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|games =FO76, FO76WA
 
|games =FO76, FO76WA
 
|type =robot
 
|type =robot
|image =Protectron Fallout 76.jpg
+
|image =Protectron-Infobox-Fallout4.png
|variants =[[#Protectron|Protectron]]<br />[[#Bellhop|Bellhop]]<br />[[#Camden Park security|Camden Park security]]<br />[[#Protectron watcher|Protectron watcher]]<br />[[#Communist sympathizer|Communist sympathizer]]<br />[[#Confederate soldier|Confederate soldier]]<br />[[#Penitentiary guard|Penitentiary guard]]<br />[[#Red Rocket protectron|Red Rocket protectron]]<br />[[#Responder protectron|Responder protectron]]<br />[[#Union soldier|Union soldier]]<br />[[#Whitespring bellman|Whitespring bellman]]<br />[[#Whitespring butler|Whitespring butler]]<br />[[#Whitespring chef|Whitespring chef]]<br />[[#Whitespring construction protectron|Whitespring construction protectron]]<br />[[#Whitespring docent|Whitespring docent]]<br />[[#Whitespring doorman|Whitespring doorman]]<br />[[#Whitespring fire service protectron|Whitespring fire service protectron]]<br />[[#Whitespring medical protectron|Whitespring medical protectron]]<br />[[#Whitespring protectron|Whitespring protectron]]<br />[[#Whitespring security chief|Whitespring security chief]]<br />[[#Whitespring security protectron|Whitespring security protectron]]<br />[[#Protectron Watoga government worker|Protectron Watoga government worker]]<br />[[#Protectron strikebreaker|Protectron strikebreaker]]<br />[[#Eta Psi protectron|Eta Psi protectron]] {{icon|FO76WA}}<br />[[#Arktos Pharma protectron|Arktos Pharma protectron]] {{icon|FO76WA}}
+
|variants =[[#Protectron|Protectron]]<br />[[#Bellhop|Bellhop]]<br />[[#Camden Park security|Camden Park security]]<br />[[#Operations director|Operations director]]<br />[[#Protectron butler|Protectron butler]]<br />[[#Protectron chef|Protectron chef]]<br />[[#Protectron watcher|Protectron watcher]]<br />[[#Communist sympathizer|Communist sympathizer]]<br />[[#Confederate soldier|Confederate soldier]]<br />[[#General's Steak House protectron|General's Steak House protectron]]<br />[[#Wavy Willard bot|Wavy Willard bot]]<br />[[#Penitentiary guard|Penitentiary guard]]<br />[[#Police protectron|Police protectron]]<br />[[#Red Rocket protectron|Red Rocket protectron]]<br />[[#Responder protectron|Responder protectron]]<br />[[#Union soldier|Union soldier]]<br />[[#Whitespring bellman|Whitespring bellman]]<br />[[#Whitespring butler|Whitespring butler]]<br />[[#Whitespring chef|Whitespring chef]]<br />[[#Whitespring construction protectron|Whitespring construction protectron]]<br />[[#Whitespring docent|Whitespring docent]]<br />[[#Whitespring doorman|Whitespring doorman]]<br />[[#Whitespring fire service protectron|Whitespring fire service protectron]]<br />[[#Whitespring medical protectron|Whitespring medical protectron]]<br />[[#Whitespring protectron|Whitespring protectron]]<br />[[#Whitespring security chief|Whitespring security chief]]<br />[[#Whitespring security protectron|Whitespring security protectron]]<br />[[#Protectron Watoga government worker|Protectron Watoga government worker]]<br />[[#Protectron strikebreaker|Protectron strikebreaker]]<br />[[#Protectron auto miner|Protectron auto miner]]<br />[[#Gilman lumberjack|Gilman lumberjack]]<br />[[#Eta Psi protectron|Eta Psi protectron]] {{icon|FO76WA}}<br />[[#Arktos Pharma protectron|Arktos Pharma protectron]] {{icon|FO76WA}}<br />[[#Insult bot|Insult bot]] {{icon|FO76WA}}
 
|affiliation =[[RobCo Industries]]
 
|affiliation =[[RobCo Industries]]
 
|location =[[Appalachia]]
 
|location =[[Appalachia]]
 
|actor =[[Wes Johnson]]
 
|actor =[[Wes Johnson]]
|dialogue =[[MTNL01_ProtectronBellhop|Bellhop.txt]] (bellhop)<br />[[LC060_WhitespringNPC_Bellman.txt|Bellman.txt]] (Whitespring bellman)<br />[[LC060_LvlProtectronWhitespring_Butler.txt|Butler.txt]] (Whitespring butler)<br />[[LC060_LvlProtectronWhitespring_Chef.txt|Chef.txt]] (Whitespring chef)<br />[[LC060_WhitespringNPC_Doorman.txt|Doorman.txt]] (WS doorman)<br />[[LC060_WhitespringNPC_Greeter.txt|Greeter.txt]] (Whitespring greeter)<br />[[LC060_LvlProtectronWhitespring_Medic.txt|Medic.txt]] (WS medical protectron)<br />[[LC060_LvlProtectronWhitespring_Fire.txt|Fire.txt]] (WS fire serv. protectron)<br />[[LC060_WhitespringNPC_SecurityChief.txt|SecChief.txt]] (WS security chief)<br />[[LC060_LvlProtectronWhitespring_Police.txt|Police.txt]] (WS security protectron)<br />[[UD006_EtaPsiHouseFraternity_Protectron.txt|EPHF_Prot.txt]] (Eta Psi protectron)
+
|dialogue =[[CreatureDialogueProtectron (Fallout 76).txt|CreaDialProtectron.txt]] (generic)<br />[[MTNL01_ProtectronBellhop.txt|MTNL01_Bellhop.txt]] (bellhop)<br />[[RE_SceneDWD04_Protectron.txt|RE_SceneDWD04.txt]] (GSH prot.)<br />[[RE SceneDWD05_Protectron.txt|RE_SceneDWD05.txt]] (WW bot)<br />[[LC043PenitentiaryGuardProtectron.txt|PenGuardProt.txt]] (penit. guard)<br />[[SFZ04 Waste Protectron.txt|SFZ Protecton.txt]] (RR protectron)<br />[[LC060_WhitespringNPC_Bellman.txt|Bellman.txt]] (Whitespring bellman)<br />[[LC060_LvlProtectronWhitespring_Butler.txt|WS_Butler.txt]] (Whitespring butler)<br />[[LC060_LvlProtectronWhitespring_Chef.txt|WS_Chef.txt]] (Whitespring chef)<br />[[LC060_WhitespringNPC_Doorman.txt|WS_Doorman.txt]] (WS doorman)<br />[[LC060_LvlProtectronWhitespring_Medic.txt|WS_Medic.txt]] (WS med. prot.)<br />[[LC060_LvlProtectronWhitespring_Fire.txt|WS_Fire.txt]] (WS fire serv. prot.)<br />[[LC060_WhitespringNPC_SecurityChief.txt|WS_SecChief.txt]] (WS sec. chief)<br />[[LC060_LvlProtectronWhitespring_Police.txt|WS_Police.txt]] (WS sec. prot.)<br />[[LumberjackProtectronFaction.txt‎‎|LumberjProt.txt]] (lumberjack prot.)<br />[[UD006_EtaPsiHouseFraternity_Protectron.txt|EPHF_Prot.txt]] (Eta Psi protectron)<br />[[RE_SceneSM04_Protectron_InsultBot.txt|RE_SceneSM04.txt]] (insult bot)
 
}}{{Games|FO76|FO76WA}}
 
}}{{Games|FO76|FO76WA}}
   
Line 29: Line 29:
 
{{Stats creature FO76|start}}
 
{{Stats creature FO76|start}}
 
{{Stats creature FO76|row
 
{{Stats creature FO76|row
|name =Protectron
+
|name =Protectron {{icon|dial|link=CreatureDialogueProtectron.txt}}
 
|base id ={{ID|00106b09}}
 
|base id ={{ID|00106b09}}
 
|level =5
 
|level =5
Line 75: Line 75:
 
