Fallout Wiki
Fallout Wiki
No edit summary
(27 intermediate revisions by 13 users not shown)
Line 11: Line 11:
 
|buildings =[[Fentons Food Stuffs]]<br />[[Guns Guns Guns]]<br />[[Quincy Apartments]]<br />[[Quincy church]]<br />[[Quincy Diner]]<br />[[Quincy Liquors]]<br />[[Quincy Pharmacy]]<br />[[Quincy police station]]
 
|buildings =[[Fentons Food Stuffs]]<br />[[Guns Guns Guns]]<br />[[Quincy Apartments]]<br />[[Quincy church]]<br />[[Quincy Diner]]<br />[[Quincy Liquors]]<br />[[Quincy Pharmacy]]<br />[[Quincy police station]]
 
|doctors =
 
|doctors =
|leaders =[[Jackson (Fallout 4)|Jackson]] (formerly)<br />[[Clint]]<br />[[Baker]]<br />[[Tessa]]
+
|leaders =[[Jackson (Fallout 4)|Jackson]] (formerly)<br />[[Ezra Hollis|Colonel Hollis]] (formerly)<br />[[Clint|Lieutenant Clint]]<br />[[Baker|Sergeant Baker]]<br />[[Tessa]]<br />[[Bullet]]
 
|merchants =
 
|merchants =
 
|owners =[[Gunners]]
 
|owners =[[Gunners]]
 
|creatures =
 
|creatures =
 
|robots =
 
|robots =
|quests =[[Randolph Safehouse]]
+
|quests =[[Randolph Safehouse]]<br />[[Cleansing the Commonwealth]]<br />[[War Paint]] {{icon|FO4CC}}
 
|terminal =[[Quincy ruins terminal entries]]
 
|terminal =[[Quincy ruins terminal entries]]
 
|cell name = QuincyRuinsExt (north)<br />QuincyRuinsExt02 (church)<br />QuincyRuinsExt03 (northeast)<br />QuincyRuinsExt04 (church)<br />QuincyRuinsExt05 (east)<br />QuincyRuinsExt06 (southwest)<br />QuincyRuinsExt07 ([[Peabody house]])
 
|cell name = QuincyRuinsExt (north)<br />QuincyRuinsExt02 (church)<br />QuincyRuinsExt03 (northeast)<br />QuincyRuinsExt04 (church)<br />QuincyRuinsExt05 (east)<br />QuincyRuinsExt06 (southwest)<br />QuincyRuinsExt07 ([[Peabody house]])
Line 22: Line 22:
 
}}{{Games|FO4}}
 
}}{{Games|FO4}}
   
The '''Quincy ruins''' is a [[Fallout 4 locations|location]] in [[the Commonwealth]] in [[Timeline#2287|2287]].
+
The '''Quincy ruins''' is a [[Fallout 4 locations|location]] in [[the Commonwealth]] in [[Timeline#2287|2287]]. It is the sacked city where the [[Commonwealth Minutemen]] made their last stand.
  +
  +
==Background==
  +
{{See also|Quincy Massacre}}
  +
The hometown of [[John Adams]], [[Wikipedia:John Quincy Adams|John Quincy Adams]] and [[John Hancock (real world)|John Hancock]], this town was briefly occupied by the [[Commonwealth Minutemen]]. However, the town was recently sieged by the [[Gunners]] after [[Clint]], a fellow Minuteman, betrayed his own for a position of leadership in the Gunners. The abandoned town was repurposed as a Gunner fortress, with two distinct sections: The town itself and the fortifications on the highway.<ref>[[Fallout 4 Vault Dweller's Survival Guide]] Collector's Edition p.387-389: ''"'''[6.24] QUINCY RUINS'''''<br />''Due to some controversial zoning, the freeway was run right over the main street, near the buildings of this once-picturesque and historical settlement. John Adams, John Quincy Adams, and John Hancock were all born here. Currently, Gunners have taken over the Quincy ruins and a section of freeway that runs through the town. This was once a Minutemen stronghold until the arrival of the Gunners and a defection of one of the Minutemen’s own."''<br />([[Fallout 4 Vault Dweller's Survival Guide Map]])</ref>
   
