Primm Pass is a location in the Mojave Wasteland in 2281. It serves as a direct route from Primm to Novac through the mountains, to avoid traversing the Nipton area.

Layout[edit | edit source]

The western entrance to this pass is next to the emergency service railyard. It's eastern entrance is near to Harper's shack and can be accessed by heading southeast from the shack and following the terrain back to the west. There is a blind deathclaw here that will notice anyone attempting to enter the pass from either direction, even if they are sneaking. On the ground are a great number of white bones. A hollowed-out rock can also be found in the pass.

Notes[edit | edit source]

  • A dead Bright follower may be found here.
  • When passing through here, a prospector may be found, though he is often dead. If found alive, he will only speak of current events in Primm.
  • Sometimes the blind deathclaw will not be here, it will be near the entrance of Dead Wind Cavern instead.
  • Once the blind deathclaw has been killed, it will not respawn.

Appearances[edit | edit source]

Primm Pass appears only in Fallout: New Vegas.

Behind the scenes[edit | edit source]

Primm Pass is based on the real world location of McCullough Pass, a pass within the McCullough Mountain Range in Clark County, Nevada.

Bugs[edit | edit source]

PCIcon pc.png When spawning at Primm Pass, the deathclaw may be replaced by a Legionary assassin who charges at the player character, but when crippling his limbs, it will still say "deathclaw ... crippled". The loot on the body is the normal loot of a Legionary assassin.[verified]

Gallery[edit | edit source]

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