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Power armor chassis have a damage bar slider when viewing them in inventory but the bar is always full. They do not degrade nor require repair.
 
Power armor chassis have a damage bar slider when viewing them in inventory but the bar is always full. They do not degrade nor require repair.
   
  +
There is no level requirement for wearing a chassis. It has damage, energy, and radiation resistances of 60 each. This is higher than any armor available early in the game. Wearing a chassis slows a players movement and reduces their agility. Wearing a chassis also uses fusion cores, although the cores last much longer than in ''Fallout 4''.
Wearing a power armor chassis overrides weight based on Strength with a flat 205 carry capacity. This is far above the 155 carry capacity of a starting player character at 1 Strength. As the game progresses, the advantage diminishes until the weight based on strength reaches 205 at 11 Strength where the two are equal. At higher levels, carry capacity appears to be the same with or without power armor.
 
   
  +
Wearing a power armor chassis sets strength to level 11 if the stat is below 11, giving a flat 205 carry capacity. This is far above the 155 carry capacity of a starting player character at 1 Strength. The advantage diminishes as the strength stat increases and disappears when the stat reaches 11. When the strength stat exceeds 11, carry capacity is based on the strength stat in or out of power armor, rising 5 for each additional level.
==Power armor locations==
 
{{Main|Power armor (Fallout 76)#Locations|t1=Power armor (Fallout 76)}}
 
Power armor chassis with pieces of armor can be found throughout Appalachia. There are two types of spawn points; the first will spawn with [[Raider power armor (Fallout 76)|Raider power armor]], the second will spawn with [[T-45 power armor (Fallout 76)|T-45]], [[T-51 power armor (Fallout 76)|T-51]], or [[T-60 power armor (Fallout 76)|T-60]] power armor. The armor pieces will all be of the same type and level. The armor pieces at the next spawn at a given location may be for the same set or have a different level (and/or a different type for T-series armors). The power armor chassis always spawns with a fusion core. Some locations also have a [[Power armor station (Fallout 76)|power armor station]] and/or a nearby extra fusion core.
 
   
  +
Wearing a power armor chassis eliminates all fall damage regardless of the height of the fall.
The locations are listed by region. The regions are listed from least dangerous to most dangerous.
 
If you find a location that is not listed, please feel free to add it. If an image is missing, you can add it by using photo mode in-game and uploading the image.
 
   
  +
==Power armor locations==
Power armor has very little scrap or sale value. Players abandon power armor that they have in inventory to lighten their load and these locations are sometimes erroneously reported as spawn points.
 
  +
{{See|Power armor locations (Fallout 76)}}
 
===[[The Forest]]===
 
{| class="va-table va-table-center va-table-full"
 
|- valign="top"
 
! Location
 
! Type
 
! Description
 
! Image
 
|-
 
| [[Aaronholt homestead]]
 
| T-series
 
| In the shed with a level 1 lock next to the two silos south of the farm houses. The door can be picked or opened with the [[Fallout 76 keys|Aaronholt granary shed key]].
 
| [[File:PowerArmor_Aaronholt_Homestead.png|thumb|150px]]
 
|-
 
| [[Arktos Pharma]]
 
| T-Series
 
| On the third floor of the loading dock area, behind a security gate opened by a computer terminal, level 0 hack.
 
| [[File:PowerArmor_Arktos_Pharma.png|thumb|150px]]
 
|-
 
| [[Cliffwatch]]
 
| Raider
 
| Outside of the raider wall on the northwest side
 
| [[File:PowerArmor_Cliffwatch.png|thumb|150px]]
 
|-
 
| [[The Crosshair]]
 
| Raider
 
| Under the rock overhang in the back of the area.
 
| [[File:PowerArmor_The_Crosshair.png|thumb|150px]]
 
|-
 
| [[Fujiniya Intelligence Base]]
 
| T-Series
 
| In a locked security cage in the lowest level. It can be opened with the proper keycard (not the entrance keycard) or from a nearby terminal, level 1 hack. The terminal is in the right side of the image.
 
| [[File:PowerArmor_Fujiniya_Intelligence_Base.png|thumb|150px]]
 
|-
 
| [[Gorge junkyard]]
 
| Raider
 
| In a green truck trailer w/level 3 lock, beside a wooden shed west of the workshop.
 