 
==Layout==
 
==Layout==
Following the [[Quincy Massacre]] this area became controlled by the [[Gunners]], and it remains so when the [[Sole Survivor]] encounters it. [[Baker]] will be on the church rooftop wielding a [[Fat Man (Fallout 4)|Fat Man]]. Inside of this unmarked church building is [[Sturges]]' terminal, which tells of [[Mama Murphy]] predicting an attack on the settlement and the settlers requesting help from the [[Commonwealth Minutemen|Minutemen]], as well as a "couple suits of [[Power armor (Fallout 4)|power armor]]" - Tess' suit (the one that "won't start" and had to be dragged there), and the one lying on the overpass' wooden lookout, which [[Clint]] tries to reach in case of danger.
+
Following the [[Quincy Massacre]] this area became controlled by the [[Gunners]], and it remains so when the [[Sole Survivor]] encounters it. [[Baker]] will be on the church rooftop wielding a [[Fat Man (Fallout 4)|Fat Man]]. Inside of this unmarked church building is [[Sturges]]' terminal, which tells of [[Mama Murphy]] predicting an attack on the settlement and the settlers requesting help from the [[Commonwealth Minutemen|Minutemen]], as well as a "couple suits of [[Power armor (Fallout 4)|power armor]]" - Tessa's suit (the one that "won't start" and had to be dragged there), and the one lying on the overpass' wooden lookout, which [[Clint]] tries to reach in case of danger.
   
 
The last entry on Sturges' terminal is from a Gunner, stating that a small group escaped the attack and fled under the pursuit of a Gunner lieutenant and his squad; this presumably being the twenty people, including [[Preston Garvey]] and his group, whose numbers would diminish by the time of reaching [[Concord]]. There is a power armor station and a weapons workbench within the church.
 
The last entry on Sturges' terminal is from a Gunner, stating that a small group escaped the attack and fled under the pursuit of a Gunner lieutenant and his squad; this presumably being the twenty people, including [[Preston Garvey]] and his group, whose numbers would diminish by the time of reaching [[Concord]]. There is a power armor station and a weapons workbench within the church.
   
From the top of the church one can reach the highway overpass nearby, and many of the Gunners will likely be there.
+
From the top of the church, one can reach the highway overpass nearby, and many of the Gunners will likely be there.
   
 
==Buildings==
 
==Buildings==
Line 45: Line 49:
   
 
==Notable loot==
 
==Notable loot==
* [[Guns and Bullets (Fallout 4)|Guns and Bullets issue #5]] - On the second story of the broken highway next to the terminal. Take the church up and follow the path west to the ramp leading up, then around the other side of the truck right at the ramp.
+
* ''[[Guns and Bullets (Fallout 4)|Guns and Bullets]]'' - On the second story of the broken highway next to the terminal. Take the church up and follow the path west to the ramp leading up, then around the other side of the truck right at the ramp.
 
* [[Nuka-Cola Quantum (Fallout 4)|Nuka-Cola Quantum]] - On the overpass in the cooking area west of the church entrance.
 
* [[Nuka-Cola Quantum (Fallout 4)|Nuka-Cola Quantum]] - On the overpass in the cooking area west of the church entrance.
 
* [[Mini nuke (Fallout 4)|Mini nuke]] - In the small wooden shack on the second story of the overpass. It should be located under the table with the radio and ammo box.
 
* [[Mini nuke (Fallout 4)|Mini nuke]] - In the small wooden shack on the second story of the overpass. It should be located under the table with the radio and ammo box.
* [[Good Intentions]] - Unique [[Laser gun|laser rifle]] carried by [[Clint]], who will be wearing mixed T-51/T-60 power armor minus helmet and can be found just past the ramp up to the second story of the overpass. He can occasionally be found out of the armor, mainly at night, at which point it can be stolen. If you can't find this on Clint check around the truck and trailer on the lower level of the freeway by the beds. Take the church up and follow the path west to the ramp leading up and the truck and trailer are in front of the ramp.
+
* [[Good Intentions]] - Unique [[Laser gun (Fallout 4)|laser rifle]] carried by [[Clint]], who will be wearing mixed T-51/T-60 power armor minus the helmet and can be found just past the ramp to the second story of the overpass. He can occasionally be found out of the armor, mainly at night, at which point it can be stolen. If you can't find this on Clint check around the truck and trailer on the lower level of the freeway by the beds. Take the church up and follow the path west to the ramp leading up and the truck and trailer are in front of the ramp.
* [[Fusion core]] - One on the 1st floor of the church, in a box next to the computer terminal; another on the 2nd floor of the police station, on top of a desk inside a wooden box, opposite a [[cooler]] and ammo box.
+
* [[Fusion core (Fallout 4)|Fusion core]] - One on the 1st floor of the church, in a box next to the computer terminal; another on the 2nd floor of the police station, on top of a desk inside a wooden box, opposite a [[cooler]] and ammo box.
 
