The protonic inversal throwing axe is a weapon in the Fallout: New Vegas add-on Old World Blues.
Characteristics[]
A thrown melee weapon that, like its non-projectile counterpart, has been modified to have a shorter handle to be more balanced for ranged combat. It deals the highest amount of damage per strike of all thrown melee weapons, though at the second-fastest attack speed (below the throwing knife). It also deals the highest critical hit damage along with its standard variant, the proton throwing axe as well as having the highest caps value of all thrown melee weapons, but has the second-highest weight along with the proton throwing axe.
Variants[]
- Proton throwing axe - the standard projectile variant.
- Proton axe - the standard non-projectile variant
- Protonic inversal axe - a rare non-projectile variant.
Comparison[]
Legend | ||||
---|---|---|---|---|
- Weapon name (melee or unarmed) | - Attacks in V.A.T.S. | |||
- Weapon name (gun, energy or explosive) | - Action point cost | |||
- Damage per attack (damage per projectile) | - Damage per action point | |||
- Damage per second | - Weapon spread | |||
- Area of effect damage | - Magazine capacity (shots per reload) | |||
- Effect damage & duration | - Durability (number of attacks before breaking) | |||
- Bonus effects | - Weight | |||
- Attacks per second | - Value in caps | |||
- Critical chance % multiplier | - Value to weight ratio | |||
- Critical damage | - Skill required | |||
- Critical effect damage & duration | - Strength required | |||
- With all mods attached |
Proton axe | 50 | 90.8 | +50 robots +20 power armor | 1.82 | x1 | 25 | 22 | 4.5 | 995 | 8 | 3500 | 437.5 | 50 | 5 |
Protonic inversal axe | 58 | 105.3 | +50 robots +20 power armor | 1.82 | x1 | 45 | 25 | 4.6 | 1245 | 8 | 4000 | 500 | 55 | 5 |
Proton throwing axe | 40 | 32.2 | x1.5 limb +50 robots +20 power armor | 0.8 | x1 | 29 | 20 | 4 | 4995 | 1 | 100 | 100 | 25 | 1 |
Protonic inversal throwing axe | 60 | 52.7 | x1.5 limb +50 robots +20 power armor | 0.88 | x1 | 29 | 22 | 5.5 | 4995 | 1 | 200 | 200 | 25 | 1 |
- Note: Melee damage is doubled in V.A.T.S.
Locations[]
- Five can be found in the X-17 meteorological station on Ironbelly, a unique Mister Gutsy.
- Ten are found on Number 34 at Little Yangtze.
Notes[]
- Protonic inversal throwing axes are classified as "unique," because only a limited number of them exist within the game.
- While they have higher damage than proton throwing axes and are the most powerful throwing weapon in the game, their very limited availability (they are the rarest and most limited throwing weapon in the game) hinders their usefulness.
- It is very possible to only find less than 10 in the whole game, while at most finding around 20-25, as there is only one guaranteed location to find them and that will only get you 5, while every other location they are found is entirely random; their limited availability is quite similar to the mini nuke, only much more random.
- The protonic inversal throwing axe has very high item health relative to most other melee weapons, and as such would degrade very slowly, even though you can only attack once with it as it becomes unretrievable once thrown.
- Like the regular proton throwing axe, the protonic inversal throwing axe explodes (only cosmetic) when it comes into contact with a target, providing a logical reason it can't be retrieved.
- All cyberdogs are affected by the additional EMP damage done by this weapon.
Behind the scenes[]
- The weapon's non-projectile counterpart, the protonic inversal axe, is based on the proton ax of Wasteland, the 1980s game which is considered to be Fallout's predecessor. The protonic inversal throwing axe likely has the same origin.
- The technology used by this weapon appears to be similar to the electric weapons created in the Corporate Vault by Vault-Tec.
Bugs[]
Moving several axes from your inventory to a container may cause the game to freeze, OR if you already have some in a container and hover over them.[verified]
Gallery[]
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