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Primm Pass is a narrow pass through the mountains that serves as a direct route from Primm to Novac, to avoid traversing the Nipton area.

LayoutEdit

The western entrance to this pass is next to the emergency service railyard. It's eastern entrance is near to Harper's shack and can be accessed by heading southeast from the shack and following the terrain back to the west. There is a blind deathclaw here that will notice anyone attempting to enter the pass from either direction, even if they are sneaking. On the ground are a great number of white bones. A hollowed-out rock can also be found in the pass.

NotesEdit

  • A dead Bright follower may be found here.
  • When passing through here, a prospector may be found, though he is often dead. If found alive, he will only speak of current events in Primm.
  • Sometimes the blind deathclaw will not be here, it will be near the entrance of Dead Wind Cavern instead.
  • Once the blind deathclaw has been killed, it will not respawn.

AppearancesEdit

Primm Pass appears only in Fallout: New Vegas.

Behind the scenesEdit

Primm Pass is based on the real world location of McCullough Pass, a pass within the McCullough Mountain Range in Clark County, Nevada.

BugsEdit

PCIcon pc When spawning at Primm Pass, the deathclaw may be replaced by a Legionary assassin who charges at the player character, but when crippling his limbs, it will still say "deathclaw ... crippled". The loot on the body is the normal loot of a Legionary assassin.[verified]

GalleryEdit

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