For the Rad-X that appear in the Fallout series, see Rad-X. |
Rad-X is a chem in Fallout: New Vegas.
Rad-X is an anti-radiation chemical that can significantly reduce the danger of irradiated areas. When combined with an advanced radiation suit, Rad-X can create near-immunity to radiation, even at moderate medical skill levels.
Characteristics[]
Rad-X is reasonably common and can be used frequently. Like stimpaks and RadAway, Rad-X is non-addictive, and its effectiveness is controlled by the Medicine skill. Taking multiple doses of Rad-X does not increase the total radiation resistance (the effects do not stack). Instead, the drug's active time is lengthened (the effective time stacks).
Medicine skill effect[]
Skill | Effect |
---|---|
10 | +30 % Radiation Resistance for 4m |
20 | +35 % Radiation Resistance for 4m |
30 | +40 % Radiation Resistance for 4m |
40 | +45 % Radiation Resistance for 4m |
50 | +50 % Radiation Resistance for 4m |
60 | +55 % Radiation Resistance for 4m |
70 | +60 % Radiation Resistance for 4m |
80 | +65 % Radiation Resistance for 4m |
90 | +70 % Radiation Resistance for 4m |
100 | +75 % Radiation Resistance for 4m |
Locations[]
- Two in the Searchlight NCR storage, on the shelves.
- Three in the Aerotech tent, in the Aerotech Office Park.
- Seven in the REPCONN test site's research labs.
- Two in the Searchlight police station.
- Three in Charleston Cave.
- Fifteen in Vault 34.
Notes[]
No combination of Rad-X and radiation-resistant clothing will grant total immunity to radiation, as Radiation Resistance caps off at 85%. Any irradiated area will, at the very least, have a persistent +1 rads effect even at the highest levels of radiation resistance, meaning the player will never be able to survive longer than 16 minutes and 40 seconds without the use of a radiation removal item (or 17 minutes 32 seconds with the Rad Absorption perk).