The saloon is owned by Trudy, who has a small office in the front. There is a pool table and jukebox to the right with a bar and seating area to the left with bathrooms in the back. Old advertisements for Vegas entertainers hang on the walls. The gentlemen's room appears to be used as a broom closet, with janitorial supplies cluttered inside. The door next to it is boarded. To enter that room, a very easy lock can be picked from the outside. Inside is a distillery probably used by Trudy and a few jugs of moonshine. Both Trudy's office and the distillery jut out of the saloon's general shape and are distinctly made of metal, so they are likely additions to the saloon's original construction. The word "Saloon" on the building sign is made of a motley assortment of neon letters.
- A Goodsprings settler will often be sitting at the bar. For those of a mind to rob the place blind, he goes home to sleep for the night at 10 pm. Alternatively, he can be killed for a prospector outfit, cowboy hat, and a .357 Magnum revolver in half condition.
- If you complete the quest Run Goodsprings Run, the items in the saloon will no longer be considered owned if you take them, except the .357 Magnum in the drinking glass behind the bar.
- The moonshine in the rear room reachable only from the outside is part of Trudy's sales inventory, and disappears from her inventory if stolen. The presence of two fission batteries in this room is likely a reference to the recipe for moonshine later taught to the Courier by Cass. While Chet normally does not buy items stolen in Goodsprings, he will buy the moonshine.
- Across from the desk with the terminal on it in Trudy's office is a crate which often, but not always, has 2 of the 3 magazines listed above. The third is always on a counter near the pool table.
Prospector Saloon appears only in Fallout: New Vegas.
Behind the scenesEdit
The real world equivalent is called the Pioneer Saloon, a building located in Goodsprings, located 40 miles (64 km) southwest of Las Vegas in Clark County, Nevada. Several aspects of the building are present in the real world location, such as the shape of the building, interior bar and mirror, ceiling design, and porch entryway. The geographical location within the town is accurate as well.
PC Xbox 360 It is possible that if you steal something in the Saloon, and then drop it, it will show up as not being owned. [verified]