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Hold it right there.— Protectron

A wide variety of Protectron models are among the many robots found in post-War Appalachia.

Background[]

One of the most widespread and popular models in RobCo Industries' catalogue, the Protectron was designed as an inexpensive work drone, capable of performing a wide variety of tasks from construction, through security, to office duties.[1] Produced from at least 2063, it's a compact, bipedal work drone with a pair of manipulators and integrated lasers for self-defense.[2] The large dome contains the primary optic sensors (usually three) and the central processing unit that contains the robot's synthetic personality. For ease of maintenance, the Protectron is typically powered by a fission battery.[3][4] As it was not intended for combat, at least not as a direct combatant, the Protectron only has a thin alloyed shell meant to protect its internal components from the environment and damage that could be sustained in the course of its duties. However, the internal temperature of certain Protectrons can reach up to 1000 degrees for cooking foods, giving them extreme internal heat resistance.[5] The head assembly is typically shielded by a semi-transparent or opaque dome from reinforced glass. Although various hardware modifications were introduced before the war to enhance its effectiveness.[6][7]

Apart from the standard body, RobCo also offered construction drones with a shielded, reinforced head, emergency light, and internal power tools like nailguns.[8] Firefighter models with an internal cryo gun for fire suppression and additional protection from fire and debris.[9] Medic units with built-in defibrillators and[10] reinforced police models with tasers, stronger servomotors, and armored heads.[11] Even factory models could be customized with a variety of software and synthetic personalities to enhance its performance. This ability to customize made it a popular choice for both the private and public sectors.[12] These included the R04 V9 "Office Helper" personality[13] with integrated office protocols and scheduling software,[14] RS3 V4.1.6 "Utility Helper"[15] with remote maintenance routine download capability[16] and pest extermination programs,[17] and the RX2 V1.16.4 "Vault Helper",[18] with all the necessary Vault protocols.[19] Protectrons usually came with a special pod, for storage, maintenance, and recharging,[20] and the Standard Protectron Control Interface v2.40 installed on terminals connected to the pod and responsible for controlling Protectrons slaved to it.[21]

The introduction of the Protectron harmfully affected the situation of workers in the United States.[22] Although companies would deny that the introduction of robotic workers was meant to replace human workers,[23] the reality was that any company where Protectrons or other robots were introduced would soon see mass layoffs.[24] In one particular instance, a Pittsburgh steel mill decided to lay off all of its workers[25] citing budget cuts and the need to shut the plant down. When the workers started an occupation strike that turned violent,[26] the company simply allowed the new Protectron fleet to enter the facility and gun down the striking workers.[27][28]

Characteristics[]

Protectrons advance slowly towards enemies, utilizing long range weapons. Normal Protectron hand lasers deal little energy damage, but if equipped with railway rifles that they use as nailguns, such as the utility Protectrons in the Appalachian Automated Launch System missile silo reactor chambers, the damage can be staggering, if not fatal. Protectrons can also have their regular energy weapons replaced with melee weapons based on their profession, or even have the energy weapons modified to act as flamethrowers or tasers.

When within melee range of their target, Protectrons will simply swing their arms at their target, smacking them, dealing physical damage. Protectrons equipped with Robobrain treads instead of normal legs will also be able to ram an enemy by charging at them for heavy damage by thrusting their arms forward into the target upon impact.

If their arms are destroyed, Protectrons are rendered unable to use their melee or ranged weaponry. They will attempt a final suicide attack with setting their internal power cores to go critical, with the explosion equal to that of a mini nuke. Legendary Protectrons will explode two times, with the second one taking more time to occur and being larger. Once dismantled, Protectrons can be looted for aluminum, steel, or lead scrap, along with fusion cells for energy weapons.

Variants[]

Arktos Pharma Protectron[]

Arktos Pharma Protectron

A Protectron in the Arktos Pharma biome lab, introduced in the Wild Appalachia update.

Name (Form ID)Base StatisticsBehaviorAbilitiesItems
Arktos Pharma Protectron Wild Appalachia
0015E058
Level
LVL 5
Experience Points
XP 22
With modsStats scale up to match player level
Gamebryo AI attributes#Aggression
Aggr. Very aggressive: Will attack enemies and neutrals on sight.Icon requiredIcon requiredIcon optional
Gamebryo AI attributes#Confidence
Conf. Foolhardy: Will never flee or avoid anyone.Icon requiredIcon requiredIcon requiredIcon required
Gamebryo AI attributes#Assistance
Assis. Helps allies: Will help allies.Icon requiredIcon optional
Attack
Attack type (Attack damage)
Attack
Attack type (Attack damage)

Blood Eagle Protectron[]

Blood Eagle Protectron

Protectrons that have been reprogrammed by the Blood Eagles, encountered in the Watoga Underground.

