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For a list of power armor pieces, see Fallout 76 armor and clothing#Power armor parts.
For an overview of various models of power armor in the Fallout series of games, see power armor.
 
Gametitle-FO76
Gametitle-FO76

Power armor is a unique form of external armor in Fallout 76.

OverviewEdit

Power armor is not equipped in the usual sense of the word – it is a separate world entity that is entered from the back - the armor unfolds, the operator steps in, and then seals around them. To enter power armor, simply use an empty suit. To exit, hold down the use key (E by default on PC, A on Xbox One, and X on PlayStation 4). The power armor also replaces the standard HUD with its own heads-up display, including a compass and gauges for hit points, action points, radiation, the remaining number of fusion cores available, and an ammunition counter.

The power armor suit is made out of six individual components: the helmet, torso, two arms, and two legs, worn over a power armor frame. The damage the player takes is reduced by a flat 7% per piece on the frame, while the radiation damage reduced by 15% per piece, so a full set reduces damage by 42% and incoming radiation by 90%. Damage and radiation resistance provided by each piece is then applied to the remaining amount, making power armor the best protection against direct damage bar none.

Each component can be swapped out and the suit can be as unified or as jigsaw as the player wants it to be. In combat, damage is tracked individually per piece and it is possible for them to be damaged to the point of shattering, requiring them to be repaired.

Power armor also requires a charged fusion core for its operation and consumes the charge at a steady rate whenever the player is moving. The rate at which the fusion core runs out of charge increases drastically if one sprints in it. If the charge runs out and there are no replacements, movement speed is greatly reduced and the player cannot perform power attacks or sprint. However, it will protect against fall damage regardless of charge, allowing for dramatic escapes. The helmet-mounted flashlight will also continue to work.

SummaryEdit

Advantages
  • Greatly increased resistance to ballistic, energy, and radiation damage, both inherent (7% per piece for regular damage and 15% for radiation) and additional provided by the pieces themselves.
  • Immunity to fall damage.
  • Increased physical strength.
  • While equipped, power armor components are weightless.
  • Equipped weapon weight no longer penalizes movement speed.
  • Ability to upgrade power armor with additional functionality.
  • Head-mounted directional flashlight.
  • Sealed armor allows for walking underwater for several minutes before beginning to suffocate.
  • Helmet prevents contracting airborne and waterborne hazards.
Disadvantages
  • One cannot use crafting stations or furniture while power armor is equipped.
  • When underwater, the operator can only move at a walking pace.
  • Wearing power armor without a power armor helmet prevents use of the flashlight.
  • Power armor requires at least one Fusion Core to function properly. Without one, you are unable to sprint, power attack, or fast travel.

VariantsEdit

Power armor consists of multiple armor parts attached to an underlying chassis. Each part has a level requirement, meaning player characters cannot enter a power armor chassis equipped with parts higher than their own level. Empty power armor chassis, however, hold no level requirement.

Power armor pieces can be mixed on a given chassis. The only advantage of a matched set is with Excavator power armor, where a full set raises carry capacity by 100.

To get out of a power armor chassis, one must press and hold the "inspect" button ("E" on PC, "X" on PS4, or "A" on Xbox One).

ComparisonEdit

Power armor plays a slightly different role and is intended less as a straightforward progression than a tactical choice, balancing the cost of repairs against the protection. The basic frame provides 60 damage resistance against each damage type.

Model Level req. Parts Ballistic protection Energy protection Radiation protection
Armor level Armor level Armor level
15 20 25 30 35 40 45 50 15 20 25 30 35 40 45 50 15 20 25 30 35 40 45 50
Raider Power Armor 15 Limbs 24 33 42 51 24 33 42 51 24 33 42 51
Torso 40 55 71 86 40 55 71 86 40 55 71 86
Full 160 220 281 341 160 220 281 341 160 220 281 341
Excavator Power Armor 25 Limbs 24 30 36 24 30 36 24 30 36
Torso 42 51 60 42 51 60 42 51 60
Full 162 201 240 162 201 240 234 300 366
T-45 Power Armor 25 Limbs 34 44 54 34 44 54 34 44 54
Torso 58 74 90 58 74 90 58 74 90
Full 228 294 360 228 294 360 228 294 360
T-51 Power Armor 30 Limbs 45 56 68 45 56 68 27 33 49
Torso 75 94 114 75 94 114 46 55 65
Full 300 374 454 300 374 454 181 220 310
T-60 Power Armor 40 Limbs 50 60 45 55 50 60
Torso 84 100 79 95 100 115
Full 334 400 304 370 350 415
X-01 Power Armor 45 Limbs 50 60 56 68 56 68
Torso 82 98 94 113 94 113
Full 332 398 374 453 374 453
Ultracite Power Armor 50 Limbs 68 59 59
Torso 113 98 98
Full 453 393 393

Base frameEdit

FO4 Power Armor Frame
Main article: Power armor chassis

The base power armor chassis are the basic frames required for all power armor types. Their primary function is to mount power armor pieces but they also provide protection. Below level 15, an empty chassis provides higher resistances than any of the available armors but decreases the player's speed and agility. Unlike other types of power armor, empty chassis have no level requirement.

