone, Fallout Bible 1 - "The radscorpions are a result of a combination of radiation and the FEV virus, and Razlo in Shady Sands is correct - they were originally Emperor Scorpions that have grown... big."
  2. Fallout: New Vegas 10th Anniversary Charity Stream (reference starts at 6:21:16)
    Joshua Sawyer: "I just thought that having 'em be more of a threat, like, they look like they should be kinda scary. It looks like they should be kinda scary. [...] Yeah, I mean, here's the thing though. Radscorpions proportionally, if I recall correctly, in Fallout 1 and 2, they're still pretty big... but it's isometric, so they don't really feel that big. But in Fallout 3 and New Vegas, they feel a lot bigger. So yeah, I just thought it made more sense for their armor to be tougher."
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