Name (Form ID)Base StatisticsBehaviorAbilitiesItems
Blood Eagle Protectron Wastelanders
0015E058
Level
LVL 5
Experience Points
XP 22
With modsStats scale up to match player level
Gamebryo AI attributes#Aggression
Aggr. Very aggressive: Will attack enemies and neutrals on sight.Icon requiredIcon requiredIcon optional
Gamebryo AI attributes#Confidence
Conf. Foolhardy: Will never flee or avoid anyone.Icon requiredIcon requiredIcon requiredIcon required
Gamebryo AI attributes#Assistance
Assis. Helps allies: Will help allies.Icon requiredIcon optional
Attack
Attack type (Attack damage)
Attack
Attack type (Attack damage)
Attack
Auto laser (2 Damage)
Attack
Laser (4 Damage)
Attack
Nail gun (6 Damage)

Brotherhood recruiter[]

FO76 Brotherhood Recruiter

A Protectron variant that would have been encountered in the unused random encounter BoS Mother and Son, in which Amelia and her son Michael would have argued next to it.

Name (Form ID)Base StatisticsBehaviorAbilitiesItems
Brotherhood recruiter Steel Dawn Fallout 76 unused content Brotherhood recruiter/Dialogue
005CBEBC
Level
LVL 50
With modsStats scale up to match player level
Gamebryo AI attributes#Aggression
Aggr. Unaggressive: Will not initiate combat.Icon optionalIcon optionalIcon optional
Gamebryo AI attributes#Confidence
Conf. Cowardly: Will always avoid combat/flee.Icon optionalIcon optionalIcon optionalIcon optional
Gamebryo AI attributes#Assistance
Assis. Helps nobody: Will not help anyone.Icon optionalIcon optional
Attack
Attack type (Attack damage)
Attack
Attack type (Attack damage)

Campus security Protectron[]

Campus Security Protectron

A Protectron variant encountered at Vault-Tec University, introduced in the Wastelanders update.

Name (Form ID)Base StatisticsBehaviorAbilitiesItems
Campus security Protectron Wastelanders
0015E058
Level
LVL 5
Experience Points
XP 22
With modsStats scale up to match player level
Gamebryo AI attributes#Aggression
Aggr. Very aggressive: Will attack enemies and neutrals on sight.Icon requiredIcon requiredIcon optional
Gamebryo AI attributes#Confidence
Conf. Foolhardy: Will never flee or avoid anyone.Icon requiredIcon requiredIcon requiredIcon required
Gamebryo AI attributes#Assistance
Assis. Helps allies: Will help allies.Icon requiredIcon optional
Attack
Attack type (Attack damage)
Attack
Attack type (Attack damage)

Chief guidance officer[]

Chief Guidance Officer

A red Protectron encountered in a missile silo. It is one of the section chiefs required to launch a nuke. It sports an Assaultron torso instead of the regular Protectron torso.

Name (Form ID)Base StatisticsBehaviorAbilitiesItems
Chief guidance officer
003E483E
MSilo_Control_Crew_ChiefGuidanceOfficer
Level
LVL 35
With modsStats scale up to match player level
Gamebryo AI attributes#Aggression
Aggr. Unaggressive: Will not initiate combat.Icon optionalIcon optionalIcon optional
Gamebryo AI attributes#Confidence
Conf. Cowardly: Will always avoid combat/flee.Icon optionalIcon optionalIcon optionalIcon optional
Gamebryo AI attributes#Assistance
Assis. Helps nobody: Will not help anyone.Icon optionalIcon optional
Attack
Attack type (Attack damage)
Attack
Attack type (Attack damage)

Chief propulsion officer[]

Chief Propulsion Officer

A red Protectron encountered in a missile silo. It is one of the section chiefs required to launch a nuke. It sports a Sentry Bot's upper body for its torso.

Name (Form ID)Base StatisticsBehaviorAbilitiesItems
Chief propulsion officer
003E483F
MSilo_Control_Crew_ChiefPropulsionOfficer
Level
LVL 35
With modsStats scale up to match player level
Gamebryo AI attributes#Aggression
Aggr. Unaggressive: Will not initiate combat.Icon optionalIcon optionalIcon optional
Gamebryo AI attributes#Confidence
Conf. Cowardly: Will always avoid combat/flee.Icon optionalIcon optionalIcon optionalIcon optional
Gamebryo AI attributes#Assistance
Assis. Helps nobody: Will not help anyone.Icon optionalIcon optional
Attack
Attack type (Attack damage)
Attack
Attack type (Attack damage)

Chief targeting officer[]

Chief Targeting Officer

A red Protectron encountered in a missile silo. It is one of the section chiefs required to launch a nuke. It sports a Robobrain torso in place of the Protectron torso.