Model Level DR HP Weight Value Effect
Icon shield silver Icon electrical Icon radiation
Power armor chassis N/A 60 60 60  ??? 10 N/A

Raider power armorEdit

FO76 Raider power armor

Raider power armor is a makeshift suit made from salvaged materials and scrap metal. It offers Damage Resistance, Energy Resistance and Radiation Resistances slightly lower than T-45 power armor. Raider power armor holds the lowest level requirement, requiring the player character to be at least level 15 to equip.

Model Level DR HP Weight Value Effect
Icon shield silver Icon electrical Icon radiation
Raider power armor 15 160 160 160  ??? 68 366
Raider power armor 25 220 220 220  ??? 68 366
Raider power armor 35 281 281 281  ??? 68 366
Raider power armor 45 341 341 341  ??? 68 366

Excavator power armorEdit

FO76 Excavator power armor
Main article: Excavator power armor

Excavator power armor was designed to protect miners while increasing productivity. When a full set is worn, carrying capacity increases by 100. It has the lowest Damage and Energy Resistance of the power armor models, but provides more Radiation Resistance than raider and T-45 armors. Excavator armor requires the player character to complete Miner Miracles and be at least level 25 to craft and equip the armor.

Model Level DR HP Weight Value Effect
Icon shield silver Icon electrical Icon radiation
Excavator power armor 25 163 163 234  ??? 71 446 +100 carry
capacity
Excavator power armor 35 201 201 300  ??? 71 446 +100 carry
capacity
Excavator power armor 45 240 240 366  ??? 71 446 +100 carry
capacity

T-45 power armorEdit

FO76 T-45 power armor

T-45 power armor was the first version of power armor to be deployed in battle. It offers slightly greater Damage, Energy and Radiation Resistances than raider power armor. T-45 armor requires the player character to be at least level 25 to equip.

Model Level DR HP Weight Value Effect
Icon shield silver Icon electrical Icon radiation
T-45 power armor 25 228 228 228  ??? 79 360
T-45 power armor 35 294 294 294  ??? 79 360
T-45 power armor 45 360 360 360  ??? 79 360

T-51 power armorEdit

FO76 T-51 power armor

T-51 power armor was the standard issue of power armor for the Army's armored infantry. It provides the highest Damage and Energy Resistance, but has poor Radiation Resistance, putting it at a disadvantage in nuclear strike zones. T-51 armor requires the player character to be at least level 30 to equip.

Model Level DR HP Weight Value Effect
Icon shield silver Icon electrical Icon radiation
T-51 power armor 30 300 300 181  ??? 80 631
T-51 power armor 40 374 374 220  ??? 80 631
T-51 power armor 50 454 454 305  ??? 80 631

T-60 power armorEdit

FO76 T-60 power armor

T-60 power armor was originally designed to replace the T-51 model. It offers good Damage, Energy and Radiation Resistances. T-60 is one of the easiest models to repair, requiring only commonly found materials. It requires the player character to be at least level 40 to equip.

Model Level DR HP Weight Value Effect
Icon shield silver Icon electrical Icon radiation
T-60 power armor 40 334 304 350  ??? 81 594
T-60 power armor 50 400 370 415  ??? 81 594

X-01 power armorEdit

FO76 X-01 power armor

X-01 power armor was developed as experimental armor by the Enclave. It has the highest Radiation Resistance and one of the highest Energy Resistances. However, it offers lower Damage Resistance than the T-51 and ultracite models. X-01 armor requires the player character to be at least level 40 to equip and can only be crafted.

Model Level DR HP Weight Value Effect
Icon shield silver Icon electrical Icon radiation
X-01 power armor 40 332 374 374  ??? 87 998
X-01 power armor 50 398 453 453  ??? 87 998

Ultracite power armorEdit

FO76 Ultracite power armor
Main article: Ultracite power armor

Ultracite power armor was developed by the Brotherhood of Steel from T-51 power armor. It offers one of the highest Damage Resistances, rivaling T-51, but Energy and Radiation Resistances are lower than X-01. Ultracite armor requires the player character to be at least level 50 to equip.

Model Level DR HP Weight Value Effect
Icon shield silver Icon electrical Icon radiation
Ultracite power armor 50 453 393 393  ??? 88 632

Level availabilityEdit

The table below lists the power armor models that can be found for each level.