* [[Tessa's Fist]] - Unique raider right arm power armor can be obtained from [[Tessa]].
 
* [[Tessa's Fist]] - Unique raider right arm power armor can be obtained from [[Tessa]].
 
* [[Mama Murphy's note]] - [[Quincy Apartments]], on a dresser on the upper floor in a heavily-furnished room, which is accessible from both the [[Quincy Diner|diner]] and [[Guns Guns Guns]].
 
* [[Mama Murphy's note]] - [[Quincy Apartments]], on a dresser on the upper floor in a heavily-furnished room, which is accessible from both the [[Quincy Diner|diner]] and [[Guns Guns Guns]].
 
* [[Mama Murphy's stash]], a cooler containing a large number of [[chems]], on the balcony accessible from the room containing [[Mama Murphy's note]].
 
* [[Mama Murphy's stash]], a cooler containing a large number of [[chems]], on the balcony accessible from the room containing [[Mama Murphy's note]].
 
* [[Tessa's holotape]] and an almost complete set of heavy [[Combat armor (Fallout 4)|combat armor]] worn by [[Baker]].
 
* [[Tessa's holotape]] and an almost complete set of heavy [[Combat armor (Fallout 4)|combat armor]] worn by [[Baker]].
  +
  +
==Related quests==
  +
* [[Randolph Safehouse]]: The Railroad agent [[Tims|Mister Tims]] will leave dead drops in the form of six [[Randolph station updates|holotapes]] for the [[Sole Survivor]], containing information about possible hazards to the Railroad's escort and escape of [[synth]]s out of the Commonwealth. They can assist in these efforts by clearing out the location of hostiles.
  +
* [[Cleansing the Commonwealth]]: Knight [[Rhys]] gives the Sole Survivor an assignment to clear the location of what he calls "abominations" to further the aims of the [[Brotherhood of Steel (East Coast)|Brotherhood of Steel]].
  +
* [[War Paint]] {{icon|FO4CC}}
   
 
==Notes==
 
==Notes==
 
* In the far cell of the [[Quincy police station]], a skeleton can be seen who unsuccessfully tried to tunnel out of his cell with a wooden spoon.
 
* In the far cell of the [[Quincy police station]], a skeleton can be seen who unsuccessfully tried to tunnel out of his cell with a wooden spoon.
* Fast traveling to this location will spawn you in the middle of the ruins and surrounded by Gunners if they have not been cleared, or have respawned.
+
* Fast traveling to this location will spawn the [[Sole Survivor]] in the middle of the ruins and surrounded by Gunners if they have not been cleared, or have respawned.
* As soon as the enemies on the overpass note the player's presence, Clint will try to enter the power armor located on the wooden lookout. To prevent him from doing that, the player can try to kill everyone from a distance, or run to enter the power armor before him, although it's considered stealing. This can also be achieved by climbing the overpass by its east end, and through some fragmentation mines.
+
* As soon as the enemies on the overpass note the player character's presence, Clint will try to enter the power armor located on the wooden lookout. To prevent him from doing that, the player character can try to kill everyone from a distance, or run to enter the power armor before him, although it is considered stealing. This can also be achieved by climbing the overpass by its east end and through some fragmentation mines.
* If the Sole Survivor fast travels away from Quincy ruins after killing Tessa, Clint, and Baker but does not defeat all of the remaining Gunners, the entire area will respawn upon their return with a Gunner lieutenant, Gunner captain, and an assaultron dominator in their place. These variants may be based upon player level.
+
* If the Sole Survivor fast travels away from Quincy ruins after killing Tessa, Clint, and Baker but does not defeat all of the remaining Gunners, the entire area will respawn upon their return with a Gunner lieutenant, Gunner captain, and an assaultron dominator in their place. These variants may be based upon the player character's level.
 