{{Stats creature FO76|start}}
 
{{Stats creature FO76|start}}
 
{{Stats creature FO76|row
 
{{Stats creature FO76|row
|name =Bellhop
+
|name =Bellhop {{icon|dial|link=MTNL01 ProtectronBellhop.txt}}
 
|base id ={{ID|004e601c}}
 
|base id ={{ID|004e601c}}
  +
|edid =<tt>MTNL01_ProtectronBellhop</tt>
 
|level =14
 
|level =14
 
|perception =
 
|perception =
Line 101: Line 102:
 
|base id ={{ID|00320e76}}
 
|base id ={{ID|00320e76}}
 
|level =5
 
|level =5
  +
|perception =
  +
|xp =
  +
|hp =
  +
|dr =
  +
|er =
  +
|rr =
  +
|pr =
  +
|aggression =0
  +
|confidence =4
  +
|assistance =0
  +
|attack1 =Attack type (Attack damage {{Icon|damage}})
  +
|attack2 =Attack type (Attack damage {{Icon|damage}})
  +
|items =
  +
* {{Icon|dead}}
  +
}}{{Stats creature FO76|end}}
  +
  +
===Operations director===
  +
A protectron variant found inside [[Site Alpha]], [[Site Bravo]] and [[Site Charlie]].
  +
{{Stats creature FO76|start}}
  +
{{Stats creature FO76|row
  +
|name =Operations director
  +
|base id ={{ID|004eb1b0}}
  +
|level =50
 
|perception =
 
|perception =
 
|xp =
 
|xp =
Line 118: Line 142:
   
 
===Protectron watcher===
 
===Protectron watcher===
  +
A protectron with treads, allowing protectron watchers to move quicker than regular protectron models.
{{section|FO76}}
 
 
{{Stats creature FO76|start}}
 
{{Stats creature FO76|start}}
 
{{Stats creature FO76|row
 
{{Stats creature FO76|row
Line 138: Line 162:
 
|items =
 
|items =
 
* {{Icon|dead}}
 
* {{Icon|dead}}
  +
}}{{Stats creature FO76|end}}
  +
  +
===Protectron butler===
  +
A type of protectron encountered inside [[the Whitespring bunker]].
  +
  +
{{Stats creature FO76|start}}
  +
{{Stats creature FO76|row
  +
|name =Protectron butler {{icon|dial|link=LC060 LvlProtectronWhitespring Butler.txt}}
  +
|base id ={{ID|00332769}}
  +
|level =5
  +
|perception =
  +
|xp =
  +
|hp =
  +
|dr =
  +
|er =
  +
|rr =
  +
|pr =
  +
|aggression =
  +
|confidence =
  +
|assistance =
  +
|attack1 =Attack type (Attack damage {{Icon|damage}})
  +
|attack2 =Attack type (Attack damage {{Icon|damage}})
  +
|items =* {{Icon|dead}} [[Lead scrap]]
  +
* {{Icon|dead}} [[Steel scrap]]
  +
* {{Icon|dead}} [[Fusion cell (Fallout 76)|Fusion cell]]
  +
}}{{Stats creature FO76|end}}
  +
  +
===Protectron chef===
  +
A type of protectron encountered inside [[the Whitespring bunker]].
  +
  +
{{Stats creature FO76|start}}
  +
{{Stats creature FO76|row
  +
|name =Protectron chef
  +
|base id ={{ID|00332849}}
  +
|level =5
  +
|perception =
  +
|xp =
  +
|hp =
  +
|dr =
  +
|er =
  +
|rr =
  +
|pr =
  +
|aggression =
  +
|confidence =
  +
|assistance =
  +
|attack1 =Attack type (Attack damage {{Icon|damage}})
  +
|attack2 =Attack type (Attack damage {{Icon|damage}})
  +
|items =* {{Icon|dead}} [[Lead scrap]]
  +
* {{Icon|dead}} [[Steel scrap]]
  +
* {{Icon|dead}} [[Fusion cell (Fallout 76)|Fusion cell]]
 
}}{{Stats creature FO76|end}}
 
}}{{Stats creature FO76|end}}
   
 
===Communist sympathizer===
 
===Communist sympathizer===
A [[Chinese]] red colored variant only found at [[Camp McClintock]] during the quest [[Live Fire Training Exercise]].
+
A [[China|Chinese]] red colored variant only found at [[Camp McClintock]] during the quest [[Live Fire Training Exercise]].
   
 
{{Stats creature FO76|start}}
 
{{Stats creature FO76|start}}
 
{{Stats creature FO76|row
 
{{Stats creature FO76|row
|name =Communist Sympathizer
+
|name =Communist sympathizer
 
|base id ={{ID|0015e058}}
 
|base id ={{ID|0015e058}}
 
|level =5
 
|level =5
Line 160: Line 234:
 
|attack1 =Attack type (Attack damage {{Icon|damage}})
 
|attack1 =Attack type (Attack damage {{Icon|damage}})
 
|attack2 =Attack type (Attack damage {{Icon|damage}})
 
|attack2 =Attack type (Attack damage {{Icon|damage}})
|items =
+
|items =* {{Icon|dead}} [[Lead scrap]]
* {{Icon|dead}} [[Lead scrap]]
+
* {{Icon|dead}} [[Steel scrap]]
*{{Icon|dead}} [[Steel scrap]]
+
* {{Icon|dead}} [[Fusion cell (Fallout 76)|Fusion cell]]
*{{Icon|dead}} [[Fusion cell (Fallout 76)|Fusion cell]]
 
 
}}{{Stats creature FO76|end}}
 
}}{{Stats creature FO76|end}}
   
Line 183: Line 256:
 
|confidence =4
 
|confidence =4
 
|assistance =2
 
|assistance =2
  +
|attack1 =Attack type (Attack damage {{Icon|damage}})
  +
|attack2 =Attack type (Attack damage {{Icon|damage}})
  +
|items =
  +
* {{Icon|dead}}
  +
}}{{Stats creature FO76|end}}
  +
  +
===General's Steak House protectron===
  +
[[File:FO76 General's Steak House Protectron.png|thumb|150px]]
  +
Unique protectron, met during the [[Free Samples - General's Steak House]] random encounter.
  +
{{Stats creature FO76|start}}
  +
{{Stats creature FO76|row
  +
|name =General's Steak House protectron {{icon|dial|link=RE_SceneDWD04 Protectron.txt}}
  +
|base id ={{ID|0050cd07}}
  +
|level =
  +
|perception =
  +
|xp =
  +
|hp =
  +
|dr =
  +
|er =
  +
|rr =
  +
|pr =
  +
|aggression =1
  +
|confidence =4
  +
|assistance =2
  +
|attack1 =Attack type (Attack damage {{Icon|damage}})
  +
|attack2 =Attack type (Attack damage {{Icon|damage}})
  +
|items =
  +
* {{Icon|dead}}
  +
}}{{Stats creature FO76|end}}
  +
  +
===Wavy Willard bot===
  +
Unique protectron, met during the [[Free Samples - Wavy Willards]] random encounter.
  +
{{Stats creature FO76|start}}
  +
{{Stats creature FO76|row
  +
|name =Wavy Willard bot {{icon|dial|link=RE SceneDWD05_Protectron.txt}}
  +
|base id ={{ID|0050cd08}}
  +
|level =
  +
|perception =
  +
|xp =
  +
|hp =
  +
|dr =
  +
|er =
  +
|rr =
  +
|pr =
  +
|aggression =
  +
|confidence =
  +
|assistance =
 
|attack1 =Attack type (Attack damage {{Icon|damage}})
 
|attack1 =Attack type (Attack damage {{Icon|damage}})
 
|attack2 =Attack type (Attack damage {{Icon|damage}})
 
|attack2 =Attack type (Attack damage {{Icon|damage}})
Line 190: Line 310:
   
 
===Penitentiary guard===
 
===Penitentiary guard===
These are special police protections programmed to work as prison guards at [[Eastern Regional Penitentiary]]. Two can be found in Cell Block B.
+
These are special police protections programmed to work as prison guards at [[Eastern Regional Penitentiary]], during [[Patrol Duty]]. Two can be found in cell block B.
 