Level Model DR HP Weight Value Effect
Icon shield silver Icon electrical Icon radiation
15 Raider power armor 160 160 160  ??? 68 366
25 Excavator power armor 163 163 234  ??? 71 446 +100 carry
capacity
Raider power armor 220 220 220  ??? 68 366
T-45 power armor 228 228 228  ??? 79 360
30 T-51 power armor 300 300 181  ??? 80 631
35 Excavator power armor 201 201 300  ??? 71 446 +100 carry
capacity
Raider power armor 281 281 281  ??? 68 366
T-45 power armor 294 294 294  ??? 79 360
40 T-51 power armor 374 374 220  ??? 80 631
T-60 power armor 334 304 350  ??? 81 594
X-01 power armor 332 374 374  ??? 87 998
45 Excavator power armor 240 240 366  ??? 71 446 +100 carry
capacity
Raider power armor 341 341 341  ??? 68 366
T-45 power armor 360 360 360  ??? 79 360
50 T-51 power armor 454 454 305  ??? 80 631
T-60 power armor 400 370 415  ??? 81 594
X-01 power armor 398 453 453  ??? 87 998
Ultracite power armor 453 393 393  ??? 88 632

PaintEdit

Power armor parts can be painted with paint schemes, found either in game or bought from the Atomic Shop. Some are specific to certain armor models, while others are available for multiple. Paint schemes can be used indefinitely and are applied at a power armor station. Typical prices for Atomic Shop paints are 800 atoms for a single armor paint and 1,400 atoms for paints that can be applied to multiple armors.

The following paint schemes can be found in-game:

  • Blue camo paint - A blue camouflage that can be applied to Excavator, T-45, T-51, T-60, and X-01 power armors. Obtained for reaching overseer rank 15 in the Nuclear Winter game mode.
  • T-51 Nuka-Cola paint - A bright red with white trim and the Nuka-Cola logo emblazoned across the chest and shoulders. Found in TNT Dome #3 of Black Mountain Ordnance Works.
  • T-60 BOS initiate paint - Slightly black paint with an initiate emblem on the left wrist. Found as a random reward for turning in technical documents in the repeatable side quest Forbidden Knowledge.
  • T-60 BOS knight paint - Slightly black paint with a knight emblem on the left wrist. Found as a random reward for turning in technical documents in the repeatable side quest Forbidden Knowledge.
  • X-01 Nuka-Cola Quantum paint - An understated two-tone blue with a discrete Nuka-Cola Quantum emblem. Found in TNT Dome #7 of Black Mountain Ordnance Works after finding a series of keys and keycards. Added in Fallout 76 patch 1.1.0.8.
  • X-01 prototype paint - Black with pronounced yellow trim and highlights. Default paint when X-01 armor is crafted; standard dark gray paint available without plans.

LocationsEdit

Four power armor types can be found at power armor locations:

Three power armors are quest related:

NotesEdit

  • Power armor pieces are heavy, weighing 68 to 88 for a full set. However, if on a chassis, only the weight of the chassis is counted when placed in the inventory or stash. When worn, power armor has no inventory weight. When a piece's condition is depleted, it is removed from the chassis and placed in the inventory. The piece has no weight until repaired.
  • If a player character finds armor that is a higher level than they can equip, they can remove the armor from the chassis. The player may then enter the chassis, exit the chassis, and put the armor back on the chassis. They will be unable to place the chassis into their inventory, but it will automatically be recalled after two minutes. The chassis will still have the armor pieces stored on it and can be moved between the inventory and stash.
  • When entering deep water, power armor sinks. The player character can walk on the bottom but cannot run or swim. There is no breath limit in Fallout 76 while in power armor, despite there being one while not in power armor without the Aquaboy/Aquagirl perk.

Graph comparisonEdit

Note
Hover over each bar for detailed information on the armor's level. Numbers inside the bars denote the level of damage resistance. For information on how the game calculates damage resistance, see this article.
Legend
Raider power armor
Excavator power armor
T-45 power armor
T-51 power armor
T-60 power armor
X-01 power armor
Ultracite power armor
Limbs
Ballistic Energy Radiation
24
24
30
33
34
36
42
44
45
50
50
51
54
56
60
60
68
68
24
24
30
33
34
36
42
44
45
45
51
54
55
56
56
59
68
68
24
24
27
30
33
33
34
36
42
44
49
50
51
54
56
59
60
68
Torsos
Ballistic Energy Radiation
40
42
51
55
58
60
71
74
75
79
86
90
94
94
95
98
113
114
40
42
51
55
58
60
71
74
75
82
84
86
90
94
98
100
113
114
24
27
30
33
34
36
40
44
49
50
54
55
56
59
60
68
71
86
Full suit
Ballistic Energy Radiation
160
162
201
220
228
240
281
294
300
332
334
341
360
374
398
400
453
454
160
162
201
220
228
240
281
294
300
304
341
360
370
374
374
393
453
454
160
181
220
220
228
234
281
294
300
310
341
350
360
366
374
393
415
453

GalleryEdit

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