* This is the only point of reference for more details on the life of [[Marcy Long]], [[Jun Long]], [[Mama Murphy]], and [[Sturges]] prior to finding them in [[Concord]]. Notably, inside [[Quincy Pharmacy]] there are terminal entries authored by Jun where the player can observe him as anything other than perpetually sad.
 
* This is the only point of reference for more details on the life of [[Marcy Long]], [[Jun Long]], [[Mama Murphy]], and [[Sturges]] prior to finding them in [[Concord]]. Notably, inside [[Quincy Pharmacy]] there are terminal entries authored by Jun where the player can observe him as anything other than perpetually sad.
  +
* When at this location, [[Fallout 4 companions|companions]] make comments, which are activated at two locations: the southeast entrance and the freeway stronghold bridge to the roof catwalks.
  +
{| class="va-table va-table-full mw-collapsible mw-collapsed"
  +
! colspan="3" | Location comments
  +
|-
  +
! style="width: 15%; colspan=2" | Character
  +
! style="width: 10%;" | Specific location
  +
! style="width: 75%;" | Comment
  +
|-
  +
| rowspan=2 | [[Cait]]
  +
| Southeast entrance
  +
| "{{Tooltip|This entire area's overrun with Gunners. I can smell the crazy bastards from a mile away.|Noticing that Quincy is overrun with Gunners. / Disgust}}"
  +
|-
  +
| Freeway stronghold bridge
  +
| "{{Tooltip|You sure it's safe for us to be walkin' up here?|Walking across a crumbling freeway. / Concerned}}"
  +
|-
  +
| rowspan=2 | [[Codsworth]]
  +
| Southeast entrance
  +
| "{{Tooltip|Well, this place has certainly seen better days.|Matter of fact - Settlement that's been taken over by Gunners. / Neutral}}"
  +
|-
  +
| Freeway stronghold bridge
  +
| "{{Tooltip|I do hope this overpass holds out long enough for us to get back down... safely, I should say.|Concerned - On an old overpass that's falling apart. / Concerned}}"
  +
|-
  +
| rowspan=2 | [[Curie]]
  +
| Southeast entrance
  +
| "I wonder if there is a monument to John Adams here. He was born in Quincy, you know?"
  +
|-
  +
| Freeway stronghold bridge
  +
| "I suppose driving cross-country is now out of the question."
  +
|-
  +
| rowspan=2 | [[Danse]]
  +
| Southeast entrance
  +
| ""
  +
|-
  +
| Freeway stronghold bridge
  +
| "{{Tooltip|We have to be careful. One solid hit in the right place could bring this whole overpass crashing down.|Walking across a crumbling freeway. / Concerned}}"
  +
|-
  +
| rowspan=2 | [[Deacon]]
  +
| Southeast entrance
  +
| "Gunners have overrun Quincy. Great."
  +
|-
  +
| Freeway stronghold bridge
  +
| "Let's get back to the ground, OK? Sometimes you can see pieces of the freeway fall off."
  +
|-
  +
| rowspan=2 | [[John Hancock]]
  +
| Southeast entrance
  +
| "{{Tooltip|Quincy's Gunner territory. At least, for now.|Suggesting that he and the player are going to kill all the Gunners in Quincy. / Amused}}"
  +
|-
  +
| Freeway stronghold bridge
  +
| "{{Tooltip|Gonna be a hell of a show when this thing finally goes.|Walking across a crumbling freeway. / Neutral}}"
  +
|-
  +
| rowspan=2 | [[Robert MacCready]]
  +
| Southeast entrance
  +
| "{{Tooltip|We're entering Gunners territory so we need to be careful. If I'm recognized they'll be going after me with a vengeance.|Noticing that Quincy is overrun with Gunners. / Concerned}}"
  +
|-
  +
| Freeway stronghold bridge
  +
| "{{Tooltip|Great sniping position from up here.|Walking across a crumbling freeway. / Neutral}}"
  +
|-
  +
| rowspan=2 | [[Nick Valentine]]
  +
| Southeast entrance
  +
| "{{Tooltip|Quincy wasn't exactly a tourist hotspot before the Gunners moved in.|Neutral}}"
  +
|-
  +
| Freeway stronghold bridge
  +
| "{{Tooltip|Watch your step.|Walking across a crumbling freeway. / Neutral}}"
  +
|-
  +
| rowspan=2 | [[Piper Wright]]
  +
| Southeast entrance
  +
| "{{Tooltip|See scenic Quincy, home to... uh... gimme a minute...|At first sounding like a tourism movie, then failing to come up with anything of interest to see. / Amused}}"
  +
|-
  +
| Freeway stronghold bridge
  +
| "{{Tooltip|Oh, it's nicer from up here... I think.|Walking across a crumbling freeway over a non-descript town. / Neutral}}"
  +
|-
  +
| rowspan=2 | [[Preston Garvey]]
  +
| Southeast entrance
  +
| "{{Tooltip|We gave the Gunners a hell of a fight, but we never really stood a chance. There were just too many of them and too few of us.|Somber}}"
  +
|-
  +
| Freeway stronghold bridge
  +
| "{{Tooltip|Once the Gunners got up here, there was no way to defend the rest of Quincy.|Somber}}"
  +
|-
  +
| rowspan=2 | [[X6-88]]
  +
| Southeast entrance
  +
| ""
  +
|-
  +
| Freeway stronghold bridge
  +
| "{{Tooltip|I hope we won't be up here for long.|Nervous, don't like heights}}"
  +
|}
   