Name (Form ID)Base StatisticsBehaviorAbilitiesItems
Chief targeting officer
003E4840
MSilo_Control_Crew_ChiefTargetingOfficer
Level
LVL 35
With modsStats scale up to match player level
Gamebryo AI attributes#Aggression
Aggr. Unaggressive: Will not initiate combat.Icon optionalIcon optionalIcon optional
Gamebryo AI attributes#Confidence
Conf. Cowardly: Will always avoid combat/flee.Icon optionalIcon optionalIcon optionalIcon optional
Gamebryo AI attributes#Assistance
Assis. Helps nobody: Will not help anyone.Icon optionalIcon optional
Attack
Attack type (Attack damage)
Attack
Attack type (Attack damage)

Chief telemetry officer[]

Chief Telementry Officer

A red Protectron encountered in a missile silo. It is one of the section chiefs required to launch a nuke. It sports an Assaultron head in place of the Protectron head, and sometimes even charges the head laser, such as after taking damage.

Name (Form ID)Base StatisticsBehaviorAbilitiesItems
Chief telemetry officer
003E483D
MSilo_Control_Crew_ChiefTelemetryOfficer
Level
LVL 35
With modsStats scale up to match player level
Gamebryo AI attributes#Aggression
Aggr. Unaggressive: Will not initiate combat.Icon optionalIcon optionalIcon optional
Gamebryo AI attributes#Confidence
Conf. Cowardly: Will always avoid combat/flee.Icon optionalIcon optionalIcon optionalIcon optional
Gamebryo AI attributes#Assistance
Assis. Helps nobody: Will not help anyone.Icon optionalIcon optional
Attack
Attack type (Attack damage)
Attack
Attack type (Attack damage)

Communist sympathizer[]

Communist Sympathizer

A red-painted variant only found at Camp McClintock during the quest Live Fire Training Exercise.

Name (Form ID)Base StatisticsBehaviorAbilitiesItems
Communist sympathizer Communist sympathizer/Dialogue
0015E058
Level
LVL 5
Experience Points
XP 22
With modsStats scale up to match player level
Gamebryo AI attributes#Aggression
Aggr. Very aggressive: Will attack enemies and neutrals on sight.Icon requiredIcon requiredIcon optional
Gamebryo AI attributes#Confidence
Conf. Foolhardy: Will never flee or avoid anyone.Icon requiredIcon requiredIcon requiredIcon required
Gamebryo AI attributes#Assistance
Assis. Helps allies: Will help allies.Icon requiredIcon optional
Attack
Attack type (Attack damage)
Attack
Attack type (Attack damage)

Confederate soldier[]

This Protectron was encountered at Prickett's Fort during Event: The Battle that Never Was.

Name (Form ID)Base StatisticsBehaviorAbilitiesItems
Confederate soldier Fallout 76 removed contentConfederate guide/Dialogue#Protectron
0034A4B4
Level
LVL 5
With modsStats scale up to match player level
Gamebryo AI attributes#Aggression
Aggr. Aggressive: Will attack enemies on sight.Icon requiredIcon optionalIcon optional
Gamebryo AI attributes#Confidence
Conf. Foolhardy: Will never flee or avoid anyone.Icon requiredIcon requiredIcon requiredIcon required
Gamebryo AI attributes#Assistance
Assis. Helps friends: Will help friends and allies.Icon requiredIcon required
Attack
Attack type (Attack damage)
Attack
Attack type (Attack damage)

Construction Protectron[]

Construction Protectron

These Protectrons can be found in and around Fort Atlas. They look like a regular utility Protectron and behave the same, and are equipped with either nailguns or claws.

Name (Form ID)Base StatisticsBehaviorAbilitiesItems
Construction Protectron
005AE187
005AE188
Level
LVL 60
With modsStats scale up to match player level
Gamebryo AI attributes#Aggression
Aggr. Unaggressive: Will not initiate combat.Icon optionalIcon optionalIcon optional
Gamebryo AI attributes#Confidence
Conf. Cowardly: Will always avoid combat/flee.Icon optionalIcon optionalIcon optionalIcon optional
Gamebryo AI attributes#Assistance
Assis. Helps nobody: Will not help anyone.Icon optionalIcon optional
Attack
Attack type (Attack damage)
Attack
Attack type (Attack damage)

Deputy Bot[]

Deputy Bot

These Protectrons act as part of the Wild West Showdown attraction at Nuka-World on Tour.

Fanatic Protectron[]

Fanatic Protectron

Steel worker Protectrons that have been reprogrammed by the Fanatics. They sport loader claws, a black paint scheme, Robobrain treads, and are extremely durable in combat. They are only encountered during Expeditions in The Pitt at Fanatic bases.

Fanatic Protectron suicider[]

Fanatic Protectron Suicider

Unarmored Protectrons on treads that are rigged to explode on contact with hostiles. They are only encountered during Expeditions in The Pitt at Fanatic bases.

Firefighter Protectron[]

FO76 Firefighter Protectron

Protectrons commonly found in fire stations, such as the Charleston Fire Department, and other areas where fires are common.

