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===Effects of player's actions===
 
===Effects of player's actions===
 
* Bringing up the origin of her nickname will make her cry and run off, resulting in negative [[Karma (Fallout 3)|Karma]].
 
* Bringing up the origin of her nickname will make her cry and run off, resulting in negative [[Karma (Fallout 3)|Karma]].
* Choosing the [[Charisma]] option of remarking that MacCready spends more time with Lucy will cause the Wanderer to lose Karma (only 1 point), and she will no longer talk to them. One can get her to talk to the player character again by asking Sammy about her nickname, and then asking if she still holds her grudge.
+
* Choosing the [[Charisma]] option of remarking that MacCready spends more time with [[Lucy.txt]] will cause the Wanderer to lose Karma (only 1 point), and she will no longer talk to them. One can get her to talk to the player character again by asking Sammy about her nickname, and then asking if she still holds her grudge.
   
 
==Notable quotes==
 
==Notable quotes==

Revision as of 18:25, 15 July 2017

 
Gametitle-FO3
Gametitle-FO3
Hey, new kid. I don't know if anyone told you yet, but let me set the record straight. I'm Princess. When you're around me, I'm in charge. You shut up and do what I say, because I'm boss around here. That clear?

Princess (real name Angela[1]) is a girl in Little Lamplight in the year 2277. She guards the back gate with an imperious manner.

Background

Three years ago, when she was nine, Angela (who also goes by "Susie"[1]) convinced everyone that she should be the mayor of Little Lamplight. When the kids finally agreed, she immediately issued that her first act as mayor was to change the title to "Princess." This irritated young MacCready so much that he punched her in the nose only five minutes later and told everyone he was in charge from now on. Ever since then, she has had a crush on MacCready. She's been known as Princess ever since.[1]

Interactions with the player character

Interactions overview

Interactions
Perk nociception regulator color
This character is essential. Essential characters cannot be killed.
Paving the Way
This character is a permanent companion.
25 Strictly Business
This character is a temporary companion.
Icon quest starter
This character starts quests.
FO76 vaultboy firstaid
This character is a doctor.
FO76 ui trading team
This character is a merchant. Bottle cap -
Sells: -
2d20 Jury Rigger
This character can repair items. Max Repair condition: -
12 The American Dream
This character rents beds. Bottle cap -.
Icon severed ear color
This character drops an ear upon death (Contract Killer).
Severed
This character drops a finger upon death (Lawbringer).
Mesmetron icon
This character can be enslaved with the Mesmetron.

Quests

  • Bully the Bully: Princess may be prissy, but she has a soft spot. If one rescued Sammy from Paradise Falls, he will join Princess in guarding the back gate and relay to the Lone Wanderer information that one may confront Princess with, to "take her down a peg."

Effects of player's actions

  • Bringing up the origin of her nickname will make her cry and run off, resulting in negative Karma.
  • Choosing the Charisma option of remarking that MacCready spends more time with Lucy.txt will cause the Wanderer to lose Karma (only 1 point), and she will no longer talk to them. One can get her to talk to the player character again by asking Sammy about her nickname, and then asking if she still holds her grudge.

Notable quotes

Inventory

Apparel Weapon Other items
Pre-War kid's outfit Sawed-off shotgun -

Appearances

Princess appears only in Fallout 3.

References