{{Stats creature FO76|start}}
 
{{Stats creature FO76|start}}
 
{{Stats creature FO76|row
 
{{Stats creature FO76|row
|name =Penitentiary guard
+
|name =Penitentiary guard {{icon|dial|link=LC043PenitentiaryGuardProtectron.txt}}
 
|base id ={{ID|003cc00f}}
 
|base id ={{ID|003cc00f}}
  +
|level =14
  +
|perception =
  +
|xp =
  +
|hp =
  +
|dr =
  +
|er =
  +
|rr =
  +
|pr =
  +
|aggression =
  +
|confidence =
  +
|assistance =
  +
|attack1 =Attack type (Attack damage {{Icon|damage}})
  +
|attack2 =Attack type (Attack damage {{Icon|damage}})
  +
|items =
  +
* {{Icon|dead}}
  +
}}{{Stats creature FO76|end}}
  +
  +
===Police protectron===
  +
Protectron encountered outside [[Morgantown]].
  +
{{Stats creature FO76|start}}
  +
{{Stats creature FO76|row
  +
|name =Police protectron
  +
|base id ={{ID|001e61e4}}
 
|level =14
 
|level =14
 
|perception =
 
|perception =
Line 213: Line 356:
   
 
===Red Rocket protectron===
 
===Red Rocket protectron===
[[File:FO76 Protectron Red Rocket.png|thumb|100px]]
+
[[File:FO76 Protectron Red Rocket.png|thumb|80px]]
 
A friendly red and white protectron found at the [[Red Rocket Mega Stop]] during [[Waste Not]].
 
A friendly red and white protectron found at the [[Red Rocket Mega Stop]] during [[Waste Not]].
 
{{Stats creature FO76|start}}
 
{{Stats creature FO76|start}}
 
{{Stats creature FO76|row
 
{{Stats creature FO76|row
|name =Red Rocket protectron
+
|name =Red Rocket protectron {{icon|dial|link=SFZ04 Waste Protectron.txt}}
 
|base id ={{ID|00124537}}
 
|base id ={{ID|00124537}}
 
|level =5
 
|level =5
Line 237: Line 380:
   
 
===Responder protectron===
 
===Responder protectron===
  +
[[Responders]] protectrons, a broken protectron found east of the [[Moonshiner's shack]], two medic protectrons at [[Gilman lumber mill]] and three at the [[Green Country Lodge]]. A fireman variant is found at [[Morgantown Airport]] and one north of the [[Crevasse Dam]]. Another "basic" variant is also located near Morgantown Airport. They can be painted in the Responders' colors and adorned with the faction's emblem, or they can come with just the emblem.
 
{{Stats creature FO76|start}}
 
{{Stats creature FO76|start}}
 
{{Stats creature FO76|row
 
{{Stats creature FO76|row
Line 286: Line 430:
 
{{Stats creature FO76|start}}
 
{{Stats creature FO76|start}}
 
{{Stats creature FO76|row
 
{{Stats creature FO76|row
|name =Whitespring bellman
+
|name =Whitespring bellman {{icon|dial|link=LC060 WhitespringNPC Bellman.txt}}
  +
|edid =<tt>LC060_WhitespringNPC_Bellman</tt>
 
|base id ={{ID|003a2935}}
 
|base id ={{ID|003a2935}}
 
|level =
 
|level =
Line 309: Line 454:
 
{{Stats creature FO76|start}}
 
{{Stats creature FO76|start}}
 
{{Stats creature FO76|row
 
{{Stats creature FO76|row
|name =Whitespring butler
+
|name =Whitespring butler
 
|base id ={{ID|001fc690}}
 
|base id ={{ID|001fc690}}
 
|level =
 
|level =
Line 332: Line 477:
 
{{Stats creature FO76|start}}
 
{{Stats creature FO76|start}}
 
{{Stats creature FO76|row
 
{{Stats creature FO76|row
|name =Whitespring chef
+
|name =Whitespring chef {{icon|dial|link=LC060 LvlProtectronWhitespring Chef.txt}}
 
|base id ={{ID|0018152e}}
 
|base id ={{ID|0018152e}}
 
|level =
 
|level =
Line 375: Line 520:
   
 
===Whitespring docent===
 
===Whitespring docent===
  +
Broken protectron found at [[The Whitespring Resort]], in the [[Whitespring Presidential Cottage|Presidential Cottage]].
{{section|FO76}}
 
 
{{Stats creature FO76|start}}
 
{{Stats creature FO76|start}}
 
{{Stats creature FO76|row
 
{{Stats creature FO76|row
Line 394: Line 539:
 
|attack2 =Attack type (Attack damage {{Icon|damage}})
 
|attack2 =Attack type (Attack damage {{Icon|damage}})
 
|items =
 
|items =
* {{Icon|dead}}
+
* {{Icon|dead}} [[Presidential cottage password]]
 
}}{{Stats creature FO76|end}}
 
}}{{Stats creature FO76|end}}
   
Line 400: Line 545:
 
{{Stats creature FO76|start}}
 
{{Stats creature FO76|start}}
 
{{Stats creature FO76|row
 
{{Stats creature FO76|row
|name =Whitespring doorman
+
|name =Whitespring doorman {{icon|dial|link=LC060 WhitespringNPC Doorman.txt}}
  +
|edid =<tt>LC060_WhitespringNPC_Doorman</tt>
 
|base id ={{ID|}}
 
|base id ={{ID|}}
 
|level =
 
|level =
Line 422: Line 568:
 
{{Stats creature FO76|start}}
 
{{Stats creature FO76|start}}
 
{{Stats creature FO76|row
 
{{Stats creature FO76|row
|name =Whitespring fire service protectron
+
|name =Whitespring fire service protectron {{icon|dial|link=LC060 LvlProtectronWhitespring Fire.txt}}
 
|base id ={{ID|}}
 
|base id ={{ID|}}
 
|level =
 
|level =
Line 446: Line 592:
 
{{Stats creature FO76|start}}
 
{{Stats creature FO76|start}}
 
{{Stats creature FO76|row
 
{{Stats creature FO76|row
|name =Whitespring medical protectron
+
|name =Whitespring medical protectron {{icon|dial|link=LC060 LvlProtectronWhitespring Medic.txt}}
 
|base id ={{ID|}}
 
|base id ={{ID|}}
 
|level =
 
|level =
Line 494: Line 640:
 
{{Stats creature FO76|start}}
 
{{Stats creature FO76|start}}
 
{{Stats creature FO76|row
 
{{Stats creature FO76|row
|name =Whitespring security chief
+
|name =Whitespring security chief {{icon|dial|link=LC060 WhitespringNPC SecurityChief.txt}}
  +
|edid =<tt>LC060_WhitespringNPC_SecurityChief</tt>
 
|base id ={{ID|}}
 
|base id ={{ID|}}
 
|level =
 
|level =
Line 515: Line 662:
 
===Whitespring security protectron===
 
===Whitespring security protectron===
 
A type of protectron, but only encountered within the Whitespring Resort.
 
A type of protectron, but only encountered within the Whitespring Resort.
  +
[[File:FO76_Police_protectron.png|thumb|80px]]
 
 
{{Stats creature FO76|start}}
 
{{Stats creature FO76|start}}
 
{{Stats creature FO76|row
 
{{Stats creature FO76|row
|name =Whitespring security protectron
+
|name =Whitespring security protectron {{icon|dial|link=LC060 LvlProtectronWhitespring Police.txt}}
 
|base id ={{ID|}}
 
|base id ={{ID|}}
 
|level =
 
|level =
Line 538: Line 685:
   
 
===Protectron Watoga government worker===
 
===Protectron Watoga government worker===
  +
[[File:FO76 Protectron Watoga government worker.png|thumb|80px]]
A hostile protectron, colored to wear a suit, located at [[Watoga]].
 
  +
A hostile protectron, marked with a Watoga emblem or colored to wear a suit, located at [[Watoga]].
   