Gilman lumberjack[]

Chop wood. Chop wood. Chop wood.
Lumberjack Protectron works all day and all night.
F76 Gilman Lumberjack

A Protectron encountered at Gilman lumber mill whose primary directive is to cut down trees. It may dispense wood when the player character interacts with it. It has been programmed to fear losing its job to "cheap human labor.[29] The lumberjack Protectrons always sport Robobrain treads to better move around the lumber yard while doing their work, and are armed with either axes, saw blades, or adjustable clamping claws for hands.

Name (Form ID)Base StatisticsBehaviorAbilitiesItems
Gilman lumberjack Gilman lumberjack/Dialogue
0018152E
With modsStats scale up to match player level
Gamebryo AI attributes#Aggression
Aggr. Unaggressive: Will not initiate combat.Icon optionalIcon optionalIcon optional
Gamebryo AI attributes#Confidence
Conf. Cowardly: Will always avoid combat/flee.Icon optionalIcon optionalIcon optionalIcon optional
Gamebryo AI attributes#Assistance
Assis. Helps nobody: Will not help anyone.Icon optionalIcon optional
Attack
Attack type (Attack damage)
Attack
Attack type (Attack damage)

Hornwright butler[]

Hornwright Butler

A Protectron variant encountered at the Hornwright Estate.

Name (Form ID)Base StatisticsBehaviorAbilitiesItems
Hornwright butler Wastelanders
005A0412
Level
LVL 5
Experience Points
XP 22
With modsStats scale up to match player level
Gamebryo AI attributes#Aggression
Aggr. Very aggressive: Will attack enemies and neutrals on sight.Icon requiredIcon requiredIcon optional
Gamebryo AI attributes#Confidence
Conf. Foolhardy: Will never flee or avoid anyone.Icon requiredIcon requiredIcon requiredIcon required
Gamebryo AI attributes#Assistance
Assis. Helps allies: Will help allies.Icon requiredIcon optional
Attack
Attack type (Attack damage)
Attack
Attack type (Attack damage)

Hornwright medic[]

Hornwright Medic

A Protectron variant encountered at the Hornwright Estate.

Name (Form ID)Base StatisticsBehaviorAbilitiesItems
Hornwright medic Wastelanders
0005A046
Level
LVL 5
Experience Points
XP 22
With modsStats scale up to match player level
Gamebryo AI attributes#Aggression
Aggr. Very aggressive: Will attack enemies and neutrals on sight.Icon requiredIcon requiredIcon optional
Gamebryo AI attributes#Confidence
Conf. Foolhardy: Will never flee or avoid anyone.Icon requiredIcon requiredIcon requiredIcon required
Gamebryo AI attributes#Assistance
Assis. Helps allies: Will help allies.Icon requiredIcon optional
Attack
Attack type (Attack damage)
Attack
Attack type (Attack damage)

Launch control chief[]

Launch Control Chief

A red Protectron encountered in a missile silo. It is one of the section chiefs required to launch a nuke. It sports the head and one eye of a Mister Handy in place of the Protectron torso and head.

Name (Form ID)Base StatisticsBehaviorAbilitiesItems
Launch control chief
003E4834
MSilo_Control_Crew_LaunchControlChief
Level
LVL 35
With modsStats scale up to match player level
Gamebryo AI attributes#Aggression
Aggr. Unaggressive: Will not initiate combat.Icon optionalIcon optionalIcon optional
Gamebryo AI attributes#Confidence
Conf. Cowardly: Will always avoid combat/flee.Icon optionalIcon optionalIcon optionalIcon optional
Gamebryo AI attributes#Assistance
Assis. Helps nobody: Will not help anyone.Icon optionalIcon optional
Attack
Attack type (Attack damage)
Attack
Attack type (Attack damage)

Master chef Protectron[]

Master Chef Protectron

A Protectron variant encountered at Vault-Tec University, responsible for the Home Economics course at VTU.[30]

Name (Form ID)Base StatisticsBehaviorAbilitiesItems
Master chef Protectron Wastelanders
005A096E
Level
LVL 5
Experience Points
XP 22
With modsStats scale up to match player level
Gamebryo AI attributes#Aggression
Aggr. Very aggressive: Will attack enemies and neutrals on sight.Icon requiredIcon requiredIcon optional
Gamebryo AI attributes#Confidence
Conf. Foolhardy: Will never flee or avoid anyone.Icon requiredIcon requiredIcon requiredIcon required
Gamebryo AI attributes#Assistance
Assis. Helps allies: Will help allies.Icon requiredIcon optional
Attack
Attack type (Attack damage)
Attack
Attack type (Attack damage)

Medical Protectron[]

FO76 Medical Protectron

Protectrons that specialize in medical procedures, found in areas such as hospitals, three can be found within the Whitespring bunker.

Mr. Gardener supervisor[]

Mr

Operations director[]

A Protectron variant found inside Site Alpha, Site Bravo and Site Charlie.

