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Protectron's Gaze is a unique laser pistol in Fallout 3.


Protectron's Gaze acts as a miniature laser shotgun that fires a fairly tight spread of five laser beams while expending only one energy cell. It has a slightly slower rate of fire and a significantly smaller magazine (20 as opposed to 30) than the standard laser pistol.


Protectron's Gaze can fire a total of 520 shots, or 26 full cells, from full condition before breaking.



Weapon name (current weapon is highlighted)- Weapon name (melee or unarmed)Attacks in V.A.T.S.- Attacks in V.A.T.S.
Weapon name (current weapon is highlighted)- Weapon name (gun, energy or explosive)Action point cost- Action point cost
Damage per attack (damage per projectile)- Damage per attack (damage per projectile)Damage per action point- Damage per action point
Damage per second- Damage per secondWeapon spread- Weapon spread
Area of effect damage- Area of effect damageMagazine capacity (shots per reload)- Magazine capacity (shots per reload)
Effect damage & duration- Effect damage & durationDurability (number of attacks before breaking)- Durability (number of attacks before breaking)
Bonus effects- Bonus effectsWeight- Weight
Attacks per second- Attacks per secondValue in caps- Value in caps
Critical chance % multiplier- Critical chance % multiplierValue to weight ratio- Value to weight ratio
Critical damage- Critical damageSkill required- Skill required
Critical effect damage & duration- Critical effect damage & durationStrength required- Strength required
With all mods attached- With all mods attached
Weapon name (current weapon is highlighted)Damage per attack (damage per projectile)Damage per secondAttacks per secondCritical Chance % multiplierCritical damageAttacks in V.A.T.S.Action Point costDamage per action pointWeapon spreadMagazine capacity (shots per reload)Durability (number of attacks before breaking)WeightValue in capsValue to weight ratio
Laser pistol 12
Colonel Autumn's laser pistol 10
Colonel Autumn's laser pistol Broken Steel18
Protectron's Gaze 24
Smuggler's End 18


It is awarded after handing the AntAgonizer's armor to the Mechanist. The Mechanist states that the weapon is crafted from the parts of his loyal robot assistant that was killed by the AntAgonizer, the event that inspired him to become a superhero. The weapon cannot be obtained by killing him.

Related quests


  • The spread remains consistently tight when firing outside of V.A.T.S. mode; however, when firing within V.A.T.S. mode, a registered "miss" will make the spread much wider than it is outside of V.A.T.S. mode (though some beams may still connect with the target, doing slight damage). For this reason, this weapon is more effectively used outside of V.A.T.S. mode.
  • The base damage is split between each of the beams, and each beam can cause a separate critical hit, doing extra damage per beam. Furthermore, a sneak attack critical will affect all beams, as they are all afforded the critical damage bonus up to +120.
  • Although the Mechanist gives you this weapon, you will not be able to obtain it by killing him, since it's a quest reward.
  • When targeting armed opponents outside of V.A.T.S., stray beams may disarm them.
  • A weapon of the same name can be acquired from the Mechanist in the Fallout 4 add-on Automatron.


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