| [[File:PowerArmor_Gorge_Junkyard.png|thumb|150px]]
 
|-
 
| [[Hornwright Industrial headquarters]]
 
| T-Series
 
| In the sub-basement. Accessible during and after the side quest [[The Motherlode]]. When entering the sub-basement, the armor is straight ahead, in sight.
 
| [[File:PowerArmor_Hornwright_HQ.png|thumb|150px]]
 
|-
 
| [[Kanawha Nuka-Cola plant]]
 
| T-Series
 
| Enter the loading dock, use the door on the left and it is in the large room at a power armor station. A fusion core can spawn in a locked security cage through the door to the left of the power armor.
 
| [[File:PowerArmor_Kanawha_Nuka-Cola_plant.png|thumb|150px]]
 
|-
 
| [[Lewis & Sons Farming Supply]]
 
| T-Series
 
| At the power armor station in the barn.
 
| [[File:PowerArmor_Lewis_&_Sons.png|thumb|150px]]
 
|-
 
| [[Mama Dolce's Food Processing]]
 
| T-Series
 
| In a boobytrapped warehouse southwest of Mama Dolce's. It is the building with the outside stairway to the roof.
 
| [[File:PowerArmor_Mama_Dolces_Food_Processing.png|thumb|150px]]
 
|-
 
| [[Morgantown trainyard]]
 
| T-series
 
| In a railcar with a crane over it beside the building.
 
| [[File:PowerArmor_Morgantown_Trainyard.png|thumb|150px]]
 
|-
 
| [[New River Gorge Bridge]]
 
| Raider
 
| West end, behind a locked door that cannot be picked. The key is at [[Camden Park]] on the roller coaster. A fusion core can spawn in the closet just inside the entry door.
 
| [[File:PowerArmor_New_River_Gorge_Bridge.png|thumb|150px]]
 
|-
 
| [[Point Pleasant]]
 
| T-series
 
| On the roof of the hardware store. The hardware store is in the north end of the town across the road from the rest of the town beside the bridge.
 
| [[File:PowerArmor_Point_Pleasant.png|thumb|150px]]
 
|-
 
| [[Poseidon Energy Plant WV-06]]
 
| T-series
 
| In the basement, in a locked security cage in the room labled "Workroom." The key to the room is found in the main office or the level 2 lock can be picked. A fusion core can also spawn on the table. The plant is a maze. One straightforward route is to start at the main gate, look for the single cooling tower on the left (south). Go in the door closest to the tower, follow signs for "Cooling Tower #3". Go directly through the cooling tower and out the other side, negotiating the collapsed catwalks. Once through, go down or jump down and go through the only door available labeled "Main Plant". Keep going straight to the Workroom.
 
| [[File:PowerArmor_Poseidon_Energy_Plant_WV-06.png|thumb|150px]]
 
|-
 
| [[Silva homestead]]
 
| T-Series
 
| At the power armor station in the large rounded metal building near a silo. It is south of Silva Homestead and north of [[Billings homestead]]
 
| [[File:PowerArmor_Silva_Homestead.png|thumb|150px]]
 
|-
 
| [[Wade Airport]] North
 
| T-series
 
| In the hanger immediately north of the control tower.
 
| [[File:PowerArmor_Wade_Airport_North.png|thumb|150px]]
 
|-
 
| [[Wade Airport]] South
 
| Raider
 
| In a blue truck trailer at the south end of the runway with a level 2 lock.
 
| [[File:PowerArmor_Wade_Airport_South.png|thumb|150px]]
 
|-
 
| [[WV Lumber Co.]]
 
| T-series
 
| At a power armor station in the two story metal building on the east side of the complex.
 
| [[File:PowerArmor_WV_Lumber_Co.png|thumb|150px]]
 
|}
 
 
===[[Toxic Valley]]===
 
{| class="va-table va-table-center va-table-full"
 
|- valign="top"
 
! Location
 
! Type
 
! Description
 
! Image
 
|-
 
| [[Black Bear lodge]]
 
| T-series
 
| In the shed on the west side of the lodge.
 
| [[File:PowerArmor_Black_Bear_Lodge.png|thumb|150px]]
 
|-
 
| [[Clarksburg]]
 
| Raider
 
| In the room on the top floor of the tallest building which is in the southeast corner of town. Access is across the rooftops.
 