 
==Appearances==
 
==Appearances==
Line 66: Line 160:
   
 
==Behind the scenes==
 
==Behind the scenes==
Quincy is the home of such notable people as [[John Adams]], second President of the United States and founding father of the U.S.A., and his son John Quincy Adams, sixth president of the United States.
+
Quincy is based on the real world location of [[Wikipedia:Quincy, Massachusetts|Quincy, Massachusetts]]. Quincy is the birthplace of notable people as [[John Hancock (real world)|John Hancock]], first signatory of the Declaration of Independence as well as [[John Adams]], the second president of the United States and his son John Quincy Adams, the sixth president.
   
 
==Bugs==
 
==Bugs==
 
* {{Platforms|ps4}} The headless T-45 power armor on the overpass will respawn every time the area respawns, allowing for infinite T-45 power armor suits every time the ruins are cleared of Gunners. {{verify|verified}}
 
* {{Platforms|ps4}} The headless T-45 power armor on the overpass will respawn every time the area respawns, allowing for infinite T-45 power armor suits every time the ruins are cleared of Gunners. {{verify|verified}}
* {{Platforms|pc}} The [[power armor frame]] and [[Power armor (Fallout 4)|power armor]] are listed as owned, and will be marked as such if you decide to take them. {{verify|verified}}
+
* {{Platforms|pc}} The [[power armor frame]] and [[Power armor (Fallout 4)|power armor]] are listed as owned and will be marked as such if you decide to take them. {{verify|verified}}
   
 
==Gallery==
 
==Gallery==
 
<gallery widths=200>
 
<gallery widths=200>
FO4-GunsNBullets-QuincyRuins.jpg|[[Guns and Bullets (Fallout 4)|Guns and Bullets]]
+
FO4-GunsNBullets-QuincyRuins.jpg|''[[Guns and Bullets (Fallout 4)|Guns and Bullets]]''
 
Mama Murphy's note.jpg|[[Mama Murphy's note]] on the top floor of the [[Quincy Apartments]]
 
Mama Murphy's note.jpg|[[Mama Murphy's note]] on the top floor of the [[Quincy Apartments]]
 
Mama_Murphy's_stash.jpg|[[Mama Murphy's stash]]
 
Mama_Murphy's_stash.jpg|[[Mama Murphy's stash]]
 
