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Pushy is a unique weapon in Fallout: New Vegas.

CharacteristicsEdit

Pushy is a unique version of the displacer glove. Instead of the usual silver plating, the forearm unit and knuckle plate emitter are dark gray, and the glove is a tan color instead of red. As with the regular displacer glove, Pushy causes a knockback effect on a successful hit, with a visual effect similar to that of a Gauss rifle. Pushy has the highest DPS of any unarmed weapon in the base game, but is ultimately outclassed by the industrial hand with all DPS-aided perks added.

V.A.T.S. Special AttacksEdit

Icon attackIcon abilityIcon damageIcon actionIcon dapIcon effect
Normal0120284.29
Stomp502402012Only on knocked down enemies
Uppercut50138206.9
Cross75132206.62.5x damage to limbs
Note: Unarmed weapons do double normal damage in V.A.T.S.

DurabilityEdit

Pushy can successfully strike about 595 times from full condition before breaking.

VariantsEdit

ComparisonEdit

Legend
Icon melee- Weapon name (melee or unarmed)Icon sequence- Attacks in V.A.T.S.
Icon gun- Weapon name (gun, energy or explosive)Icon action- Action point cost
Icon damage- Damage per attack (damage per projectile)Icon dap- Damage per action point
Icon dps- Damage per secondIcon spread- Weapon spread
Icon explosion- Area of effect damageAssault carbine extended magazines- Magazine capacity (shots per reload)
Icon effect- Effect damage & durationIcon repair- Durability (number of attacks before breaking)
Icon bonus effect- Bonus effectsIcon weight- Weight
Icon attack- Attacks per secondIcon merchant- Value in caps
Icon chance- Critical chance % multiplierIcon ratio- Value to weight ratio
Icon critical damage- Critical damageIcon ability- Skill required
Icon crit effect- Critical effect damage & durationIcon fist- Strength required
Icon plus- With all mods attached
Icon meleeIcon damageIcon dpsIcon bonus effectIcon attackIcon chanceIcon critical damageIcon crit effectIcon actionIcon dapIcon repairIcon weightIcon merchantIcon ratioIcon abilityIcon fist
Ballistic fist 80
87.31.09x180285.73956780013001009
Two-Step Goodbye Gametitle-FNV GRA70
76.41.09x410175Icon explosion2853956200003333.31009
Displacer glove 50
68.21.36x150283.649563500583.31004
Pushy 60
88.41.47x160284.3595642007001002
Zap glove 35
57.3+50Icon EMPRobots
+20Icon EMPPower armor
1.64x135282.549565200866.7754
Paladin Toaster 41
67.1+50Icon EMPRobots
+20Icon EMPPower armor
1.64x141282.9395668001133.3754
Note: Unarmed damage is doubled in V.A.T.S.

LocationEdit

Ruby Hill mine - Found on the body of a dead Jackal gang member, lying near the dry tunnel entrance in the underground lake area.

NotesEdit

  • Despite having energy cells visible on the forearm, Pushy does not require ammo to use.
  • It has what looks like a speaker on the fist, which likely is how it "pushes" enemies.
  • If the player has the Ranger Takedown perk and performs the leg sweep in the third person view, the leg comes into contact with the target but it still creates the same wave of energy even though the fist isn't actually being used.

Behind the scenesEdit

Sometime before release, displacer gloves, as well as many other fists, were supposed to use energy cells as ammunition, but it wasn't supported by the game engine and there was not enough time for implementation.[1]

GalleryEdit

ReferencesEdit

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