For an overview of laser pistol models, see laser pistol. |
Protectron's Gaze is a unique laser pistol in Fallout 3.
Characteristics[]
Protectron's Gaze acts as a miniature laser shotgun that fires a fairly tight spread of five laser beams while expending only one energy cell. It has a slightly slower rate of fire and a significantly smaller magazine (20 as opposed to 30) than the standard laser pistol.
Durability[]
Protectron's Gaze can fire a total of 520 shots, or 26 full cells, from full condition before breaking.
Variants[]
- Laser pistol - The common variant in Fallout 3.
- Colonel Autumn's laser pistol - A unique variant carried by Colonel Autumn prior to the release of the add-on, Broken Steel.
- Colonel Autumn's laser pistol (Broken Steel) - A unique variant carried by Colonel Autumn with the add-on Broken Steel installed.
- Smuggler's End - A unique variant owned by Elder Lyons.
Comparison[]
Legend | ||||
---|---|---|---|---|
- Weapon name (melee or unarmed) | - Attacks in V.A.T.S. | |||
- Weapon name (gun, energy or explosive) | - Action point cost | |||
- Damage per attack (damage per projectile) | - Damage per action point | |||
- Damage per second | - Weapon spread | |||
- Area of effect damage | - Magazine capacity (shots per reload) | |||
- Effect damage & duration | - Durability (number of attacks before breaking) | |||
- Bonus effects | - Weight | |||
- Attacks per second | - Value in caps | |||
- Critical chance % multiplier | - Value to weight ratio | |||
- Critical damage | - Skill required | |||
- Critical effect damage & duration | - Strength required | |||
- With all mods attached |
Laser pistol | 12 | 72 | 6 | x1.5 | 12 | 1 | 17 | 0.7 | 0.0 | 30 | 729 | 3 | 320 | 106.7 |
Colonel Autumn's laser pistol | 10 | 120 | 12 | x0.08 | 22 | 2 | 17 | 1.2 | 0.0 | 30 | 1250 | 2 | 420 | 210 |
Colonel Autumn's laser pistol | 18 | 108 | 6 | x1.5 | 18 | 1 | 17 | 1.1 | 0.0 | 30 | 694 | 3 | 420 | 140 |
Protectron's Gaze | 24 (4.8x5) | 72 | 3 | x1 | 24 | 1 | 17 | 1.4 | 2.5 | 20 | 521 | 3 | 320 | 106.7 |
Smuggler's End | 18 | 108 | 6 | x1.5 | 18 | 1 | 17 | 1.1 | 0.0 | 30 | 694 | 2 | 450 | 225 |
Location[]
It is awarded after handing the AntAgonizer's armor to the Mechanist. The Mechanist states that the weapon is crafted from the parts of his loyal robot assistant that was killed by the AntAgonizer, the event that inspired him to become a superhero. The weapon cannot be obtained by killing him.
Related quests[]
Notes[]
- The spread remains consistently tight when firing outside of V.A.T.S. mode; however, when firing within V.A.T.S. mode, a registered "miss" will make the spread much wider than it is outside of V.A.T.S. mode (though some beams may still connect with the target, doing slight damage). For this reason, this weapon is more effectively used outside of V.A.T.S. mode.
- The base damage is split between each of the beams, and each beam can cause a separate critical hit, doing extra damage per beam. Furthermore, a sneak attack critical will affect all beams, as they are all afforded the critical damage bonus up to +120.
- Although the Mechanist gives you this weapon, you will not be able to obtain it by killing him, since it's a quest reward.
- When targeting armed opponents outside of V.A.T.S., stray beams may disarm them.
- A weapon of the same name can be acquired from the Mechanist in the Fallout 4 add-on Automatron.