</gallery>
 
</gallery>
  +
  +
==References==
  +
{{References}}
   
 
{{Navbox locations FO4}}
 
{{Navbox locations FO4}}
   
[[Category:Fallout 4 locations]]
 
[[Category: Fallout 4 districts]]
 
 
[[Category:Quincy (Fallout 4)| ]]
 
[[Category:Quincy (Fallout 4)| ]]
 
[[Category:Pre-War cities]]
   
 
[[de:Ruinen von Quincy]]
 
[[de:Ruinen von Quincy]]
[[es:Ruinas de Qunicy]]
+
[[es:Ruinas de Quincy]]
  +
[[pt:Ruínas de Quincy]]
 
[[ru:Руины Квинси]]
 
[[ru:Руины Квинси]]
 
[[uk:Руїни Квінсі]]
 
[[uk:Руїни Квінсі]]
[[pt:Ruínas de Quincy]]
+
[[zh:昆西廢墟]]

Revision as of 19:14, 20 June 2020

 
Gametitle-FO4
Gametitle-FO4

The Quincy ruins is a location in the Commonwealth in 2287. It is the sacked city where the Commonwealth Minutemen made their last stand.

Background

See also: Quincy Massacre

The hometown of John Adams, John Quincy Adams and John Hancock, this town was briefly occupied by the Commonwealth Minutemen. However, the town was recently sieged by the Gunners after Clint, a fellow Minuteman, betrayed his own for a position of leadership in the Gunners. The abandoned town was repurposed as a Gunner fortress, with two distinct sections: The town itself and the fortifications on the highway.[1]

Layout

Following the Quincy Massacre this area became controlled by the Gunners, and it remains so when the Sole Survivor encounters it. Baker will be on the church rooftop wielding a Fat Man. Inside of this unmarked church building is Sturges' terminal, which tells of Mama Murphy predicting an attack on the settlement and the settlers requesting help from the Minutemen, as well as a "couple suits of power armor" - Tessa's suit (the one that "won't start" and had to be dragged there), and the one lying on the overpass' wooden lookout, which Clint tries to reach in case of danger.

The last entry on Sturges' terminal is from a Gunner, stating that a small group escaped the attack and fled under the pursuit of a Gunner lieutenant and his squad; this presumably being the twenty people, including Preston Garvey and his group, whose numbers would diminish by the time of reaching Concord. There is a power armor station and a weapons workbench within the church.

From the top of the church, one can reach the highway overpass nearby, and many of the Gunners will likely be there.

Buildings

Notable loot

  • Guns and Bullets - On the second story of the broken highway next to the terminal. Take the church up and follow the path west to the ramp leading up, then around the other side of the truck right at the ramp.
  • Nuka-Cola Quantum - On the overpass in the cooking area west of the church entrance.
  • Mini nuke - In the small wooden shack on the second story of the overpass. It should be located under the table with the radio and ammo box.
  • Good Intentions - Unique laser rifle carried by Clint, who will be wearing mixed T-51/T-60 power armor minus the helmet and can be found just past the ramp to the second story of the overpass. He can occasionally be found out of the armor, mainly at night, at which point it can be stolen. If you can't find this on Clint check around the truck and trailer on the lower level of the freeway by the beds. Take the church up and follow the path west to the ramp leading up and the truck and trailer are in front of the ramp.
  • Fusion core - One on the 1st floor of the church, in a box next to the computer terminal; another on the 2nd floor of the police station, on top of a desk inside a wooden box, opposite a cooler and ammo box.
  • Tessa's Fist - Unique raider right arm power armor can be obtained from Tessa.
  • Mama Murphy's note - Quincy Apartments, on a dresser on the upper floor in a heavily-furnished room, which is accessible from both the diner and Guns Guns Guns.
  • Mama Murphy's stash, a cooler containing a large number of chems, on the balcony accessible from the room containing Mama Murphy's note.
  • Tessa's holotape and an almost complete set of heavy combat armor worn by Baker.