Name (Form ID)Base StatisticsBehaviorAbilitiesItems
Operations director
004EB1B0
Level
LVL 50
Perception
PER 18
Hit Points
HP 600
With modsStats scale up to match player level
Gamebryo AI attributes#Aggression
Aggr. Unaggressive: Will not initiate combat.Icon optionalIcon optionalIcon optional
Gamebryo AI attributes#Confidence
Conf. Foolhardy: Will never flee or avoid anyone.Icon requiredIcon requiredIcon requiredIcon required
Gamebryo AI attributes#Assistance
Assis. Helps nobody: Will not help anyone.Icon optionalIcon optional
Attack
Attack type (Attack damage)
Attack
Attack type (Attack damage)

Penitentiary guard[]

Penitentiary Guard

These are special police protections programmed to work as prison guards at Eastern Regional Penitentiary, during Patrol Duty. Two can be found in cell block B.

Name (Form ID)Base StatisticsBehaviorAbilitiesItems
Penitentiary guard Penitentiary guard/Dialogue
003CC00F
Level
LVL 14
With modsStats scale up to match player level
Gamebryo AI attributes#Aggression
Aggr. Unaggressive: Will not initiate combat.Icon optionalIcon optionalIcon optional
Gamebryo AI attributes#Confidence
Conf. Cowardly: Will always avoid combat/flee.Icon optionalIcon optionalIcon optionalIcon optional
Gamebryo AI attributes#Assistance
Assis. Helps nobody: Will not help anyone.Icon optionalIcon optional
Attack
Attack type (Attack damage)
Attack
Attack type (Attack damage)

Persuadatron[]

Persuadatron

Protectrons that have been reprogrammed (Persuadatron/Dialogue) by the Rust Eagles, sporting armor made from scrap metal with a horned helmet over their heads. Encountered during Test Your Metal.

Police Protectron[]

FO76 Police Protectron

Protectron variant encountered outside Morgantown, in the streets of Atlantic City, and at Rapidan Camp.

Name (Form ID)Base StatisticsBehaviorAbilitiesItems
Police Protectron
001E61E4
Level
LVL 14
Perception
PER 7
Hit Points
HP 75
With modsStats scale up to match player level
Gamebryo AI attributes#Aggression
Aggr. Unaggressive: Will not initiate combat.Icon optionalIcon optionalIcon optional
Gamebryo AI attributes#Confidence
Conf. Cowardly: Will always avoid combat/flee.Icon optionalIcon optionalIcon optionalIcon optional
Gamebryo AI attributes#Assistance
Assis. Helps nobody: Will not help anyone.Icon optionalIcon optional
Attack
Attack type (Attack damage)
Attack
Attack type (Attack damage)

Protectron[]

The most basic Protectron variant.

Name (Form ID)Base StatisticsBehaviorAbilitiesItems
Protectron Protectron (Fallout 76)/Dialogue
00106B09
Level
LVL 5
Hit Points
HP 50
Experience Points
XP 22
With modsStats scale up to match player level
Gamebryo AI attributes#Aggression
Aggr. Aggressive: Will attack enemies on sight.Icon requiredIcon optionalIcon optional
Gamebryo AI attributes#Confidence
Conf. Foolhardy: Will never flee or avoid anyone.Icon requiredIcon requiredIcon requiredIcon required
Gamebryo AI attributes#Assistance
Assis. Helps friends: Will help friends and allies.Icon requiredIcon required
Attack
Attack type (Attack damage)
Attack
Attack type (Attack damage)
Protectron (Flatwoods lookout)
????????
Hit Points
HP 50
With modsStats scale up to match player level
Gamebryo AI attributes#Aggression
Aggr. Unaggressive: Will not initiate combat.Icon optionalIcon optionalIcon optional
Gamebryo AI attributes#Confidence
Conf. Cowardly: Will always avoid combat/flee.Icon optionalIcon optionalIcon optionalIcon optional
Gamebryo AI attributes#Assistance
Assis. Helps nobody: Will not help anyone.Icon optionalIcon optional
Attack
Attack type (Attack damage)
Attack
Attack type (Attack damage)
Protectron (Makeshift vault)
005D7996
Hit Points
HP 50
With modsStats scale up to match player level
Gamebryo AI attributes#Aggression
Aggr. Unaggressive: Will not initiate combat.Icon optionalIcon optionalIcon optional
Gamebryo AI attributes#Confidence
Conf. Cowardly: Will always avoid combat/flee.Icon optionalIcon optionalIcon optionalIcon optional
Gamebryo AI attributes#Assistance
Assis. Helps nobody: Will not help anyone.Icon optionalIcon optional
Attack
Attack type (Attack damage)
Attack
Attack type (Attack damage)

Protectron butler[]

Protectron Butler

A type of Protectron encountered inside the Whitespring bunker.