| [[File:PowerArmor_Clarksburg.png|thumb|150px]]
 
|-
 
| [[Crashed space station]]
 
|
 
| Outside the observation shack on the southeast rim of the crater.{{Verify}}
 
|
 
|-
 
| [[Eastern Regional Penitentiary]]
 
| T-series
 
| In a shed in the prison yard.
 
| [[File:PowerArmor_Eastern_Regional_Penitentiary.png|thumb|150px]]
 
|-
 
| [[Grafton Dam]]
 
| T-series
 
| In a shed in a fenced area on the west side of the dam.
 
| [[File:PowerArmor_Grafton_Dam.png|thumb|150px]]
 
|}
 
 
===[[Savage Divide]]===
 
{| class="va-table va-table-center va-table-full"
 
|- valign="top"
 
! Location
 
! Type
 
! Description
 
! Image
 
|-
 
| [[Ammo dump]]
 
| T-Series
 
| In plain sight at a power armor station
 
| [[File:PowerArmor_Ammo_Dump.png|thumb|150px]]
 
|-
 
| [[Blackwater Mine]]
 
| Raider
 
| In the building on the right going to the entrance of the mine. It is at a power armor station.
 
| [[File:PowerArmor_Blackwater_Mine.png|thumb|150px]]
 
|-
 
| [[Emmett Mountain disposal site]]
 
| T-series
 
| Enter the entrance to the disposal tunnel. Power armor is in a security cage on the right. Just outside the security cage is a generator with a fusion core.
 
| [[File:PowerArmor_Emmett_Mountain_Disposal_Site.png|thumb|150px]]
 
|-
 
| [[Huntersville]]
 
| T-Series
 
| At a power armor station behind a barn in the north end of town on the east side of the road, outside of the raider walls.
 
| [[File:PowerArmor_Huntersville.png|thumb|150px]]
 
|-
 
| [[Johnson's Acre]]
 
| Raider
 
| On the high rocks at the edge of the cliff. There is a trail to the top.
 
| [[File:PowerArmor_Johnson's_Acre.png|thumb|150px]]
 
|-
 
| [[Lucky Hole mine]]
 
| Raider
 
| Just inside, behind a chained door that can be accessed by going upstairs and dropping down.
 
| [[File:PowerArmor_Lucky_Hole_Mine.png|thumb|150px]]
 
|-
 
| [[Monongah power plant]]
 
| Raider
 
| Inside the loading dock in the main building. When standing south of the two cooling towers facing the building, there is a door to the left of the tunnel under the middle of the building. The armor is on the ground floor with two power armor stations straight ahead upon entering.
 
| [[File:PowerArmor_Monongah_power_plant.png|thumb|150px]]
 
|-
 
| [[Middle Mountain Cabins]]
 
| Raider
 
| In front of the middle cabin.
 
| [[File:PowerArmor_Middle_Mountain_Cabins.png|thumb|150px]]
 
|-
 
| [[National Isolated Radio Array]]
 
| T-series
 
| In a side room of the barn with a level 2 lock in the northeast corner of the compound.
 
| [[File:PowerArmor_National_Isolated_Radio_Array.png|thumb|150px]]
 
|-
 
| [[New Appalachian central trainyard]]
 
| T-series
 
| Inside the main building beside a train car with "USA" written on it.
 
| [[File:PowerArmor_New_Appalachian_Central_Trainyard.png|thumb|150px]]
 
|-
 
| [[Pleasant Valley cabins]]
 
| Raider
 
| In the center of an arena on a road with raider shacks.
 
| [[File:PowerArmor_Pleasant_Valley_cabins.png|thumb|150px]]
 
|-
 
| [[Red Rocket Mega Stop]]
 
|
 
| In the maintenance building on the east end of the station, at a power armor station.{{Verify}}
 
|
 
|-
 
| [[Ripper Alley]]
 
| Raider
 
| In the back of the compound by the raised platform
 
| [[File:PowerArmor_Ripper_Alley.png|thumb|150px]]
 
|-
 
| [[Seneca Gang camp]]
 
| Raider
 
| By the steps to the lookout tower.
 
