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==Locations==
 
==Locations==
 
* This weapon may be found after gaining access to the [[Brotherhood of Steel Bunker]] in [[San Francisco]]. It can be found in one of the lockers in the lower level.
 
* This weapon may be found after gaining access to the [[Brotherhood of Steel Bunker]] in [[San Francisco]]. It can be found in one of the lockers in the lower level.
* It can also occasionally be found on random Enclave units, usually the [[Enclave Patrolmen|patrols]] found around [[Navarro]], and the small landmass just above San Francisco on the [[worldmap]].
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* It can also occasionally be found on random Enclave units, usually the [[Enclave Patrol (Fallout 2)|patrols]] found around [[Navarro]], and the small landmass just above San Francisco on the [[worldmap]].
   
 
==Notes==
 
==Notes==

Revision as of 22:48, 28 August 2013

 
Gametitle-FO2
Gametitle-FO2
The YK32 Pulse Pistol is an electrical pulse weapon that was developed by the Yuma Flats Energy Consortium. Though powerful, the YK32 was never considered a practical weapon due to its inefficient energy usage and bulky design.In-game description, Fallout 2

The YK32 pulse pistol is an energy weapon in Fallout 2.

Characteristics

While named similarly to the pulse grenade and pulse rifle prototype, it is not actually an electromagnetic pulse weapon, but instead shoots electrical pulses effective against all targets, not just electronic devices.

Locations

  • This weapon may be found after gaining access to the Brotherhood of Steel Bunker in San Francisco. It can be found in one of the lockers in the lower level.
  • It can also occasionally be found on random Enclave units, usually the patrols found around Navarro, and the small landmass just above San Francisco on the worldmap.

Notes

The pulse pistol is considered a powerful, light weapon, and as it uses pulse technology, it is popular as it negates most armors. However, the problem with this weapon arises from the fact that it can hold limited ammunition and it has quite a low range. This limits its functionality to quick, close encounters.

Sounds

SingleShotVB ReloadVB
OutVB