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(Added much detail to the Characteristics section, and some to the Locations section.)
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==Characteristics==
 
==Characteristics==
While named similarly to the [[Pulse grenade (Fallout)|pulse grenade]] and [[pulse rifle prototype]], it is not actually an [[electromagnetic pulse]] weapon, but instead shoots electrical pulses effective against all targets, not just electronic devices. This is the most powerful single-shot weapon one can find in the game, next to the [[Alien blaster (Fallout)|alien blaster]]. However, its hitting power is offset by its relatively short range and low ammunition capacity when compared to the likes of Gauss weapons. This gun is also less accurate than Gauss weapons due to the lack of ammunition modifiers.
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While named similarly to the [[Pulse grenade (Fallout)|pulse grenade]] and [[pulse rifle prototype]], it is not actually an [[electromagnetic pulse]] weapon, but instead shoots electrical pulses effective against living targets as well, not just electronic devices.
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The most expensive weapon in the game at 17,500 caps, the YK42B pulse rifle has the highest damage per shot of any rifle in 23rd century post-nuclear Northern California. Combined with its [[Weapon Penetrate]] perk, this makes it the most armor-piercing [[Energy Weapons|energy weapon]] in ''Fallout 2'', dealing heavy damage against even the most high-tech protective gear.
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The YK42B pulse rifle does a whopping 66 [[Hit points|hit points]] of average damage against unarmored foes. Against [[Combat armor (Fallout)|medium-heavy]] and [[Advanced power armor Mk II (Fallout 2)|maximally heavy]] personnel armor, it averages 33.24 and 22.54 HP per shot, respectively. This weapon's [[Critical Hit|critical]] damage is almost unparalleled, with critical hits to the eyes capable of surpassing 300 HP and averaging well over 150 HP against most enemies.
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Despite its strengths, the YK42B is hardly an all-around weapon suitable for any and every tactical situation. Its range of 30 hexes is shorter than those of the other high-end rifles, preventing the player from immediately targeting the farthest enemies in some encounters that occur on desert plains. Secondly, unlike the other high-end rifles, the YK42B lacks both the [[Weapon Long Range]] and [[Weapon Accurate]] perks, thereby requiring an extremely high [[Skill|skill]] for accurate [[Aimed Shot|aimed shots]] to be possible at its maximum range.
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Thirdly, as an electrical pulse weapon, the YK42B does little non-critical damage against [[Floater|floaters]], which are a fairly common enemy in the [[New California|Core Region]] and highly resistant to electricity. [[Critical Hit#The_Armor_Piercing_Effect|Armor-piercing critical hits]] circumvent this problem though.
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On the other hand, the YK42B pulse rifle (together with the [[Alien blaster (Fallout)|alien blaster]]) is the most effective single-shot weapon against [[Frank Horrigan]], whose only weakness is his low resistance to electrical damage.
   
 
==Locations==
 
==Locations==
 
* May be found after gaining access to the [[Brotherhood of Steel bunker]] in [[San Francisco]]. It can be found in one of the lockers in the lower level.
 
* May be found after gaining access to the [[Brotherhood of Steel bunker]] in [[San Francisco]]. It can be found in one of the lockers in the lower level.
* [[Granite]] carries one.
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* From level 19 onwards, some of the robbers found in mountain [[Cave (random encounter)|caverns]] carry one.
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* Many Enclave soldiers on the [[Enclave Oil Rig]], such as [[Granite]], carry one.
   
 
==Notes==
 
==Notes==

Revision as of 06:17, February 10, 2015

Icon disambig
For an overview of pulse rifles in the Fallout series of games, see pulse rifle.
 
Gametitle-FO2
Gametitle-FO2
The YK42B is an electrical pulse weapon that was developed by the Yuma Flats Energy Consortium. It is considered a far superior weapon to the YK32 Pulse Pistol, having a greater charge capacity and range.

The YK42B pulse rifle is an energy weapon in Fallout 2.

Characteristics

While named similarly to the pulse grenade and pulse rifle prototype, it is not actually an electromagnetic pulse weapon, but instead shoots electrical pulses effective against living targets as well, not just electronic devices.

The most expensive weapon in the game at 17,500 caps, the YK42B pulse rifle has the highest damage per shot of any rifle in 23rd century post-nuclear Northern California. Combined with its Weapon Penetrate perk, this makes it the most armor-piercing energy weapon in Fallout 2, dealing heavy damage against even the most high-tech protective gear.

The YK42B pulse rifle does a whopping 66 hit points of average damage against unarmored foes. Against medium-heavy and maximally heavy personnel armor, it averages 33.24 and 22.54 HP per shot, respectively. This weapon's critical damage is almost unparalleled, with critical hits to the eyes capable of surpassing 300 HP and averaging well over 150 HP against most enemies.

Despite its strengths, the YK42B is hardly an all-around weapon suitable for any and every tactical situation. Its range of 30 hexes is shorter than those of the other high-end rifles, preventing the player from immediately targeting the farthest enemies in some encounters that occur on desert plains. Secondly, unlike the other high-end rifles, the YK42B lacks both the Weapon Long Range and Weapon Accurate perks, thereby requiring an extremely high skill for accurate aimed shots to be possible at its maximum range.

Thirdly, as an electrical pulse weapon, the YK42B does little non-critical damage against floaters, which are a fairly common enemy in the Core Region and highly resistant to electricity. Armor-piercing critical hits circumvent this problem though.

On the other hand, the YK42B pulse rifle (together with the alien blaster) is the most effective single-shot weapon against Frank Horrigan, whose only weakness is his low resistance to electrical damage.

Locations

Notes

  • Scoring a killing blow on an enemy by either a critical, Bloody Mess trait or simply a powerful attack will turn the enemy into dust. While this is no trouble for opponents that carry nothing, it is a source of great annoyance when trying to loot them; since there is no longer a body, the items which are scattered all over the ground, have to be picked up one by one. But it can be bypassed by turning the violence level down.

Notes

  • The YK42B, unlike the YK32 pulse pistol, doesn't fire a visible purple projectile.

Sounds

SingleShotVB
ReloadVB
OutVB
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