| [[File:PowerArmor_Seneca_Gang_Camp.png|thumb|150px]]
 
|-
 
| [[Site Alpha]], [[Site Bravo]], and [[Site Charlie]]
 
|
 
| These sites are reported on other websites to have power armor spawn in a workroom deep inside. Since they are some of the least accessible and toughest areas in the game, they are not good locations to look for power armor even if it does spawn.{{Verify}}
 
|
 
|-
 
| [[Solomon's pond]]
 
| T-series
 
| At a power armor station on the platform with the blue water treatment equipment.
 
| [[File:PowerArmor_Solomon's_Pond.png|thumb|150px]]
 
|-
 
| [[Sons of Dane compound]]
 
| T-Series
 
| In the basement of the house west of the main building behind a level 3 locked security gate.
 
| [[File:PowerArmor_Sons_of_Dane_Compound.png|thumb|150px]]
 
|-
 
| [[Sunnytop Ski Lanes]]
 
| Raider
 
| Next to the stairs to the lobby at a power armor station.
 
| [[File:PowerArmor_Sunnytop_Ski_Lanes.png|thumb|150px]]
 
|-
 
| [[Wendigo cave]]
 
| Raider
 
| This location is explored during the main quest [[Key to the Past]]. It is one of the most difficult and dangerous areas to navigate. A direct route to the armor is to go straight through the first room with multiple tunnels. The correct tunnel is the one with the half buried red two wheel handcart. After passing that room bear right for the rest of the journey. (There is one small dead end room on the right before finding the armor.) The armor is in plain sight in a short side tunnel that ends at the foot of a cliff. There are two bodies on the ground.
 
| [[File:PowerArmor_Wendigo_Cave.png|thumb|150px]]
 
|}
 
 
===[[Ash Heap]]===
 
{| class="va-table va-table-center va-table-full"
 
|- valign="top"
 
! Location
 
! Type
 
! Description
 
! Image
 
|-
 
| [[Abandoned mine shaft Elaine]]
 
| T-series
 
| Outside with a power armor station, between the locker room building and a bus.
 
| [[File:PowerArmor_Abandoned_Mine_Shaft_Elaine.png|thumb|150px]]
 
|-
 
| [[AMS testing site]]
 
| T-Series
 
| In the back of the rounded metal building at one of two power armor stations.
 
| [[File:PowerArmor_AMS_Testing_Site.png|thumb|150px]]
 
|-
 
| [[Beckley]]
 
| T-series
 
| Outside the south Raider wall next to an [[Armored personnel carrier]]
 
| [[File:PowerArmor_Beckley.png|thumb|150px]]
 
|-
 
| [[Belching Betty]]
 
| T-series
 
| Outside in the [[Fire Breathers]] shack with [[Bernie]], after completion of [[Into the Fire]].
 
| [[File:PowerArmor_Belching_Betty.png|thumb|150px]]
 
|-
 
| [[Burning mine]]
 
| T-series
 
| In the brick building on the top of the hill above the mine at a power armor station.
 
| [[File:PowerArmor_The_Burning_Mine.png|thumb|150px]]
 
|-
 
| [[Big Bend Tunnel]]
 
| T-series
 
| located behind a locked door halfway down the tunnel that can only be opened with the [[Big Bend Tunnel door key|door key]]. It is possible to access the locked area without the key by jumping on containers and then onto the catwalk over the tracks.
 
| [[File:PowerArmor_Big_Bend_Tunnel.png|thumb|150px]]
 
|-
 
| [[Camden Park]]
 
| Raider
 
| In the Raider compound in the south end of the roller coaster at a power armor station.
 
| [[File:PowerArmor_Camden_Park.png|thumb|150px]]
 
|-
 
| [[Garrahan Mining HQ]]
 
| T-series
 
| Once inside, down the stairs, take the hall to the left, down more stairs. It is in the R&D Department at a power armor station. Multiple power armor pieces can also spawn on the counters in the middle of the room, one is shown in the image. This is also the location for the side quest [[Miner Miracles]] which gives plans for [[Excavator power armor]].
 
| [[File:PowerArmor_Garrahan_Mining_HQ.png|thumb|150px]]
 
|-
 
| [[Lewisburg station]]
 
| T-series
 
| East on the train tracks beside a derailed boxcar with "Jobs now or else!" written on it. halfway to the [[Big Bend Tunnel West]].
 
