The following is based on information from Fallout Tactics. |
“You are a half crazed feral killing machine. Crippled limbs have less effect on you and you receive bonus Action Points whenever you kill an opponent. But chems, including stimpaks, have no effect on you. Available only to deathclaws.”— In-game description
Rabid is a trait in Fallout Tactics.
Effects[]
A trait specific to hairy deathclaws, crippled limbs now have less of an adverse effect, along with bonus Action Points being received upon killing enemies. Becoming rabid also comes with a cost, as chems, including stimpaks, will no longer have an effect and are rendered useless.
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