 
{{Stats creature FO76|start}}
 
{{Stats creature FO76|start}}
Line 567: Line 715:
 
|name =Protectron strikebreaker
 
|name =Protectron strikebreaker
 
|base id ={{ID|003a2935}}
 
|base id ={{ID|003a2935}}
  +
|level =
  +
|perception =
  +
|xp =
  +
|hp =
  +
|dr =
  +
|er =
  +
|rr =
  +
|pr =
  +
|aggression =
  +
|confidence =
  +
|assistance =
  +
|attack1 =Attack type (Attack damage {{Icon|damage}})
  +
|attack2 =Attack type (Attack damage {{Icon|damage}})
  +
|items =
  +
* {{Icon|dead}}
  +
}}{{Stats creature FO76|end}}
  +
===Protectron auto miner===
  +
Utility protectrons that come with drills for hands and even in some cases robobrain treads. See also: [[Auto-miner]].
  +
{{Section|FO76}}
  +
{{Stats creature FO76|start}}
  +
{{Stats creature FO76|row
  +
|name =Protectron auto miner
  +
|base id ={{ID|003a2935}}
  +
|level =
  +
|perception =
  +
|xp =
  +
|hp =
  +
|dr =
  +
|er =
  +
|rr =
  +
|pr =
  +
|aggression =
  +
|confidence =
  +
|assistance =
  +
|attack1 =Attack type (Attack damage {{Icon|damage}})
  +
|attack2 =Attack type (Attack damage {{Icon|damage}})
  +
|items =
  +
* {{Icon|dead}}
  +
}}{{Stats creature FO76|end}}
  +
  +
===Gilman lumberjack===
  +
[[File:F76 Gilman Lumberjack.png|thumb]]
  +
Protectron encountered at [[Gilman lumber mill]]
  +
{{Section|FO76}}
  +
{{Stats creature FO76|start}}
  +
{{Stats creature FO76|row
  +
|name =Gilman lumberjack {{icon|dial|link=LumberjackProtectronFaction.txt}}
  +
|base id ={{ID|0018152e}}
 
|level =
 
|level =
 
|perception =
 
|perception =
Line 589: Line 785:
 
{{Stats creature FO76|start}}
 
{{Stats creature FO76|start}}
 
{{Stats creature FO76|row
 
{{Stats creature FO76|row
|name =Eta Psi protectron {{icon|FO76WA}}
+
|name =Eta Psi protectron {{icon|FO76WA}} {{icon|dial|link=UD006 EtaPsiHouseFraternity Protectron.txt}}
 
|base id ={{ID|0015e058}}
 
|base id ={{ID|0015e058}}
 
|level =5
 
|level =5
Line 633: Line 829:
 
* {{Icon|dead}} [[Steel scrap]]
 
* {{Icon|dead}} [[Steel scrap]]
 
* {{Icon|dead}} [[Fusion cell (Fallout 76)|Fusion cell]]
 
* {{Icon|dead}} [[Fusion cell (Fallout 76)|Fusion cell]]
  +
}}{{Stats creature FO76|end}}
  +
  +
===Insult bot===
  +
[[File:FO76 Insult Bot.png|thumb]]
  +
Unique protectron, met during the [[Insult Bot]] random encounter. Insults the player character.
  +
{{Stats creature FO76|start}}
  +
{{Stats creature FO76|row
  +
|name =Insult bot {{icon|FO76WA}} {{icon|dial|link=UD006 EtaPsiHouseFraternity Protectron.txt}}
  +
|base id ={{ID|004845a9}}
  +
|level =
  +
|perception =
  +
|xp =
  +
|hp =
  +
|dr =
  +
|er =
  +
|rr =
  +
|pr =
  +
|aggression =1
  +
|confidence =4
  +
|assistance =2
  +
|attack1 =Attack type (Attack damage {{Icon|damage}})
  +
|attack2 =Attack type (Attack damage {{Icon|damage}})
  +
|items =
  +
* {{Icon|dead}}
 
}}{{Stats creature FO76|end}}
 
}}{{Stats creature FO76|end}}
   
Line 641: Line 861:
 
==Notable protectrons==
 
==Notable protectrons==
 
{{columns|3|
 
{{columns|3|
  +
* [[Ace the raider]]
 
* [[Antoine]]
 
* [[Antoine]]
* [[Auto-miner D3-B|Auto-miner #D3-B]]
+
* [[Auto-miner D3-B|Auto-miner #D3-B]] (Deb)
* [[Auto-miner DU-K3]]
+
* [[Auto-miner DU-K3]] (Duke)
* [[Auto-miner H4N-K|Auto-miner #H4N-K]]
+
* [[Auto-miner H4N-K|Auto-miner #H4N-K]] (Hank)
* [[Auto-miner J-0ULE]]
+
* [[Auto-miner J-0ULE]] (Jewel)
* [[Auto-miner J03-L|Auto-miner #J03-L]]
+
* [[Auto-miner J03-L|Auto-miner #J03-L]] (Joel)
* [[Auto-miner L4R-E]]
+
* [[Auto-miner L4R-E]] (Larry)
 
* [[Bernie]]
 
* [[Bernie]]
 
* [[Blackwater auto-foreman]]
 
* [[Blackwater auto-foreman]]
 
* [[Boomer (Fallout 76)|Boomer]]
 
* [[Boomer (Fallout 76)|Boomer]]
* [[Brotherhood vendor]]
+
* [[Brotherhood vendor]] {{icon|FO76WA}}
 
* [[Cap'n Kidd|Cap'n]]
 
* [[Cap'n Kidd|Cap'n]]
* [[Cheerful Beekeeper]]
+
* [[Census taker]]
  +
* [[Cheerful Beekeeper]] {{icon|FO76WA}}
* [[Convivial Historian]]
 
  +
* [[Comrade collectron]]
  +
* [[Convivial Historian]] {{icon|FO76WA}}
 
* [[Doc Stanley]]
 
* [[Doc Stanley]]
* [[Free States vendor]]
+
* [[Free States collectron]]
  +
* [[Free States vendor]] {{icon|FO76WA}}
* [[Gleeful Butcher]]
 
  +
* [[Gleeful Butcher]] {{icon|FO76WA}}
* [[Happy Candlemaker]]
 
  +
* [[Happy Candlemaker]] {{icon|FO76WA}}
* [[Insult bot]]
 
* [[Jolly Baker]]
+
* [[Jolly Baker]] {{icon|FO76WA}}
* [[Joyous Musician]]
+
* [[Joyous Musician]] {{icon|FO76WA}}
* [[Jubilant Decorator]]
+
* [[Jubilant Decorator]] {{icon|FO76WA}}
* [[Merry Woodsman]]
+
* [[Merry Woodsman]] {{icon|FO76WA}}
 
* [[Mr. Fluffy]]
 
* [[Mr. Fluffy]]
 
* [[Pendleton]]
 
* [[Pendleton]]
* [[Raiders vendor]]
+
* [[Raiders vendor]] {{icon|FO76WA}}
* [[Responders vendor]]
+
* [[Responders vendor]] {{icon|FO76WA}}
 
* [[Robert (Fallout 76)|Robert]]
 
* [[Robert (Fallout 76)|Robert]]
  +
* [[Santatron]] {{Icon|FO76NW}}
* [[Shopping mall vendor]]
 
  +
* [[Scavenger collectron]] {{icon|FO76NW}}
  +
* [[Shopping mall vendor]] {{icon|FO76WA}}
 
* [[Steelheart]]
 
* [[Steelheart]]
 
* [[Supervisor Chattingham]]
 
* [[Supervisor Chattingham]]
Line 684: Line 909:
 
* [[Vendor bot Resin]]
 
* [[Vendor bot Resin]]
 
* [[Vendor bot Responder]]
 
* [[Vendor bot Responder]]
  +
* [[Vendor bot Responder (random encounter)]]
 
* [[Vendor bot Wallace]]
 
* [[Vendor bot Wallace]]
 
* [[Watoga vendor bot]]
 
* [[Watoga vendor bot]]
 
* [[The Whitespring station vendor]]
 
* [[The Whitespring station vendor]]
 
}}
 
}}
<!--
 
==Notes==
 
{{Section|FO76}}-->
 
   
 
==Appearances==
 
==Appearances==
Line 697: Line 920:
 
==Behind the scenes==
 
==Behind the scenes==
 
Protectrons are modeled after [[Wikipedia: Robby the Robot|Robby the Robot]] from the 1956 sci-fi movie, ''[[Wikipedia: Forbidden Planet|Forbidden Planet]]''.
 
Protectrons are modeled after [[Wikipedia: Robby the Robot|Robby the Robot]] from the 1956 sci-fi movie, ''[[Wikipedia: Forbidden Planet|Forbidden Planet]]''.
  +
  +
==Gallery==
  +
<gallery>
  +
Protectron Fallout 76.jpg
  +
</gallery>
  +
  +
==References==
  +
{{References}}
   
 
{{Navbox robots}}
 
{{Navbox robots}}

Revision as of 16:20, 26 January 2020

 
Gametitle-FO76Gametitle-FO76 WA
Gametitle-FO76Gametitle-FO76 WA

Protectrons are a type of robot encountered in Appalachia in Fallout 76.

Background

This section is transcluded from Protectron. To change it, please edit the transcluded page.