Related quests

Notes

  • In the far cell of the Quincy police station, a skeleton can be seen who unsuccessfully tried to tunnel out of his cell with a wooden spoon.
  • Fast traveling to this location will spawn the Sole Survivor in the middle of the ruins and surrounded by Gunners if they have not been cleared, or have respawned.
  • As soon as the enemies on the overpass note the player character's presence, Clint will try to enter the power armor located on the wooden lookout. To prevent him from doing that, the player character can try to kill everyone from a distance, or run to enter the power armor before him, although it is considered stealing. This can also be achieved by climbing the overpass by its east end and through some fragmentation mines.
  • If the Sole Survivor fast travels away from Quincy ruins after killing Tessa, Clint, and Baker but does not defeat all of the remaining Gunners, the entire area will respawn upon their return with a Gunner lieutenant, Gunner captain, and an assaultron dominator in their place. These variants may be based upon the player character's level.
  • This is the only point of reference for more details on the life of Marcy Long, Jun Long, Mama Murphy, and Sturges prior to finding them in Concord. Notably, inside Quincy Pharmacy there are terminal entries authored by Jun where the player can observe him as anything other than perpetually sad.
  • When at this location, companions make comments, which are activated at two locations: the southeast entrance and the freeway stronghold bridge to the roof catwalks.
Location comments
Character Specific location Comment
Cait Southeast entrance "This entire area's overrun with Gunners. I can smell the crazy bastards from a mile away."
Freeway stronghold bridge "You sure it's safe for us to be walkin' up here?"
Codsworth Southeast entrance "Well, this place has certainly seen better days."
Freeway stronghold bridge "I do hope this overpass holds out long enough for us to get back down... safely, I should say."
Curie Southeast entrance "I wonder if there is a monument to John Adams here. He was born in Quincy, you know?"
Freeway stronghold bridge "I suppose driving cross-country is now out of the question."
Danse Southeast entrance ""
Freeway stronghold bridge "We have to be careful. One solid hit in the right place could bring this whole overpass crashing down."
Deacon Southeast entrance "Gunners have overrun Quincy. Great."
Freeway stronghold bridge "Let's get back to the ground, OK? Sometimes you can see pieces of the freeway fall off."
John Hancock Southeast entrance "Quincy's Gunner territory. At least, for now."
Freeway stronghold bridge "Gonna be a hell of a show when this thing finally goes."
Robert MacCready Southeast entrance "We're entering Gunners territory so we need to be careful. If I'm recognized they'll be going after me with a vengeance."
Freeway stronghold bridge "Great sniping position from up here."
Nick Valentine Southeast entrance "Quincy wasn't exactly a tourist hotspot before the Gunners moved in."
Freeway stronghold bridge "Watch your step."
Piper Wright Southeast entrance "See scenic Quincy, home to... uh... gimme a minute..."
Freeway stronghold bridge "Oh, it's nicer from up here... I think."
Preston Garvey Southeast entrance "We gave the Gunners a hell of a fight, but we never really stood a chance. There were just too many of them and too few of us."
Freeway stronghold bridge "Once the Gunners got up here, there was no way to defend the rest of Quincy."
X6-88 Southeast entrance ""
Freeway stronghold bridge "I hope we won't be up here for long."

Appearances

The Quincy ruins appear only in Fallout 4.

Behind the scenes

Quincy is based on the real world location of Quincy, Massachusetts. Quincy is the birthplace of notable people as John Hancock, first signatory of the Declaration of Independence as well as John Adams, the second president of the United States and his son John Quincy Adams, the sixth president.

Bugs

  • Playstation 4Playstation 4 The headless T-45 power armor on the overpass will respawn every time the area respawns, allowing for infinite T-45 power armor suits every time the ruins are cleared of Gunners. [verified]
  • PCPC The power armor frame and power armor are listed as owned and will be marked as such if you decide to take them. [verified]

Gallery

References

  1. Fallout 4 Vault Dweller's Survival Guide Collector's Edition p.387-389: "[6.24] QUINCY RUINS
    Due to some controversial zoning, the freeway was run right over the main street, near the buildings of this once-picturesque and historical settlement. John Adams, John Quincy Adams, and John Hancock were all born here. Currently, Gunners have taken over the Quincy ruins and a section of freeway that runs through the town. This was once a Minutemen stronghold until the arrival of the Gunners and a defection of one of the Minutemen’s own."
    (Fallout 4 Vault Dweller's Survival Guide Map)