Fallout Wiki
Fallout Wiki
(→‎Humanoide race: Nightkin and Glowing One are types of their respective races, not races in and of themselves. Also, spelling.)
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Aside from the obvious mutant-ghoul-human and cultural bigotry (tribal's vs. townsfolk, [[Vault City]] vs. everyone else), racism and sexism is alive and well. A person's skin color, status, and career are always good excuses for fear and hate to build upon, although communities like [[NCR]] and [[Modoc]] would have less of a problem with this. The Great War may have brought some communities together, but it also made isolated communities as well. Many races from previous games have made an appearance again in [[Fallout 3]], with introductions to new species like the backwater [[swampfolk]], dead [[failed FEV subject]]s, [[trogs]] and [[abomination]].
 
Aside from the obvious mutant-ghoul-human and cultural bigotry (tribal's vs. townsfolk, [[Vault City]] vs. everyone else), racism and sexism is alive and well. A person's skin color, status, and career are always good excuses for fear and hate to build upon, although communities like [[NCR]] and [[Modoc]] would have less of a problem with this. The Great War may have brought some communities together, but it also made isolated communities as well. Many races from previous games have made an appearance again in [[Fallout 3]], with introductions to new species like the backwater [[swampfolk]], dead [[failed FEV subject]]s, [[trogs]] and [[abomination]].
   
Only ''[[Fallout Tactics]]'' and ''[[Fallout: Brotherhood of Steel]]'' allows the player to play another thing than human race.
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Only ''[[Fallout Tactics]]'' and ''[[Fallout: Brotherhood of Steel]]'' allows the player to play another thing than human race. ''Fallout Tactics'', although only in multi-player mode, lists [[dog (Fallout Tactics)|dogs]] and [[brahmin]]s among playable races.
   
 
==Humanoid race==
 
==Humanoid race==

Revision as of 18:26, 30 May 2011

While people of all races survived the Great War, the term "race" in Fallout world refers mostly to different kinds of human mutants, such as ghouls and super mutants, as well as pure humans themselves.

Aside from the obvious mutant-ghoul-human and cultural bigotry (tribal's vs. townsfolk, Vault City vs. everyone else), racism and sexism is alive and well. A person's skin color, status, and career are always good excuses for fear and hate to build upon, although communities like NCR and Modoc would have less of a problem with this. The Great War may have brought some communities together, but it also made isolated communities as well. Many races from previous games have made an appearance again in Fallout 3, with introductions to new species like the backwater swampfolk, dead failed FEV subjects, trogs and abomination.

Only Fallout Tactics and Fallout: Brotherhood of Steel allows the player to play another thing than human race. Fallout Tactics, although only in multi-player mode, lists dogs and brahmins among playable races.

Humanoid race

Intelligent

Unintelligent