| [[File:PowerArmor_Lewisburg_Station_2-thumbnail.png|thumb|150px]]
 
|-
 
| [[Mount Blair]]
 
| T-Series
 
| In a warehouse beside a green pickup truck east of the tower of the huge mining machine.
 
| [[File:PowerArmor_Mount_Blair.png|thumb|150px]]
 
|-
 
| [[Mount Blair trainyard]]
 
| T-series
 
| At a power armor station on the ground floor in the west end of the large building with rail cars on the tracks running through it.
 
| [[File:PowerArmor_Mout_Blair_Trainyard.png|thumb|150px]]
 
|-
 
| [[Red Rocket filling station]]
 
| T-series
 
| Behind the boarded-up brick filling station and the orange fuel tanks (north side) at a power armor station.
 
| [[File:PowerArmor_Red_Rocket_FIlling_Station.png|thumb|150px]]
 
|-
 
| [[Rollins work camp]]
 
| T-series
 
| On the west side of the three orange and white modular buildings at a power armor station.
 
| [[File:PowerArmor_Rollins_Work_Camp.png|thumb|150px]]
 
|-
 
| [[The Rusty Pick]]
 
| Raider
 
| At the entrance to the tunnel underneath the building in a security cage.
 
| [[File:PowerArmor_The_Rusty_Pick.png|thumb|150px]]
 
|-
 
| [[Striker Row]]
 
| T-series
 
| In the southeast corner, up the hill from the tents. Did I mention the [[Scorchbeast|scorchbeast]] from the [[Fissure site|fissure site]] next door?
 
| [[File:PowerArmor_Striker's_Row.png|thumb|150px]]
 
|}
 
 
===[[The Mire]]===
 
{| class="va-table va-table-center va-table-full"
 
|- valign="top"
 
! Location
 
! Type
 
! Description
 
! Image
 
|-
 
| [[Big B's Rest Stop]]
 
| T-series
 
| Behind the building at a power armor station.
 
| [[File:PowerArmor_Big_B's_Rest_Stop.png|thumb|150px]]
 
|-
 
| [[Camp Venture]]
 
| T-Series
 
| In the southeast corner of the metal wall enclosed compound at one of the two power armor stations.
 
|
 
|-
 
| [[Crevasse Dam]]
 
| T-series
 
| In the truck trailer beside the buildings with a level 2 lock. The key can be found on a body on the roof of the building closest to the road.
 
| [[File:PowerArmor_Crevasse_Dam.png|thumb|150px]]
 
|-
 
| [[Dolly Sods wilderness]]
 
| T-series
 
| From the back porch of the east-most cabin, look to the southeast. You should see a pickup truck immediately beside the porch and a stump about 18 steps away. Go southeast past the stump and then past the firepit partially hidden in the grass. The armor is just a bit farther down the hill, about 16 steps from the stump.
 
| [[File:PowerArmor_Dolly_Sods_wilderness.png|thumb|150px]]
 
|-
 
| [[Dyer Chemical]] Sewers
 
| T-Series
 
| Entrance to the sewers requires a key card from the body of Nari Samir, found in the side quest [[Tracking Unknowns]]. There are three entrances to the sewers. The power armor is at a power armor station just down the stairs from the entrance that is in the building with two smoke stacks with the tops painted white, that has pipes connecting it to the two large spherical tanks. This is the building in the southeast corner of the complex. If you enter by either of the other points, proceed through the sewers until you find the office type rooms with equipment terminals. Go through those to the power armor. There is a generator with a fusion core further down in the sewers and another between buildings in the middle of the Dyer Chemical complex.
 
| [[File:PowerArmor_Dyer_Chemical.png|thumb|150px]]
 
|-
 
| [[Hawke's Refuge]]
 
| Raider
 
| On a raised walkway in the large well lit room. A fusion core can spawn on a box on the same walkway; another can spawn on a table down the stairs to the right from the raider shack in the image.
 
| [[File:PowerArmor_Hawke's_Refuge.png|thumb|150px]]
 
|-
 
| [[Sunday Brothers' cabin]]
 
| T-Series
 
| In the barn behind the house
 
| [[File:PowerArmor_Sunday_Brother's_Cabin.png|thumb|150px]]
 
|-
 
| [[Thunder Mountain power plant]]
 
| T-series
 
| Enter the door labeled "Loading Dock" on the southeast side of the main building, go to the left. Armor is at one of the two power armor stations. Another single piece of power armor can spawn on a table in one of the tents in the south part of the power plant yard.
 