One of the most widespread and popular models in RobCo Industries' catalogue, the Protectron was designed as an inexpensive work drone, capable of performing a wide variety of tasks from construction, through security, to office duties.[1] Produced from at least 2063, it's a compact, bipedal work drone with a pair of manipulators and integrated lasers for self-defense.[2] The large dome contains the primary optic sensors (usually three) and the central processing unit that contains the robot's synthetic personality. For ease of maintenance, the Protectron is typically powered by a fission battery.[3][4] As it was not intended for combat, at least not as a direct combatant, the Protectron only has a thin alloyed shell meant to protect its internal components from the environment and damage that could be sustained in the course of its duties. However, the internal temperature of certain Protectrons can reach up to 1000 degrees for cooking foods, giving them extreme internal heat resistance.[5] The head assembly is typically shielded by a semi-transparent or opaque dome from reinforced glass. Although various hardware modifications were introduced before the war to enhance its effectiveness.[6][7]

Apart from the standard body, RobCo also offered construction drones with a shielded, reinforced head, emergency light, and internal power tools like nailguns.[8] Firefighter models with an internal cryo gun for fire suppression and additional protection from fire and debris.[9] Medic units with built-in defibrillators and[10] reinforced police models with tasers, stronger servomotors, and armored heads.[11] Even factory models could be customized with a variety of software and synthetic personalities to enhance its performance. This ability to customize made it a popular choice for both the private and public sectors.[12] These included the R04 V9 "Office Helper" personality[13] with integrated office protocols and scheduling software,[14] RS3 V4.1.6 "Utility Helper"[15] with remote maintenance routine download capability[16] and pest extermination programs,[17] and the RX2 V1.16.4 "Vault Helper",[18] with all the necessary Vault protocols.[19] Protectrons usually came with a special pod, for storage, maintenance, and recharging,[20] and the Standard Protectron Control Interface v2.40 installed on terminals connected to the pod and responsible for controlling Protectrons slaved to it.[21]

The introduction of the Protectron harmfully affected the situation of workers in the United States.[22] Although companies would deny that the introduction of robotic workers was meant to replace human workers,[23] the reality was that any company where Protectrons or other robots were introduced would soon see mass layoffs.[24] In one particular instance, a Pittsburgh steel mill decided to lay off all of its workers[25] citing budget cuts and the need to shut the plant down. When the workers started an occupation strike that turned violent,[26] the company simply allowed the new Protectron fleet to enter the facility and gun down the striking workers.[27][28]

Characteristics

Specifications

Gameplay attributes

Variants

Protectron

Name (Form ID)Base StatisticsBehaviorAbilitiesItems
Protectron CreatureDialogueProtectron
Level
LVL 5
Experience Points
XP 22
With modsStats scale up to match player level
Gamebryo AI attributes#Aggression
Aggr. Aggressive: Will attack enemies on sight.Icon requiredIcon optionalIcon optional
Gamebryo AI attributes#Confidence
Conf. Foolhardy: Will never flee or avoid anyone.Icon requiredIcon requiredIcon requiredIcon required
Gamebryo AI attributes#Assistance
Assis. Helps friends: Will help friends and allies.Icon requiredIcon required
Attack
Attack type (Attack damage Damage)
Attack
Attack type (Attack damage Damage)
Protectron (Flatwoods lookout)
With modsStats scale up to match player level
Gamebryo AI attributes#Aggression
Aggr. Unaggressive: Will not initiate combat.Icon optionalIcon optionalIcon optional
Gamebryo AI attributes#Confidence
Conf. Cowardly: Will always avoid combat/flee.Icon optionalIcon optionalIcon optionalIcon optional
Gamebryo AI attributes#Assistance
Assis. Helps nobody: Will not help anyone.Icon optionalIcon optional
Attack
Attack type (Attack damage Damage)
Attack
Attack type (Attack damage Damage)
  • Dead

Bellhop

A protectron found at the Pleasant Valley Ski Resort.

Name (Form ID)Base StatisticsBehaviorAbilitiesItems
Bellhop MTNL01 ProtectronBellhop

MTNL01_ProtectronBellhop
Level
LVL 14
With modsStats scale up to match player level
Gamebryo AI attributes#Aggression
Aggr. Unaggressive: Will not initiate combat.Icon optionalIcon optionalIcon optional
Gamebryo AI attributes#Confidence
Conf. Foolhardy: Will never flee or avoid anyone.Icon requiredIcon requiredIcon requiredIcon required
Gamebryo AI attributes#Assistance
Assis. Helps nobody: Will not help anyone.Icon optionalIcon optional
Attack
Attack type (Attack damage Damage)
Attack
Attack type (Attack damage Damage)
  • Dead

Camden Park security

A special protectron found at Camden Park.

Name (Form ID)Base StatisticsBehaviorAbilitiesItems
Camden Park security
Level
LVL 5
With modsStats scale up to match player level
Gamebryo AI attributes#Aggression
Aggr. Unaggressive: Will not initiate combat.Icon optionalIcon optionalIcon optional
Gamebryo AI attributes#Confidence
Conf. Foolhardy: Will never flee or avoid anyone.Icon requiredIcon requiredIcon requiredIcon required
Gamebryo AI attributes#Assistance
Assis. Helps nobody: Will not help anyone.Icon optionalIcon optional
Attack
Attack type (Attack damage Damage)
Attack
Attack type (Attack damage Damage)
  • Dead

Operations director

A protectron variant found inside Site Alpha, Site Bravo and Site Charlie.

Name (Form ID)Base StatisticsBehaviorAbilitiesItems
Operations director
Level
LVL 50
With modsStats scale up to match player level
Gamebryo AI attributes#Aggression
Aggr. Unaggressive: Will not initiate combat.Icon optionalIcon optionalIcon optional
Gamebryo AI attributes#Confidence
Conf. Foolhardy: Will never flee or avoid anyone.Icon requiredIcon requiredIcon requiredIcon required
Gamebryo AI attributes#Assistance
Assis. Helps nobody: Will not help anyone.Icon optionalIcon optional
Attack
Attack type (Attack damage Damage)
Attack
Attack type (Attack damage Damage)
  • Dead

Protectron watcher

A protectron with treads, allowing protectron watchers to move quicker than regular protectron models.

Name (Form ID)Base StatisticsBehaviorAbilitiesItems
Protectron watcher
Level
LVL 14
With modsStats scale up to match player level
Gamebryo AI attributes#Aggression
Aggr. Unaggressive: Will not initiate combat.Icon optionalIcon optionalIcon optional
Gamebryo AI attributes#Confidence
Conf. Cowardly: Will always avoid combat/flee.Icon optionalIcon optionalIcon optionalIcon optional
Gamebryo AI attributes#Assistance
Assis. Helps nobody: Will not help anyone.Icon optionalIcon optional
Attack
Attack type (Attack damage Damage)
Attack
Attack type (Attack damage Damage)
  • Dead

Protectron butler

A type of protectron encountered inside the Whitespring bunker.

Name (Form ID)Base StatisticsBehaviorAbilitiesItems
Protectron butler LC060 LvlProtectronWhitespring Butler
Level
LVL 5
With modsStats scale up to match player level
Gamebryo AI attributes#Aggression
Aggr. Unaggressive: Will not initiate combat.Icon optionalIcon optionalIcon optional
Gamebryo AI attributes#Confidence
Conf. Cowardly: Will always avoid combat/flee.Icon optionalIcon optionalIcon optionalIcon optional
Gamebryo AI attributes#Assistance
Assis. Helps nobody: Will not help anyone.Icon optionalIcon optional
Attack
Attack type (Attack damage Damage)
Attack
Attack type (Attack damage Damage)

Protectron chef

A type of protectron encountered inside the Whitespring bunker.

Name (Form ID)Base StatisticsBehaviorAbilitiesItems
Protectron chef
Level
LVL 5
With modsStats scale up to match player level
Gamebryo AI attributes#Aggression
Aggr. Unaggressive: Will not initiate combat.Icon optionalIcon optionalIcon optional
Gamebryo AI attributes#Confidence
Conf. Cowardly: Will always avoid combat/flee.Icon optionalIcon optionalIcon optionalIcon optional
Gamebryo AI attributes#Assistance
Assis. Helps nobody: Will not help anyone.Icon optionalIcon optional
Attack
Attack type (Attack damage Damage)
Attack
Attack type (Attack damage Damage)

Communist sympathizer

A Chinese red colored variant only found at Camp McClintock during the quest Live Fire Training Exercise.

