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The gameplay consists of multiple stages. Firstly, the player characters have to initialize the experiment through a terminal in the main hub. After Project Paradise has been initialized, the different types of animal food (fragrant venison, toxic sludge, and moist radkelp) must be harvested and inserted into their respective feed troughs. The more food collected and inserted, the higher the level of creature which must be defended in the later stages. After the timer for filling the troughs runs out, three friendly creatures will spawn and player characters have approximately 10-15 seconds to "meet the friendly creatures".
After the short break, the friendly creatures must be defended from three waves of enemy animals. The first two waves will consist of hordes of glowing enemies, while the final wave will be a powerful alpha creature. The alpha can be either a Level 100+ sheepsquatch, fog crawler, Grafton monster or deathclaw. The alpha will always be a 3-star legendary. Killing the alpha will complete the event. Only one friendly creature needs to survive for the event to be successfully completed.
Playstation 4 Placing venison in a food trough may cause the game to crash.[verification overdue]