| [[File:PowerArmor_Thunder_Mountain_Power_Plant.png|thumb|150px]]
 
|-
 
| [[Treehouse village]]
 
| Raider
 
| In the treehouse that has the red dump truck used as a platform in the stairs. A fusion core can spawn on a shelf in another of the treehouses.
 
| [[File:PowerArmor_Treehouse_Village.png|thumb|150px]]
 
|}
 
 
===[[Cranberry Bog]]===
 
{| class="va-table va-table-center va-table-full"
 
|- valign="top"
 
! Location
 
! Type
 
! Description
 
! Image
 
|-
 
| [[Big Bend Tunnel East]]
 
| T-series
 
| At a power armor station in a Brotherhood compound outside the tunnel
 
| [[File:PowerArmor_Big_Bend_Tunnel_East.png|thumb|150px]]
 
|-
 
| [[Bootlegger's shack]]
 
| Raider
 
| Inside the west perimeter wall behind a truck cab
 
| [[File:Power_Armor_Bootlegger’s_shack.png|thumb|150px]]
 
|-
 
| [[Drop site V9]]
 
| T-series
 
| In front of the building.
 
| [[File:PowerArmor_Drop_site_V9.png|thumb|150px]]
 
|-
 
| [[Firebase Hancock]]
 
| T-series
 
| Between the modular buildings
 
| [[File:PowerArmor_Firebase_Hancock.png|thumb|150px]]
 
|-
 
| [[Firebase LT]]
 
| T-series
 
| On the east side of the tent.
 
| [[File:PowerArmor_Firebase_LT.png|thumb|150px]]
 
|-
 
| [[Firebase Major]]
 
| T-series
 
| Behind the jeep.
 
| [[File:PowerArmor_Firebase_Major.png|thumb|150px]]
 
|-
 
| [[Fort Defiance]]
 
| T-series
 
| On the forth floor at one of the two power armor stations.
 
| [[File:PowerArmor_Fort_Defiance.png|thumb|150px]]
 
|-
 
| [[Forward Station Delta]]
 
| T-series
 
| At a power armor station in the compound.
 
| [[File:PowerArmor_Forward_Station_Delta.png|thumb|150px]]
 
|-
 
| [[The General's Steakhouse]]
 
| T-series
 
| In the metal garden shed in the walled garden east of the main building.
 
| [[File:PowerArmor_The_General's_Steakhouse.png|thumb|150px]]
 
|-
 
| [[Kerwood Mine]]
 
| T-series
 
| Found in the larger of the two dry areas that are accessible only by swimming. It is in a stub side tunnel standing in very shallow water. If you find the [[Kerwood Mine key]], the armor is in that same dry area.
 
| [[File:PowerArmor_Kerwood_Mine.png|thumb|150px]]
 
|-
 
| [[Lost home]]
 
| T-Series
 
| In the largest shack at a power armor station
 
| [[File:PowerArmor_Lost_Home.png|thumb|150px]]
 
|-
 
| [[Quarry X3]]
 
| T-series
 
| At the edge of the road next to the modular building.
 
| [[File:PowerArmor_Quarry_X3.png|thumb|150px]]
 
|-
 
| [[RobCo Research Center]]
 
| T-series
 
| In the northwest wing, Robotic research. This part of the building has an open plaza under it. Take the elevator in the round red support column to the bottom floor. The power armor is at a power armor station in one of the research bays on the right. Note that there is another bay with an empty power armor station.
 
| [[File:PowerArmor_Robco_Research_Center.png|thumb|150px]]
 
|-
 
| [[Survey camp Alpha]]
 
| T-Series
 
| Under a canopy at a power armor station
 
| [[File:PowerArmor_Survey_Camp_Alpha.png|thumb|150px]]
 
|-
 
| [[Watoga]]
 
| T-series
 
| There are at least six locations that can spawn T-series pieces around Watoga, most of them not too far from the two local merchants that sell T-type power armor mods too, making the city very good location for hunting the armor. One is in the central square next to a crashed [[Vertibot]].
 