Name (Form ID)Base StatisticsBehaviorAbilitiesItems
Communist sympathizer
Level
LVL 5
Experience Points
XP 22
With modsStats scale up to match player level
Gamebryo AI attributes#Aggression
Aggr. Very aggressive: Will attack enemies and neutrals on sight.Icon requiredIcon requiredIcon optional
Gamebryo AI attributes#Confidence
Conf. Foolhardy: Will never flee or avoid anyone.Icon requiredIcon requiredIcon requiredIcon required
Gamebryo AI attributes#Assistance
Assis. Helps allies: Will help allies.Icon requiredIcon optional
Attack
Attack type (Attack damage Damage)
Attack
Attack type (Attack damage Damage)

Confederate soldier

Only encountered at Prickett's Fort, during The Battle that Never Was (Versus).

Name (Form ID)Base StatisticsBehaviorAbilitiesItems
Confederate soldier
Level
LVL 5
With modsStats scale up to match player level
Gamebryo AI attributes#Aggression
Aggr. Aggressive: Will attack enemies on sight.Icon requiredIcon optionalIcon optional
Gamebryo AI attributes#Confidence
Conf. Foolhardy: Will never flee or avoid anyone.Icon requiredIcon requiredIcon requiredIcon required
Gamebryo AI attributes#Assistance
Assis. Helps friends: Will help friends and allies.Icon requiredIcon required
Attack
Attack type (Attack damage Damage)
Attack
Attack type (Attack damage Damage)
  • Dead

General's Steak House protectron

FO76 General's Steak House Protectron

Unique protectron, met during the Free Samples - General's Steak House random encounter.

Name (Form ID)Base StatisticsBehaviorAbilitiesItems
General's Steak House protectron RE_SceneDWD04 Protectron
With modsStats scale up to match player level
Gamebryo AI attributes#Aggression
Aggr. Aggressive: Will attack enemies on sight.Icon requiredIcon optionalIcon optional
Gamebryo AI attributes#Confidence
Conf. Foolhardy: Will never flee or avoid anyone.Icon requiredIcon requiredIcon requiredIcon required
Gamebryo AI attributes#Assistance
Assis. Helps friends: Will help friends and allies.Icon requiredIcon required
Attack
Attack type (Attack damage Damage)
Attack
Attack type (Attack damage Damage)
  • Dead

Wavy Willard bot

Unique protectron, met during the Free Samples - Wavy Willards random encounter.

Name (Form ID)Base StatisticsBehaviorAbilitiesItems
Wavy Willard bot RE SceneDWD05_Protectron
With modsStats scale up to match player level
Gamebryo AI attributes#Aggression
Aggr. Unaggressive: Will not initiate combat.Icon optionalIcon optionalIcon optional
Gamebryo AI attributes#Confidence
Conf. Cowardly: Will always avoid combat/flee.Icon optionalIcon optionalIcon optionalIcon optional
Gamebryo AI attributes#Assistance
Assis. Helps nobody: Will not help anyone.Icon optionalIcon optional
Attack
Attack type (Attack damage Damage)
Attack
Attack type (Attack damage Damage)
  • Dead

Penitentiary guard

These are special police protections programmed to work as prison guards at Eastern Regional Penitentiary, during Patrol Duty. Two can be found in cell block B.

Name (Form ID)Base StatisticsBehaviorAbilitiesItems
Penitentiary guard LC043PenitentiaryGuardProtectron
Level
LVL 14
With modsStats scale up to match player level
Gamebryo AI attributes#Aggression
Aggr. Unaggressive: Will not initiate combat.Icon optionalIcon optionalIcon optional
Gamebryo AI attributes#Confidence
Conf. Cowardly: Will always avoid combat/flee.Icon optionalIcon optionalIcon optionalIcon optional
Gamebryo AI attributes#Assistance
Assis. Helps nobody: Will not help anyone.Icon optionalIcon optional
Attack
Attack type (Attack damage Damage)
Attack
Attack type (Attack damage Damage)
  • Dead

Police protectron

Protectron encountered outside Morgantown.

Name (Form ID)Base StatisticsBehaviorAbilitiesItems
Police protectron
Level
LVL 14
With modsStats scale up to match player level
Gamebryo AI attributes#Aggression
Aggr. Unaggressive: Will not initiate combat.Icon optionalIcon optionalIcon optional
Gamebryo AI attributes#Confidence
Conf. Cowardly: Will always avoid combat/flee.Icon optionalIcon optionalIcon optionalIcon optional
Gamebryo AI attributes#Assistance
Assis. Helps nobody: Will not help anyone.Icon optionalIcon optional
Attack
Attack type (Attack damage Damage)
Attack
Attack type (Attack damage Damage)
  • Dead

Red Rocket protectron

FO76 Protectron Red Rocket

A friendly red and white protectron found at the Red Rocket Mega Stop during Waste Not.

Name (Form ID)Base StatisticsBehaviorAbilitiesItems
Red Rocket protectron SFZ04 Waste Protectron
Level
LVL 5
With modsStats scale up to match player level
Gamebryo AI attributes#Aggression
Aggr. Unaggressive: Will not initiate combat.Icon optionalIcon optionalIcon optional
Gamebryo AI attributes#Confidence
Conf. Cowardly: Will always avoid combat/flee.Icon optionalIcon optionalIcon optionalIcon optional
Gamebryo AI attributes#Assistance
Assis. Helps nobody: Will not help anyone.Icon optionalIcon optional
Attack
Attack type (Attack damage Damage)
Attack
Attack type (Attack damage Damage)

Responder protectron

Responders protectrons, a broken protectron found east of the Moonshiner's shack, two medic protectrons at Gilman lumber mill and three at the Green Country Lodge. A fireman variant is found at Morgantown Airport and one north of the Crevasse Dam. Another "basic" variant is also located near Morgantown Airport. They can be painted in the Responders' colors and adorned with the faction's emblem, or they can come with just the emblem.

Name (Form ID)Base StatisticsBehaviorAbilitiesItems
Responder protectron
With modsStats scale up to match player level
Gamebryo AI attributes#Aggression
Aggr. Unaggressive: Will not initiate combat.Icon optionalIcon optionalIcon optional
Gamebryo AI attributes#Confidence
Conf. Cowardly: Will always avoid combat/flee.Icon optionalIcon optionalIcon optionalIcon optional
Gamebryo AI attributes#Assistance
Assis. Helps nobody: Will not help anyone.Icon optionalIcon optional
Attack
Attack type (Attack damage Damage)
Attack
Attack type (Attack damage Damage)

Union soldier

Only encountered at Prickett's Fort, during The Battle that Never Was (Versus).

Name (Form ID)Base StatisticsBehaviorAbilitiesItems
Union soldier
Level
LVL 5
With modsStats scale up to match player level
Gamebryo AI attributes#Aggression
Aggr. Aggressive: Will attack enemies on sight.Icon requiredIcon optionalIcon optional
Gamebryo AI attributes#Confidence
Conf. Foolhardy: Will never flee or avoid anyone.Icon requiredIcon requiredIcon requiredIcon required
Gamebryo AI attributes#Assistance
Assis. Helps friends: Will help friends and allies.Icon requiredIcon required
Attack
Attack type (Attack damage Damage)
Attack
Attack type (Attack damage Damage)
  • Dead

Whitespring bellman

Whitespring Bellman
Name (Form ID)Base StatisticsBehaviorAbilitiesItems
Whitespring bellman LC060 WhitespringNPC Bellman

LC060_WhitespringNPC_Bellman
With modsStats scale up to match player level
Gamebryo AI attributes#Aggression
Aggr. Unaggressive: Will not initiate combat.Icon optionalIcon optionalIcon optional
Gamebryo AI attributes#Confidence
Conf. Cowardly: Will always avoid combat/flee.Icon optionalIcon optionalIcon optionalIcon optional
Gamebryo AI attributes#Assistance
Assis. Helps nobody: Will not help anyone.Icon optionalIcon optional
Attack
Attack type (Attack damage Damage)
Attack
Attack type (Attack damage Damage)
  • Dead