Name (Form ID)Base StatisticsBehaviorAbilitiesItems
Protectron butler Whitespring butler/Dialogue
00332769
Level
LVL 5
With modsStats scale up to match player level
Gamebryo AI attributes#Aggression
Aggr. Unaggressive: Will not initiate combat.Icon optionalIcon optionalIcon optional
Gamebryo AI attributes#Confidence
Conf. Cowardly: Will always avoid combat/flee.Icon optionalIcon optionalIcon optionalIcon optional
Gamebryo AI attributes#Assistance
Assis. Helps nobody: Will not help anyone.Icon optionalIcon optional
Attack
Attack type (Attack damage)
Attack
Attack type (Attack damage)

Protectron chef[]

Protectron Chef

A type of Protectron encountered inside the Whitespring bunker.

Name (Form ID)Base StatisticsBehaviorAbilitiesItems
Protectron chef
00332849
Level
LVL 5
With modsStats scale up to match player level
Gamebryo AI attributes#Aggression
Aggr. Unaggressive: Will not initiate combat.Icon optionalIcon optionalIcon optional
Gamebryo AI attributes#Confidence
Conf. Cowardly: Will always avoid combat/flee.Icon optionalIcon optionalIcon optionalIcon optional
Gamebryo AI attributes#Assistance
Assis. Helps nobody: Will not help anyone.Icon optionalIcon optional
Attack
Attack type (Attack damage)
Attack
Attack type (Attack damage)

Protectron Maitre D'[]

Protectron Maitre D'

A type of Protectron encountered inside the Whitespring bunker.

Name (Form ID)Base StatisticsBehaviorAbilitiesItems
Protectron Maitre D'
00332849
Level
LVL 5
With modsStats scale up to match player level
Gamebryo AI attributes#Aggression
Aggr. Unaggressive: Will not initiate combat.Icon optionalIcon optionalIcon optional
Gamebryo AI attributes#Confidence
Conf. Cowardly: Will always avoid combat/flee.Icon optionalIcon optionalIcon optionalIcon optional
Gamebryo AI attributes#Assistance
Assis. Helps nobody: Will not help anyone.Icon optionalIcon optional
Attack
Attack type (Attack damage)
Attack
Attack type (Attack damage)

Protectron strikebreaker[]

Protectron Strikebreaker

A red-painted variant found in the Ash Heap assigned to deal with striking workers rebelling against having their jobs taken over by automatons. Found in Beckley and at Relay tower HG-B7-09.

Name (Form ID)Base StatisticsBehaviorAbilitiesItems
Protectron strikebreaker
003A2935
With modsStats scale up to match player level
Gamebryo AI attributes#Aggression
Aggr. Unaggressive: Will not initiate combat.Icon optionalIcon optionalIcon optional
Gamebryo AI attributes#Confidence
Conf. Cowardly: Will always avoid combat/flee.Icon optionalIcon optionalIcon optionalIcon optional
Gamebryo AI attributes#Assistance
Assis. Helps nobody: Will not help anyone.Icon optionalIcon optional
Attack
Attack type (Attack damage)
Attack
Attack type (Attack damage)

Protectron watcher[]

A Protectron with Robobrain treads, allowing Protectron watchers to move quicker than regular Protectron models. Can be encountered with the regular Protectron legs instead of the treads.

Name (Form ID)Base StatisticsBehaviorAbilitiesItems
Protectron watcher
00121D4F
Level
LVL 14
With modsStats scale up to match player level
Gamebryo AI attributes#Aggression
Aggr. Unaggressive: Will not initiate combat.Icon optionalIcon optionalIcon optional
Gamebryo AI attributes#Confidence
Conf. Cowardly: Will always avoid combat/flee.Icon optionalIcon optionalIcon optionalIcon optional
Gamebryo AI attributes#Assistance
Assis. Helps nobody: Will not help anyone.Icon optionalIcon optional
Attack
Attack type (Attack damage)
Attack
Attack type (Attack damage)

Protectron Watoga government worker[]

Protectron Watoga Government Worker 2
FO76 Protectron Watoga government worker

A hostile Protectron, marked with a Watoga emblem or painted to wear a suit, located in Watoga. They become non-hostile upon completion of Mayor for a Day, and only attack threats from outside the city, such as the occasional war band of super mutants along the city's northern perimeter.

Name (Form ID)Base StatisticsBehaviorAbilitiesItems
Protectron Watoga government worker
00063457
With modsStats scale up to match player level
Gamebryo AI attributes#Aggression
Aggr. Unaggressive: Will not initiate combat.Icon optionalIcon optionalIcon optional
Gamebryo AI attributes#Confidence
Conf. Cowardly: Will always avoid combat/flee.Icon optionalIcon optionalIcon optionalIcon optional
Gamebryo AI attributes#Assistance
Assis. Helps nobody: Will not help anyone.Icon optionalIcon optional
Attack
Attack type (Attack damage)
Attack
Attack type (Attack damage)

Purgetron[]

Purgetron

Protectrons that have been reprogrammed (Persuadatron/Dialogue) by the Rust Eagles, sporting jagged armor and a human skull over their head. Encountered during Test Your Metal.