| [[File:PowerArmor_Watoga.png|thumb|150px]]
 
|-
 
| [[Watoga]] Rooftop
 
| T-series
 
| On the roof of the building east of the Watoga Civic Center. There are several access routes, one is the fire escapes on the east wall of the civic center. At the top, look for a Vertibot.
 
| [[File:PowerArmor_Watoga_Rooftop.png|thumb|150px]]
 
|-
 
| [[Watoga Civic Center]]
 
| T-series
 
| In the main arena, at the west wall.
 
| [[File:PowerArmor_Watoga_Civic_Center.png|thumb|150px]]
 
|-
 
| [[Watoga Emergency Services]]
 
| T-series
 
| On the roof. Access using the elevator to roof from the highest floor or jump in power armor from the roof of [[Watoga Municipal Center]]
 
| [[File:PowerArmor_Watoga_Emergency_Services.png|thumb|150px]]
 
|-
 
| [[Watoga High School]]
 
| T-series
 
| On the roof. Stairs to roof are outside on the south side of the building.
 
| [[File:PowerArmor_Watoga_High_School.png|thumb|150px]]
 
|-
 
| [[Watoga Transit Hub]]
 
| T-series
 
| In a room just off the lobby with a level 3 lock. The room also contains a generator with a [[Fusion core (Fallout 76)|fusion core]].
 
| [[File:PowerArmor_Watoga_Transit_Hub.png|thumb|150px]]
 
|}
 
   
 
==Notes==
 
==Notes==
Line 523: Line 37:
 
<!--Include notes that refer to the empty frame only. General notes regarding Power armor go on the [[Power armor (Fallout 76)]] page.-->
 
<!--Include notes that refer to the empty frame only. General notes regarding Power armor go on the [[Power armor (Fallout 76)]] page.-->
   
{{Navbox armors FO76}}
+
{{Navbox power armor}}
   
 
[[Category:Fallout 76 power armor]]
 
[[Category:Fallout 76 power armor]]

Revision as of 15:07, 7 December 2019

 
Gametitle-FO76
Gametitle-FO76

The power armor chassis is the basic exoskeleton unit required for all power armor models in Fallout 76.

Characteristics

The power armor chassis functions much like the power armor frames in Fallout 4. They require fusion cores to move at normal speed and any combination of power armor parts can be equipped onto them. Fusion cores last far longer than in Fallout 4.

Unlike the frames in Fallout 4, owned chassis can be placed in and out of a player character's inventory. A chassis can be claimed by entering one in Appalachia that doesn't belong to another player character. While chassis are not level locked, power armor parts can be leveled and will prevent a lower leveled player character from entering it. Transferring all leveled parts to the player character's inventory will enable the use of the chassis.

A chassis can be stored in a player characters' inventory by exiting the armor and pressing the "Collect" button or key when looking at the chassis' inventory. The weight of the chassis in inventory is 10. Power armor parts that are equipped to the chassis will not add any additional weight to your inventory once collected. The chassis can be deployed by selecting it to equip it in the Pip-Boy menu, and then selecting where in front of the player character to place it. A deployed chassis will be automatically recalled to inventory in about 2 minutes if the player character does not enter it or place it in inventory before that. Ownership of a chassis can be forfeited by dropping it from the inventory, making it available for any player character to claim.

Power armor chassis have a damage bar slider when viewing them in inventory but the bar is always full. They do not degrade nor require repair.

There is no level requirement for wearing a chassis. It has damage, energy, and radiation resistances of 60 each. This is higher than any armor available early in the game. Wearing a chassis slows a players movement and reduces their agility. Wearing a chassis also uses fusion cores, although the cores last much longer than in Fallout 4.

Wearing a power armor chassis sets strength to level 11 if the stat is below 11, giving a flat 205 carry capacity. This is far above the 155 carry capacity of a starting player character at 1 Strength. The advantage diminishes as the strength stat increases and disappears when the stat reaches 11. When the strength stat exceeds 11, carry capacity is based on the strength stat in or out of power armor, rising 5 for each additional level.

Wearing a power armor chassis eliminates all fall damage regardless of the height of the fall.

Power armor locations

Notes

  • Frames worn by non-player characters cannot be retrieved.