Whitespring butler

Name (Form ID)Base StatisticsBehaviorAbilitiesItems
Whitespring butler
With modsStats scale up to match player level
Gamebryo AI attributes#Aggression
Aggr. Unaggressive: Will not initiate combat.Icon optionalIcon optionalIcon optional
Gamebryo AI attributes#Confidence
Conf. Cowardly: Will always avoid combat/flee.Icon optionalIcon optionalIcon optionalIcon optional
Gamebryo AI attributes#Assistance
Assis. Helps nobody: Will not help anyone.Icon optionalIcon optional
Attack
Attack type (Attack damage Damage)
Attack
Attack type (Attack damage Damage)
  • Dead

Whitespring chef

Name (Form ID)Base StatisticsBehaviorAbilitiesItems
Whitespring chef LC060 LvlProtectronWhitespring Chef
With modsStats scale up to match player level
Gamebryo AI attributes#Aggression
Aggr. Unaggressive: Will not initiate combat.Icon optionalIcon optionalIcon optional
Gamebryo AI attributes#Confidence
Conf. Cowardly: Will always avoid combat/flee.Icon optionalIcon optionalIcon optionalIcon optional
Gamebryo AI attributes#Assistance
Assis. Helps nobody: Will not help anyone.Icon optionalIcon optional
Attack
Attack type (Attack damage Damage)
Attack
Attack type (Attack damage Damage)
  • Dead

Whitespring construction protectron

Name (Form ID)Base StatisticsBehaviorAbilitiesItems
Whitespring construction protectron
With modsStats scale up to match player level
Gamebryo AI attributes#Aggression
Aggr. Unaggressive: Will not initiate combat.Icon optionalIcon optionalIcon optional
Gamebryo AI attributes#Confidence
Conf. Cowardly: Will always avoid combat/flee.Icon optionalIcon optionalIcon optionalIcon optional
Gamebryo AI attributes#Assistance
Assis. Helps nobody: Will not help anyone.Icon optionalIcon optional
Attack
Attack type (Attack damage Damage)
Attack
Attack type (Attack damage Damage)
  • Dead

Whitespring docent

Broken protectron found at The Whitespring Resort, in the Presidential Cottage.

Name (Form ID)Base StatisticsBehaviorAbilitiesItems
Whitespring docent
With modsStats scale up to match player level
Gamebryo AI attributes#Aggression
Aggr. Unaggressive: Will not initiate combat.Icon optionalIcon optionalIcon optional
Gamebryo AI attributes#Confidence
Conf. Cowardly: Will always avoid combat/flee.Icon optionalIcon optionalIcon optionalIcon optional
Gamebryo AI attributes#Assistance
Assis. Helps nobody: Will not help anyone.Icon optionalIcon optional
Attack
Attack type (Attack damage Damage)
Attack
Attack type (Attack damage Damage)

Whitespring doorman

Name (Form ID)Base StatisticsBehaviorAbilitiesItems
Whitespring doorman LC060 WhitespringNPC Doorman

LC060_WhitespringNPC_Doorman
With modsStats scale up to match player level
Gamebryo AI attributes#Aggression
Aggr. Unaggressive: Will not initiate combat.Icon optionalIcon optionalIcon optional
Gamebryo AI attributes#Confidence
Conf. Cowardly: Will always avoid combat/flee.Icon optionalIcon optionalIcon optionalIcon optional
Gamebryo AI attributes#Assistance
Assis. Helps nobody: Will not help anyone.Icon optionalIcon optional
Attack
Attack type (Attack damage Damage)
Attack
Attack type (Attack damage Damage)
  • Dead

Whitespring fire service protectron

Name (Form ID)Base StatisticsBehaviorAbilitiesItems
Whitespring fire service protectron LC060 LvlProtectronWhitespring Fire
With modsStats scale up to match player level
Gamebryo AI attributes#Aggression
Aggr. Unaggressive: Will not initiate combat.Icon optionalIcon optionalIcon optional
Gamebryo AI attributes#Confidence
Conf. Cowardly: Will always avoid combat/flee.Icon optionalIcon optionalIcon optionalIcon optional
Gamebryo AI attributes#Assistance
Assis. Helps nobody: Will not help anyone.Icon optionalIcon optional
Attack
Attack type (Attack damage Damage)
Attack
Attack type (Attack damage Damage)
  • Dead

Whitespring medical protectron

A type of protectron, but only encountered within the Whitespring Resort.

Name (Form ID)Base StatisticsBehaviorAbilitiesItems
Whitespring medical protectron LC060 LvlProtectronWhitespring Medic
With modsStats scale up to match player level
Gamebryo AI attributes#Aggression
Aggr. Unaggressive: Will not initiate combat.Icon optionalIcon optionalIcon optional
Gamebryo AI attributes#Confidence
Conf. Cowardly: Will always avoid combat/flee.Icon optionalIcon optionalIcon optionalIcon optional
Gamebryo AI attributes#Assistance
Assis. Helps nobody: Will not help anyone.Icon optionalIcon optional
Attack
Attack type (Attack damage Damage)
Attack
Attack type (Attack damage Damage)
  • Dead

Whitespring protectron

A type of protectron, but only encountered within the Whitespring Resort.

Name (Form ID)Base StatisticsBehaviorAbilitiesItems
Whitespring protectron
Level
LVL 14
With modsStats scale up to match player level
Gamebryo AI attributes#Aggression
Aggr. Unaggressive: Will not initiate combat.Icon optionalIcon optionalIcon optional
Gamebryo AI attributes#Confidence
Conf. Cowardly: Will always avoid combat/flee.Icon optionalIcon optionalIcon optionalIcon optional
Gamebryo AI attributes#Assistance
Assis. Helps nobody: Will not help anyone.Icon optionalIcon optional
Attack
Attack type (Attack damage Damage)
Attack
Attack type (Attack damage Damage)
  • Dead

Whitespring security chief

A type of protectron, but only encountered within the Whitespring Resort.

Name (Form ID)Base StatisticsBehaviorAbilitiesItems
Whitespring security chief LC060 WhitespringNPC SecurityChief

LC060_WhitespringNPC_SecurityChief
With modsStats scale up to match player level
Gamebryo AI attributes#Aggression
Aggr. Unaggressive: Will not initiate combat.Icon optionalIcon optionalIcon optional
Gamebryo AI attributes#Confidence
Conf. Cowardly: Will always avoid combat/flee.Icon optionalIcon optionalIcon optionalIcon optional
Gamebryo AI attributes#Assistance
Assis. Helps nobody: Will not help anyone.Icon optionalIcon optional
Attack
Attack type (Attack damage Damage)
Attack
Attack type (Attack damage Damage)
  • Dead

Whitespring security protectron

A type of protectron, but only encountered within the Whitespring Resort.

FO76 Police protectron
Name (Form ID)Base StatisticsBehaviorAbilitiesItems
Whitespring security protectron LC060 LvlProtectronWhitespring Police
With modsStats scale up to match player level
Gamebryo AI attributes#Aggression
Aggr. Unaggressive: Will not initiate combat.Icon optionalIcon optionalIcon optional
Gamebryo AI attributes#Confidence
Conf. Cowardly: Will always avoid combat/flee.Icon optionalIcon optionalIcon optionalIcon optional
Gamebryo AI attributes#Assistance
Assis. Helps nobody: Will not help anyone.Icon optionalIcon optional
Attack
Attack type (Attack damage Damage)
Attack
Attack type (Attack damage Damage)
  • Dead

Protectron Watoga government worker

FO76 Protectron Watoga government worker

A hostile protectron, marked with a Watoga emblem or colored to wear a suit, located at Watoga.

Name (Form ID)Base StatisticsBehaviorAbilitiesItems
Protectron Watoga government worker
With modsStats scale up to match player level
Gamebryo AI attributes#Aggression
Aggr. Unaggressive: Will not initiate combat.Icon optionalIcon optionalIcon optional
Gamebryo AI attributes#Confidence
Conf. Cowardly: Will always avoid combat/flee.Icon optionalIcon optionalIcon optionalIcon optional
Gamebryo AI attributes#Assistance
Assis. Helps nobody: Will not help anyone.Icon optionalIcon optional
Attack
Attack type (Attack damage Damage)
Attack
Attack type (Attack damage Damage)
  • Dead

Protectron strikebreaker

Name (Form ID)Base StatisticsBehaviorAbilitiesItems
Protectron strikebreaker
With modsStats scale up to match player level
Gamebryo AI attributes#Aggression
Aggr. Unaggressive: Will not initiate combat.Icon optionalIcon optionalIcon optional
Gamebryo AI attributes#Confidence
Conf. Cowardly: Will always avoid combat/flee.Icon optionalIcon optionalIcon optionalIcon optional
Gamebryo AI attributes#Assistance
Assis. Helps nobody: Will not help anyone.Icon optionalIcon optional
Attack
Attack type (Attack damage Damage)
Attack
Attack type (Attack damage Damage)
  • Dead

Protectron auto miner

Utility protectrons that come with drills for hands and even in some cases robobrain treads. See also: Auto-miner.