Red Rocket Protectron[]

FO76 Protectron Red Rocket

A friendly red and white Protectron found at the Red Rocket Mega Stop during Waste Not. It can also be one of the random Protectrons found during the Rusted Protectron random encounter. They have painted the "Drive in, fly out" slogan on the back of their casings.

Name (Form ID)Base StatisticsBehaviorAbilitiesItems
Red Rocket Protectron Red Rocket Protectron/Dialogue
00124537
Level
LVL 5
Perception
PER 7
Hit Points
HP 75
With modsStats scale up to match player level
Gamebryo AI attributes#Aggression
Aggr. Unaggressive: Will not initiate combat.Icon optionalIcon optionalIcon optional
Gamebryo AI attributes#Confidence
Conf. Cowardly: Will always avoid combat/flee.Icon optionalIcon optionalIcon optionalIcon optional
Gamebryo AI attributes#Assistance
Assis. Helps nobody: Will not help anyone.Icon optionalIcon optional
Attack
Attack type (Attack damage)
Attack
Attack type (Attack damage)

Responder Protectron[]

Responder Protectron (Normal)

Basic variant

Responder Protectron (Fire)

Firefighter variant

Responder Protectron (Medic)

Medic variant

Responder Protectrons, a broken Protectron found east of the Moonshiner's shack, two medic Protectrons at Gilman lumber mill and three at the Green Country Lodge. A fireman variant is found at Morgantown Airport and one at Thunder Mountain Power Plant. Another basic variant is also located near Morgantown Airport. They can be seen painted with the Responders emblem and/or their colors. Three Responder Protectrons have been reprogrammed to serve as the Sunnies at Foundation.

Name (Form ID)Base StatisticsBehaviorAbilitiesItems
Responder Protectron
00368F92
00368F8D
00090659
With modsStats scale up to match player level
Gamebryo AI attributes#Aggression
Aggr. Unaggressive: Will not initiate combat.Icon optionalIcon optionalIcon optional
Gamebryo AI attributes#Confidence
Conf. Cowardly: Will always avoid combat/flee.Icon optionalIcon optionalIcon optionalIcon optional
Gamebryo AI attributes#Assistance
Assis. Helps nobody: Will not help anyone.Icon optionalIcon optional
Attack
Attack type (Attack damage)
Attack
Attack type (Attack damage)

Union soldier[]

These Protectrons were only encountered at Prickett's Fort during Event: The Battle that Never Was (Versus).

Name (Form ID)Base StatisticsBehaviorAbilitiesItems
Union soldier Union guide/Dialogue‎#Protectron
0034A4A6
Level
LVL 5
With modsStats scale up to match player level
Gamebryo AI attributes#Aggression
Aggr. Aggressive: Will attack enemies on sight.Icon requiredIcon optionalIcon optional
Gamebryo AI attributes#Confidence
Conf. Foolhardy: Will never flee or avoid anyone.Icon requiredIcon requiredIcon requiredIcon required
Gamebryo AI attributes#Assistance
Assis. Helps friends: Will help friends and allies.Icon requiredIcon required
Attack
Attack type (Attack damage)
Attack
Attack type (Attack damage)

U.S.S.A. Protectron[]

FO76WL New Appalachian central trainyard (U.S.S.A. Protectron)
Name (Form ID)Base StatisticsBehaviorAbilitiesItems
U.S.S.A. Protectron Wastelanders
005A096E
Level
LVL 5
Experience Points
XP 22
With modsStats scale up to match player level
Gamebryo AI attributes#Aggression
Aggr. Very aggressive: Will attack enemies and neutrals on sight.Icon requiredIcon requiredIcon optional
Gamebryo AI attributes#Confidence
Conf. Foolhardy: Will never flee or avoid anyone.Icon requiredIcon requiredIcon requiredIcon required
Gamebryo AI attributes#Assistance
Assis. Helps allies: Will help allies.Icon requiredIcon optional
Attack
Attack type (Attack damage)
Attack
Attack type (Attack damage)

Utility Protectron[]

FO76 Utility Protectron

Utility Protectrons can be found within Monongah Mine. This type can be distinguished by its yellow hazard color scheme with a light on their heads. In close range combat, it will attack its target with simple punches. If its target is outside of melee range, it will attack with one or two nail guns, rapidly firing spikes. Utility Protectrons are also found inside the Appalachian Automated Launch System missile silo reactor chambers.

Name (Form ID)Base StatisticsBehaviorAbilitiesItems
Utility Protectron
005A4EA3
With modsStats scale up to match player level
Gamebryo AI attributes#Aggression
Aggr. Unaggressive: Will not initiate combat.Icon optionalIcon optionalIcon optional
Gamebryo AI attributes#Confidence
Conf. Cowardly: Will always avoid combat/flee.Icon optionalIcon optionalIcon optionalIcon optional
Gamebryo AI attributes#Assistance
Assis. Helps nobody: Will not help anyone.Icon optionalIcon optional
Attack
Attack type (Attack damage)
Attack
Attack type (Attack damage)

Locations[]

Notable Protectrons[]

Collectrons[]

Appearances[]

Protectrons appear in Fallout 76.

