Icon disambig.svg
For an overview of power fist models, see power fist.
For the main game version of this weapon, see Power fist (Fallout: New Vegas).

 
Gametitle-FNV GRA.png
Gametitle-FNV GRA.png

The power fist (GRA) is an unarmed weapon in the Fallout: New Vegas add-on Gun Runners' Arsenal.

Characteristics[edit | edit source]

The power fist is a mechanical glove mounted with a hydraulic piston powered ram. When punching, the pistons push the ram forward, smashing into the enemy. Sometimes, enough power is transferred to the target to knock them down. This variant has identical stats to the standard model in the base game, but accepts weapon mods.

V.A.T.S. Special Attacks[edit | edit source]

Type of attackSkill requiredDamage per attack in V.A.T.S.Action point costDamage per action pointAdditional effects
Normal080282.86
Stomp50160208Only on knocked down enemies
Uppercut5092204.6
Cross7588204.42.5x damage to limbs
Note: Unarmed weapons do double normal damage in V.A.T.S.

Durability[edit | edit source]

The power fist (GRA) can successfully strike about 395 times, or 795 times when equipped with chromed tubes, from full condition before breaking.

Modifications[edit | edit source]

Variants[edit | edit source]

Comparison[edit | edit source]

Legend
Weapon name (current weapon is highlighted)- Weapon name (melee or unarmed)Attacks in V.A.T.S.- Attacks in V.A.T.S.
Weapon name (current weapon is highlighted)- Weapon name (gun, energy or explosive)Action point cost- Action point cost
Damage per attack (damage per projectile)- Damage per attack (damage per projectile)Damage per action point- Damage per action point
Damage per second- Damage per secondWeapon spread- Weapon spread
Area of effect damage- Area of effect damageMagazine capacity (shots per reload)- Magazine capacity (shots per reload)
Effect damage & duration- Effect damage & durationDurability (number of attacks before breaking)- Durability (number of attacks before breaking)
Bonus effects- Bonus effectsWeight- Weight
Attacks per second- Attacks per secondValue in caps- Value in caps
Critical chance % multiplier- Critical chance % multiplierValue to weight ratio- Value to weight ratio
Critical damage- Critical damageSkill required- Skill required
Critical effect damage & duration- Critical effect damage & durationStrength required- Strength required
With all mods attached- With all mods attached
Weapon name (current weapon is highlighted)Damage per attack (damage per projectile)Damage per secondEffect damage and durationBonus effectsAttacks per secondCritical Chance % multiplierCritical damageCritical effect damage and durationAction Point costDamage per action pointDurability (number of attacks before breaking)WeightValue in capsValue to weight ratioSkill requiredStrength required
Power fist 40
43.61.09x140282.93956800133.3505
Power fist Gun Runners' Arsenal40
43.61.09x140282.93956800133.3505
Power fist With all weapon mods attached Gun Runners' Arsenal48
62.81.31x140283.479564900816.7505
Greased Lightning Gun Runners' Arsenal32
963x132282.39956150002500505
Industrial hand Lonesome Road (add-on)50
160Ignores DR/DT3.2x140651.57995102500250757
Salt-Upon-Wounds' power fist Honest Hearts45
64.4+3Poison/10s1.36x145254.849562500416.7506
Saturnite fist Old World Blues (add-on)35
631.8x135252.879541600400454
Saturnite fist super-heated Old World Blues (add-on)55
90.81.65x155+2Fire/5s254.459542400600555
Note: Unarmed damage is doubled in V.A.T.S.

Locations[edit | edit source]

Sounds[edit | edit source]

Power fist icon.png
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