Name (Form ID)Base StatisticsBehaviorAbilitiesItems
Protectron auto miner
With modsStats scale up to match player level
Gamebryo AI attributes#Aggression
Aggr. Unaggressive: Will not initiate combat.Icon optionalIcon optionalIcon optional
Gamebryo AI attributes#Confidence
Conf. Cowardly: Will always avoid combat/flee.Icon optionalIcon optionalIcon optionalIcon optional
Gamebryo AI attributes#Assistance
Assis. Helps nobody: Will not help anyone.Icon optionalIcon optional
Attack
Attack type (Attack damage Damage)
Attack
Attack type (Attack damage Damage)
  • Dead

Gilman lumberjack

F76 Gilman Lumberjack

Protectron encountered at Gilman lumber mill

Name (Form ID)Base StatisticsBehaviorAbilitiesItems
Gilman lumberjack LumberjackProtectronFaction
With modsStats scale up to match player level
Gamebryo AI attributes#Aggression
Aggr. Unaggressive: Will not initiate combat.Icon optionalIcon optionalIcon optional
Gamebryo AI attributes#Confidence
Conf. Cowardly: Will always avoid combat/flee.Icon optionalIcon optionalIcon optionalIcon optional
Gamebryo AI attributes#Assistance
Assis. Helps nobody: Will not help anyone.Icon optionalIcon optional
Attack
Attack type (Attack damage Damage)
Attack
Attack type (Attack damage Damage)
  • Dead

Eta Psi protectron

A protectron encountered in the basement of the Eta Psi House in the add-on Wild Appalachia.

Name (Form ID)Base StatisticsBehaviorAbilitiesItems
Eta Psi protectron Wild Appalachia UD006 EtaPsiHouseFraternity Protectron
Level
LVL 5
Experience Points
XP 22
With modsStats scale up to match player level
Gamebryo AI attributes#Aggression
Aggr. Very aggressive: Will attack enemies and neutrals on sight.Icon requiredIcon requiredIcon optional
Gamebryo AI attributes#Confidence
Conf. Foolhardy: Will never flee or avoid anyone.Icon requiredIcon requiredIcon requiredIcon required
Gamebryo AI attributes#Assistance
Assis. Helps allies: Will help allies.Icon requiredIcon optional
Attack
Attack type (Attack damage Damage)
Attack
Attack type (Attack damage Damage)

Arktos Pharma protectron

A protectron added by Wild Appalachia, in the Arktos Pharma biome lab.

Name (Form ID)Base StatisticsBehaviorAbilitiesItems
Arktos Pharma protectron Wild Appalachia
Level
LVL 5
Experience Points
XP 22
With modsStats scale up to match player level
Gamebryo AI attributes#Aggression
Aggr. Very aggressive: Will attack enemies and neutrals on sight.Icon requiredIcon requiredIcon optional
Gamebryo AI attributes#Confidence
Conf. Foolhardy: Will never flee or avoid anyone.Icon requiredIcon requiredIcon requiredIcon required
Gamebryo AI attributes#Assistance
Assis. Helps allies: Will help allies.Icon requiredIcon optional
Attack
Attack type (Attack damage Damage)
Attack
Attack type (Attack damage Damage)

Insult bot

FO76 Insult Bot

Unique protectron, met during the Insult Bot random encounter. Insults the player character.

Name (Form ID)Base StatisticsBehaviorAbilitiesItems
Insult bot Wild Appalachia UD006 EtaPsiHouseFraternity Protectron
With modsStats scale up to match player level
Gamebryo AI attributes#Aggression
Aggr. Aggressive: Will attack enemies on sight.Icon requiredIcon optionalIcon optional
Gamebryo AI attributes#Confidence
Conf. Foolhardy: Will never flee or avoid anyone.Icon requiredIcon requiredIcon requiredIcon required
Gamebryo AI attributes#Assistance
Assis. Helps friends: Will help friends and allies.Icon requiredIcon required
Attack
Attack type (Attack damage Damage)
Attack
Attack type (Attack damage Damage)
  • Dead

Locations

Notable protectrons

Appearances

Protectrons appear in Fallout 76.

Behind the scenes

Protectrons are modeled after Robby the Robot from the 1956 sci-fi movie, Forbidden Planet.

Gallery

References

  1. Fallout 4 loading screens: "The RobCo Protectron was constructed for a multitude of civil service applications, from security to firefighting."
  2. The Wastelad video game was first published in 2063 and features malfunctioning Protectrons as enemies
  3. The Courier: "The display case is empty. The gun's missing."
    Primm Slim: "Have you gone loco, pardner? I can see the gun with my own three photo sensors from where I'm standing right now. [You hear strange sounds coming from Primm Slim. He may be trying to read a corrupted file, but it would take more science knowledge to be sure.]"
    (Primm Slim's dialogue)
  4. The Lone Wanderer: "Any clue where I can find a Fission Battery?"
    Butcher: "When we passed the maintenance room, I spied a deactivated Protectron inside. Just wrench open its access panel, and you'll find it."
    (Butcher's dialogue)
  5. General's Steakhouse Protectron/Dialogue: "My internal temperature is 1000 degrees. The perfect temperature for broiling steaks."
  6. Protectron appearance across the series.
  7. Fallout: New Vegas loading screens: "The sturdy Protectron model of robot was created before the great war, and served as a security automaton in both the private and business sectors."
  8. Fallout 4 loading screens: "The construction model of Protectron was built to take damage. Some versions also come equipped with an internal nail gun, which they can utilize in combat."
  9. Fallout 4 loading screens: "The firefighter model of Protectron is equipped with an internal cryo gun it can utilize in any combat situation."
  10. Fallout 4 loading screens: "The medic model of Protectron was designed to use its hands as a defibrillator. In combat, it utilizes this ability as a painful shock attack."
  11. Fallout 4 loading screens: "In combat, the police model of Protectron relies on strong melee attacks and a painful electric shock."
  12. Fallout: New Vegas loading screens: "The sturdy Protectron model of robot was created before the great war, and served as a security automaton in both the private and business sectors."
  13. Protectron: "Loading Personality: RobCo R04 V9 "Office Helper"..."
    (Protectron's dialogue (Fallout 3)) Note: OfficeRobotTalk
  14. Protectron: "Running default office protocol...ERROR. Loading daily agenda...ERROR." et al"
    (Protectron's dialogue (Fallout 3)) Note: OfficeRobotTalk
  15. Protectron: "Loading Personality: RobCo RS3 V4.1.6 "Utility Helper"..."
    (Protectron's dialogue (Fallout 3)) Note: UtilityRobotTalk
  16. Protectron: "Receiving Sewer Maintenance Routine. Please Hold. Link Terminated."
    (Protectron's dialogue (Fallout 3)) Note: UtilityRobotTalk
  17. Protectron: "Critter of unusual size detected. Running Program: Extermination."
    (Protectron's dialogue (Fallout 3)) Note: UtilityRobotTalk
  18. Protectron: "Loading Personality: RobCo RX2 V1.16.4 "Vault Helper"..."
    (Protectron's dialogue (Fallout 3)) Note: VaultRobotTalk
  19. Protectron: "Remote start activated, loading Vault protocols. Please hold."
    (Protectron's dialogue (Fallout 3)) Note: VaultRobotTalk
  20. Protectron pod appearance and placement context.
  21. Protectron terminal
  22. Supply plant terminal entries; terminal, Private Entry #2
  23. Supply plant terminal entries; terminal, Regarding New Protectrons
  24. Supply plant terminal entries; terminal, Private Entry #1
  25. Supply plant terminal entries; terminal, Private Entry #3
  26. Supply plant terminal entries; terminal, Private Entry #4
  27. Supply plant terminal entries; terminal, Private Entry #5
  28. Supply plant terminal entries; terminal, Private Entry #6

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