Behind the scenes[]

The Art of Fallout 3 states that during development, Emil Pagliarulo's input on every robot was to "make it more like Robby the Robot." The protectron's original design went through many iterations before artists settled on a design that has "the vintage character of Robby" and that "captures the quintessential 1950's robot character more than any other."[31]

Gallery[]

References[]

  1. Fallout 4 loading screens: "The RobCo Protectron was constructed for a multitude of civil service applications, from security to firefighting."
  2. The Wastelad video game was first published in 2063 and features malfunctioning Protectrons as enemies
  3. The Courier: "The display case is empty. The gun's missing."
    Primm Slim: "Have you gone loco, pardner? I can see the gun with my own three photo sensors from where I'm standing right now. [You hear strange sounds coming from Primm Slim. He may be trying to read a corrupted file, but it would take more science knowledge to be sure.]"
    (Primm Slim's dialogue)
  4. The Lone Wanderer: "Any clue where I can find a Fission Battery?"
    Butcher: "When we passed the maintenance room, I spied a deactivated Protectron inside. Just wrench open its access panel, and you'll find it."
    (Butcher's dialogue)
  5. General's Steakhouse Protectron/Dialogue: "My internal temperature is 1000 degrees. The perfect temperature for broiling steaks."
  6. Protectron appearance across the series.
  7. Fallout: New Vegas loading screens: "The sturdy Protectron model of robot was created before the great war, and served as a security automaton in both the private and business sectors."
  8. Fallout 4 loading screens: "The construction model of Protectron was built to take damage. Some versions also come equipped with an internal nail gun, which they can utilize in combat."
  9. Fallout 4 loading screens: "The firefighter model of Protectron is equipped with an internal cryo gun it can utilize in any combat situation."
  10. Fallout 4 loading screens: "The medic model of Protectron was designed to use its hands as a defibrillator. In combat, it utilizes this ability as a painful shock attack."
  11. Fallout 4 loading screens: "In combat, the police model of Protectron relies on strong melee attacks and a painful electric shock."
  12. Fallout: New Vegas loading screens: "The sturdy Protectron model of robot was created before the great war, and served as a security automaton in both the private and business sectors."
  13. Protectron: "Loading Personality: RobCo R04 V9 "Office Helper"..."
    (Protectron's dialogue (Fallout 3)) Note: OfficeRobotTalk
  14. Protectron: "Running default office protocol...ERROR. Loading daily agenda...ERROR." et al"
    (Protectron's dialogue (Fallout 3)) Note: OfficeRobotTalk
  15. Protectron: "Loading Personality: RobCo RS3 V4.1.6 "Utility Helper"..."
    (Protectron's dialogue (Fallout 3)) Note: UtilityRobotTalk
  16. Protectron: "Receiving Sewer Maintenance Routine. Please Hold. Link Terminated."
    (Protectron's dialogue (Fallout 3)) Note: UtilityRobotTalk
  17. Protectron: "Critter of unusual size detected. Running Program: Extermination."
    (Protectron's dialogue (Fallout 3)) Note: UtilityRobotTalk
  18. Protectron: "Loading Personality: RobCo RX2 V1.16.4 "Vault Helper"..."
    (Protectron's dialogue (Fallout 3)) Note: VaultRobotTalk
  19. Protectron: "Remote start activated, loading Vault protocols. Please hold."
    (Protectron's dialogue (Fallout 3)) Note: VaultRobotTalk
  20. Protectron pod appearance and placement context.
  21. Protectron terminal
  22. Supply plant terminal entries; terminal, Private Entry #2
  23. Supply plant terminal entries; terminal, Regarding New Protectrons
  24. Supply plant terminal entries; terminal, Private Entry #1
  25. Supply plant terminal entries; terminal, Private Entry #3
  26. Supply plant terminal entries; terminal, Private Entry #4
  27. Supply plant terminal entries; terminal, Private Entry #5
  28. Supply plant terminal entries; terminal, Private Entry #6
  29. Lumberjack Protectron: "Lumberjack Protectron does not want to lose lumberjack job to cheap human labor."
    (Gilman lumberjack/Dialogue)
  30. Editor ID for this Protectron is "LC183_HomeEcProtectron"
  31. The Art of Fallout 3, Robots p. 45: "Emil's input on every robot was "make it more like Robby the Robot!" and this was the mind-set we had in approaching the various mechanical creatures in the world. The Protectron is an original design that went through many iterations before settling on something that does have the vintage character of Robby, and we think he captures the quintessential 1950's robot character more than any other."
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