Liberated by two men, Jack and Johnny, prior to the Great War. As it attempted to return to its owners, Johnny "noodled" it out and "zonked" its protocols to "just be."[1]
Professor Goodfeels can be found scouting the area around the Sunshine Tidings co-op. It can be reprogrammed by the player character to perform various actions. This Mister Handy is in poor condition, its rusty case dented and missing an eye stalk and several panels.
Interactions with the player character[]
Interactions overview[]
Interactions
This character has no special interactions.
Effects of player's actions[]
The Sole Survivor can re-program Professor Goodfeels by using the terminal inside the main building.
Jack and Allen have programmed a "Just Be" mode, in which Professor Goodfeels will simply wander the area and say things such as: "Whoa, man," "Groovy" and "Far Out!" After hacking the terminal in the main building, the player character can reprogram the robot to either guard them in the area or "report back for repairs." Choosing this option adds the area Hester's Consumer Robotics to the player character's map. The Sole Survivor does not have to have Professor Goodfeels travel to the area in order to receive the location on the map.
One can also choose to shut down Professor Goodfeels. Doing so will cause it to simply stop in the area it's in and go dormant.
Once the Sunshine Tidings co-op is under player control and is unloaded by the player leaving, Professor Goodfeels will disappear due to a script disabling it. The only way to bring the robot back is by console commands.
When set to "Guard Protocols" via the terminal in the central building, it will then come to the Sole Survivor and follow them, even outside the settlement. In the terminal, the text reads "...identifying resident to guard... Broadcasting resident location" which appears to mean the Sole Survivor, and no way to assign to guard the settlement or specific settler.
When set to "Return to Maintenance," Professor Goodfeels will travel the scenic route of west and south side areas and end up at Hester's Consumer Robotics. This will also add the Hester's Consumer Robotics marker to the Pip-Boy map.
The player may choose to follow Professor Goodfeels, but in doing this, the player will reach several encounter zones, which may make it difficult to keep the robot from being destroyed.
It can be destroyed by the many enemies that patrol the area, leaving the player character unable to interact with it.
That said, until this happens, the robot will attack enemies, and it can be quite effective in dealing with the ghouls and insects found when clearing the settlement.
In the game files, this character's name is Dr. Feelgood.
When set to "Guard Protocols," Professor Goodfeels will continually repeat the word "exterminate" while following the Sole Survivor. This is a reference to the Daleks, who infamously use the same refrain in the British TV show Doctor Who.
Bugs[]
PC Goodfeels may act as a companion following the player character abnormally at certain times. Trying to leave on foot will result in it following the player character for some distance then seemingly returns, only to suddenly teleport to the Sole Survivor.[verified]