Infobox incomplete (Reward - number of bottlecaps)
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|The following is based on Fallout Shelter or Fallout Shelter Online and some details might contradict canon.|
A local vault has suffered a catastrophic radiation leak and potentially ghoulified the majority of its residents. The player's dwellers can be sent out to perform a search and rescue mission, provided they have radiation suits.
This quest takes place in a randomized vault with seven floors. The only enemy the dwellers will encounter here are feral ghouls. Starting from the top floor in the room immediately after the elevator are three feral ghouls. The rightmost room has another three feral ghouls. On the second floor, in the room second from the right is a room with a glowing one accompanied by four additional feral ghouls. The room to the left of that has two feral ghouls. The leftmost room on this floor has another pair of feral ghouls. The third floor is divided in two, with the leftmost room not directly accessible to the rest of the floor, but it is otherwise clear of enemies.
The fourth floor is divided into three. The left room contains three feral ghouls. The center room contains five feral ghouls, and the right room is inaccessible from this floor. The fifth floor is also divided into three, the left room contains a pair of ghouls, the center room has another pair of feral ghouls, and the right room has three feral ghouls. The right room of the fourth floor is accessible from the rightmost elevator, which contains three more feral ghouls.
On the sixth floor, in the rightmost room, there is a group of friendly ghouls with whom the dwellers can speak to and collect an extra reward for their search efforts in thinning the feral population. Two rooms to the left of the friendly ghouls is a group of three feral ghouls. The bottom floor has a glowing one accompanied by four more feral ghouls in the leftmost room. The center room has five feral ghouls, and the final room to the right contains three more feral ghouls.
Missing data (Number of bottlecaps)
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|Opening message||Dweller response||Character response|
|Wait! We're not Feral! We're friendly!
The radiation changed all of us, but we still have our sanity. The others had us trapped here.
|We'll take our payment in Caps.||Here you are, then.|
|Got any weapons?||The Vault armory had a few items left. Here.|
|We could always use more outfits.||We won't be needing them, anyway. Here you go.|